Aurora Interfaces. Abstract API generation model for generating interfaces across language boundaries. Based on Aurora ForEach.
Include | ||
LICENSE.txt | ||
README.md |
This library implements the macros required to define Aurora style interfaces. Defines two classes. Implementable by SWIG, CppSharp, and classical OOP override event interface; and implementable by std::function for modern C++ and runtime language bindings respectively. The former is simply defined as a structure containing virtual methods as laid out by AUI_METHODS. Latterly, the interface is extended and mplemented by an array virtual override method defintions. Example usage:
In your common header:
#if defined(MY_LIB_GEN_BINDINGS)
#define LIB_INTERFACE(name, list) AUI_INTERFACE_IMPL(name, list)
#define
#define LIB_INTERFACE(name, list) AUI_INTERFACE_FWD(name, list)
#endif
In your public API:
LIB_INTERFACE(IInputMouseSubscriber,
AUI_METHODS
(
AUI_METHOD(void, onButtonPress, (AuUInt8, mb)),
AUI_METHOD(void, onButtonTick, (AuUInt8, mb)),
AUI_METHOD(void, onButtonUp, (AuUInt8, mb))
)
);
In a dedicated translation unit:
#define MY_LIB_GEN_BINDINGS
#include <...>
Not recommended for small projects and/or people with a shred of sanity left