AuroraRuntime/Source/Processes/AuOpen.Win32.cpp

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/***
Copyright (C) 2021 Jamie Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuOpen.Win32.cpp
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Date: 2021-6-12
Author: Reece
***/
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#include <Source/RuntimeInternal.hpp>
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#include "AuProcesses.hpp"
#include "AuOpen.Win32.hpp"
#include <Source/IO/FS/FS.hpp>
#define COINIT_APARTMENTTHREADED 0x2
#define COINIT_DISABLE_OLE1DDE 0x4
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namespace Aurora::Processes
{
static AuList<AuPair<AuString, bool>> gOpenItems;
static AuConditionMutex gCondMutex;
static AuConditionVariable gCondVariable(AuUnsafeRaiiToShared(gCondMutex.AsPointer()));
static AuThreads::ThreadUnique_t gOpenerThread;
static void RunTasks()
{
AU_LOCK_GUARD(gCondMutex);
while (AuIsThreadRunning())
{
try
{
while (gOpenItems.size())
{
auto &[uri, type] = gOpenItems[0];
bool bDirExists {};
bool bFileExists {};
if (uri.empty())
{
continue;
}
if (!pShellExecuteW)
{
SysPushErrorUninitialized("Cannot open URIs yet");
continue;
}
bFileExists = AuIOFS::FileExists(uri);
if (!type)
{
bDirExists = AuIOFS::DirExists(uri);
if (!bFileExists &&
!bDirExists)
{
SysPushErrorGeneric("Exploit attempt? Attempted to open non-existent file/directory. (request: {})", uri);
continue;
}
if (bFileExists)
{
if (AuFS::IsFileBlocked(uri))
{
SysPushErrorGeneric("Exploit attempt? Attempted to open untrusted file/directory. (request: {})", uri);
continue;
}
}
}
else
{
if (bFileExists)
{
SysPushErrorGeneric("Exploit attempt? Attempted to open existing file/directory via URI ({})", uri);
continue;
}
}
auto u16OpenURI = Locale::ConvertFromUTF8(uri);
auto pOpenType = bDirExists ? L"explore" : L"open";
gCondMutex->Unlock();
pShellExecuteW(nullptr,
pOpenType,
u16OpenURI.c_str(),
nullptr,
nullptr,
SW_SHOWNORMAL);
gCondMutex->Lock();
// Move all N-1 elements for each N, vs clearing later (requires lock?), vs making a copy of the work (requires another alloc?).
// We can just do ShellExecuteW outside of the lock, and access a locally owned U16-translated string container, without bothering the write side mutex or mutable work container.
// A work queue buffer could solve this, but eh.
gOpenItems.erase(gOpenItems.begin());
}
gCondVariable->WaitForSignal();
}
catch (...)
{
SysPushErrorCatch("An error occurred while dispatching a ShellExecute runner frame");
}
}
}
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static void OpenerThread()
{
if (pCoInitializeEx)
{
(void)pCoInitializeEx(nullptr, COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE);
}
RunTasks();
if (pCoUninitialize)
{
pCoUninitialize();
}
}
void InitWin32Opener()
{
gOpenerThread = AuThreads::ThreadUnique(AuThreads::ThreadInfo(
AuMakeShared<AuThreads::IThreadVectorsFunctional>(AuThreads::IThreadVectorsFunctional::OnEntry_t(std::bind(OpenerThread)),
AuThreads::IThreadVectorsFunctional::OnExit_t{}),
"COM ShellExecute Runner"
));
SysAssert(gOpenerThread);
gOpenerThread->Run();
}
void DeinitWin32Opener()
{
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if (!gOpenerThread)
{
return;
}
gOpenerThread->SendExitSignal();
gCondVariable->Signal();
gOpenerThread.reset();
}
AUKN_SYM void OpenUri(const AuROString &uri)
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{
AU_LOCK_GLOBAL_GUARD(gCondMutex);
AuTryInsert(gOpenItems, AuMakePair(AuString(uri), true));
gCondVariable->Signal();
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}
AUKN_SYM void OpenFile(const AuROString &file)
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{
auto path = AuIOFS::NormalizePathRet(file);
if (path.empty())
{
SysPushErrorMemory();
return;
}
{
AU_LOCK_GLOBAL_GUARD(gCondMutex);
AuTryInsert(gOpenItems, AuMove(AuMakePair(AuMove(path), false)));
gCondVariable->Signal();
}
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}
}