AuroraRuntime/Source/IO/Loop/LoopQueue.NT.cpp

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[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: LoopQueue.NT.cpp
Date: 2022-1-8
Author: Reece
Note: Win32 sewage lmao
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
***/
#include <Source/RuntimeInternal.hpp>
#include "Loop.NT.hpp"
#include "ILoopSourceEx.hpp"
#include "LSWin32.NT.hpp"
#include "LoopQueue.NT.hpp"
static bool WaitToRetStatus(DWORD ret)
{
return !((ret == WAIT_TIMEOUT) ||
(ret == WAIT_IO_COMPLETION) ||
(ret == WAIT_FAILED));
}
static bool WaitStatusFromAligned(DWORD ret, bool active)
{
return (WaitToRetStatus(ret) && ((active) || (ret != WAIT_OBJECT_0 /*lock releaser*/)));
}
namespace Aurora::IO::Loop
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Loop Queue :: Extended Handle
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
LoopQueue::ExtendedSourceInfo::ExtendedSourceInfo(const AuSPtr<ILoopSourceEx> &in) : source(in), timeoutAbs(0)
2022-04-16 13:01:33 +00:00
{
}
bool LoopQueue::ExtendedSourceInfo::ConsiderTimeout(AuUInt64 time) const
{
if (!this->timeoutAbs)
{
return false;
}
if (time < this->timeoutAbs)
2022-04-16 13:01:33 +00:00
{
return false;
}
for (const auto &handler : callbacks.extended)
{
try
{
handler->OnTimeout(sourceBase);
}
catch (...)
{
SysPushErrorCatch();
}
}
return true;
}
AuPair<bool, bool> LoopQueue::ExtendedSourceInfo::DoWork(LoopQueue *queue, AuUInt handle)
{
bool bShouldRemove {true};
AuUInt8 uPosition {};
if (this->source && handle != -1)
{
if (!this->source->OnTrigger(handle))
{
return {};
}
}
bool bOverload {};
{
AU_LOCK_GUARD(&this->lock);
if ((this->callbacks.base.empty()) &&
(this->callbacks.extended.empty()))
{
bOverload = true;
}
// Notify callbacks...
for (auto itr = this->callbacks.extended.begin();
itr != this->callbacks.extended.end(); )
{
bool result;
auto handler = *itr;
try
{
result = handler->OnFinished(this->sourceBase, uPosition++);
2022-04-16 13:01:33 +00:00
}
catch (...)
{
SysPushErrorCatch();
}
bShouldRemove &= result;
if (result)
{
itr = this->callbacks.extended.erase(itr);
}
else
{
itr++;
}
}
for (auto itr = this->callbacks.base.begin();
itr != this->callbacks.base.end(); )
{
bool result;
auto handler = *itr;
try
{
result = handler->OnFinished(this->sourceBase);
2022-04-16 13:01:33 +00:00
}
catch (...)
{
SysPushErrorCatch();
}
bShouldRemove &= result;
if (result)
{
itr = this->callbacks.base.erase(itr);
}
else
{
itr++;
}
}
}
// Evict when subs count hit zero, not when sub count started off at zero
if (bOverload)
{
bShouldRemove = false;
}
// Notify global subscribers, allowing them to preempt removal
if (bShouldRemove || bOverload)
{
AU_LOCK_GUARD(queue->sourceMutex_);
for (const auto &handler : queue->globalSubcribers_)
{
try
{
bShouldRemove &= handler->OnFinished(this->sourceBase);
2022-04-16 13:01:33 +00:00
}
catch (...)
{
SysPushErrorCatch();
}
}
}
return AuMakePair(true, bShouldRemove);
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
2022-04-16 18:26:01 +00:00
// Loop Queue
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
LoopQueue::LoopQueue()
{
2022-04-16 13:01:33 +00:00
this->hEvent_ = ::CreateEventW(NULL, true, false, NULL);
this->hDummy_ = ::CreateEventW(NULL, true, true, NULL);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
LoopQueue::~LoopQueue()
{
AuWin32CloseHandle(this->hEvent_);
AuWin32CloseHandle(this->hDummy_);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
bool LoopQueue::Init()
{
return true;
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
bool LoopQueue::IsValid()
{
return this->hEvent_ != INVALID_HANDLE_VALUE && this->handleArrayOr_.size() && this->handleArrayAnd_.size();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
struct LoopJoinable
{
LoopQueue *that;
void Lock()
{
that->Sync();
}
2023-07-27 18:06:09 +00:00
bool TryLock()
{
return that->Sync2();
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
void Unlock()
{
that->Unlock();
}
};
void LoopQueue::Sync()
{
if (this->hEvent_ == INVALID_HANDLE_VALUE)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
this->rwMutex_->AsWritable()->Lock();
return;
}
2022-04-16 13:01:33 +00:00
::SetEvent(this->hEvent_);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
this->rwMutex_->AsWritable()->Lock();
2022-04-16 13:01:33 +00:00
::ResetEvent(this->hEvent_);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
2023-07-27 18:06:09 +00:00
bool LoopQueue::Sync2()
{
if (this->hEvent_ != INVALID_HANDLE_VALUE)
{
::SetEvent(this->hEvent_);
}
if (!this->rwMutex_->AsWritable()->TryLock())
{
return false;
}
if (this->hEvent_ != INVALID_HANDLE_VALUE)
{
::ResetEvent(this->hEvent_);
}
return true;
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
void LoopQueue::Unlock()
{
this->rwMutex_->AsWritable()->Unlock();
}
bool LoopQueue::SourceAdd(const AuSPtr<ILoopSource> &source)
{
AU_LOCK_GUARD(this->sourceMutex_);
if (!AuTryInsert(this->addedSources_, AuMakeTuple(source, 0, SourceCallbacks {})))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
return false;
}
return true;
}
bool LoopQueue::SourceAddWithTimeout(const AuSPtr<ILoopSource> &source, AuUInt32 maxTimeout)
{
AU_LOCK_GUARD(this->sourceMutex_);
if (!AuTryInsert(this->addedSources_, AuMakeTuple(source, AuTime::SteadyClockMS() + maxTimeout, SourceCallbacks {})))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
return false;
}
return true;
}
bool LoopQueue::SourceRemove(const AuSPtr<ILoopSource> &source)
{
AU_LOCK_GUARD(this->sourceMutex_);
return AuTryInsert(this->removedSources_, source) || AuTryRemoveByTupleN<0>(this->addedSources_, source);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
bool LoopQueue::RemoveSourceNB(const AuSPtr<ILoopSource> &source)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
if (source->GetType() == ELoopSource::eSourceWin32)
{
2022-03-20 12:50:36 +00:00
this->msgSource_.reset();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
this->msgCallbacks_ = {};
this->bIsWinLoop_ = false;
return {};
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
bool bRebuildFromAnd {};
2022-04-16 13:01:33 +00:00
Iterator queueIterator(this);
for (queueIterator.Start();
queueIterator.End() != queueIterator.itr; )
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
if (queueIterator.itr->sourceBase == source)
{
if (queueIterator.itr->source)
{
auto count = queueIterator.itr->source->Singular() ? 1 : queueIterator.itr->source->GetHandles().size();
if (this->handleArrayOr_.size() <= MAXIMUM_WAIT_OBJECTS)
{
AuRemoveRange(this->handleArrayOr_, queueIterator.startingIndexOr, count);
AuRemoveRange(this->handleArrayAnd_, queueIterator.startingIndexAnd, count);
}
else
{
bRebuildFromAnd = true;
AuRemoveRange(this->handleArrayAnd_, queueIterator.startingIndexAnd, count);
}
queueIterator.Delete(this->loopSourceExs_.erase(queueIterator.itr));
break;
}
else
{
queueIterator.Delete(this->loopSourceExs_.erase(queueIterator.itr));
break;
}
}
queueIterator.Next();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
return bRebuildFromAnd;
}
bool LoopQueue::Commit()
{
if (this->isCommitableInFuture_)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
this->willCommitInFuture_ = true;
return true;
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
LoopJoinable joinable {this};
2023-07-27 18:06:09 +00:00
AU_TRY_LOCK_GUARD_RET_DEF(joinable);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
return CommitLocked();
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
void LoopQueue::BuildFromAndArray()
{
this->handleArrayOr_.clear();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
this->handleArrayOr_.reserve(this->handleArrayAnd_.size() + 16);
for (int i = 0; i < this->handleArrayAnd_.size(); i++)
{
if (((this->handleArrayOr_.size() % MAXIMUM_WAIT_OBJECTS)) == 0)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
this->handleArrayOr_.push_back(this->hEvent_);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
this->handleArrayOr_.push_back(this->handleArrayAnd_[i]);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
}
bool LoopQueue::CommitLocked()
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
try
{
bool bShouldRebuild {};
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
for (const auto &re : this->removedSources_)
{
bShouldRebuild |= this->RemoveSourceNB(re);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
// Reserve the cache arrays for initialization
this->loopSourceExs_.reserve(this->loopSourceExs_.size() + this->addedSources_.size());
this->handleArrayAnd_.reserve(this->loopSourceExs_.size() + this->addedSources_.size());
this->handleArrayOr_.reserve(this->loopSourceExs_.size() + this->addedSources_.size());
bShouldRebuild |= bool(this->addedSources_.size());
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
//
for (auto &[source, timeout, callbacks] : this->addedSources_)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
// Filter bad sources
if (!source)
{
continue;
}
// Win32 edge case
if (source->GetType() == ELoopSource::eSourceWin32)
{
this->bIsWinLoop_ = true;
this->msgSource_ = source;
this->msgCallbacks_ = AuMove(callbacks);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
continue;
}
// Handle known ILoopSourceEx handle objects
if (auto extended = AuDynamicCast<ILoopSourceEx>(source))
{
2022-04-16 13:01:33 +00:00
ExtendedSourceInfo t {extended};
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
t.timeoutAbs = timeout;
t.sourceBase = source;
t.source = extended;
t.callbacks = AuMove(callbacks);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
this->loopSourceExs_.push_back(t);
if (extended->Singular())
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
const auto handle = extended->GetHandle();
auto nthandle = reinterpret_cast<HANDLE>(handle);
this->handleArrayAnd_.push_back(nthandle);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
else
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
for (const auto &handle : extended->GetHandles())
{
auto nthandle = reinterpret_cast<HANDLE>(handle);
this->handleArrayAnd_.push_back(nthandle);
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
}
}
for (const auto &re : this->removedSources_)
{
bShouldRebuild |= this->RemoveSourceNB(re);
}
AuTryClear(this->addedSources_);
AuTryClear(this->removedSources_);
if (bShouldRebuild)
{
BuildFromAndArray();
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
return true;
}
catch (...)
{
return {};
}
}
AuUInt32 LoopQueue::GetSourceCount()
{
return this->loopSourceExs_.size();
}
void LoopQueue::ChugPathConfigure(AuUInt32 sectionTickTime, AuSInt sectionDequeCount)
{
this->slowTickRate_ = AuMin(sectionDequeCount, AuSInt(MAXIMUM_WAIT_OBJECTS));
this->slowTickMs_ = sectionTickTime ? sectionTickTime : 1;
}
void LoopQueue::ChugHint(bool value)
{
this->forceChug_ = value;
}
bool LoopQueue::AddCallback(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriber> &subscriber)
{
AU_LOCK_GUARD(this->rwMutex_->AsReadable());
if (!source)
{
SysPushErrorArg();
return {};
}
if (!subscriber)
{
SysPushErrorArg();
return {};
}
AuUInt32 count {};
for (auto &sourceEx : this->loopSourceExs_)
{
if (sourceEx.sourceBase != source)
{
continue;
}
AU_LOCK_GUARD(sourceEx.lock);
if (!AuTryInsert(sourceEx.callbacks.base, subscriber))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
return {};
}
count++;
}
if (!count)
{
AU_LOCK_GUARD(this->sourceMutex_);
for (auto &[innerSource, timeout, callbacks] : this->addedSources_)
{
if (innerSource == source)
{
if (!AuTryInsert(callbacks.base, subscriber))
{
return {};
}
count++;
}
}
}
if (source->GetType() == ELoopSource::eSourceWin32)
{
AU_LOCK_GUARD(this->sourceMutex_);
return AuTryInsert(this->msgCallbacks_.base, subscriber);
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
return count;
}
bool LoopQueue::AddCallbackEx(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriberEx> &subscriber)
{
AU_LOCK_GUARD(this->rwMutex_->AsReadable());
if (!source)
{
SysPushErrorArg();
return {};
}
if (!subscriber)
{
SysPushErrorArg();
return {};
}
AuUInt32 count {};
for (auto &sourceEx : this->loopSourceExs_)
{
if (sourceEx.sourceBase != source)
{
continue;
}
[+] Network + Protocol + TLS - Initial Commit ============================================================================= Network ]==================================================================== ============================================================================= [+] Added (very) early Aurora::IO::Net implementation [+] AuNet::EHostnameType [+] AuNet::EIPProtocol [+] AuNet::ENetworkError [+] AuNet::ETransportProtocol [+] AuNet::INetInterface [+] AuNet::INetSrvDatagram [+] AuNet::INetSrvResolve [+] AuNet::INetSrvSockets [+] AuNet::INetSrvWorkers [+] AuNet::INetWorker [+] AuNet::IPAddress [+] AuNet::IResolver [+] AuNet::ISocket [+] AuNet::IResolver [+] AuNet::ISocketBase [+] AuNet::ISocketChannel [+] AuNet::ISocketDriver [+] AuNet::ISocketDriverFactory [+] AuNet::ISocketServer [+] AuNet::ISocketServerDriver [+] AuNet::NetEndpoint [+] AuNet::NetError [+] AuNet::NetHostname (+implementation) ============================================================================= Protocol ]=================================================================== ============================================================================= [+] IProtocolInterceptor [+] IProtocolInterceptorEx [+] IProtocolStack (+implementation) ============================================================================= TLS ]======================================================================== ============================================================================= [+] ITLSContext [+] TLSProtocolRecv [+] TLSProtocolSend (+implementation) ============================================================================= IO Bug Fixes ]=============================================================== ============================================================================= [*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items) [*] Split IOPipeWork in into IOPipeProcessor header [+] IOPipeWork::GetBuffer (internal reallocation) [*] Harden against IAsyncTransactions without a loop source [*] Missing null `if (processor->listener)` in IOProcessor [*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits) [*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function. ============================================================================= Other ]====================================================================== ============================================================================= [+] Linux: LSSignalCatcher [+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL [*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers) [*] Bad ECC ctors ============================================================================= Known issues ]=============================================================== ============================================================================= > Linux net is nowhere near done > UDP socket emulation layer isn't implemented > Ciphersuite API is a stub > Private key API is a stub > ...therefore no TLS servers > Missing thread safety precautions under net > Net implementation is still beri early
2022-08-28 19:02:06 +00:00
// IMPORTANT: Soft-locks on this line, whose stack traces contain ExtendedSourceInfo::DoWork, are
// a re-add during io-tick before removal condition.
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
AU_LOCK_GUARD(sourceEx.lock);
if (!AuTryInsert(sourceEx.callbacks.extended, subscriber))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
return {};
}
count++;
}
if (!count)
{
AU_LOCK_GUARD(this->sourceMutex_);
for (auto &[innerSource, timeout, callbacks] : this->addedSources_)
{
if (innerSource == source)
{
if (!AuTryInsert(callbacks.extended, subscriber))
{
return {};
}
count++;
}
}
}
if (source->GetType() == ELoopSource::eSourceWin32)
{
AU_LOCK_GUARD(this->sourceMutex_);
return AuTryInsert(this->msgCallbacks_.extended, subscriber);
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
return count;
}
bool LoopQueue::AddCallback(const AuSPtr<ILoopSourceSubscriber> &subscriber)
{
AU_LOCK_GUARD(rwMutex_->AsReadable());
if (!subscriber)
{
SysPushErrorArg();
return {};
}
2022-04-01 17:39:07 +00:00
AU_LOCK_GUARD(this->sourceMutex_);
return AuTryInsert(this->globalSubcribers_, subscriber);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
bool LoopQueue::IsSignaledPeek()
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
AuUInt32 askers {};
bool bAskers {};
return WaitAnyNBSpurious(0, askers, nullptr, true, bAskers);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
bool LoopQueue::WaitAll(AuUInt32 timeout)
{
AU_LOCK_GUARD(this->rwMutex_->AsReadable());
bool bReturnStatus {false};
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
bool bTimeout {false};
AuUInt32 count {};
AuUInt32 index {};
if (this->handleArrayAnd_.empty())
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
return true;
}
count = this->handleArrayAnd_.size();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
2023-07-28 16:54:07 +00:00
AuUInt64 startTime = AuTime::SteadyClockNS();
AuUInt64 endTime = startTime + AuMSToNS<AuUInt64>(timeout);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
for (const auto &source : this->loopSourceExs_)
{
source.source->OnPresleep();
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
while (count != index)
{
auto next = AuMin(count - index, AuUInt32(MAXIMUM_WAIT_OBJECTS));
2023-07-28 16:54:07 +00:00
startTime = AuTime::SteadyClockNS();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
if (timeout)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
if (endTime <= startTime)
{
StartUserAndTakeOwn();
ConsiderEvicitingTimeoutsAll();
StartUserAndTakeOwn_Release();
return false;
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
2023-07-28 16:54:07 +00:00
auto timeDelta = AuNSToMS<AuUInt32>(endTime - startTime); // TODO: cap to last obj
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
DWORD status {};
do
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
if (this->bIsWinLoop_)
{
status = ::MsgWaitForMultipleObjectsEx(next, this->handleArrayAnd_.data() + index, timeDelta, QS_ALLPOSTMESSAGE | QS_ALLINPUT | QS_ALLEVENTS, MWMO_INPUTAVAILABLE | MWMO_ALERTABLE | MWMO_WAITALL);
}
else
{
status = ::WaitForMultipleObjectsEx(next, this->handleArrayAnd_.data() + index, true, timeDelta, true);
}
}
while (status == WAIT_IO_COMPLETION);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
2022-04-01 17:39:07 +00:00
if (status == WAIT_OBJECT_0 + next)
{
TryPumpWin32();
continue;
}
if (WaitToRetStatus(status))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
2022-04-01 17:39:07 +00:00
index += (status + 1);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
continue;
}
// Account for win32 failures
if (status == WAIT_FAILED)
{
bReturnStatus = false;
break;
}
// Ingore the other unrelated errors (APC notification, timeout, etc)
}
// OK - All signals are set
// Take ownership of the queue ready for a potential purge of objects
StartUserAndTakeOwn();
// Le great iterate
Iterator queueIterator(this);
AuSInt indexOffset {};
auto now = AuTime::SteadyClockMS();
for (queueIterator.Start(); queueIterator.End() != queueIterator.itr; )
{
auto &source = *queueIterator.itr;
2022-04-16 13:01:33 +00:00
auto [ticked, bShouldRemove] = source.DoWork(this, source.source->Singular() ? source.source->GetHandle() : source.source->GetHandles()[0]);
if (!bShouldRemove && source.ConsiderTimeout(now))
{
bShouldRemove = true;
}
source.source->OnFinishSleep();
if (ticked)
{
bReturnStatus |= true;
}
if (this->handleArrayOr_[queueIterator.startingIndexOr] == AuReinterpretCast<HANDLE>(this->hDummy_))
{
auto handle = AuReinterpretCast<HANDLE>(source.source->Singular() ? source.source->GetHandle() : source.source->GetHandles()[0]);
this->handleArrayAnd_[queueIterator.startingIndexAnd] = handle;
this->handleArrayOr_[queueIterator.startingIndexOr] = handle;
}
if (bShouldRemove)
{
if (source.source->GetType() == ELoopSource::eSourceWin32)
{
SysPanic("?");
}
else
{
AuUInt uHandles = (source.source->Singular() ? 1 : source.source->GetHandles().size());
int sOffset = -((int)uHandles);
if (this->handleArrayOr_.size() > MAXIMUM_WAIT_OBJECTS)
{
this->RemoveSourceNB(source.source);
this->willCommitInFuture_ = true;
}
else
{
AuRemoveRange(this->handleArrayOr_, queueIterator.startingIndexOr + indexOffset, uHandles);
AuRemoveRange(this->handleArrayAnd_, queueIterator.startingIndexAnd + indexOffset, uHandles);
queueIterator.Delete(this->loopSourceExs_.erase(queueIterator.itr));
continue;
}
}
}
//else
{
queueIterator.Next();
}
}
StartUserAndTakeOwn_Release();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
return bReturnStatus;
}
AuUInt32 LoopQueue::WaitAny(AuUInt32 timeout)
{
AuUInt32 ret {};
bool lastItr {};
AuUInt64 startTime = AuTime::SteadyClockMS();
AuUInt64 endTime = timeout ? (startTime + timeout) : AuUInt64(-1);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
AuUInt32 chuggerIndex {};
bool bTriggerWin32 {};
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
do
{
if (WaitAnyNBSpurious(endTime, chuggerIndex, nullptr, false, bTriggerWin32))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
ret++;
}
PumpHooks();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
while (!bTriggerWin32 &&
WaitForSingleObject(this->hEvent_, 0) == WAIT_OBJECT_0);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
return ret;
}
AuList<AuSPtr<ILoopSource>> LoopQueue::WaitAnyEx(AuUInt32 timeout)
{
AuList<AuSPtr<ILoopSource>> trigger;
AuUInt64 startTime = AuTime::SteadyClockMS();
AuUInt64 endTime = timeout ? (startTime + timeout) : AuUInt64(-1);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
AuUInt32 chuggerIndex {};
bool bTriggerWin32 {};
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
do
{
if (WaitAnyNBSpurious(endTime, chuggerIndex, &trigger, false, bTriggerWin32))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
return trigger;
}
PumpHooks();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
while (!bTriggerWin32 &&
WaitForSingleObject(this->hEvent_, 0) == WAIT_OBJECT_0);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
return trigger;
}
AuUInt32 LoopQueue::PumpNonblocking()
{
AuUInt32 ret {};
bool lastItr {};
bool bTriggerWin32 {};
AuUInt32 chuggerIndex {};
do
{
if (WaitAnyNBSpurious(0, chuggerIndex, nullptr, false, bTriggerWin32))
{
ret++;
}
PumpHooks();
}
while (!bTriggerWin32 &&
WaitForSingleObject(this->hEvent_, 0) == WAIT_OBJECT_0);
return ret;
}
AuList<AuSPtr<ILoopSource>> LoopQueue::PumpNonblockingEx()
{
AuList<AuSPtr<ILoopSource>> trigger;
AuUInt32 chuggerIndex {};
bool bTriggerWin32 {};
do
{
if (WaitAnyNBSpurious(0, chuggerIndex, &trigger, false, bTriggerWin32))
{
return trigger;
}
PumpHooks();
}
while (!bTriggerWin32 &&
WaitForSingleObject(this->hEvent_, 0) == WAIT_OBJECT_0);
return trigger;
}
2022-04-11 05:33:40 +00:00
bool LoopQueue::ChugWaitAny(AuUInt64 internalEndTime, AuUInt32 &chuggerIndex, AuUInt32 &indexOfTriggered)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
AuUInt32 count {};
AuUInt32 &index {chuggerIndex};
count = this->handleArrayOr_.size();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
indexOfTriggered = -1;
if (index > count) index = 0;
bool active = this->hEvent_ == INVALID_HANDLE_VALUE;
while (count != index )
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
auto next = AuMin(count - index, AuUInt32(MAXIMUM_WAIT_OBJECTS));
2022-04-11 05:33:40 +00:00
auto sleepMS = this->slowTickMs_;
if (internalEndTime && internalEndTime != AuUInt64(-1))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
auto now = AuTime::SteadyClockMS();
2022-04-11 05:33:40 +00:00
auto delta = AuInt64(internalEndTime) - AuInt64(now);
if (delta <= 0)
{
return false;
}
sleepMS = AuMin(sleepMS, AuUInt32(delta));
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
DWORD status {};
if (this->bIsWinLoop_)
{
do
{
status = ::MsgWaitForMultipleObjectsEx(next, this->handleArrayOr_.data() + index, sleepMS, QS_ALLINPUT | QS_ALLPOSTMESSAGE, MWMO_ALERTABLE);
{
auto temp2 = status;
while (temp2 == WAIT_IO_COMPLETION)
{
temp2 = SleepEx(0, true);
}
}
}
while (status == WAIT_IO_COMPLETION);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
if (status == next)
{
2022-04-01 17:39:07 +00:00
indexOfTriggered = this->handleArrayOr_.size();
return true;
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
}
else
{
do
{
status = ::WaitForMultipleObjectsEx(next, this->handleArrayOr_.data() + index, false, sleepMS, true);
}
while (status == WAIT_IO_COMPLETION);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
if (WaitStatusFromAligned(status, active))
{
DWORD offset = status - WAIT_OBJECT_0;
indexOfTriggered = offset + index;
return true;
}
if (status == WAIT_OBJECT_0 && !active)
{
return false;
}
if (status == WAIT_FAILED)
{
return false;
}
index += count;
}
return false;
}
bool LoopQueue::WaitAnyNBSpurious(AuUInt64 internalEndTime, AuUInt32 &chuggerIndex, AuList<AuSPtr<ILoopSource>> *trigger, bool poll, bool &bTriggerWin32)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
bool status {};
DWORD temp;
AuUInt32 indexOfTriggered {};
AuUInt32 triggeredCount {};
AU_LOCK_GUARD(this->rwMutex_->AsReadable()); // the spurious wake up comes from an event that tells all to release me
if (trigger)
{
trigger->reserve(this->loopSourceExs_.size());
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
for (const auto &source : this->loopSourceExs_)
{
source.source->OnPresleep();
}
if (AuExchange(this->bIOUWin32FastPath, false))
{
status = this->handleArrayOr_.size();
}
else if ((this->handleArrayOr_.size() > MAXIMUM_WAIT_OBJECTS) || (this->forceChug_))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
2022-04-11 05:33:40 +00:00
status = ChugWaitAny(internalEndTime, chuggerIndex, indexOfTriggered);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
else
{
2022-04-11 05:33:40 +00:00
AuUInt32 sleepDelta {};
2022-03-30 18:46:19 +00:00
do
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
if (internalEndTime)
2022-03-30 18:46:19 +00:00
{
if (internalEndTime == AuUInt64(-1))
{
sleepDelta = INFINITE;
}
else
{
auto now = AuTime::SteadyClockMS();
if (internalEndTime <= now)
{
return false;
}
sleepDelta = internalEndTime - now;
}
2022-04-11 05:33:40 +00:00
}
else
{
sleepDelta = 0;
2022-03-30 18:46:19 +00:00
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
if (this->bIsWinLoop_)
{
// TODO: this might be a symptom of something else
if (!AuSwInfo::IsWindows10OrGreater() &&
sleepDelta == INFINITE)
{
auto DoTryIf = [&]
{
temp = ::WaitForMultipleObjectsEx(this->handleArrayOr_.size(), this->handleArrayOr_.data(), false, 4, true);
return WaitToRetStatus(temp);
};
if (!DoTryIf())
{
temp = ::MsgWaitForMultipleObjectsEx(this->handleArrayOr_.size(), this->handleArrayOr_.data(), sleepDelta, QS_ALLPOSTMESSAGE | QS_ALLINPUT | QS_ALLEVENTS, MWMO_INPUTAVAILABLE | MWMO_ALERTABLE);
}
}
else
{
temp = ::MsgWaitForMultipleObjectsEx(this->handleArrayOr_.size(), this->handleArrayOr_.data(), sleepDelta, QS_ALLPOSTMESSAGE | QS_ALLINPUT | QS_ALLEVENTS, MWMO_INPUTAVAILABLE | MWMO_ALERTABLE);
}
}
else
{
temp = ::WaitForMultipleObjectsEx(this->handleArrayOr_.size(), this->handleArrayOr_.data(), false, sleepDelta, true);
}
{
auto temp2 = temp;
while (temp2 == WAIT_IO_COMPLETION)
{
temp2 = SleepEx(0, true);
}
}
}
while (temp == WAIT_IO_COMPLETION);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
status = WaitToRetStatus(temp);
if (status)
{
indexOfTriggered = temp - WAIT_OBJECT_0;
}
}
bool bIsPump = this->handleArrayOr_.size() == indexOfTriggered;
if (bIsPump)
{
if (poll)
{
this->bIOUWin32FastPath = true;
return true;
}
else if (TryPumpWin32())
{
triggeredCount++;
bTriggerWin32 = true;
}
return triggeredCount;
}
else if (!status)
{
StartUserAndTakeOwn();
ConsiderEvicitingTimeoutsAll();
StartUserAndTakeOwn_Release();
return false;
}
else
{
static Aurora::Utility::RateLimiter limit(AuMSToNS<AuUInt64>(24));
if (limit.CheckExchangePass())
{
if (!poll && TryPumpWin32())
{
triggeredCount++;
bTriggerWin32 = true;
}
}
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
StartUserAndTakeOwn();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
AuUInt firstTriggered { reinterpret_cast<AuUInt>(this->handleArrayOr_[indexOfTriggered]) };
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
{
Iterator queueIterator(this);
AuSInt indexOffset {};
auto now = AuTime::SteadyClockMS();
for (queueIterator.Start(); queueIterator.End() != queueIterator.itr; )
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
bool shouldRemove {false};
auto &source = *queueIterator.itr;
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
AuUInt lastHandle {};
bool wasTriggered {};
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
if (source.source)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
bool singular = source.source->Singular();
bool bPollTriggered = this->handleArrayOr_[queueIterator.startingIndexOr] == this->hDummy_;
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
if (!bPollTriggered)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
if (!singular)
{
for (const auto &handle : source.source->GetHandles())
{
if ((firstTriggered == handle) ||
(::WaitForSingleObject(reinterpret_cast<HANDLE>(handle), 0) == WAIT_OBJECT_0))
{
lastHandle = handle;
wasTriggered = true;
break;
}
}
}
else
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
auto handle = source.source->GetHandle();
if ((firstTriggered == handle) ||
(::WaitForSingleObject(reinterpret_cast<HANDLE>(handle), 0) == WAIT_OBJECT_0))
{
lastHandle = firstTriggered;
wasTriggered = true;
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
if (bPollTriggered || (wasTriggered && source.source->OnTrigger(lastHandle)))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
bool failing {};
if (!lastHandle)
{
lastHandle = (AuUInt)this->handleArrayAnd_[queueIterator.startingIndexAnd];
}
if (poll)
{
if (!bPollTriggered)
{
failing = !AuTryInsert(this->handleArrayTainted_, AuMakeTuple(queueIterator.startingIndexAnd, 1, reinterpret_cast<HANDLE>(lastHandle)));
if (!failing)
{
triggeredCount++;
this->handleArrayAnd_[queueIterator.startingIndexAnd ] = reinterpret_cast<HANDLE>(this->hDummy_);
this->handleArrayOr_[queueIterator.startingIndexOr ] = reinterpret_cast<HANDLE>(this->hDummy_);
}
}
else
{
triggeredCount++;
}
}
if (!poll)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
if (this->handleArrayTainted_.size() &&
bPollTriggered)
{
AuTuple<int, int, HANDLE> ref;
bool matched = AuRemoveIf(this->handleArrayTainted_, [&](const AuTuple<int, int, HANDLE> &in) -> bool
{
bool bMatched = queueIterator.startingIndexAnd == AuGet<0>(in);
if (!bMatched)
{
return false;
}
ref = in;
return true;
});
if (matched)
{
if (AuGet<1>(ref) == 1)
{
auto handle = AuGet<2>(ref);
this->handleArrayOr_[queueIterator.startingIndexOr] = handle;
this->handleArrayAnd_[queueIterator.startingIndexAnd] = handle;
}
}
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
if (!poll || failing)
2022-04-01 17:39:07 +00:00
{
triggeredCount++;
shouldRemove = true;
2022-04-16 13:01:33 +00:00
auto [ticked, bShouldRemove] = source.DoWork(this, -1);
shouldRemove = bShouldRemove;
2022-04-01 17:39:07 +00:00
2022-04-16 13:01:33 +00:00
if (trigger)
{
2022-04-16 13:01:33 +00:00
AuTryInsert(*trigger, source.source);
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
}
}
source.source->OnFinishSleep();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
if (shouldRemove)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
if (source.source->GetType() == ELoopSource::eSourceWin32)
{
SysPanic("?");
}
else
{
AuUInt uHandles = (source.source->Singular() ? 1 : source.source->GetHandles().size());
int sOffset = -(uHandles);
if (this->handleArrayOr_.size() > MAXIMUM_WAIT_OBJECTS)
{
this->RemoveSourceNB(source.source);
this->willCommitInFuture_ = true;
}
else
{
AuRemoveRange(this->handleArrayOr_, queueIterator.startingIndexOr + indexOffset, uHandles);
AuRemoveRange(this->handleArrayAnd_, queueIterator.startingIndexAnd + indexOffset, uHandles);
queueIterator.Delete(this->loopSourceExs_.erase(queueIterator.itr));
continue;
}
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
//else
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
queueIterator.Next();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
}
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
StartUserAndTakeOwn_Release();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
2022-04-01 17:39:07 +00:00
return triggeredCount;
}
void LoopQueue::StartUserAndTakeOwn()
{
this->rwMutex_->UpgradeReadToWrite(0);
this->isCommitableInFuture_ = true;
}
bool LoopQueue::TryPumpWin32()
{
bool bMsgPump {};
if (!this->msgSource_)
{
return false;
}
if (AuStaticCast<Win32Dummy>(this->msgSource_)->bIsPumping_)
{
MSG msg;
try
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
2022-04-01 17:39:07 +00:00
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
2022-03-11 04:07:15 +00:00
{
2022-04-01 17:39:07 +00:00
TranslateMessage(&msg);
DispatchMessageW(&msg);
bMsgPump = true;
2022-03-11 04:07:15 +00:00
}
2022-04-01 17:39:07 +00:00
}
catch (...)
{
SysPushErrorCatch("Win32 Pump <-> Aur LoopQueue. Window handler threw a C++ exception.");
}
}
else
{
MSG msg;
if (PeekMessageW(&msg, NULL, 0, 0, PM_NOREMOVE))
{
bMsgPump = true;
}
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
2022-04-01 17:39:07 +00:00
// Notify all and remove if unwanted
if (bMsgPump)
{
AU_LOCK_GUARD(this->sourceMutex_);
bool bShouldRemove = true;
for (const auto &handler : this->msgCallbacks_.base)
{
try
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
2022-04-01 17:39:07 +00:00
bShouldRemove &= handler->OnFinished(this->msgSource_);
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
2022-04-01 17:39:07 +00:00
catch (...)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
2022-04-01 17:39:07 +00:00
SysPushErrorCatch();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
}
2022-04-01 17:39:07 +00:00
AuUInt i {};
for (const auto &handler : this->msgCallbacks_.extended)
{
try
{
bShouldRemove &= handler->OnFinished(this->msgSource_, i++);
}
catch (...)
{
SysPushErrorCatch();
}
}
2022-04-01 17:39:07 +00:00
for (const auto &handler : this->globalSubcribers_)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
2022-04-01 17:39:07 +00:00
try
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
2022-04-01 17:39:07 +00:00
bShouldRemove &= handler->OnFinished(this->msgSource_);
}
catch (...)
{
SysPushErrorCatch();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
}
2022-04-01 17:39:07 +00:00
if (bShouldRemove)
{
this->bIsWinLoop_ = false;
}
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
2022-04-01 17:39:07 +00:00
return bMsgPump;
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
void LoopQueue::StartUserAndTakeOwn_Release()
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
this->isCommitableInFuture_ = false;
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
if (this->willCommitInFuture_)
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
this->CommitLocked();
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
this->rwMutex_->DowngradeWriteToRead();
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
// callee must own handle array
void LoopQueue::ConsiderEvicitingTimeoutsAll()
{
Iterator queueIterator(this);
bool bRebuildFromAnd {};
auto now = AuTime::SteadyClockMS();
for (queueIterator.Start(); queueIterator.End() != queueIterator.itr; )
{
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
auto &source = *queueIterator.itr;
if (!source.ConsiderTimeout(now))
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
{
queueIterator.Next();
source.source->OnFinishSleep();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
continue;
}
source.source->OnFinishSleep();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
if (source.source->GetType() == ELoopSource::eSourceWin32)
{
// Null message loop hack
2022-03-20 12:50:36 +00:00
this->msgSource_.reset();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
this->msgCallbacks_ = {};
this->bIsWinLoop_ = false;
}
else
{
auto count = source.source->Singular() ? 1 : source.source->GetHandles().size();
if (this->handleArrayOr_.size() <= MAXIMUM_WAIT_OBJECTS)
{
AuRemoveRange(this->handleArrayOr_, queueIterator.startingIndexOr, count);
AuRemoveRange(this->handleArrayAnd_, queueIterator.startingIndexAnd, count);
}
else
{
bRebuildFromAnd = true;
AuRemoveRange(this->handleArrayAnd_, queueIterator.startingIndexAnd, count);
}
queueIterator.Delete(this->loopSourceExs_.erase(queueIterator.itr));
break;
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
queueIterator.Next();
}
if (bRebuildFromAnd)
{
BuildFromAndArray();
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
}
}
bool LoopQueue::AddHook(const AuFunction<void()> &func)
{
return AuTryInsert(this->epilogueHooks_, func);
}
void LoopQueue::PumpHooks()
{
auto c = AuExchange(this->epilogueHooks_, {});
for (auto &a : c)
{
a();
}
}
[*/+/-] MEGA COMMIT. ~2 weeks compressed. The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api. [+] AuMakeSharedArray [+] Technet ArgvQuote [+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.) [+] auEndianness -> Endian swap utils [+] AuGet<N>(...) [*] AUE_DEFINE conversion for ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump [+] ConsoleMessage ByteBuffer serialization [+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks [*] Split logger from console subsystem [+] StartupParameters -> A part of a clean up effort under Process [*] Refactor SysErrors header + get caller hack [+] Atomic APIs [+] popcnt [+] Ring Buffer sink [+] Added more standard errors Catch, Submission, LockError, NoAccess, ResourceMissing, ResourceLocked, MalformedData, InSandboxContext, ParseError [+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace [+] IExitSubscriber, ETriggerLevel [*] Write bias the high performance RWLockImpl read-lock operation operation [+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem) [*] Updated API style Digests [+] CpuId::CpuBitCount [+] GetUserProgramsFolder [+] GetPackagePath [*] Split IStreamReader with an inl file [*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer [+] ICharacterProvider [+] ICharacterProviderEx [+] IBufferedCharacterConsumer [+] ProviderFromSharedString [+] ProviderFromString [+] BufferConsumerFromProvider [*] Parse Subsystem uses character io bufferer [*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore] [+] ByteBuffer::ResetReadPointer [*] Bug fix bytebuffer base not reset on free and some scaling issues [+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section [*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing [+] Added 64 *byte* fast RNG seeds [+] File Advisorys/File Lock Awareness [+] Added extended IAuroraThread from OS identifier caches for debug purposes [*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions. [*] Broke AuroraUtils/Typedefs out into a separate library [*] Update build script [+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media [*] Improved public API documentation [*] Bug fix `SetConsoleCtrlHandler` [+] Locale TimeDateToFileNameISO8601 [+] Console config stdOutShortTime [*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl) [*] Bug fixes in decoders [*] Major bug fix, AuMax [+] RateLimiter [+] Binary file sink [+] Log directory sink [*] Data header usability (more operators) [+] AuRemoveRange [+] AuRemove [+] AuTryRemove [+] AuTryRemoveRange [+] auCastUtils [+] Finish NewLSWin32Source [+] AuTryFindByTupleN, AuTryRemoveByTupleN [+] Separated AuRead/Write types, now in auTypeUtils [+] Added GetPosition/SetPosition to FileWriter [*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp [*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position) [*] Hack back in the sched deinit [+] File AIO loop source interop [+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw [+] Stub code for networking [+] Compression BaseStream/IngestableStreamBase [*] Major: read/write locks now support write-entrant read routines. [*] Compression subsystem now uses the MemoryView concept [*] Rewrite the base stream compressions, made them less broken [*] Update hashing api [*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing [+] Added new AuByteBuffer apis Trim, Pad, WriteFrom, WriteString, [TODO: ReadString] [+] Added ByteBufferPushReadState [+] Added ByteBufferPushWriteState [*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16. [*] ELogLevel is now an Aurora enum [+] Raised arbitrary limit in header to 255, the max filter buffer [+] Explicit GZip support [+] Explicit Zip support [+] Added [some] compressors et al
2022-02-17 00:11:40 +00:00
AUKN_SYM AuSPtr<ILoopQueue> NewLoopQueue()
{
return AuMakeShared<LoopQueue>();
}
}