[*] NT: WaitMultipleLoopSourcesEx wasn't bypassing the wait cap
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@ -12,7 +12,7 @@
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namespace Aurora::IO::Loop
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{
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AuList<AuSPtr<ILoopSource>> WaitMultipleOrObjects(const AuList<AuSPtr<ILoopSource>> &objects, bool bZeroTick, AuUInt32 dwTimeoutReq)
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AuList<AuSPtr<ILoopSource>> WaitMultipleOrObjects(const AuList<AuSPtr<ILoopSource>> &objects, bool bZeroTick, AuUInt32 dwTimeoutReq, bool &bTooMany)
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{
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bool isWinLoop;
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AuList<AuSPtr<ILoopSourceEx>> loopSourceExs;
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@ -63,6 +63,12 @@ namespace Aurora::IO::Loop
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return {};
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}
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if (handleArray.size() >= MAXIMUM_WAIT_OBJECTS)
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{
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bTooMany = true;
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return {};
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}
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for (const auto &source : loopSourceExs)
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{
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source->OnPresleep();
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@ -53,7 +53,7 @@ namespace Aurora::IO::Loop
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}
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#if defined(AURORA_IS_MODERNNT_DERIVED)
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AuList<AuSPtr<ILoopSource>> WaitMultipleOrObjects(const AuList<AuSPtr<ILoopSource>> &objects, bool bZeroTick, AuUInt32 timeout);
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AuList<AuSPtr<ILoopSource>> WaitMultipleOrObjects(const AuList<AuSPtr<ILoopSource>> &objects, bool bZeroTick, AuUInt32 timeout, bool &bTooMany);
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#endif
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AuList<AuSPtr<ILoopSource>> WaitMultipleOrObjectsFallback(const AuList<AuSPtr<ILoopSource>> &objects, AuUInt32 timeout, bool bZeroTick, bool &bTimeout);
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@ -376,15 +376,27 @@ namespace Aurora::IO::Loop
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}
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}
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bool bTooMany {};
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#if defined(AURORA_IS_MODERNNT_DERIVED)
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signaled = WaitMultipleOrObjects(lsList2, bZeroTick, uTimeoutMS);
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if (AuBuild::kCurrentVendor == AuBuild::EVendor::eGenericMicrosoft &&
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lsList2.size() < MAXIMUM_WAIT_OBJECTS)
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{
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signaled = WaitMultipleOrObjects(lsList2, bZeroTick, uTimeoutMS, bTooMany);
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bTimedout = uTimeoutEnd && uTimeoutMS && !bZeroTick ?
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Time::SteadyClockNS() >= uTimeoutEnd :
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false;
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#else
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}
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else
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#endif
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{
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bTooMany = true;
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}
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if (bTooMany)
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{
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signaled = WaitMultipleOrObjectsFallback(lsList2, uTimeoutMS, bZeroTick, bTimedout);
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bTimedout &= !bZeroTick;
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#endif
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}
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}
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signaled.insert(signaled.end(), signalTemp.begin(), signalTemp.end());
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