46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
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/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: DeebugLogger.NT.cpp
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Date: 2022-3-31
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "DebugLogger.NT.hpp"
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namespace Aurora::Logging::Sinks
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{
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void ConsoleDebugLogger::OnMessageBlocking(AuUInt8 level, const ConsoleMessage &msg)
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{
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if (!gRuntimeConfig.console.asyncVSLog) return;
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Write(msg);
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}
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bool ConsoleDebugLogger::OnMessageNonblocking(AuUInt8 level, const ConsoleMessage &msg)
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{
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if (gRuntimeConfig.console.asyncVSLog) return true;
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Write(msg);
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return {};
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}
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void ConsoleDebugLogger::OnFlush()
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{}
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void ConsoleDebugLogger::Write(const ConsoleMessage &msg)
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{
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#if (defined(DEBUG) || defined(STAGING)) && defined(AURORA_IS_MODERNNT_DERIVED)
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auto debugLine = msg.ToSimplified() + "\r\n";
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OutputDebugStringW(Locale::ConvertFromUTF8(debugLine).c_str());
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#endif
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}
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void NewDebugLoggerRelease(IBasicSink *logger)
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{
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}
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IBasicSink *NewDebugLoggerNew()
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{
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return &gDebugLoggerNt;
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}
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}
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