AuroraRuntime/Source/Async/AsyncApp.hpp

72 lines
2.4 KiB
C++
Raw Normal View History

/***
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AsyncApp.hpp
Date: 2021-6-26
Author: Reece
***/
2021-06-27 21:25:29 +00:00
#pragma once
namespace Aurora::Async
{
2021-06-30 09:28:52 +00:00
struct GroupState;
struct ThreadState;
//class WorkItem;
class AsyncApp : public IAsyncApp
{
public:
AsyncApp();
// Main thread logic
void Start() override;
void Main() override;
void Shutdown() override;
bool Exiting() override;
// Spawning
bool Spawn(WorkerId_t) override;
Threading::Threads::ThreadShared_t ResolveHandle(WorkerId_t) override;
AuBST<ThreadGroup_t, AuList<ThreadId_t>> GetThreads() override;
WorkerId_t GetCurrentThread() override;
// Synchronization
bool Sync(ThreadGroup_t group, bool requireSignal, AuUInt32 timeout) override;
void Signal(ThreadGroup_t group) override;
bool WaitFor(WorkerId_t unlocker, Threading::IWaitable *primitive, int ms) override; // when unlocker = this, pump event loop
bool SyncTimeout(ThreadGroup_t group, AuUInt32 ms) override;
void SyncAllSafe() override;
// Features
void AddFeature(WorkerId_t id, AuSPtr<Threading::Threads::IThreadFeature> feature, bool async = false) override;
// Debug
void AssertInThreadGroup(ThreadGroup_t group) override;
void AssertWorker(WorkerId_t id) override;
void Run(DispatchTarget_t target, AuSPtr<IAsyncRunnable> runnable);
private:
void ShutdownOutOfTasks();
// TODO: BarrierMultiple
bool Barrier(WorkerId_t, AuUInt32 ms, bool requireSignal, bool drop);
bool Poll(bool a);
Threading::Primitives::RWLockUnique_t rwlock_;
AuSPtr<GroupState> GetGroup(ThreadGroup_t type);
AuSPtr<ThreadState> GetThreadState();
void Entrypoint(WorkerId_t id);
using ThreadDb_t = AuBST<ThreadGroup_t, AuSPtr<GroupState>>;
ThreadDb_t threads_;
bool shuttingdown_ {};
};
2021-06-27 21:25:29 +00:00
}