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## IN DEVELOPMENT
## AuroraRuntime
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The Aurora Runtime is an platform abstraction layer for cross-platform C++ development targeting< br >
embedded and PC systems. Simply fetch a binary package for your toolchain or integrate the build< br >
scripts into your applications build pipeline to get started.
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## Features
- Lightweight threading primitives backed by OS specific backends
- Async threading primitives, including WaitMultipleObjects paradigm [WIP]
- Async and regular IO abstraction
- Optional event driven async programming paradigm
- Console; graphical and standard; binary and UTF-8 logger
- Debug and Telementry; asserts, exception logging, fio, nio backends
- Crypto ECC/[25519, P-384, P-256], [AES, RSA, X509], [common digests]
- IPC [WIP]
- Network
- Random
- Hardware Info
- FIO settings registry
- Compression
- Locale and encoding
- C++ utility templates and macros
## Links
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API: < br >
Doxygen: < br >
Examples: < br >
Tests: < br >
Cmake-stable:< br >
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Build Pipeline:
## Utilities
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Aurora Sugar: https://git.reece.sx/AuroraSupport/AuroraRuntime/src/branch/master/Include/AuroraUtils.hpp < br >
Aurora Macro Sugar: https://git.reece.sx/AuroraSupport/AuroraRuntime/src/branch/master/Include/AuroraMacros.hpp < br >
Aurora Overloadable Type Declerations: https://git.reece.sx/AuroraSupport/AuroraRuntime/src/branch/master/Include/AuroraTypedefs.hpp
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## Logging
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Aurora Runtime does not attempt to implement your favourite production logger. We instead< br >
implement a subscription based log message dispatcher with some default backends including< br >
a file logger, Windows debug logging, Windows conhost stdin/out using UTF-8, UNIX stdin/out< br >
respecting the applications codepage, a wxWidgets toolkit GUI, and hopefully more to come. < br >
Additionally, consoles that provide an input stream can be used in conjunction with the parse< br >
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subsystem to provide basic command-based deserialization, tokenization, and dispatch.
## Loop [WIP]
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Aurora Runtime offers a main loop that connects multiple input sources into one delegate. < br >
Timers, semaphores, mutexes, events, X11, FDs, Win32 msg loop, macos, IPC, file aio handles, and< br >
async runner main loop sources will be supported. This equates to a cross-platfom equivalent of< br >
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NT's MsgWaitForMultipleObjects in the form of a MainLoop object and a WaitMultiple function.
## Thread Primitives
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The Aurora Runtime provides platform optimized threading primitives inheriting from a featureful< br >
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IWaitable interface. Each method is guaranteed.
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```
IWaitable
bool TryLock()
void Lock(relativeTimeoutInMilliseconds)
void Lock()
void Unlock()
```
Included high performance primitives
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- arbitrary IWaitable condition variable
- condition mutex : IWaitable
- condition variable : IWaitable
- critical section : IWaitable (aka reentrant mutex)
- event : IWaitable
- mutex : IWaitable
- semaphore : IWaitable
- rwlock (aka shared mutex)
IWaitable ::GetRead(),
IWaitable ::GetWrite()
- spinlocks
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Problem one (1): < br >
Most STL implementations have generally awful to unnecessarily inefficient abstraction. < br > < br >
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Defer to libc++'s abuse of spin while (cond) yield loops and msvc/stl's painfully slow
std::mutex and semaphore primitives.
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Problem Two (2): < br >
Moving to or from linux, macos, bsd, and win32 under varous kernels, there is no one < br >
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standard (even in posix land) for the key thread primitives.
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Bonus point NT (3): < br >
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The userland CriticalSection/CV set of APIs suck, lacking timeouts and try lock
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Bonus point UNIX (4): < br >
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No wait multiple mechanism
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1, 2, 3: Use the high performance AuThreadPrimitives objects< br >
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4: Consider using loop sources, perhaps with the async subsystem, in your async application. < br >
Performance of loop sources will vary wildly between platforms, always being generally worse than < br >
the high performance primitives. They should be used to observe kernel-level signalable resources.< br >
4 ex: Windows developers could use loop sources as a replacement to WaitMultipleObjects with more overhead
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## Strings
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The Aurora Runtime defines an `AuString` type as an `std::string` ; however, it should be assumed this type< br >
represents a binary blob of UTF-8. Looking to switch to `tiny-utf8` for UTF-8 safety.
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## Memory
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User-overloadable type declerations and generic access utilities are defined under [utilities ](#utilities )< br >
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Aurora provides a bring your own container and shared pointer model overloadable in your configuration header.
```
Types:
AuSPtr< Type_t >
AuWPtr< Type_t >
AuUPtr< Type_t , Deleter_t >
Functions:
AuSPtr< T > AuMakeShared< T > (Args& & ...)
AuSPtr< T > AuUnsafeRaiiToShared< T > (T *)
AuSPtr< T > AuUnsafeRaiiToShared< T > (AuUPtr< T > )
Macros:
AuSPtr< This_T > AuSharedFromThis()
AuWPtr< This_T > AuWeakFromThis()
AuFunction< ... > AuBindThis(This_t *::?, ...)
```
Most Aurora Runtime APIs provide generic new and release functions should you not need the overhead of reference counting or unique ptrs < br >
However, strict C codebases would need to shim to C, perhaps using AuUnsafeRaiiToShared to convert T\*s to unsafe `AuSPtr<T>` s, the namespaced C++ functions < br >
It should be noted that most language bindings and generator libraries (^swig, v8pp, nbind, luabind) work with shared pointers. < br >
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## IO
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[TODO] Summary
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A note about encoding; stdin, file encoding, text decoders, and other IO resources work with< br >
codepage UTF-8 as the internal encoding scheme. String overloads and dedicated string APIs in< br >
the IO subsystem will always write BOM prefixed UTF-8 and attempt to read a BOM to translate< br >
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any other input to UTF-8.
## NIO
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The networking stack supports a handful of architectural paradigms< br >
- block on write< br >
- delegate write to end of network frame on write< br >
- read with an all-or-nothing flag and an async flag< br >
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- read with an asynchronous stream callback
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- peaking< br >
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- async read/write pump whenever or all
## FIO
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[TODO] async, fio abstraction, utf8 read/write, blob read/write, stat, dir recursion, stream abstraction
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### Paths
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We assume all paths are messy. Incorrect splitters, double splitters, relative paths, and< br >
keywords are resolved internally. No such URL or path builder, data structure to hold a < br >
tokenized representation, or similar concept exists in the codebase. All string 'paths' are< br >
simply expanded, similar to MSCRT 'fullpath'/UNIX 'realpath', at time of usage. < br >
Path tokens include:< br >
[0] == '.' = cwd< br >
[0] == '~' = platform specific user directory / brand / Profile< br >
[0] == '!' = platform specific app config directory / brand / System< br >
[0] == '?' = ., !, or ~< br >
.. = go back< br >
/ = splitter< br >
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\ = splitter
## Aurora Async
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The Aurora Runtime offers an optional asynchronous task driven model under the AuAsync < br >
namespace. Featuring promises, thread group pooling, functional-to-task wrapping, and < br >
task-completion callback-task-dispatch idioms built around 3 concepts. < br >
Example:
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## Proccesses
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The Aurora Runtime provides worker process monitoring, worker Stdin/out stream redirection,< br >
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process spawning, file opening, and url opening functionality.
## Locale
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Encoding and decoding UTF-8, UTF-16, UTF-32, GBK, GB-2312, and SJIS support using platform< br >
specific APIs. Fetch system language and country backed by environment variables, the OS< br >
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system configuration, the unix locale env variable, and/or the provided overload mechanism.
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## Philosophies
- Assume C++17 language support in the language driver
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- Solve the large issues nobody is tackling. To avoid reinventing the wheel accept third party < br >
solutions when the pros (developer time) weighted against the negatives (legal, bulk) makes
sense.
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- Use AuXXX type bindings for std types, allow customers to overload the std namespace
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- Keep the code and build chain simple such that any C++ developer could maintain
their own software stack built around aurora components.
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- Dependencies should be cross-platform friendly
It is recommended to fork and replace any legacy OS specific code with equivalent
AuroraRuntime concepts
- Dependencies, excluding core reference algorithms (eg compression), must be rewritten
and phased out over time.
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- Dependencies should not be added if most platforms provide some degree of native support< br >
Examples:< br >
-> Don't depend on a pthread shim for windows; implement the best thread < br >
primitives that lie on the best possible api for them < br >
Don't depend on ICU when POSIX's iconv and Win32's multibyte apis cover< br >
everything a conservative developer cares about; chinese, utf-16, utf-8,< br >
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utf-32 conversion, on top of all the ancient windows codepages
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- Dependencies should only be added conservatively when it saves development time and
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provides production hardening < br >
Examples:< br >
-> Use embedded crypto libraries; libtomcrypt, libtommath< br >
-> While there are some bugs in libtomcrypt and others, none appear to < br >
cryptographically cripple the library. Could you do better?< br >
-> Use portable libraries like mbedtls, O(1) heap, mimalloc< br >
-> Writing a [D]TLS/allocator stack would take too much time< br >
-> Linking against external allocators, small cross-platform utilities, and < br >
so on is probably fine < br >
-> Shim libcurl instead of inventing yet another http stack < br >