2024-01-22 08:32:30 +00:00
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/***
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Copyright (C) 2024 Jamie Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: AuWoASemaphore.hpp
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Date: 2024-1-22
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Author: Reece
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***/
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#pragma once
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#if defined(AURORA_IS_LINUX_DERIVED)
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// Should use
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#define WOA_SEMAPHORE_MODE
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#elif defined(AURORA_IS_XNU_DERIVED)
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// Must use libdispatch semaphores
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#define WOA_SEMAPHORE_MODE
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#define WOA_SEMAPHORE_SEMAPHORE Aurora::Threading::Primitives::WoASemaphoreImpl
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#include "AuWoASemaphore.Unix.hpp"
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#elif defined(AURORA_IS_POSIX_DERIVED)
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// Probably not worth it?
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2024-01-23 18:21:10 +00:00
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//#define WOA_SEMAPHORE_MODE
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2024-01-22 08:32:30 +00:00
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#define WOA_SEMAPHORE_SEMAPHORE Aurora::Threading::Primitives::WoASemaphoreImpl
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#define WOA_CONDVAR_MUTEX Aurora::Threading::Primitives::WoAConditionMutex
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#define WOA_CONDVAR_VARIABLE Aurora::Threading::Primitives::WoAConditionVariable
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#include "AuWoASemaphore.Unix.hpp"
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#endif
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// Win32: N/A (simply use the win32 primitives built on top of the native kernelbase waitonaddress or keyed events)
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// Linux: N/A (simply use the linux primitives built on top of Aurora::futex_[...] wrappers, in semaphore mode)
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// Xbox Original/360 homebrew: Port using WOA_SEMAPHORE_SEMAPHORE behind CreateSemphore
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// Win 2000 and Win9x: Port using WOA_SEMAPHORE_SEMAPHORE behind CreateSemphore
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// Other microkernels: Port using WOA_SEMAPHORE_SEMAPHORE
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// POSIX: experiment with WOA_SEMAPHORE_MODE turned on or off
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