AuroraRuntime/Source/IO/Net/AuNetChannelLimits.hpp

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/***
Copyright (C) 2023 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetChannelLimits.hpp
Date: 2023-11-29
Author: Reece
***/
#pragma once
namespace Aurora::IO::Net
{
struct NetChannelLimits : ISocketChannelLimits
{
AuOptional<AuUInt32> GetBeforeDDoSDCAverageThroughputLimit() override;
AuOptional<AuUInt32> SetBeforeDDoSDCAverageThroughputLimit(AuOptional<AuUInt32> uNextValue) override;
AuOptional<AuUInt32> GetBeforeDDoSDCFrameTimeMS() override;
AuOptional<AuUInt32> SetBeforeDDoSDCFrameTimeMS(AuOptional<AuUInt32> uNextValue) override;
AuOptional<AuUInt32> GetBeforeDDoSTickFrameLimitCount() override;
AuOptional<AuUInt32> SetBeforeDDoSTickFrameLimitCount(AuOptional<AuUInt32> uNextValue) override;
AuOptional<AuUInt32> GetBeforeDDoSTickFrameTimeMS() override;
AuOptional<AuUInt32> SetBeforeDDoSTickFrameTimeMS(AuOptional<AuUInt32> uNextValue) override;
AuOptional<AuUInt32> optBeforeDDoSTickFrameTimeMS;
AuOptional<AuUInt32> optBeforeDDoSTickFrameLimitCount;
AuOptional<AuUInt32> optBeforeDDoSDCFrameTimeMS;
AuOptional<AuUInt32> optBeforeDDoSDCAverageThroughputLimit;
};
}