[*] Reglue async and loop together

This commit is contained in:
Reece Wilson 2022-03-10 15:35:01 +00:00
parent 216587195e
commit 03bb80239c
14 changed files with 338 additions and 152 deletions

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@ -7,8 +7,26 @@
***/ ***/
#pragma once #pragma once
namespace Aurora::Loop
{
struct ILoopQueue;
}
namespace Aurora::Async namespace Aurora::Async
{ {
AUE_DEFINE(ERunMode,
(
eLowLatencyYield, // uses high perf cond var + yield + trylock
eLowLatencyFreqKernel, // uses high perf cond var + timeout(freqency)
eEfficient // delegates sleep to the kernel once kernel objects are scheduled
));
struct RunMode
{
ERunMode mode;
AuUInt16 freqMsTick;
};
struct IThreadPool struct IThreadPool
{ {
// Spawning // Spawning
@ -65,6 +83,10 @@ namespace Aurora::Async
virtual void AssertWorker(WorkerId_t id) = 0; virtual void AssertWorker(WorkerId_t id) = 0;
// Async subsystem glue // Async subsystem glue
virtual bool ScheduleLoopSource(const AuSPtr<Loop::ILoopSource> &loopSource, WorkerId_t workerId, AuUInt32 timeout, const AuConsumer<AuSPtr<Loop::ILoopSource>, bool> &callback) = 0; virtual AuSPtr<Loop::ILoopQueue> ToKernelWorkQueue() = 0;
virtual AuSPtr<Loop::ILoopQueue> ToKernelWorkQueue(WorkerId_t workerId) = 0;
virtual void UpdateWorkMode(WorkerId_t workerId, RunMode mode) = 0;
virtual ERunMode GetCurrentThreadRunMode() = 0;
virtual ERunMode GetThreadRunMode(WorkerId_t workerId) = 0;
}; };
} }

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@ -8,7 +8,7 @@
While you may drive low perf user facing apps and small services from this, other services should divide and conquer While you may drive low perf user facing apps and small services from this, other services should divide and conquer
* Allow the network subsystem to load balance sockets across a predefined amount of workers, * Allow the network subsystem to load balance sockets across a predefined amount of workers,
* Use semaphores instead of massive lengthy arrays of mutexes * Use semaphores instead of massive lengthy arrays of mutexes
* Use grouped long-polling LoopSources to convert kernel or waitable objects to a single time-polled loop source * Use grouped long-polling LoopSources to convert kernel or waitable objects to a single time-polled loop source (freq based thread runners, alt to eEfficient)
***/ ***/
#pragma once #pragma once

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@ -23,7 +23,7 @@ the buildscripts into your applications build pipeline to get started.
- Basic cmdline parsing from any module - Basic cmdline parsing from any module
- Exit and fatal save condition callbacks - Exit and fatal save condition callbacks
- IPC [WIP] - IPC [WIP]
- Network - Network [WIP]
- Random; secure and fast - Random; secure and fast
- Hardware Info; memory and cpu info - Hardware Info; memory and cpu info
- Software Stack Info - Software Stack Info
@ -345,7 +345,7 @@ UTF-8 and attempt to read a BOM to translate any other input to UTF-8.
### Paths ### Paths
We assume all paths are messy. Incorrect splitters, double splitters, relative paths, and keywords are resolved internally. We assume all paths are messy. Incorrect splitters, double splitters, relative paths, and keywords are resolved internally.
No such URL or path builder, data structure to hold a tokenized representation, or similar concept exists in the codebase. No URL or path builder, data structure to hold a tokenized URI expression, or similar concept exists in the codebase.
All string 'paths' are simply expanded, similar to MSCRT's `fullpath` or UNIX's `realpath`, at time of usage. All string 'paths' are simply expanded, similar to MSCRT's `fullpath` or UNIX's `realpath`, at time of usage.
<br> <br>
Path tokens include:<br> Path tokens include:<br>
@ -366,13 +366,9 @@ Path tokens include:<br>
### NIO ### NIO
The networking stack supports a handful of architectural paradigms<br> - Worker thread delegated resolve using system resolver
- block on write<br> - Callback with fence-id based asynchronous write abstraction
- delegate write to end of network frame on write<br> - Loop Source support
- read with an all-or-nothing flag and an async flag<br>
- read with an asynchronous stream callback
- peaking<br>
- async read/write pump whenever and/or all
### CIO ### CIO
@ -468,10 +464,10 @@ Utility (third party)
provides production hardening <br> provides production hardening <br>
Examples:<br> Examples:<br>
-> Use embedded crypto libraries; libtomcrypt, libtommath<br> -> Use embedded crypto libraries; libtomcrypt, libtommath<br>
-> While there are some bugs in libtomcrypt and others, none appear to <br> ->> While there are some bugs in libtomcrypt and others, none appear to <br>
cryptographically cripple the library. Could you do better?<br> cryptographically cripple the library. Could you do better?<br>
-> Use portable libraries like mbedtls, O(1) heap, mimalloc<br> -> Use portable libraries like mbedtls, O(1) heap, mimalloc<br>
-> Writing a [D]TLS/allocator stack would take too much time<br> ->> Writing a [D]TLS/allocator stack would take too much time<br>
-> Linking against external allocators, small cross-platform utilities, and <br> ->> Linking against external allocators, small cross-platform utilities, and <br>
so on is probably fine <br> so on is probably fine <br>
-> Shim libcurl instead of inventing yet another http stack <br> -> Shim libcurl instead of inventing yet another http stack <br>

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@ -175,8 +175,28 @@ namespace Aurora::Async
ThreadPool::AssertWorker(id); ThreadPool::AssertWorker(id);
} }
bool AsyncApp::ScheduleLoopSource(const AuSPtr<Loop::ILoopSource> &loopSource, WorkerId_t workerId, AuUInt32 timeout, const AuConsumer<AuSPtr<Loop::ILoopSource>, bool> &callback) AuSPtr<Loop::ILoopQueue> AsyncApp::ToKernelWorkQueue()
{ {
return ThreadPool::ScheduleLoopSource(loopSource, workerId, timeout, callback); return ThreadPool::ToKernelWorkQueue();
}
AuSPtr<Loop::ILoopQueue> AsyncApp::ToKernelWorkQueue(WorkerId_t workerId)
{
return ThreadPool::ToKernelWorkQueue(workerId);
}
void AsyncApp::UpdateWorkMode(WorkerId_t workerId, RunMode mode)
{
ThreadPool::UpdateWorkMode(workerId, mode);
}
ERunMode AsyncApp::GetCurrentThreadRunMode()
{
return ThreadPool::GetCurrentThreadRunMode();
}
ERunMode AsyncApp::GetThreadRunMode(WorkerId_t workerId)
{
return ThreadPool::GetThreadRunMode(workerId);
} }
} }

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@ -37,8 +37,12 @@ namespace Aurora::Async
void AddFeature(WorkerId_t id, AuSPtr<Threading::Threads::IThreadFeature> feature, bool async) override; void AddFeature(WorkerId_t id, AuSPtr<Threading::Threads::IThreadFeature> feature, bool async) override;
void AssertInThreadGroup(ThreadGroup_t group) override; void AssertInThreadGroup(ThreadGroup_t group) override;
void AssertWorker(WorkerId_t id) override; void AssertWorker(WorkerId_t id) override;
bool ScheduleLoopSource(const AuSPtr<Loop::ILoopSource> &loopSource, WorkerId_t workerId, AuUInt32 timeout, const AuConsumer<AuSPtr<Loop::ILoopSource>, bool> &callback) override;
AuSPtr<Loop::ILoopQueue> ToKernelWorkQueue() override;
AuSPtr<Loop::ILoopQueue> ToKernelWorkQueue(WorkerId_t workerId) override;
void UpdateWorkMode(WorkerId_t workerId, RunMode mode) override;
ERunMode GetCurrentThreadRunMode() override;
ERunMode GetThreadRunMode(WorkerId_t workerId) override;
// Main thread logic // Main thread logic
void Start() override; void Start() override;

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@ -10,6 +10,7 @@
#include "ThreadPool.hpp" #include "ThreadPool.hpp"
#include "WorkItem.hpp" #include "WorkItem.hpp"
#include "Schedular.hpp" #include "Schedular.hpp"
#include "ThreadWorkerQueueShim.hpp"
namespace Aurora::Async namespace Aurora::Async
{ {
@ -221,16 +222,64 @@ namespace Aurora::Async
auto state = GetThreadState(); auto state = GetThreadState();
bool success {}; bool success {};
auto runMode = GetCurrentThreadRunMode();
do do
{ {
if (state->inLoopSourceMode) auto asyncLoop = state->asyncLoop;
asyncLoop->OnFrame();
if (asyncLoop->GetSourceCount() > 1)
{ {
success = PollLoopSource(block); bool bShouldTrySleepForKernel {};
if (runMode == ERunMode::eLowLatencyFreqKernel)
{
if (state->rateLimiter.CheckExchangePass())
{
bShouldTrySleepForKernel = asyncLoop->IsSignaled();
}
else
{
if (!PollInternal(false))
{
AuThreading::ContextYield();
}
else
{
success = true;
}
}
}
else if (runMode == ERunMode::eLowLatencyYield)
{
AuThreading::ContextYield();
block = false;
bShouldTrySleepForKernel = asyncLoop->IsSignaled();
}
else if (runMode == ERunMode::eEfficient)
{
bShouldTrySleepForKernel = block;
if (!block)
{
bShouldTrySleepForKernel = asyncLoop->IsSignaled();
}
}
if (bShouldTrySleepForKernel && asyncLoop->WaitAny(0))
{
PollInternal(block);
success = true;
}
else
{
success |= PollInternal(block);
}
} }
else else
{ {
success = PollInternal(block); success = PollInternal(block);
success |= state->inLoopSourceMode;
} }
} while (success); } while (success);
@ -251,7 +300,7 @@ namespace Aurora::Async
// TODO: reimplement this // TODO: reimplement this
// this is stupid and gross // this is stupid and gross
if (group->workQueue.size() > 2) if (group->workQueue.size() > group->workers.size()*3)
{ {
if (!group->sorted) if (!group->sorted)
{ {
@ -374,6 +423,8 @@ namespace Aurora::Async
if (itr->second->GetPrio() < 0.25) if (itr->second->GetPrio() < 0.25)
{ {
group->sorted = false;
if (lowPrioCont) continue; if (lowPrioCont) continue;
if (!lowPrioContCached) if (!lowPrioContCached)
@ -430,102 +481,6 @@ namespace Aurora::Async
return true; return true;
} }
bool ThreadPool::PollLoopSource(bool block)
{
auto state = GetThreadState();
auto group = state->parent.lock();
//state->pendingWorkItems.clear();
auto magic = CtxPollPush();
bool retValue {};
// TODO (reece): This function isn't very efficient
{
AU_LOCK_GUARD(group->cvWorkMutex);
AuList<AsyncAppWaitSourceRequest> curLoopReq = state->loopSources;
AuList<AuSPtr<Loop::ILoopSource>> curLoopSources;
auto lenLoopReqs = curLoopReq.size();
curLoopSources.resize(lenLoopReqs + 1);
for (auto i = 0; i < lenLoopReqs; i++)
{
curLoopSources[i] = curLoopReq[i].loopSource;
}
curLoopSources[lenLoopReqs] = group->eventLs;
AuList<AuSPtr<Loop::ILoopSource>> nextLoopSources;
if (block)
{
// TODO (reece): work on async epoll like abstraction
nextLoopSources = Loop::WaitMultipleOrObjects(curLoopSources, 0);
}
else
{
nextLoopSources.reserve(curLoopSources.size());
for (const auto &source : curLoopSources)
{
if (source->IsSignaled())
{
nextLoopSources.push_back(source);
}
}
}
auto time = Time::CurrentClockMS();
state->loopSources.clear();
state->loopSources.reserve(curLoopReq.size());
if (AuExists(nextLoopSources, group->eventLs))
{
PollInternal(false);
}
for (const auto &request : curLoopReq)
{
bool remove {};
bool removeType {};
if (AuExists(nextLoopSources, request.loopSource))
{
remove = true;
removeType = true;
}
else
{
if (request.requestedOffset)
{
if (request.endTime < time)
{
remove = true;
removeType = false;
}
}
}
if (!remove)
{
state->loopSources.push_back(request);
}
else
{
request.callback(request.loopSource, removeType);
retValue |= removeType;
}
}
state->inLoopSourceMode = state->loopSources.size();
}
return retValue;
}
void ThreadPool::Shutdown() void ThreadPool::Shutdown()
{ {
// Nested shutdowns can happen; prevent a write lock // Nested shutdowns can happen; prevent a write lock
@ -755,38 +710,60 @@ namespace Aurora::Async
SysAssert(static_cast<WorkerId_t>(tlsWorkerId) == id); SysAssert(static_cast<WorkerId_t>(tlsWorkerId) == id);
} }
bool ThreadPool::ScheduleLoopSource(const AuSPtr<Loop::ILoopSource> &loopSource, WorkerId_t workerId, AuUInt32 timeout, const AuConsumer<AuSPtr<Loop::ILoopSource>, bool> &callback) AuSPtr<Loop::ILoopQueue> ThreadPool::ToKernelWorkQueue()
{ {
auto thread = this->GetThreadHandle(workerId); return this->GetThreadState()->asyncLoop;
if (!thread) }
AuSPtr<Loop::ILoopQueue> ThreadPool::ToKernelWorkQueue(WorkerId_t workerId)
{
auto worker = this->GetThreadHandle(workerId);
if (!worker)
{ {
return false; SysPushErrorGen("Couldn't find requested worker");
return {};
}
return worker->asyncLoop;
}
void ThreadPool::UpdateWorkMode(WorkerId_t workerId, RunMode mode)
{
auto states = this->GetThreadHandles(workerId);
if (!states.size())
{
SysPushErrorGen("Couldn't find requested worker");
return;
} }
auto group = thread->parent.lock(); for (const auto &state : states)
{ {
AU_LOCK_GUARD(group->cvWorkMutex); state->runMode = mode.mode;
if (mode.freqMsTick)
AsyncAppWaitSourceRequest req {};
req.startTime = Time::CurrentClockMS();
if (timeout)
{ {
req.requestedOffset = timeout; state->rateLimiter.SetNextStep(mode.freqMsTick * 1'000'000);
req.endTime = req.startTime + timeout;
} }
req.loopSource = loopSource;
req.callback = callback;
if (!AuTryInsert(thread->loopSources, req))
{
return false;
}
thread->inLoopSourceMode = thread->loopSources.size();
} }
}
return true; ERunMode ThreadPool::GetCurrentThreadRunMode()
{
auto state = this->GetThreadState();
if (!state)
{
return ERunMode::eEfficient;
}
return state->runMode;
}
ERunMode ThreadPool::GetThreadRunMode(WorkerId_t workerId)
{
auto worker = this->GetThreadHandle(workerId);
if (!worker)
{
SysPushErrorGen("Couldn't find requested worker");
return {};
}
return worker->runMode;
} }
// Unimplemented fiber hooks, 'twas used for science // Unimplemented fiber hooks, 'twas used for science
@ -869,7 +846,28 @@ namespace Aurora::Async
threadState->running = AuThreadPrimitives::EventUnique(true, false, true); threadState->running = AuThreadPrimitives::EventUnique(true, false, true);
threadState->syncSema = AuThreadPrimitives::SemaphoreUnique(0); threadState->syncSema = AuThreadPrimitives::SemaphoreUnique(0);
threadState->id = workerId; threadState->id = workerId;
//threadState->eventDriven = runner; threadState->asyncLoop = AuMakeShared<AsyncLoop>();
threadState->rateLimiter.SetNextStep(1'000'000); // 1MS in nanoseconds
if (!threadState->asyncLoop)
{
SysPushErrorMem();
return {};
}
if (!threadState->syncSema)
{
SysPushErrorMem();
return {};
}
if (!threadState->syncSema)
{
SysPushErrorMem();
return {};
}
threadState->asyncLoop->SourceAdd(group->eventLs);
if (!create) if (!create)
{ {
@ -1064,6 +1062,38 @@ namespace Aurora::Async
return *ret; return *ret;
} }
AuList<AuSPtr<ThreadState>> ThreadPool::GetThreadHandles(WorkerId_t id)
{
AU_LOCK_GUARD(this->rwlock_->AsReadable());
auto group = GetGroup(id.first);
if (!group)
{
return {};
}
AuList<AuSPtr<ThreadState>> ret;
if (id.second != Async::kThreadIdAny)
{
AuSPtr<ThreadState> *ptr;
if (!AuTryFind(group->workers, id.second, ptr))
{
return {};
}
ret.push_back(*ptr);
}
else
{
for (const auto &[key, value] : group->workers)
{
ret.push_back(value);
}
}
return ret;
}
AUKN_SYM AuSPtr<IThreadPool> NewThreadPool() AUKN_SYM AuSPtr<IThreadPool> NewThreadPool()
{ {
// apps that don't require async shouldn't be burdened with the overhead of this litl spiner // apps that don't require async shouldn't be burdened with the overhead of this litl spiner

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@ -69,7 +69,13 @@ namespace Aurora::Async
virtual void AssertInThreadGroup(ThreadGroup_t group) override; virtual void AssertInThreadGroup(ThreadGroup_t group) override;
virtual void AssertWorker(WorkerId_t id) override; virtual void AssertWorker(WorkerId_t id) override;
virtual bool ScheduleLoopSource(const AuSPtr<Loop::ILoopSource> &loopSource, WorkerId_t workerId, AuUInt32 timeout, const AuConsumer<AuSPtr<Loop::ILoopSource>, bool> &callback) override; virtual AuSPtr<Loop::ILoopQueue> ToKernelWorkQueue() override;
virtual AuSPtr<Loop::ILoopQueue> ToKernelWorkQueue(WorkerId_t workerId) override;
virtual void UpdateWorkMode(WorkerId_t workerId, RunMode mode) override;
virtual ERunMode GetCurrentThreadRunMode() override;
virtual ERunMode GetThreadRunMode(WorkerId_t workerId) override;
//virtual bool ScheduleLoopSource(const AuSPtr<Loop::ILoopSource> &loopSource, WorkerId_t workerId, AuUInt32 timeout, const AuConsumer<AuSPtr<Loop::ILoopSource>, bool> &callback) override;
// Internal API // Internal API
@ -77,7 +83,6 @@ namespace Aurora::Async
bool InternalRunOne(bool block); bool InternalRunOne(bool block);
bool PollInternal(bool block); bool PollInternal(bool block);
bool PollLoopSource(bool block);
size_t GetThreadWorkersCount(ThreadGroup_t group); size_t GetThreadWorkersCount(ThreadGroup_t group);
@ -116,6 +121,7 @@ namespace Aurora::Async
AuSPtr<GroupState> GetGroup(ThreadGroup_t type); AuSPtr<GroupState> GetGroup(ThreadGroup_t type);
AuSPtr<ThreadState> GetThreadState(); AuSPtr<ThreadState> GetThreadState();
AuSPtr<ThreadState> GetThreadHandle(WorkerId_t id); AuSPtr<ThreadState> GetThreadHandle(WorkerId_t id);
AuList<AuSPtr<ThreadState>> GetThreadHandles(WorkerId_t id);
using ThreadDb_t = AuBST<ThreadGroup_t, AuSPtr<GroupState>>; using ThreadDb_t = AuBST<ThreadGroup_t, AuSPtr<GroupState>>;

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@ -24,6 +24,7 @@ namespace Aurora::Async
}; };
struct GroupState; struct GroupState;
struct AsyncLoop;
struct ThreadState struct ThreadState
{ {
@ -36,11 +37,13 @@ namespace Aurora::Async
AuList<AuSPtr<AuThreads::IThreadFeature>> features; AuList<AuSPtr<AuThreads::IThreadFeature>> features;
bool rejecting {}; bool rejecting {};
bool exiting {}; bool exiting {};
bool inLoopSourceMode {};
bool shuttingdown {}; bool shuttingdown {};
AuThreadPrimitives::EventUnique_t running; AuThreadPrimitives::EventUnique_t running;
//bool running; //bool running;
AuList<AsyncAppWaitSourceRequest> loopSources; AuList<AsyncAppWaitSourceRequest> loopSources;
AuList<WorkEntry_t> pendingWorkItems; AuList<WorkEntry_t> pendingWorkItems;
AuSPtr<AsyncLoop> asyncLoop;
Utility::RateLimiter rateLimiter;
ERunMode runMode;
}; };
} }

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@ -0,0 +1,60 @@
/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: ThreadWorkerQueueShim.cpp
Date: 2022-3-9
Author: Reece
***/
#include <Source/RuntimeInternal.hpp>
#include "Async.hpp"
#include "ThreadWorkerQueueShim.hpp"
namespace Aurora::Async
{
void AsyncLoop::OnFrame()
{
if (this->commitPending_)
{
if (LoopQueue::Commit())
{
this->commitPending_ = false;
}
}
}
bool AsyncLoop::AddCallback(const AuSPtr<Loop::ILoopSource> &source, const AuSPtr<Loop::ILoopSourceSubscriber> &subscriber)
{
auto ret = LoopQueue::AddCallback(source, subscriber);
if (ret)
{
this->commitPending_ = true;
}
return ret;
}
bool AsyncLoop::AddCallbackEx(const AuSPtr<Loop::ILoopSource> &source, const AuSPtr<Loop::ILoopSourceSubscriberEx> &subscriber)
{
auto ret = LoopQueue::AddCallbackEx(source, subscriber);
if (ret)
{
this->commitPending_ = true;
}
return ret;
}
bool AsyncLoop::AddCallback(const AuSPtr<Loop::ILoopSourceSubscriber> &subscriber)
{
auto ret = LoopQueue::AddCallback(subscriber);
if (ret)
{
this->commitPending_ = true;
}
return ret;
}
bool AsyncLoop::Commit()
{
this->commitPending_ = true;
return true;
}
}

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@ -0,0 +1,27 @@
/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: ThreadWorkerQueueShim.hpp
Date: 2022-3-9
Author: Reece
***/
#pragma once
#include <Source/Loop/Loop.hpp>
#include <Source/Loop/LoopQueue.hpp>
namespace Aurora::Async
{
struct AsyncLoop : public Loop::LoopQueue
{
void OnFrame();
virtual bool AddCallback (const AuSPtr<Loop::ILoopSource> &source, const AuSPtr<Loop::ILoopSourceSubscriber> &subscriber) override;
virtual bool AddCallbackEx(const AuSPtr<Loop::ILoopSource> &source, const AuSPtr<Loop::ILoopSourceSubscriberEx> &subscriber) override;
virtual bool AddCallback (const AuSPtr<Loop::ILoopSourceSubscriber> &subscriber) override;
virtual bool Commit () override;
private:
bool commitPending_ {};
};
}

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@ -7,6 +7,8 @@
***/ ***/
#pragma once #pragma once
#include "ILoopSourceEx.hpp"
namespace Aurora::Loop namespace Aurora::Loop
{ {
struct LoopQueue : ILoopQueue struct LoopQueue : ILoopQueue
@ -20,14 +22,14 @@ namespace Aurora::Loop
AuUInt32 GetSourceCount() override; AuUInt32 GetSourceCount() override;
bool AddCallback(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriber> &subscriber) override; virtual bool AddCallback(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriber> &subscriber) override;
bool AddCallbackEx(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriberEx> &subscriber) override; virtual bool AddCallbackEx(const AuSPtr<ILoopSource> &source, const AuSPtr<ILoopSourceSubscriberEx> &subscriber) override;
bool AddCallback(const AuSPtr<ILoopSourceSubscriber> &subscriber) override; virtual bool AddCallback(const AuSPtr<ILoopSourceSubscriber> &subscriber) override;
void ChugPathConfigure(AuUInt32 sectionTickTime, AuSInt sectionDequeCount) override; void ChugPathConfigure(AuUInt32 sectionTickTime, AuSInt sectionDequeCount) override;
void ChugHint(bool value) override; void ChugHint(bool value) override;
bool Commit() override; virtual bool Commit() override;
bool HasFinished() override; bool HasFinished() override;
bool IsSignaled() override; bool IsSignaled() override;

14
Source/Loop/LoopQueue.hpp Normal file
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@ -0,0 +1,14 @@
/***
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
File: LoopQueue.cpp
Date: 2022-3-9
Author: Reece
***/
#pragma once
#if defined(AURORA_IS_MODERNNT_DERIVED)
#include "LoopQueue.NT.hpp"
#elif defined(AURORA_PLATFORM_LINX)
#include "LoopQueue.Linux.hpp"
#endif

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@ -22,6 +22,8 @@
//_WIN32_WINNT=0x0601 //_WIN32_WINNT=0x0601
#include <SDKDDKVer.h> #include <SDKDDKVer.h>
#include <winsock2.h>
#if defined(_AUHAS_ASIO) #if defined(_AUHAS_ASIO)
#include <asio.hpp> #include <asio.hpp>
#endif #endif