26 lines
982 B
C++
26 lines
982 B
C++
|
/***
|
||
|
Copyright (C) 2023 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||
|
|
||
|
File: ISocketChannelLimits.hpp
|
||
|
Date: 2023-11-29
|
||
|
Author: Reece
|
||
|
***/
|
||
|
#pragma once
|
||
|
|
||
|
namespace Aurora::IO::Net
|
||
|
{
|
||
|
struct ISocketChannelLimits
|
||
|
{
|
||
|
virtual AuOptional<AuUInt32> GetBeforeDDoSDCAverageThroughputLimit() = 0;
|
||
|
virtual AuOptional<AuUInt32> SetBeforeDDoSDCAverageThroughputLimit(AuOptional<AuUInt32> uNextValue) = 0;
|
||
|
|
||
|
virtual AuOptional<AuUInt32> GetBeforeDDoSDCFrameTimeMS() = 0;
|
||
|
virtual AuOptional<AuUInt32> SetBeforeDDoSDCFrameTimeMS(AuOptional<AuUInt32> uNextValue) = 0;
|
||
|
|
||
|
virtual AuOptional<AuUInt32> GetBeforeDDoSTickFrameLimitCount() = 0;
|
||
|
virtual AuOptional<AuUInt32> SetBeforeDDoSTickFrameLimitCount(AuOptional<AuUInt32> uNextValue) = 0;
|
||
|
|
||
|
virtual AuOptional<AuUInt32> GetBeforeDDoSTickFrameTimeMS() = 0;
|
||
|
virtual AuOptional<AuUInt32> SetBeforeDDoSTickFrameTimeMS(AuOptional<AuUInt32> uNextValue) = 0;
|
||
|
};
|
||
|
}
|