84 lines
1.7 KiB
C++
84 lines
1.7 KiB
C++
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/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: BaseChannel.cpp
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Date: 2022-2-1
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "Net.hpp"
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#include "BaseChannel.hpp"
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namespace Aurora::IO::Net
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{
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bool BaseChannel::GetRemoteEndpoint(ConnectionEndpoint &out)
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{
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return {};
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}
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bool BaseChannel::ReadAsync(const Memory::MemoryViewStreamWrite &memory, bool all)
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{
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return {};
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}
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bool BaseChannel::PeekAsync(const Memory::MemoryViewStreamWrite &memory)
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{
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return {};
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}
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bool BaseChannel::SeekAsync(int signedDistanceFromCur)
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{
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return {};
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}
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bool BaseChannel::ReadSync(const Memory::MemoryViewStreamWrite &memory, bool all)
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{
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return {};
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}
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bool BaseChannel::WriteAsync(const Memory::MemoryViewStreamRead &memory)
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{
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return {};
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}
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bool BaseChannel::WriteAsync(const Memory::MemoryViewStreamRead &memory, AuUInt fence, const AuSPtr<ISocketSubmissionComplete> &input)
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{
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return {};
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}
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bool BaseChannel::WriteSync(const Memory::MemoryViewStreamRead &memory)
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{
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return {};
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}
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AuUInt BaseChannel::GetInternalInputRingBuffer()
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{
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return {};
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}
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bool BaseChannel::SetInternalInputRingBuffer(AuUInt bytes)
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{
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return {};
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}
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void BaseChannel::SetRecvLength(AuUInt32 length)
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{
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}
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AuUInt32 BaseChannel::GetRecvLength()
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{
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return {};
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}
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void BaseChannel::BufferInputStreamAdhoc(bool value)
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{
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}
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void BaseChannel::ConfigureHasDataCallback(bool enabled)
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{
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}
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void BaseChannel::ReconfigureStreams(const StreamConfig &config)
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{
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}
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}
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