[+] ConditionEx::WaitForSignalAbsNS
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@ -10,21 +10,26 @@
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namespace Aurora::Threading::Primitives
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{
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/**
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A comprehensive CV that does not strictly abide by typical assumptions. <br>
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This object depends on the synchronization of primitives within our abstraction layer rather than the OS's implementation of condition variables. <br>
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A more comprehensive CV that does not strictly abide by the alternative stricter assumptions.
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This object depends on the synchronization of primitives within our abstraction layer rather than
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the OS's implementation of condition variables.
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In some instances, the cond mutex/var implementations are directly backed by an OS primitive,
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sometimes they're reimplemented. In this primitive any locking interface can be used, and an
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AuThreadPrimitive is used for the sleep operation.
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Note: Missing 'pWaitable's cannnot serve as an `atomic wait for while is [not] value` operation.
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There are no legal use cases for this feature. It's just there.
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*/
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struct ConditionEx
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{
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virtual void WaitForSignal() = 0;
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virtual void WaitForSignal(IWaitable *pWaitable) = 0;
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virtual void WaitForSignal(const AuSPtr<IWaitable> &pWaitable) = 0;
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virtual bool WaitForSignalNS(AuUInt64 uRelativeNanoseconds) = 0;
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virtual bool WaitForSignalNS(IWaitable *pWaitable, AuUInt64 uRelativeNanoseconds) = 0;
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virtual bool WaitForSignalNS(const AuSPtr<IWaitable> &pWaitable, AuUInt64 uRelativeNanoseconds) = 0;
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virtual bool WaitForSignalAbsNS(AuUInt64 uAbsNanoseconds) = 0;
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virtual bool WaitForSignalAbsNS(const AuSPtr<IWaitable> &pWaitable, AuUInt64 uAbsNanoseconds) = 0;
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virtual void Broadcast() = 0;
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virtual void Signal() = 0;
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};
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@ -15,14 +15,15 @@ namespace Aurora::Threading::Primitives
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{
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SemaphoreConditionVariableImpl();
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void WaitForSignal(IWaitable *pWaitable) override;
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void WaitForSignal(const AuSPtr<IWaitable> &pWaitable) override;
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void WaitForSignal() override;
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bool WaitForSignalNS(AuUInt64 uRelativeNanoseconds) override;
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bool WaitForSignalNS(IWaitable *waitable, AuUInt64 uRelativeNanoseconds) override;
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bool WaitForSignalNS(const AuSPtr<IWaitable> &waitable, AuUInt64 uRelativeNanoseconds) override;
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bool WaitForSignalAbsNS(AuUInt64 uAbsNanoseconds) override;
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bool WaitForSignalAbsNS(const AuSPtr<IWaitable> &pWaitable, AuUInt64 uAbsNanoseconds) override;
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void Signal() override;
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void Broadcast() override;
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@ -43,13 +44,7 @@ namespace Aurora::Threading::Primitives
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return WaitForSignalNS(nullptr, uRelativeNanoseconds);
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}
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bool SemaphoreConditionVariableImpl::WaitForSignalNS(IWaitable *pWaitable, AuUInt64 uRelativeNanoseconds)
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{
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return WaitForSignalNS(pWaitable ? AuUnsafeRaiiToShared(pWaitable) : AuSPtr<IWaitable> {},
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uRelativeNanoseconds);
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}
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bool SemaphoreConditionVariableImpl::WaitForSignalNS(const AuSPtr<IWaitable> &pWaitable,
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bool SemaphoreConditionVariableImpl::WaitForSignalAbsNS(const AuSPtr<IWaitable> &pWaitable,
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AuUInt64 uRelativeNanoseconds)
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{
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AuAtomicAdd(&this->uWaiters_, 1u);
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@ -59,7 +54,7 @@ namespace Aurora::Threading::Primitives
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pWaitable->Unlock();
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}
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auto bSuccess = this->s_.LockNS(uRelativeNanoseconds);
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auto bSuccess = this->s_.LockAbsNS(uRelativeNanoseconds);
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if (!bSuccess)
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{
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auto uWaiters = this->uWaiters_;
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@ -85,9 +80,11 @@ namespace Aurora::Threading::Primitives
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return bSuccess;
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}
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void SemaphoreConditionVariableImpl::WaitForSignal(IWaitable *pWaitable)
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bool SemaphoreConditionVariableImpl::WaitForSignalNS(const AuSPtr<IWaitable> &pWaitable,
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AuUInt64 uAbsNanoseconds)
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{
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return WaitForSignal(AuUnsafeRaiiToShared(pWaitable));
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return this->WaitForSignalAbsNS(pWaitable,
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uAbsNanoseconds ? AuTime::SteadyClockNS() + uAbsNanoseconds : 0);
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}
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void SemaphoreConditionVariableImpl::WaitForSignal(const AuSPtr<IWaitable> &pWaitable)
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@ -112,6 +109,11 @@ namespace Aurora::Threading::Primitives
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WaitForSignal(nullptr);
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}
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bool SemaphoreConditionVariableImpl::WaitForSignalAbsNS(AuUInt64 uAbsNanoseconds)
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{
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return this->WaitForSignalAbsNS({}, uAbsNanoseconds);
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}
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void SemaphoreConditionVariableImpl::Signal()
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{
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AuUInt32 uWaitCount {};
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