AuroraRuntime/Include/Aurora/Threading/LockGuardTry.hpp

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/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: LockGuardTry.hpp
Date: 2021-12-25
Author: Reece
***/
#pragma once
namespace Aurora::Threading
{
template<typename T>
class TryLockGuard
{
private:
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using Internal_t = AuRemovePointer_t<T>;
bool bLockSuccessful;
public:
TryLockGuard(T &lock)
{
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if constexpr (AuIsPointer_v<T>)
{
annoying_ = lock;
}
else
{
annoying_ = &lock;
}
if constexpr (AuIsBaseOfTemplate<AURORA_RUNTIME_AU_SHARED_PTR, Internal_t>::value || AuIsBaseOfTemplate<AURORA_RUNTIME_AU_UNIQUE_PTR, Internal_t>::value)
{
bLockSuccessful = annoying_->get()->TryLock();
}
else
{
bLockSuccessful = annoying_->TryLock();
}
}
TryLockGuard(T &&lock)
{
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if constexpr (AuIsPointer_v<T>)
{
annoying_ = lock;
}
else
{
annoying_ = &lock;
}
if constexpr (AuIsBaseOfTemplate<AURORA_RUNTIME_AU_SHARED_PTR, Internal_t>::value || AuIsBaseOfTemplate<AURORA_RUNTIME_AU_UNIQUE_PTR, Internal_t>::value)
{
bLockSuccessful = annoying_->get()->TryLock();
}
else
{
bLockSuccessful = annoying_->TryLock();
}
}
~TryLockGuard()
{
if (!bLockSuccessful)
{
return;
}
if constexpr (AuIsBaseOfTemplate<AURORA_RUNTIME_AU_SHARED_PTR, Internal_t>::value || AuIsBaseOfTemplate<AURORA_RUNTIME_AU_UNIQUE_PTR, Internal_t>::value)
{
annoying_->get()->Unlock();
}
else
{
annoying_->Unlock();
}
}
const bool Locked() const
{
return bLockSuccessful;
}
private:
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AuConditional_t<AuIsPointer_v<T>, T, T*> annoying_;
};
// Named try-lock guard. Use when you wish to poll ::Locked(), otherwise use the auto-return macros
// There is no point in using anonymous lock handles w/o checking the lock state or auto-returning
// Where variable = an iwaitable-like interface reference, pointer, or shared pointer; value = reference to a boolean
// name = name of handle variable
#define AU_TRY_LOCK_GUARD_NAMED(variable, name) Aurora::Threading::TryLockGuard<decltype(variable)> name(variable);
/// @hideinitializer
#define AU_TRY_LOCK_GUARD_RET_NAMED(variable, value, name) AU_TRY_LOCK_GUARD_NAMED(variable, name) if (!(name.Locked())) return value;
/// @hideinitializer
#define AU_TRY_LOCK_GUARD_RET_COUNTERVAL(variable, value, counter) AU_TRY_LOCK_GUARD_RET_NAMED(variable, value, AU_CONCAT(__stack_lock, counter))
// where variable = an iwaitable-like interface reference, pointer, or shared pointer; value = reference to a boolean
// value = failure return object
#define AU_TRY_LOCK_GUARD_RET_VAL(variable, value) AU_TRY_LOCK_GUARD_RET_COUNTERVAL(variable, value, AU_WHAT(__COUNTER__))
// where variable = an iwaitable-like interface reference, pointer, or shared pointer
#define AU_TRY_LOCK_GUARD_RET_DEF(variable) AU_TRY_LOCK_GUARD_RET_VAL(variable, {})
// where variable = an iwaitable-like interface reference, pointer
#define AU_TRY_LOCK_GUARD_RET(variable) AU_TRY_LOCK_GUARD_RET_VAL(variable, )
}