20 lines
428 B
C++
20 lines
428 B
C++
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/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: MemoryCrunch.hpp
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Date: 2022-12-07
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Author: Reece
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***/
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#pragma once
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namespace Aurora::Debug
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{
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extern AuUInt8 *gReservePoolStart;
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extern AuUInt8 *gReservePoolEnd;
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extern AuSPtr<AuMemory::Heap> gReserveHeap;
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bool IsPointerReserveRange(void *ptr);
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void InitMemoryCrunch();
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bool IsTlsMemoryCrunchActive();
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}
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