AuroraRuntime/Include/Aurora/Runtime.hpp

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/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: Runtime.hpp
Date: 2021-6-9
Author: Reece
***/
#pragma once
#if defined(AURORA_ENGINE_KERNEL_STATIC)
#define AUKN_SYM
#else
#if defined(AURORA_ENGINE_KERNEL_EXPORT)
#define AUKN_SYM AURORA_SYMBOL_EXPORT
#else
#define AUKN_SYM AURORA_SYMBOL_IMPORT
#endif
#endif
#include <AuroraEnvironment.h>
#include <AuroraTypes.hpp>
#include <AuroraForEach.hpp>
#include <AuroraInterfaces.hpp>
#include <AuroraEnum.hpp>
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#include "../AuroraMacros.hpp"
#include <utility>
#include <memory>
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#include <optional>
#include <functional>
#include "../AuroraTypedefs.hpp"
#define _ALLOW_AURORA_ENUM_AUENVHPP
#include <AuroraCommon.hpp>
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#include "../AuroraUtils.hpp"
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#if defined(_AUHAS_FMT)
#include <fmt/core.h>
#include <fmt/format.h>
#include <fmt/chrono.h>
#include <fmt/ranges.h>
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#endif
#if !defined(_AUHAS_UUID)
#error Missing stduuid library
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#endif
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#include <uuid.h>
#define AUKN_SHARED_API(name, type, ...) AU_SHARED_API_EX(AUKN_SYM, name, type, ## __VA_ARGS__)
#if defined(_AURORA_RUNTIME_BUILD_API_INTERFACES)
#define AUKN_INTERFACE AUI_INTERFACE_IMPL
#else
#define AUKN_INTERFACE AUI_INTERFACE_FWD
#endif
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#include "Memory/Memory.hpp"
#include "Console/Console.hpp"
#include "Crypto/Crypto.hpp"
#include "Compression/Compression.hpp"
#include "Data/Data.hpp"
#include "Debug/Debug.hpp"
#include "Hashing/Hashing.hpp"
#include "HWInfo/HWInfo.hpp"
#include "IO/IO.hpp"
#include "Time/Time.hpp"
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#include "Locale/Locale.hpp"
#include "Parse/Parse.hpp"
#include "Process/Process.hpp"
#include "Registry/Registry.hpp"
#include "RNG/RNG.hpp"
#include "Telemetry/Telemetery.hpp"
#include "Threading/Threading.hpp"
#include "Async/Async.hpp"
#include "Processes/Processes.hpp"
#include "Loop/Loop.hpp"
#include "SWInfo/SWInfo.hpp"
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#include "Memory/_ByteBuffer.hpp"
namespace AuAsync = Aurora::Async;
namespace AuBuild = Aurora::Build;
namespace AuCompression = Aurora::Compression;
namespace AuConsole = Aurora::Console;
namespace AuCrypto = Aurora::Crypto;
namespace AuData = Aurora::Data;
namespace AuDebug = Aurora::Debug;
namespace AuThreading = Aurora::Threading;
namespace AuThreadPrimitives = Aurora::Threading::Primitives;
namespace AuThreads = Aurora::Threading::Threads;
namespace AuHwInfo = Aurora::HWInfo;
namespace AuSwInfo = Aurora::SWInfo;
namespace AuIO = Aurora::IO;
namespace AuIOFS = Aurora::IO::FS;
namespace AuIONet = Aurora::IO::Net;
namespace AuLocale = Aurora::Locale;
namespace AuParse = Aurora::Parse;
namespace AuProcess = Aurora::Process;
namespace AuProcesses = Aurora::Processes;
namespace AuTelemetry = Aurora::Telemetry;
namespace AuTime = Aurora::Time;
namespace AuTypes = Aurora::Types;
namespace AuLog = Aurora::Console::Logging;
namespace AuMemory = Aurora::Memory;
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using AuWorkerId_t = AuAsync::WorkerId_t;
using AuWorkerPId_t = AuAsync::WorkerPId_t;
using AuByteBuffer = AuMemory::ByteBuffer;
using AuMemoryViewRead = AuMemory::MemoryViewRead;
using AuMemoryViewWrite = AuMemory::MemoryViewWrite;
using AuMemoryViewStreamRead = AuMemory::MemoryViewStreamRead;
using AuMemoryViewStreamWrite = AuMemory::MemoryViewStreamWrite;
static bool AuIsThreadRunning()
{
return !AuThreads::GetThread()->Exiting();
}
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static inline void AuDebugBreak()
{
AuDebug::DebugBreak();
}
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namespace Aurora
{
struct LocalLogInfo
{
bool enableLogging {true};
bool autoCompressOldLogs {false};
AuUInt32 maxSizeMB {128 * 1024 * 1024}; // these numbers feel insane, but at least we have a max threshold
int maxLogs {1024}; // by default, we neither leak disk space or waste opportunities of being able to dig through old data
#if defined(SHIP)
bool writeLogsToUserDir {true}; // use user directory
#else
bool writeLogsToUserDir {false}; // use cwd
#endif
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};
struct TelemetryConfigDoc
{
LocalLogInfo localLogging;
bool enabled {false};
AuString address;
AuUInt16 port {45069};
AuString serviceIdnt {"7b5f7a54-7122-4489-ac1a-3d75884b307e"};
bool wantsActiveMonitoring {false};
bool privacyNoData {false};
bool privacyNoMod {false};
bool privacyNoLog {false};
bool privacyNoWarn {false};
bool alwaysCrashdump {true};
bool alwaysDisableCrashdump {false};
};
struct TelemetryConfig
{
bool readModNameJsonConfig {};
TelemetryConfigDoc defaultConfig;
};
struct SocketConsole
{
bool enableLogging {false};
bool binaryProto {false};
AuString path;
AuIONet::ConnectionEndpoint net;
};
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struct ConsoleConfig
{
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/// Enables Aurora::Console::xxxStd functions; defer to enableStdXX for default logger behaviour
bool enableStdPassthrough {false};
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/// Enables standard, debug, and GUI consoles
bool enableConsole {true};
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/// Attempt to force a terminal emulator host under graphical subsystems
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bool forceConsoleWindow {};
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/// Attempt to force a GUI console under command line targets
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bool forceToolKitWindow {};
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/// In conjunction with enableStdPassthrough, Aurora::Console::ReadStd reads a binary stream
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/// In conjunction with !enableStdPassthrough, enables stdout logging
bool enableStdIn {true};
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/// In conjunction with enableStdPassthrough, enables Aurora::Console::WriteStd to write binary, otherwise enables the console logger
/// In conjunction with !enableStdPassthrough, enables stdin cmd processing, otherwise disables stdin input
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bool enableStdOut {true};
/// Use WxWidgets when possible
bool enableWxWidgets {true};
/// Delegate stdout writes to loops -> recommended for servers
bool asyncWrite {false};
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#if 1
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/// FIO config
LocalLogInfo fio;
#endif
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AuString titleBrand = "Aurora SDK Sample";
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AuString supportPublic {"https://git.reece.sx/AuroraSupport/AuroraRuntime/issues"};
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AuString supportInternal {"https://jira.reece.sx"};
};
struct LoggerConfig
{
///
bool enableStdIn {true};
///
bool enableStdOut {true};
/// FIO config
LocalLogInfo fileConfiguration;
/// Socket config
SocketConsole socketConfiguration;
};
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struct CryptoConfig
{
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/// Defer to the rationales in the implementation
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bool allowChineseCerts {false};
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/// Defer to the rationales in the implementation
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bool allowRussianCerts {true};
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/// WIP
bool allowHTTPRetrievalOfCerts {true};
///
bool enablePinning {true};
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///
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AuList<AuString> blacklistedCerts{};
AuList<AuString> whitelistedCerts{};
};
struct AsyncConfig
{
bool enableSchedularThread {true}; // turn this off to make your application lighter weight
AuUInt32 threadPoolDefaultStackSize {};
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AuUInt32 schedularFrequency {2}; // * 0.5 or 1 MS depending on the platform
AuUInt32 sysPumpFrequency {25}; // x amount of schedularFrequencys
};
struct FIOConfig
{
/// You can bypass branding by assigning an empty string to 'defaultBrand'
AuString defaultBrand = "Aurora";
};
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struct RuntimeStartInfo
{
ConsoleConfig console;
CryptoConfig crypto;
TelemetryConfig telemetry;
AsyncConfig async;
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FIOConfig fio;
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};
AUKN_SYM void RuntimeStart(const RuntimeStartInfo &info);
AUKN_SYM bool RuntimeHasStarted();
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AUKN_SYM void RuntimeOverloadLocality(const AuPair<AuString, AuString> &locality);
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AUKN_SYM void RuntimeShutdown();
AUKN_SYM void RuntimeSysPump();
}