AuroraRuntime/Source/IO/Net/AuNetSrvSockets.cpp

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[+] Network + Protocol + TLS - Initial Commit ============================================================================= Network ]==================================================================== ============================================================================= [+] Added (very) early Aurora::IO::Net implementation [+] AuNet::EHostnameType [+] AuNet::EIPProtocol [+] AuNet::ENetworkError [+] AuNet::ETransportProtocol [+] AuNet::INetInterface [+] AuNet::INetSrvDatagram [+] AuNet::INetSrvResolve [+] AuNet::INetSrvSockets [+] AuNet::INetSrvWorkers [+] AuNet::INetWorker [+] AuNet::IPAddress [+] AuNet::IResolver [+] AuNet::ISocket [+] AuNet::IResolver [+] AuNet::ISocketBase [+] AuNet::ISocketChannel [+] AuNet::ISocketDriver [+] AuNet::ISocketDriverFactory [+] AuNet::ISocketServer [+] AuNet::ISocketServerDriver [+] AuNet::NetEndpoint [+] AuNet::NetError [+] AuNet::NetHostname (+implementation) ============================================================================= Protocol ]=================================================================== ============================================================================= [+] IProtocolInterceptor [+] IProtocolInterceptorEx [+] IProtocolStack (+implementation) ============================================================================= TLS ]======================================================================== ============================================================================= [+] ITLSContext [+] TLSProtocolRecv [+] TLSProtocolSend (+implementation) ============================================================================= IO Bug Fixes ]=============================================================== ============================================================================= [*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items) [*] Split IOPipeWork in into IOPipeProcessor header [+] IOPipeWork::GetBuffer (internal reallocation) [*] Harden against IAsyncTransactions without a loop source [*] Missing null `if (processor->listener)` in IOProcessor [*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits) [*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function. ============================================================================= Other ]====================================================================== ============================================================================= [+] Linux: LSSignalCatcher [+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL [*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers) [*] Bad ECC ctors ============================================================================= Known issues ]=============================================================== ============================================================================= > Linux net is nowhere near done > UDP socket emulation layer isn't implemented > Ciphersuite API is a stub > Private key API is a stub > ...therefore no TLS servers > Missing thread safety precautions under net > Net implementation is still beri early
2022-08-28 19:02:06 +00:00
/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuNetSrvSockets.cpp
Date: 2022-8-16
Author: Reece
***/
#include "Networking.hpp"
#include "AuNetSrvSockets.hpp"
#include "AuNetInterface.hpp"
#include "AuNetWorker.hpp"
#include "AuNetSocket.hpp"
#include "AuNetSocketServer.hpp"
namespace Aurora::IO::Net
{
NetSrvSockets::NetSrvSockets(NetInterface *pParent) :
pParent_(pParent)
{
}
AuSPtr<ISocket> NetSrvSockets::Connect(const NetSocketConnect &netConnect)
{
if (netConnect.endpoint.transportProtocol != ETransportProtocol::eProtocolTCP)
{
SysPushErrorNet("Invalid transport protocol. Hint: Use ConnectManyEx for UDP.");
return {};
}
auto pWorker = this->pParent_->TryScheduleEx();
if (!pWorker)
{
SysPushErrorNet("No Worker");
return {};
}
auto pSocket = AuMakeShared<Socket>(this->pParent_,
pWorker.get(),
netConnect.pDriver,
netConnect.endpoint);
if (!pSocket)
{
SysPushErrorNet("No Memory");
return {};
}
if (!pWorker->TryScheduleInternalTemplate<AuNullS>([=](const AuSPtr<AuAsync::PromiseCallback<AuNullS>> &info)
{
pSocket->FinishConstructAsync();
if (!pSocket->IsValid())
{
pSocket->SendErrorNoStream({});
return;
}
if (!pSocket->Connect(pSocket->GetRemoteEndpoint()))
{
SysPushErrorIO("An asynchronous connect failed [root level]");
}
}, AuSPtr<AuAsync::PromiseCallback<AuNullS, AuNullS>>{}))
{
return {};
}
return pSocket;
}
AuSPtr<ISocket> NetSrvSockets::ConnectMany(const NetSocketConnectMany &netConnectMany)
{
if (netConnectMany.protocol != ETransportProtocol::eProtocolTCP)
{
SysPushErrorNet("Invalid transport protocol. Hint: Use ConnectManyEx for UDP.");
return {};
}
auto pWorker = this->pParent_->TryScheduleEx();
if (!pWorker)
{
SysPushErrorNet("No Worker");
return {};
}
auto pSocket = AuMakeShared<Socket>(this->pParent_,
pWorker.get(),
netConnectMany.pDriver,
netConnectMany);
if (!pSocket)
{
SysPushErrorNet("No Memory");
return {};
}
if (!pWorker->TryScheduleInternalTemplate<AuNullS>([=](const AuSPtr<AuAsync::PromiseCallback<AuNullS>> &info)
{
pSocket->FinishConstructAsync();
if (!pSocket->IsValid())
{
pSocket->SendErrorNoStream({});
return;
}
if (!pSocket->ConnectNext())
{
SysPushErrorIO("An asynchronous connect failed [root level]");
}
}, AuSPtr<AuAsync::PromiseCallback<AuNullS, AuNullS>>{}))
{
return {};
}
return pSocket;
}
AuSPtr<ISocketServer> NetSrvSockets::NewServer(const NetSocketBind &netBind)
{
if (netBind.protocol != ETransportProtocol::eProtocolTCP)
{
return {};
}
auto pWorker = this->pParent_->TryScheduleEx();
if (!pWorker)
{
SysPushErrorNet("No Worker");
return {};
}
auto uMaxSockets = netBind.uMaxConnections ? netBind.uMaxConnections : 512;
auto pSocket = AuMakeShared<SocketServerImpl>(this->pParent_,
pWorker.get(),
netBind.pDriver,
netBind.pFactory,
uMaxSockets);
if (!pSocket)
{
SysPushErrorNet("No Memory");
return {};
}
if (!pWorker->TryScheduleInternalTemplate<AuNullS>([=](const AuSPtr<AuAsync::PromiseCallback<AuNullS>> &info)
{
pSocket->FinishConstructAsync();
NetEndpoint endpoint;
endpoint.ip = netBind.ip;
endpoint.uPort = netBind.uPort;
endpoint.transportProtocol = netBind.protocol;
pSocket->Init(endpoint);
pSocket->Listen(endpoint);
pSocket->Accept();
}, AuSPtr<AuAsync::PromiseCallback<AuNullS, AuNullS>>{}))
{
return {};
}
return pSocket;
}
AuSPtr<ISocketServer> NetSrvSockets::NewServerEx(const NetSocketBindEx &netBindEx)
{
if (netBindEx.protocol == ETransportProtocol::eProtocolTCP)
{
return this->NewServer(netBindEx);
}
return {};
}
}