38 lines
1000 B
C++
38 lines
1000 B
C++
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/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: BaseNetworkInterface.cpp
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Date: 2022-2-1
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Author: Reece
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***/
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#include <Source/RuntimeInternal.hpp>
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#include "Net.hpp"
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#include "BaseNetworkInterface.hpp"
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namespace Aurora::IO::Net
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{
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AuList<IPEndpoint> BaseNetworkInterface::ResolveSocketSync(const SocketHostName &hostname, AuUInt16 port)
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{
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return {};
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}
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AuList<IPEndpoint> BaseNetworkInterface::ResolveServiceSync(const ServiceEndpoint &service)
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{
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return {};
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}
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bool BaseNetworkInterface::SendDatagramAsync(const ConnectionEndpoint &endpoint, const Memory::MemoryViewRead &memory)
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{
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return {};
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}
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bool BaseNetworkInterface::SendDatagramAsync(const AuSPtr<IServer> &datagramServer, const ConnectionEndpoint &endpoint, const Memory::MemoryViewRead &memory)
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{
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return {};
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}
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AuSPtr<ISocketFactory> BaseNetworkInterface::GetSocketFactory()
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{
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return {};
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}
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}
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