AuroraRuntime/Source/Async/ThreadWorkerQueueShim.cpp

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/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: ThreadWorkerQueueShim.cpp
Date: 2022-3-9
Author: Reece
***/
#include <Source/RuntimeInternal.hpp>
#include "Async.hpp"
#include "ThreadWorkerQueueShim.hpp"
namespace Aurora::Async
{
void AsyncLoop::OnFrame()
{
if (this->commitPending_)
{
if (LoopQueue::Commit())
{
this->commitPending_ = false;
}
}
}
bool AsyncLoop::AddCallback(const AuSPtr<AuLoop::ILoopSource> &source, const AuSPtr<AuLoop::ILoopSourceSubscriber> &subscriber)
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{
auto ret = LoopQueue::AddCallback(source, subscriber);
if (ret)
{
Schedule();
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}
return ret;
}
bool AsyncLoop::AddCallbackEx(const AuSPtr<AuLoop::ILoopSource> &source, const AuSPtr<AuLoop::ILoopSourceSubscriberEx> &subscriber)
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{
auto ret = LoopQueue::AddCallbackEx(source, subscriber);
if (ret)
{
Schedule();
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}
return ret;
}
bool AsyncLoop::AddCallback(const AuSPtr<AuLoop::ILoopSourceSubscriber> &subscriber)
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{
auto ret = LoopQueue::AddCallback(subscriber);
if (ret)
{
Schedule();
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}
return ret;
}
void AsyncLoop::Schedule()
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{
this->commitPending_ = true;
if (AuThreads::GetThread() != this->pParent->threadObject.get())
{
this->pParent->cvVariable->Broadcast();
}
}
bool AsyncLoop::CommitPending()
{
return this->commitPending_;
}
bool AsyncLoop::Commit()
{
Schedule();
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return true;
}
}