AuroraRuntime/Source/IO/Net/AuNetSocketServerAcceptReadOperation.NT.cpp

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[+] Network + Protocol + TLS - Initial Commit ============================================================================= Network ]==================================================================== ============================================================================= [+] Added (very) early Aurora::IO::Net implementation [+] AuNet::EHostnameType [+] AuNet::EIPProtocol [+] AuNet::ENetworkError [+] AuNet::ETransportProtocol [+] AuNet::INetInterface [+] AuNet::INetSrvDatagram [+] AuNet::INetSrvResolve [+] AuNet::INetSrvSockets [+] AuNet::INetSrvWorkers [+] AuNet::INetWorker [+] AuNet::IPAddress [+] AuNet::IResolver [+] AuNet::ISocket [+] AuNet::IResolver [+] AuNet::ISocketBase [+] AuNet::ISocketChannel [+] AuNet::ISocketDriver [+] AuNet::ISocketDriverFactory [+] AuNet::ISocketServer [+] AuNet::ISocketServerDriver [+] AuNet::NetEndpoint [+] AuNet::NetError [+] AuNet::NetHostname (+implementation) ============================================================================= Protocol ]=================================================================== ============================================================================= [+] IProtocolInterceptor [+] IProtocolInterceptorEx [+] IProtocolStack (+implementation) ============================================================================= TLS ]======================================================================== ============================================================================= [+] ITLSContext [+] TLSProtocolRecv [+] TLSProtocolSend (+implementation) ============================================================================= IO Bug Fixes ]=============================================================== ============================================================================= [*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items) [*] Split IOPipeWork in into IOPipeProcessor header [+] IOPipeWork::GetBuffer (internal reallocation) [*] Harden against IAsyncTransactions without a loop source [*] Missing null `if (processor->listener)` in IOProcessor [*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits) [*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function. ============================================================================= Other ]====================================================================== ============================================================================= [+] Linux: LSSignalCatcher [+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL [*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers) [*] Bad ECC ctors ============================================================================= Known issues ]=============================================================== ============================================================================= > Linux net is nowhere near done > UDP socket emulation layer isn't implemented > Ciphersuite API is a stub > Private key API is a stub > ...therefore no TLS servers > Missing thread safety precautions under net > Net implementation is still beri early
2022-08-28 19:02:06 +00:00
/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetSocketServerAcceptReadOperation.NT.cpp
Date: 2022-8-22
Author: Reece
***/
#include "Networking.hpp"
#include "AuNetSocketServer.hpp"
#include "AuNetSocket.hpp"
#include "AuNetEndpoint.hpp"
namespace Aurora::IO::Net
{
SocketServerAcceptReadOperation::SocketServerAcceptReadOperation(NetInterface *pInterface,
SocketServer *pParent) :
pInterface_(pInterface),
SocketServerAcceptReadOperationBase(pParent)
, SocketOverlappedOperation(true)
{
this->InitOnce();
}
bool SocketServerAcceptReadOperation::IsValid()
{
this->InitOnce();
return SocketServerAcceptReadOperationBase::IsValid() &&
bool(lpfnAcceptEx);
}
void SocketServerAcceptReadOperation::OnOverlappedComplete()
{
SOCKET hListenHandle = (SOCKET)this->pParent_->ToPlatformHandle();
int ret = ::setsockopt(this->nextSocket,
SOL_SOCKET,
SO_UPDATE_ACCEPT_CONTEXT,
(char *)&hListenHandle,
sizeof(SOCKET));
int error = WSAGetLastError();
//AuLogDbg("Error {}", error);
SysAssert(ret != -1);
UpdateNextSocketAddresses();
this->nextSocketPtr->DoMain();
// accept next
this->pParent_->ScheduleAcceptTick(); // We **cannot** readd the current event in the trigger callback
}
void SocketServerAcceptReadOperation::OnOverlappedFailure(const NetError &error)
{
SysPushErrorNet("Accept fail: {}", NetErrorToExtendedString(error));
}
void SocketServerAcceptReadOperation::DoNext()
{
}
bool SocketServerAcceptReadOperation::DoTick()
{
this->InitOnce();
if (!this->IsValid())
{
return false;
}
if (!this->Pretick())
{
return false;
}
this->addressLengthA_ = 0;
this->addresses_.resize((this->pParent_->endpointSize_ + 16) * 2);
auto bRet = lpfnAcceptEx(this->pParent_->ToPlatformHandle(),
this->nextSocket,
this->addresses_.data(),
0,
this->pParent_->endpointSize_ + 16,
this->pParent_->endpointSize_ + 16,
&this->addressLengthA_,
&this->overlapped);
return this->FinishOperation(this->pParent_->SharedFromThis(),
AuUnsafeRaiiToShared(this->pParent_->ToWorker()),
bRet);
}
void SocketServerAcceptReadOperation::InitOnce()
{
if (lpfnAcceptEx)
{
return;
}
GUID GuidAcceptEx = WSAID_ACCEPTEX;
OVERLAPPED a {};
DWORD dwBytes;
a.hEvent = CreateEventA(NULL, true, 0, NULL);
if ((WSAIoctl(this->pParent_->ToPlatformHandle(),
SIO_GET_EXTENSION_FUNCTION_POINTER,
&GuidAcceptEx,
sizeof(GuidAcceptEx),
&lpfnAcceptEx,
sizeof(lpfnAcceptEx),
&dwBytes,
&a,
NULL) != 0) &&
(::WSAGetLastError() != ERROR_IO_PENDING))
{
int error = ::WSAGetLastError();
SysPushErrorIO();
::CloseHandle(a.hEvent);
return;
}
::WaitForSingleObject(a.hEvent, 0);
::CloseHandle(a.hEvent);
}
bool SocketServerAcceptReadOperation::Pretick()
{
auto &localAddress = this->pParent_->GetLocalEndpoint();
nextSocket = ::WSASocketW(
IPToDomain(localAddress),
TransportToPlatformType(localAddress),
IPPROTO_IP,
nullptr,
0,
WSA_FLAG_OVERLAPPED
);
auto pFactory = this->pParent_->GetFactory();
if (!bool(pFactory))
{
SysPushErrorNet("Socket missing factory");
return false;
}
auto pNewDriver = pFactory->NewSocketDriver();
if (!bool(pNewDriver))
{
SysPushErrorNet("Socket factory failed to provide a new instance ahead of server acceptance");
return false;
}
nextSocketPtr = AuMakeShared<Socket>(this->pInterface_,
this->pParent_->ToWorkerEx(),
pNewDriver,
(AuUInt)nextSocket);
if (!bool(nextSocketPtr))
{
// TODO: schedule retry
SysPushErrorNet("Couldn't allocate a socket");
return false;
}
if (!nextSocketPtr->SendPreestablish())
{
SysPushErrorNet("Couldn't preestablish next socket");
return false;
}
return nextSocket != INVALID_SOCKET;
}
void SocketServerAcceptReadOperation::UpdateNextSocketAddresses()
{
SysAssert(this->nextSocketPtr);
this->nextSocketPtr->endpointSize_ = this->pParent_->endpointSize_;
AuMemcpy(this->nextSocketPtr->localEndpoint_.hint, &this->addresses_[0], this->pParent_->endpointSize_);
AuMemcpy(this->nextSocketPtr->remoteEndpoint_.hint, &this->addresses_[16 + this->pParent_->endpointSize_], this->pParent_->endpointSize_);
DeoptimizeEndpoint(nextSocketPtr->remoteEndpoint_);
DeoptimizeEndpoint(nextSocketPtr->localEndpoint_);
nextSocketPtr->remoteEndpoint_.transportProtocol = nextSocketPtr->localEndpoint_.transportProtocol = this->pParent_->GetLocalEndpoint().transportProtocol;
}
}