[+] Begin work on the Async subsystem

This commit is contained in:
Reece Wilson 2021-06-30 10:28:52 +01:00
parent 95b6854f92
commit 452b49b610
16 changed files with 807 additions and 108 deletions

View File

@ -154,8 +154,8 @@ namespace Aurora::Async
private:
static constexpr bool IsCallbackPtr = std::is_pointer_v<Job_t> || is_base_of_template<AuSPtr, Job_t>;
static constexpr bool IsTaskPtr = std::is_pointer_v<Task_t> || is_base_of_template<AuSPtr, Task_t>;
static constexpr bool IsCallbackPtr = std::is_pointer_v<Job_t> || is_base_of_template<std::shared_ptr, Job_t>::value;
static constexpr bool IsTaskPtr = std::is_pointer_v<Task_t> || is_base_of_template<std::shared_ptr, Task_t>::value;
WorkerId_t caller;
@ -172,9 +172,9 @@ namespace Aurora::Async
ret = task.onFrame(input);
}
auto pin = this->shared_from_this();
auto pin = std::static_pointer_cast<std::remove_pointer_t<decltype(this)>>(this->shared_from_this());
std::function<void()> func = [ret, &callback, &input, pin]()
std::function<void()> func = [ret, pin]()
{
try
{
@ -182,23 +182,16 @@ namespace Aurora::Async
{
if constexpr (IsCallbackPtr)
{
callback->onSuccess(input, *ret);
pin->callback->onSuccess(pin->input, *ret);
}
else
{
callback.onSuccess(input, *ret);
pin->callback.onSuccess(pin->input, *ret);
}
}
else
{
if constexpr (IsCallbackPtr)
{
callback->onFailure(input, false);
}
else
{
callback.onFailure(input, false);
}
pin->CallOnFailure(false);
}
}
catch (...)
@ -215,21 +208,13 @@ namespace Aurora::Async
}
else
{
std::function<void()> err = [&callback, &input, pin]()
std::function<void()> err = [pin]()
{
// TODO: we shold probably pass: is caller thread: false, has finished: true
if constexpr (IsCallbackPtr)
{
callback->onFailure(input, false);
}
else
{
callback.onFailure(input, false);
}
pin->CallOnFailure(false);
};
// TODO: this is somewhat evil. double alloc when we could reuse this
WorkItemShared(caller, std::make_shared<BasicWorkStdFunc>(func, err))->Dispatch();
NewWorkItem(caller, std::make_shared<BasicWorkStdFunc>(func, err))->Dispatch();
}
}
catch (...)
@ -243,20 +228,40 @@ namespace Aurora::Async
{
try
{
if constexpr (IsCallbackPtr)
{
callback->onFailure(true);
}
else
{
callback.onFailure(true);
}
CallOnFailure(true);
}
catch (...)
{
Debug::PrintError();
}
}
void CallOnFailure(bool fail)
{
if constexpr (IsCallbackPtr)
{
if constexpr (is_base_of_template<std::function, decltype(callback->onFailure)>::value)
{
if (!callback->onFailure)
{
return;
}
}
callback->onFailure(input, fail);
}
else
{
if constexpr (is_base_of_template<std::function, decltype(callback.onFailure)>::value)
{
if (!callback.onFailure)
{
return;
}
}
callback.onFailure(input, fail);
}
}
};
template<typename Frame_t = std::function<void()>, typename Cleanup_t = std::function<void()>>
@ -288,6 +293,7 @@ namespace Aurora::Async
{
public:
// Main thread logic
virtual void Start() = 0;
virtual void Main() = 0;
virtual void Shutdown() = 0;
virtual bool Exiting() = 0;
@ -295,14 +301,14 @@ namespace Aurora::Async
// Spawning
virtual bool Spawn(WorkerId_t) = 0;
virtual Threading::Threads::ThreadShared_t ResolveHandle(WorkerId_t) = 0;
virtual AuBST<ThreadGroup_t, AuList<AuUInt8>> GetThreads() = 0;
virtual AuBST<ThreadGroup_t, AuList<ThreadId_t>> GetThreads() = 0;
virtual WorkerId_t GetCurrentThread() = 0;
// Synchronization
virtual bool Sync(ThreadGroup_t group, bool requireSignal = false, AuUInt32 timeout = 0) = 0;
virtual void Signal(ThreadGroup_t group) = 0;
virtual bool WaitFor(DispatchTarget_t unlocker, Threading::IWaitable *primitive, int ms) = 0; // when unlocker = this, pump event loop
virtual bool WaitFor(WorkerId_t unlocker, Threading::IWaitable *primitive, int ms) = 0; // when unlocker = this, pump event loop
virtual bool SyncTimeout(ThreadGroup_t group, AuUInt32 ms) = 0;

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@ -13,17 +13,29 @@ namespace Aurora::Threading
class LockGuardPtr
{
public:
LockGuardPtr(T *lock) : lockReference_(lock)
LockGuardPtr(T *lock) : annoying_(lock)
{
lockReference_->Lock();
lock->Lock();
}
LockGuardPtr(T &lock) : annoying_(&lock)
{
lock->Lock();
}
~LockGuardPtr()
{
lockReference_->Unlock();
if constexpr (is_base_of_template<std::shared_ptr, T>::value || is_base_of_template<std::unique_ptr, T>::value)
{
annoying_->get()->Unlock();
}
else
{
annoying_->Unlock();
}
}
private:
T *lockReference_;
T *annoying_;
};
}

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@ -9,9 +9,6 @@
namespace Aurora::Threading::Threads
{
template<typename T>
class TLSStaticVariable
{
// TODO: implement templates for a thread feature based tls implementation
};
// TODO: #if defined(fibers) static TLSVariable<type, true> name #endif
#define STATIC_TLS(type, name) static thread_local type name;
}

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@ -9,7 +9,7 @@
namespace Aurora::Threading::Threads
{
template<typename T>
template<typename T, bool isStatic = false>
class TLSVariable
{
private:
@ -18,19 +18,48 @@ namespace Aurora::Threading::Threads
public:
TLSVariable() {}
~TLSVariable()
{
if constexpr (!isStatic)
{
GetThread()->GetTlsView()->Remove(GetHandle());
}
}
T& operator ->()
{
return Get();
}
operator T&()
{
return Get();
}
TLSVariable& operator =(const T & val)
{
Get() = val;
return *this;
}
private:
AuUInt64 GetHandle()
{
if constexpr (isStatic)
{
return (AuUInt64(reinterpret_cast<AuUInt>(&_)) & (~kTlsKeyMask)) | kTlsKeyFollowsConvention | kTlsKeyStaticPointerHandle;
}
else
{
return (AuUInt64(reinterpret_cast<AuUInt>(&_)) & (~kTlsKeyMask)) | kTlsKeyFollowsConvention | kTlsKeyResettablePointerHandle;
}
}
T &Get()
{
auto view = GetThread()->GetTlsView();
auto ptr = view->GetOrSetup(GetHandle(),
sizeof(T),
[](void *buffer) -> void
{
if constexpr (std::is_class_v<T>)
@ -52,15 +81,5 @@ namespace Aurora::Threading::Threads
return *reinterpret_cast<T *>(ptr);
}
T& operator ->()
{
return Get();
}
TLSVariable& operator =(const T & val)
{
Get() = val;
return *this;
}
};
}

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@ -74,3 +74,5 @@ name ## Shared_t name ## Shared(T... args) \
#if !defined(NO__NEW)
#define _new new (std::nothrow)
#endif
//#define AU_FWD(var) std::forward<decltype(var)>(var)

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@ -96,7 +96,7 @@ static inline AuString ToUpper(const AuString &in)
return ToStringASCIIOp<int(*)(int)>(std::toupper, in);
}
template<typename Map, typename Key, typename Value>
template<typename Map, class Key, typename Value>
static inline bool TryFind(Map &map, const Key &key, Value *&ptr)
{
auto itr = map.find(key);
@ -112,7 +112,7 @@ static inline bool TryFind(Map &map, const Key &key, Value *&ptr)
}
}
template<typename Map, typename Key, typename Value>
template<typename Map, class Key, typename Value>
static inline bool TryFind(Map *map, const Key &key, Value *&ptr)
{
auto itr = map->find(key);
@ -128,7 +128,7 @@ static inline bool TryFind(Map *map, const Key &key, Value *&ptr)
}
}
template<typename Map, typename Key>
template<typename Map, class Key>
static inline bool TryFind(Map &map, const Key &key)
{
auto itr = map.find(key);
@ -142,7 +142,7 @@ static inline bool TryFind(Map &map, const Key &key)
}
}
template<typename Map, typename Key>
template<typename Map, class Key>
static inline bool TryFind(Map *map, const Key &key)
{
auto itr = map->find(key);
@ -155,7 +155,7 @@ static inline bool TryFind(Map *map, const Key &key)
return false;
}
}
template<typename Map, typename Key, typename Value>
template<typename Map, class Key, typename Value>
static inline bool TryFindGeneric(Map &map, const Key &key, Value *&ptr)
{
auto itr = map.find(key);
@ -171,7 +171,7 @@ static inline bool TryFindGeneric(Map &map, const Key &key, Value *&ptr)
}
}
template<typename Map, typename Key>
template<typename Map, class Key>
static inline bool TryDelete(Map &map, const Key &key)
{
auto itr = map.find(key);
@ -186,7 +186,7 @@ static inline bool TryDelete(Map &map, const Key &key)
}
}
template<typename List, typename Key>
template<typename List, class Key>
static inline bool TryDeleteList(List &list, const Key &key)
{
auto itr = std::find(list.begin(), list.end(), key);
@ -363,6 +363,8 @@ static inline AuList<AuString> SplitString(const AuString& str, const AuString&
return tokens;
}
// more copy/pasta. work smart, not hard.
// i dont want to waste time working out template kinks between clang and msvc
template < template <typename...> class base,typename derived>
struct is_base_of_template_impl
{

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@ -9,5 +9,38 @@
namespace Aurora::Async
{
class IAsyncRunnable
{
public:
virtual void RunAsync() = 0;
virtual void CancelAsync() {}
};
class AsyncFuncRunnable : public IAsyncRunnable
{
public:
std::function<void()> callback;
AsyncFuncRunnable(std::function<void()> &&callback) : callback(std::move(callback))
{}
AsyncFuncRunnable(const std::function<void()> &callback) : callback(callback)
{}
void RunAsync() override
{
try
{
callback();
}
catch (...)
{
Debug::PrintError();
}
}
};
void InitAsync();
}

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@ -6,9 +6,562 @@
Author: Reece
***/
#include <RuntimeInternal.hpp>
#include "Async.hpp"
#include "AsyncApp.hpp"
#include "WorkItem.hpp"
namespace Aurora::Async
{
static AsyncApp gAsyncApp;
static std::atomic_int gRunningTasks {};
//STATIC_TLS(WorkerId_t, tlsWorkerId);
static Threading::Threads::TLSVariable<WorkerId_t, true> tlsWorkerId;
struct ThreadState
{
WorkerId_t id;
AuUInt8 multipopCount = 1;
AuUInt32 lastFrameTime {};
Threading::Threads::ThreadShared_t threadObject;
AuWPtr<GroupState> parent;
Threading::Primitives::SemaphoreUnique_t syncSema;
AuList<AuSPtr<Threading::Threads::IThreadFeature>> features;
bool rejecting {};
bool exiting {};
Threading::Primitives::EventUnique_t running;
//bool running;
bool inline IsSysThread()
{
return id.first == 0;
}
AuList<AuSPtr<IAsyncRunnable>> pendingWorkItems;
};
struct GroupState
{
ThreadGroup_t group;
Threading::Primitives::ConditionMutexUnique_t cvWorkMutex;
Threading::Primitives::ConditionVariableUnique_t cvVariable;
using WorkEntry_t = std::pair<std::optional<ThreadId_t>, AuSPtr<IAsyncRunnable>>;
AuList<WorkEntry_t> workQueue;
AuBST<ThreadId_t, AuSPtr<ThreadState>> workers;
bool Init();
bool inline IsSysThread()
{
return group == 0;
}
};
bool GroupState::Init()
{
cvWorkMutex = Threading::Primitives::ConditionMutexUnique();
if (!cvWorkMutex)
{
return false;
}
cvVariable = Threading::Primitives::ConditionVariableUnique(cvWorkMutex.get());
if (!cvVariable)
{
return false;
}
return true;
}
AsyncApp::AsyncApp()
{
rwlock_ = Threading::Primitives::RWLockUnique();
SysAssert(static_cast<bool>(rwlock_), "Couldn't initialize AsyncApp. Unable to allocate an RWLock");
}
// TODO: barrier multiple
bool AsyncApp::Barrier(WorkerId_t worker, AuUInt32 ms, bool requireSignal, bool drop)
{
auto & semaphore = GetThreadState()->syncSema;
auto unsafeSemaphore = semaphore.get();
auto work = std::make_shared</*Async::BasicWorkStdFunc*/AsyncFuncRunnable>(([=]()
{
auto state = GetThreadState();
if (drop)
{
state->rejecting = true;
}
if (requireSignal)
{
state->running->Reset();
}
unsafeSemaphore->Unlock(1);
}));
#if 0
NewWorkItem({worker.first, worker.second}, work)->Dispatch();
#else
Run(worker, work);
#endif
return WaitFor(worker, semaphore.get(), ms);
}
void AsyncApp::Run(DispatchTarget_t target, AuSPtr<IAsyncRunnable> runnable)
{
auto state = GetGroup(target.first);
SysAssert(static_cast<bool>(state), "couldn't dispatch a task to an offline group");
gRunningTasks++;
{
Threading::LockGuardPtr lol(state->cvWorkMutex);
#if defined(INTERNAL) || defined(DEBUG)
Threading::LockGuardPtr lock(rwlock_->AsReadable());
if (target.second.has_value())
{
if (state->workers[*target.second]->rejecting)
{
SysPushErrorGen("worker: {}:{} is offline", target.first, target.second.value_or(0));
throw "Requested job worker is offline";
}
}
else
{
auto workers = state->workers;
bool found = false;
for (const auto &worker : state->workers)
{
if (!worker.second->rejecting)
{
found = true;
break;
}
}
if (!found)
{
throw "No workers available";
}
}
#endif
state->workQueue.push_back(std::make_pair(target.second, runnable));
}
if (target.second.has_value())
{
// sad :(
state->cvVariable->Broadcast();
}
else
{
state->cvVariable->Signal();
}
}
bool AsyncApp::Poll(bool blocking)
{
auto state = GetThreadState();
auto group = state->parent.lock();
state->pendingWorkItems.clear();
{
Threading::LockGuardPtr lol(group->cvWorkMutex);
do
{
for (auto itr = group->workQueue.begin();
((itr != group->workQueue.end()) &&
(state->pendingWorkItems.size() < state->multipopCount));
)
{
if (!itr->first.has_value())
{
state->pendingWorkItems.push_back((*itr).second);
itr = group->workQueue.erase(itr);
continue;
}
if ((itr->first.has_value()) && (itr->first.value() == state->id.second))
{
state->pendingWorkItems.push_back((*itr).second);
itr = group->workQueue.erase(itr);
continue;
}
itr++;
}
if (!blocking)
{
break;
}
if (state->pendingWorkItems.empty())
{
group->cvVariable->WaitForSignal();
}
} while (state->pendingWorkItems.empty());
}
if (state->pendingWorkItems.empty())
{
return false;
}
int runningTasks {};
for (auto itr = state->pendingWorkItems.begin(); itr != state->pendingWorkItems.end(); )
{
// TODO: we should be able to implement a watchdog later down the line
state->lastFrameTime = Time::CurrentClockMS();
(*itr)->RunAsync();
itr = state->pendingWorkItems.erase(itr);
runningTasks = --gRunningTasks;
}
if (runningTasks)
{
ShutdownOutOfTasks();
}
return true;
}
bool AsyncApp::WaitFor(WorkerId_t worker, Aurora::Threading::IWaitable *primitive, int timeoutMs)
{
auto curThread = GetThreadState();
if (worker == curThread->id)
{
// TODO: timeout isn't respected here as well
while (!Threading::WaitFor(primitive, 2))
{
while (this->Poll(false));
}
return true;
}
else
{
return Threading::WaitFor(primitive, timeoutMs);
}
}
void AsyncApp::Start()
{
SysAssert(Spawn({0, 0}));
}
void AsyncApp::Main()
{
Entrypoint({0, 0});
}
void AsyncApp::Shutdown()
{
// Set shutdown trigger
shuttingdown_ = true;
// Unpause all
for (auto &re : this->threads_)
{
for (auto &[id, worker] : re.second->workers)
{
auto &event = worker->running;
if (event)
{
event->Set();
}
}
}
// Drop all tasks from this point onwards
for (auto &re : this->threads_)
{
for (auto &[id, worker] : re.second->workers)
{
SysAssert(Barrier(worker->id, 0, true, true));
}
}
// TODO: abort all pending tests
// Signal the event loop to abort
ShutdownOutOfTasks();
}
void AsyncApp::ShutdownOutOfTasks()
{
for (auto& [id, group]: this->threads_)
{
for (auto & [id, worker] : group->workers)
{
worker->threadObject->SendExitSignal();
}
if (group->cvVariable)
{
Threading::LockGuardPtr lol(group->cvWorkMutex);
group->cvVariable->Broadcast();
}
}
}
bool AsyncApp::Exiting()
{
return shuttingdown_ || GetThreadState()->exiting;
}
bool AsyncApp::Spawn(WorkerId_t workerId)
{
Threading::LockGuardPtr lock(rwlock_->AsWritable());
AuSPtr<GroupState> group;
// Try fetch or allocate group
{
AuSPtr<GroupState>* groupPtr;
if (!TryFind(this->threads_, workerId.first, groupPtr))
{
group = std::make_shared<GroupState>();
if (!group->Init())
{
SysPushErrorMem("Not enough memory to intiialize a new group state");
return false;
}
if (!TryInsert(this->threads_, std::make_pair(workerId.first, group)))
{
return false;
}
}
else
{
group = *groupPtr;
}
}
// Assert worker does not already exist
{
AuSPtr<ThreadState>* ret;
if (TryFind(group->workers, workerId.second, ret))
{
SysPushErrorGen("Thread ID already exists");
return false;
}
}
auto threadState = std::make_shared<ThreadState>();
threadState->parent = group;
threadState->running = Threading::Primitives::EventUnique(true, false, false);
threadState->syncSema = Threading::Primitives::SemaphoreUnique(0);
threadState->id = workerId;
if (!threadState->IsSysThread())
{
Threading::Threads::AbstractThreadVectors handler;
handler.DoRun = [=](const Threading::Threads::IAuroraThread *thread)
{
Entrypoint(threadState->id);
};
threadState->threadObject = Threading::Threads::ThreadUnique(handler);
threadState->threadObject->Run();
}
else
{
threadState->threadObject = std::shared_ptr<Threading::Threads::IAuroraThread>(Threading::Threads::GetThread(), [](Threading::Threads::IAuroraThread *){});
}
group->workers.insert(std::make_pair(workerId.second, threadState));
return true;
}
Threading::Threads::ThreadShared_t AsyncApp::ResolveHandle(WorkerId_t id)
{
auto group = GetGroup(id.first);
if (!group)
{
return {};
}
AuSPtr<ThreadState>* ret;
if (!TryFind(group->workers, id.second, ret))
{
return {};
}
return ret->get()->threadObject;
}
AuBST<ThreadGroup_t, AuList<ThreadId_t>> AsyncApp::GetThreads()
{
Threading::LockGuardPtr lock(rwlock_->AsReadable());
AuBST<ThreadGroup_t, AuList<ThreadId_t>> ret;
for (const auto &group : this->threads_)
{
AuList<ThreadId_t> workers;
for (const auto &thread : group.second->workers)
{
workers.push_back(thread.second->id.second);
}
ret[group.first] = workers;
}
return ret;
}
WorkerId_t AsyncApp::GetCurrentThread()
{
return tlsWorkerId;
}
bool AsyncApp::Sync(ThreadGroup_t groupId, bool requireSignal, AuUInt32 timeoutMs)
{
Threading::LockGuardPtr lock(rwlock_->AsReadable());
auto group = GetGroup(groupId);
for (auto &jobWorker : group->workers)
{
if (!Barrier(jobWorker.second->id, timeoutMs, requireSignal, false)) // BAD!, should subtract time elapsed, clamp to, i dunno, 5ms min?
{
return false;
}
}
return true;
}
void AsyncApp::Signal(ThreadGroup_t groupId)
{
Threading::LockGuardPtr lock(rwlock_->AsReadable());
auto group = GetGroup(groupId);
for (auto &jobWorker : group->workers)
{
jobWorker.second->running->Set();
}
}
bool AsyncApp::SyncTimeout(ThreadGroup_t group, AuUInt32 ms)
{
return Sync(group, false, ms);
}
void AsyncApp::SyncAllSafe()
{
Threading::LockGuardPtr lock(rwlock_->AsReadable());
for (const auto &re : this->threads_)
{
for (auto &jobWorker : re.second->workers)
{
SysAssert(Barrier(jobWorker.second->id, 0, false, false));
}
}
}
AuSPtr<GroupState> AsyncApp::GetGroup(ThreadGroup_t type)
{
Threading::LockGuardPtr lock(rwlock_->AsReadable());
AuSPtr<GroupState>* ret;
if (!TryFind(this->threads_, type, ret))
{
return {};
}
return *ret;
}
AuSPtr<ThreadState> AsyncApp::GetThreadState()
{
auto id = GetCurrentThread();
auto state = GetGroup(id.first);
return state->workers[id.second];
}
void AsyncApp::Entrypoint(WorkerId_t id)
{
tlsWorkerId = id;
auto auThread = Threading::Threads::GetThread();
auto job = GetThreadState();
while (!auThread->Exiting())
{
// Do work (blocking)
Poll(true);
// Synchronization after pause
job->running->Lock();
}
for (const auto &thread : job->features)
{
thread->Cleanup();
}
job->features.clear();
}
void AsyncApp::AddFeature(WorkerId_t id, AuSPtr<Threading::Threads::IThreadFeature> feature, bool async)
{
auto work = std::make_shared<BasicWorkStdFunc>(([=]()
{
GetThreadState()->features.push_back(feature);
feature->Init();
}));
auto workItem = NewWorkItem(id, work, !async);
workItem->Dispatch();
if (!async)
{
workItem->BlockUntilComplete();
}
}
void AsyncApp::AssertInThreadGroup(ThreadGroup_t group)
{
SysAssert(static_cast<WorkerId_t>(tlsWorkerId).first == group);
}
void AsyncApp::AssertWorker(WorkerId_t id)
{
SysAssert(static_cast<WorkerId_t>(tlsWorkerId) == id);
}
AUKN_SYM IAsyncApp *GetAsyncApp()
{
return &gAsyncApp;
}
}

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@ -9,5 +9,64 @@
namespace Aurora::Async
{
struct GroupState;
struct ThreadState;
//class WorkItem;
class AsyncApp : public IAsyncApp
{
public:
AsyncApp();
// Main thread logic
void Start() override;
void Main() override;
void Shutdown() override;
bool Exiting() override;
// Spawning
bool Spawn(WorkerId_t) override;
Threading::Threads::ThreadShared_t ResolveHandle(WorkerId_t) override;
AuBST<ThreadGroup_t, AuList<ThreadId_t>> GetThreads() override;
WorkerId_t GetCurrentThread() override;
// Synchronization
bool Sync(ThreadGroup_t group, bool requireSignal, AuUInt32 timeout) override;
void Signal(ThreadGroup_t group) override;
bool WaitFor(WorkerId_t unlocker, Threading::IWaitable *primitive, int ms) override; // when unlocker = this, pump event loop
bool SyncTimeout(ThreadGroup_t group, AuUInt32 ms) override;
void SyncAllSafe() override;
// Features
void AddFeature(WorkerId_t id, AuSPtr<Threading::Threads::IThreadFeature> feature, bool async = false) override;
// Debug
void AssertInThreadGroup(ThreadGroup_t group) override;
void AssertWorker(WorkerId_t id) override;
void Run(DispatchTarget_t target, AuSPtr<IAsyncRunnable> runnable);
private:
void ShutdownOutOfTasks();
// TODO: BarrierMultiple
bool Barrier(WorkerId_t, AuUInt32 ms, bool requireSignal, bool drop);
bool Poll(bool a);
Threading::Primitives::RWLockUnique_t rwlock_;
AuSPtr<GroupState> GetGroup(ThreadGroup_t type);
AuSPtr<ThreadState> GetThreadState();
void Entrypoint(WorkerId_t id);
using ThreadDb_t = AuBST<ThreadGroup_t, AuSPtr<GroupState>>;
ThreadDb_t threads_;
bool shuttingdown_ {};
};
}

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@ -6,7 +6,9 @@
Author: Reece
***/
#include <RuntimeInternal.hpp>
#include "Async.hpp"
#include "WorkItem.hpp"
#include "AsyncApp.hpp"
namespace Aurora::Async
{
@ -21,7 +23,7 @@ namespace Aurora::Async
WorkItem::~WorkItem()
{
Fail();
//Fail();
}
void WorkItem::WaitFor(const AuSPtr<IWorkItem> &workItem)
@ -87,7 +89,7 @@ namespace Aurora::Async
itr = waitOn_.erase(itr);
}
if (Time::CurrentClockMS() >= dispatchTime_)
if (Time::CurrentClockMS() < dispatchTime_)
{
Schedule();
return;
@ -96,7 +98,13 @@ namespace Aurora::Async
SendOff();
}
void WorkItem::Handle()
void WorkItem::CancelAsync()
{
Fail();
}
void WorkItem::RunAsync()
{
Threading::LockGuard<Threading::Primitives::SpinLock> l(lock);
@ -195,11 +203,11 @@ namespace Aurora::Async
void WorkItem::SendOff()
{
// TODO:
static_cast<AsyncApp *>(GetAsyncApp())->Run(worker_, this->shared_from_this());
}
AUKN_SYM AuSPtr<IWorkItem> NewWorkItem(const WorkerId_t &worker, const AuSPtr<IWorkItemHandler> &task, bool annoying)
AUKN_SYM AuSPtr<IWorkItem> NewWorkItem(const DispatchTarget_t &worker, const AuSPtr<IWorkItemHandler> &task, bool supportsBlocking)
{
return std::make_shared<WorkItem>(worker, task, annoying);
return std::make_shared<WorkItem>(worker, task, supportsBlocking);
}
}

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@ -9,7 +9,7 @@
namespace Aurora::Async
{
class WorkItem : public IWorkItem, public std::enable_shared_from_this<WorkItem>
class WorkItem : public IWorkItem, public IAsyncRunnable, public std::enable_shared_from_this<WorkItem>
{
public:
WorkItem(const DispatchTarget_t &worker_, const AuSPtr<IWorkItemHandler> &task_, bool supportsBlocking);
@ -25,7 +25,8 @@ namespace Aurora::Async
bool HasFinished() override;
bool HasFailed() override;
void Handle();
void RunAsync() override;
void CancelAsync() override;
private:
void DispatchEx(bool check);

View File

@ -212,6 +212,10 @@ namespace Aurora::Debug
TryGetOrFetchCError();
TryGetOrFetchOSError();
Telemetry::InsertManualFence(rng);
#if defined(DEBUG) || defined(INTERNAL)
LogWarn("ERROR: {}", msg);
#endif
}
AUKN_SYM AuString StackTraceEntry::Stringify() const

View File

@ -284,7 +284,7 @@ namespace Aurora::Debug
try
{
if (minimal < 3)
if (minimal < 2)
{
ParseStack(ExceptionInfo->ContextRecord, entry.wincxx.stack.backtrace);
}

View File

@ -56,12 +56,12 @@ namespace Aurora::Processes
private:
HANDLE pipeStdOutRead_ {};
HANDLE pipeStdOutWrite_ {};
HANDLE pipeStdErrRead_ {};
HANDLE pipeStdErrWrite_ {};
HANDLE pipeStdInRead_ {};
HANDLE pipeStdInWrite_ {};
HANDLE pipeStdOutRead_ {INVALID_HANDLE_VALUE};
HANDLE pipeStdOutWrite_ {INVALID_HANDLE_VALUE};
HANDLE pipeStdErrRead_ {INVALID_HANDLE_VALUE};
HANDLE pipeStdErrWrite_ {INVALID_HANDLE_VALUE};
HANDLE pipeStdInRead_ {INVALID_HANDLE_VALUE};
HANDLE pipeStdInWrite_ {INVALID_HANDLE_VALUE};
AuString execModule_;
ESpawnType type_;
@ -196,22 +196,24 @@ namespace Aurora::Processes
void ProcessImpl::ShutdownPipes()
{
if (auto handle = std::exchange(this->pipeStdOutRead_, {}))
HANDLE handle;
if ((handle = std::exchange(this->pipeStdOutRead_, INVALID_HANDLE_VALUE)) != INVALID_HANDLE_VALUE)
CloseHandle(handle);
if (auto handle = std::exchange(this->pipeStdOutWrite_, {}))
if ((handle = std::exchange(this->pipeStdOutWrite_, INVALID_HANDLE_VALUE)) != INVALID_HANDLE_VALUE)
CloseHandle(handle);
if (auto handle = std::exchange(this->pipeStdErrRead_, {}))
if ((handle = std::exchange(this->pipeStdErrRead_, INVALID_HANDLE_VALUE)) != INVALID_HANDLE_VALUE)
CloseHandle(handle);
if (auto handle = std::exchange(this->pipeStdErrWrite_, {}))
if ((handle = std::exchange(this->pipeStdErrWrite_, INVALID_HANDLE_VALUE)) != INVALID_HANDLE_VALUE)
CloseHandle(handle);
if (auto handle = std::exchange(this->pipeStdInRead_, {}))
if ((handle = std::exchange(this->pipeStdInRead_, INVALID_HANDLE_VALUE)) != INVALID_HANDLE_VALUE)
CloseHandle(handle);
if (auto handle = std::exchange(this->pipeStdInWrite_, {}))
if ((handle = std::exchange(this->pipeStdInWrite_, INVALID_HANDLE_VALUE)) != INVALID_HANDLE_VALUE)
CloseHandle(handle);
}

View File

@ -31,7 +31,7 @@ namespace Aurora::Threading::Primitives
bool EventImpl::Lock(AuUInt64 timeout /*=0*/)
{
LockGuardPtr<IConditionMutex> re(mutex_.get());
LockGuardPtr re(mutex_);
AuInt64 startTime = Aurora::Time::CurrentClockMS();
AuInt64 endTime = startTime + timeout;
@ -66,7 +66,7 @@ namespace Aurora::Threading::Primitives
bool EventImpl::TryLock()
{
LockGuardPtr<IConditionMutex> re(mutex_.get());
LockGuardPtr re(mutex_);
return AtomicIsEventSet();
}
@ -89,7 +89,7 @@ namespace Aurora::Threading::Primitives
void EventImpl::Set()
{
LockGuardPtr<IConditionMutex> re(mutex_.get());
LockGuardPtr re(mutex_);
SysAssertExp((permitMultipleTriggers_) || (!triggered_), "Can not trigger an awake event object");
triggered_ = true;
condition_->Broadcast();

View File

@ -17,7 +17,8 @@ namespace Aurora::Threading::Primitives
RWLockImpl::~RWLockImpl()
{
mutex_.reset();
condition_.reset();
}
bool RWLockImpl::Init()
@ -38,7 +39,7 @@ namespace Aurora::Threading::Primitives
bool RWLockImpl::LockRead(AuUInt64 timeout)
{
LockGuardPtr<IConditionMutex> mutex(mutex_.get());
LockGuardPtr lock(mutex_);
while (state_ < 0)
{
@ -54,7 +55,7 @@ namespace Aurora::Threading::Primitives
bool RWLockImpl::LockWrite(AuUInt64 timeout)
{
LockGuardPtr<IConditionMutex> mutex(mutex_.get());
LockGuardPtr lock(mutex_);
while (state_ != 0)
{
@ -70,7 +71,7 @@ namespace Aurora::Threading::Primitives
bool RWLockImpl::TryLockRead()
{
LockGuardPtr<IConditionMutex> mutex(mutex_.get());
LockGuardPtr lock(mutex_);
if (state_ == -1)
{
@ -83,7 +84,7 @@ namespace Aurora::Threading::Primitives
bool RWLockImpl::TryLockWrite()
{
LockGuardPtr<IConditionMutex> mutex(mutex_.get());
LockGuardPtr lock(mutex_);
if (state_ > 0)
{
@ -96,7 +97,7 @@ namespace Aurora::Threading::Primitives
void RWLockImpl::UnlockRead()
{
LockGuardPtr<IConditionMutex> mutex(mutex_.get());
LockGuardPtr lock(mutex_);
if(--state_ == 0)
{
@ -106,7 +107,7 @@ namespace Aurora::Threading::Primitives
void RWLockImpl::UnlockWrite()
{
LockGuardPtr<IConditionMutex> mutex(mutex_.get());
LockGuardPtr lock(mutex_);
state_ = 0;
condition_->Broadcast();
}