AuroraRuntime/Source/IO/Net/AuNetSocketServer.NT.cpp

126 lines
3.9 KiB
C++
Raw Normal View History

[+] Network + Protocol + TLS - Initial Commit ============================================================================= Network ]==================================================================== ============================================================================= [+] Added (very) early Aurora::IO::Net implementation [+] AuNet::EHostnameType [+] AuNet::EIPProtocol [+] AuNet::ENetworkError [+] AuNet::ETransportProtocol [+] AuNet::INetInterface [+] AuNet::INetSrvDatagram [+] AuNet::INetSrvResolve [+] AuNet::INetSrvSockets [+] AuNet::INetSrvWorkers [+] AuNet::INetWorker [+] AuNet::IPAddress [+] AuNet::IResolver [+] AuNet::ISocket [+] AuNet::IResolver [+] AuNet::ISocketBase [+] AuNet::ISocketChannel [+] AuNet::ISocketDriver [+] AuNet::ISocketDriverFactory [+] AuNet::ISocketServer [+] AuNet::ISocketServerDriver [+] AuNet::NetEndpoint [+] AuNet::NetError [+] AuNet::NetHostname (+implementation) ============================================================================= Protocol ]=================================================================== ============================================================================= [+] IProtocolInterceptor [+] IProtocolInterceptorEx [+] IProtocolStack (+implementation) ============================================================================= TLS ]======================================================================== ============================================================================= [+] ITLSContext [+] TLSProtocolRecv [+] TLSProtocolSend (+implementation) ============================================================================= IO Bug Fixes ]=============================================================== ============================================================================= [*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items) [*] Split IOPipeWork in into IOPipeProcessor header [+] IOPipeWork::GetBuffer (internal reallocation) [*] Harden against IAsyncTransactions without a loop source [*] Missing null `if (processor->listener)` in IOProcessor [*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits) [*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function. ============================================================================= Other ]====================================================================== ============================================================================= [+] Linux: LSSignalCatcher [+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL [*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers) [*] Bad ECC ctors ============================================================================= Known issues ]=============================================================== ============================================================================= > Linux net is nowhere near done > UDP socket emulation layer isn't implemented > Ciphersuite API is a stub > Private key API is a stub > ...therefore no TLS servers > Missing thread safety precautions under net > Net implementation is still beri early
2022-08-28 19:02:06 +00:00
/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetSocketServer.NT.cpp
Date: 2022-8-22
Author: Reece
***/
#include "Networking.hpp"
#include "AuNetSocketServer.hpp"
#include "AuNetError.hpp"
#include "AuNetEndpoint.hpp"
namespace Aurora::IO::Net
{
SocketServerImpl::SocketServerImpl(NetInterface *pInterface,
NetWorker *pWorker,
const AuSPtr<ISocketServerDriver> &pDriver,
const AuSPtr<ISocketDriverFactory> &pSocketDriverFactory,
AuUInt32 uMaxConnections,
AuUInt32 uDefaultInputStreamSize,
bool bMultiThreaded) :
[+] Network + Protocol + TLS - Initial Commit ============================================================================= Network ]==================================================================== ============================================================================= [+] Added (very) early Aurora::IO::Net implementation [+] AuNet::EHostnameType [+] AuNet::EIPProtocol [+] AuNet::ENetworkError [+] AuNet::ETransportProtocol [+] AuNet::INetInterface [+] AuNet::INetSrvDatagram [+] AuNet::INetSrvResolve [+] AuNet::INetSrvSockets [+] AuNet::INetSrvWorkers [+] AuNet::INetWorker [+] AuNet::IPAddress [+] AuNet::IResolver [+] AuNet::ISocket [+] AuNet::IResolver [+] AuNet::ISocketBase [+] AuNet::ISocketChannel [+] AuNet::ISocketDriver [+] AuNet::ISocketDriverFactory [+] AuNet::ISocketServer [+] AuNet::ISocketServerDriver [+] AuNet::NetEndpoint [+] AuNet::NetError [+] AuNet::NetHostname (+implementation) ============================================================================= Protocol ]=================================================================== ============================================================================= [+] IProtocolInterceptor [+] IProtocolInterceptorEx [+] IProtocolStack (+implementation) ============================================================================= TLS ]======================================================================== ============================================================================= [+] ITLSContext [+] TLSProtocolRecv [+] TLSProtocolSend (+implementation) ============================================================================= IO Bug Fixes ]=============================================================== ============================================================================= [*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items) [*] Split IOPipeWork in into IOPipeProcessor header [+] IOPipeWork::GetBuffer (internal reallocation) [*] Harden against IAsyncTransactions without a loop source [*] Missing null `if (processor->listener)` in IOProcessor [*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits) [*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function. ============================================================================= Other ]====================================================================== ============================================================================= [+] Linux: LSSignalCatcher [+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL [*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers) [*] Bad ECC ctors ============================================================================= Known issues ]=============================================================== ============================================================================= > Linux net is nowhere near done > UDP socket emulation layer isn't implemented > Ciphersuite API is a stub > Private key API is a stub > ...therefore no TLS servers > Missing thread safety precautions under net > Net implementation is still beri early
2022-08-28 19:02:06 +00:00
SocketServer(pInterface,
pWorker,
pDriver,
pSocketDriverFactory,
uMaxConnections,
uDefaultInputStreamSize,
bMultiThreaded),
[+] Network + Protocol + TLS - Initial Commit ============================================================================= Network ]==================================================================== ============================================================================= [+] Added (very) early Aurora::IO::Net implementation [+] AuNet::EHostnameType [+] AuNet::EIPProtocol [+] AuNet::ENetworkError [+] AuNet::ETransportProtocol [+] AuNet::INetInterface [+] AuNet::INetSrvDatagram [+] AuNet::INetSrvResolve [+] AuNet::INetSrvSockets [+] AuNet::INetSrvWorkers [+] AuNet::INetWorker [+] AuNet::IPAddress [+] AuNet::IResolver [+] AuNet::ISocket [+] AuNet::IResolver [+] AuNet::ISocketBase [+] AuNet::ISocketChannel [+] AuNet::ISocketDriver [+] AuNet::ISocketDriverFactory [+] AuNet::ISocketServer [+] AuNet::ISocketServerDriver [+] AuNet::NetEndpoint [+] AuNet::NetError [+] AuNet::NetHostname (+implementation) ============================================================================= Protocol ]=================================================================== ============================================================================= [+] IProtocolInterceptor [+] IProtocolInterceptorEx [+] IProtocolStack (+implementation) ============================================================================= TLS ]======================================================================== ============================================================================= [+] ITLSContext [+] TLSProtocolRecv [+] TLSProtocolSend (+implementation) ============================================================================= IO Bug Fixes ]=============================================================== ============================================================================= [*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items) [*] Split IOPipeWork in into IOPipeProcessor header [+] IOPipeWork::GetBuffer (internal reallocation) [*] Harden against IAsyncTransactions without a loop source [*] Missing null `if (processor->listener)` in IOProcessor [*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits) [*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function. ============================================================================= Other ]====================================================================== ============================================================================= [+] Linux: LSSignalCatcher [+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL [*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers) [*] Bad ECC ctors ============================================================================= Known issues ]=============================================================== ============================================================================= > Linux net is nowhere near done > UDP socket emulation layer isn't implemented > Ciphersuite API is a stub > Private key API is a stub > ...therefore no TLS servers > Missing thread safety precautions under net > Net implementation is still beri early
2022-08-28 19:02:06 +00:00
Socket(pInterface,
pWorker,
AuSPtr<ISocketDriver>{},
-1),
acceptOperation_(pInterface, this),
pSocketDriverFactory_(pSocketDriverFactory)
{
}
void SocketServerImpl::DoNonblockingReadTick()
{
if (!this->acceptOperation_.DoTick())
{
SysPushErrorIO("Accept tick failed");
this->SendFinalize();
}
}
bool SocketServerImpl::InitSocket(const NetEndpoint &localAddress)
{
this->pSocketDriver_ = AuDynamicCast<SocketServerImpl>(this->SharedFromThis());
this->localEndpoint_ = localAddress;
if (!this->SendPreestablish())
{
SysPushErrorIO("Preestablish drop");
return false;
}
this->osHandle_ = ::WSASocketW(
IPToDomain(localAddress),
TransportToPlatformType(localAddress),
IPPROTO_IP,
nullptr,
0,
WSA_FLAG_OVERLAPPED
);
if (this->osHandle_ == -1)
{
NetError error;
NetError_SetCurrent(error);
this->SendErrorNoStream(error);
return false;
}
return true;
}
bool SocketServerImpl::ImplBind()
{
if (::bind(this->osHandle_,
(SOCKADDR *)this->localEndpoint_.hint, this->endpointSize_) != 0)
{
NetError error;
NetError_SetCurrent(error);
this->SendErrorNoStream(error);
return false;
}
return true;
}
bool SocketServerImpl::ImplListen()
{
/*
Picking 512 because....
"The maximum length of the queue of pending connections. If set to SOMAXCONN, the underlying service provider responsible for socket s
will set the backlog to a maximum reasonable value. If set to SOMAXCONN_HINT(N) (where N is a number), the backlog value will be N,
adjusted to be within the range (200, 65535). Note that SOMAXCONN_HINT can be used to set the backlog to a larger value than possible
with SOMAXCONN." - MSDN
"the backlog value will be N, adjusted to be within the range (200, 65535)." - MSDN
"If the backlog argument is greater than the value in /proc/sys/net/core/somaxconn, then it is silently capped to that value.
Since Linux 5.4, the default in this file is 4096" - da man pages
We need a sane number between the two. 512 seems reasonable
*/
if (::listen(this->osHandle_, 512) != 0)
{
NetError error;
NetError_SetCurrent(error);
this->SendErrorNoStream(error);
return false;
}
return true;
}
bool SocketServerImpl::BeginAcceptLoop()
{
return this->acceptOperation_.DoTick();
}
void SocketServerImpl::DetroyServer()
{
}
}