[+] IWorkItem::SetSchedByLoopSourceRepeating
[+] ETickType::eRerunAndNotifyRepeatingWaiters [+] ETickType::eScheduleAndNotifyRepeatingWaiters [*] ETickType::eRerun async work items of ANY io fences
This commit is contained in:
parent
1f143ae981
commit
4ef055f81e
@ -14,7 +14,9 @@ namespace Aurora::Async
|
||||
(
|
||||
eFinished,
|
||||
eRerun,
|
||||
eRerunAndNotifyRepeatingWaiters,
|
||||
eSchedule,
|
||||
eScheduleAndNotifyRepeatingWaiters,
|
||||
eFailed
|
||||
));
|
||||
}
|
@ -16,7 +16,9 @@ namespace Aurora::Async
|
||||
|
||||
// do not schedule a loop-source more than once
|
||||
// you may ILoopSource::WaitOn arbitrarily; however, you must not attach it to the threads loopqueue more than once.
|
||||
virtual AuSPtr<IWorkItem> SetSchedByLoopSource(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) = 0;
|
||||
virtual AuSPtr<IWorkItem> SetSchedByLoopSourceOnce(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) = 0;
|
||||
|
||||
virtual AuSPtr<IWorkItem> SetSchedByLoopSourceRepeating(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) = 0;
|
||||
|
||||
// ms = time relative to the current time in milliseconds
|
||||
virtual AuSPtr<IWorkItem> SetSchedTime(AuUInt32 ms) = 0;
|
||||
|
@ -169,8 +169,26 @@ namespace Aurora::Async
|
||||
return AU_SHARED_FROM_THIS;
|
||||
}
|
||||
|
||||
AuSPtr<IWorkItem> WorkItem::SetSchedByLoopSource(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource)
|
||||
AuSPtr<IWorkItem> WorkItem::SetSchedByLoopSourceRepeating(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource)
|
||||
{
|
||||
if (this->pIOWatchLS)
|
||||
{
|
||||
this->Fail();
|
||||
return {};
|
||||
}
|
||||
this->bIoRepeating = true;
|
||||
this->pIOWatchLS = pLoopSource;
|
||||
return AU_SHARED_FROM_THIS;
|
||||
}
|
||||
|
||||
AuSPtr<IWorkItem> WorkItem::SetSchedByLoopSourceOnce(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource)
|
||||
{
|
||||
if (this->pIOWatchLS)
|
||||
{
|
||||
this->Fail();
|
||||
return {};
|
||||
}
|
||||
this->bIoRepeating = false;
|
||||
this->pIOWatchLS = pLoopSource;
|
||||
return AU_SHARED_FROM_THIS;
|
||||
}
|
||||
@ -199,14 +217,14 @@ namespace Aurora::Async
|
||||
return AU_SHARED_FROM_THIS;
|
||||
}
|
||||
|
||||
void WorkItem::DispatchEx(bool check)
|
||||
void WorkItem::DispatchEx(bool check, bool bIsIOTick)
|
||||
{
|
||||
AU_LOCK_GUARD(this->lock);
|
||||
|
||||
DispatchExLocked(check);
|
||||
}
|
||||
|
||||
void WorkItem::DispatchExLocked(bool check)
|
||||
void WorkItem::DispatchExLocked(bool check, bool bIsIOTick)
|
||||
{
|
||||
if (check)
|
||||
{
|
||||
@ -221,36 +239,54 @@ namespace Aurora::Async
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto itr = waitOn_.begin(); itr != waitOn_.end(); )
|
||||
for (auto itr = this->waitOn_.begin(); itr != this->waitOn_.end(); )
|
||||
{
|
||||
auto &waitable = *itr;
|
||||
|
||||
if (!waitable->HasFinished())
|
||||
if (AuStaticCast<WorkItem>(waitable)->HasFinishedRepeatable())
|
||||
{
|
||||
// noop
|
||||
}
|
||||
else if (waitable->HasFinished())
|
||||
{
|
||||
itr = this->waitOn_.erase(itr);
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
itr = waitOn_.erase(itr);
|
||||
}
|
||||
|
||||
this->dispatchPending_ = true;
|
||||
|
||||
if (this->pIOWatchLS)
|
||||
if (this->ioTickCount)
|
||||
{
|
||||
if (!this->pIOWatchLS->IsSignaled())
|
||||
// Bypass IO tick check / I owe you
|
||||
}
|
||||
else if (!bIsIOTick && this->pIOWatchLS)
|
||||
{
|
||||
if (this->pIOWatchLS &&
|
||||
!this->pIOWatch && // should sched?
|
||||
!this->pIOWatchLS->IsSignaled()) // fast path to avoid scheduling
|
||||
{
|
||||
// Try schedule outside of an IO tick
|
||||
if (!Schedule())
|
||||
{
|
||||
this->Fail();
|
||||
}
|
||||
return;
|
||||
}
|
||||
else
|
||||
else if (!this->pIOWatchLS->IsSignaled()) // fast path to avoid bailing out
|
||||
{
|
||||
AuResetMember(this->pIOWatchLS);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (bIsIOTick)
|
||||
{
|
||||
this->ioTickCount++;
|
||||
}
|
||||
|
||||
if (Time::SteadyClockNS() < this->dispatchTimeNs_)
|
||||
{
|
||||
if (!Schedule())
|
||||
@ -270,6 +306,11 @@ namespace Aurora::Async
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->ioTickCount)
|
||||
{
|
||||
this->ioTickCount--;
|
||||
}
|
||||
|
||||
SendOff();
|
||||
}
|
||||
|
||||
@ -331,6 +372,14 @@ namespace Aurora::Async
|
||||
return;
|
||||
}
|
||||
|
||||
bool bRerun = (this->pIOWatchLS && this->bIoRepeating) ||
|
||||
this->waitOn_.size();
|
||||
|
||||
if (bRerun)
|
||||
{
|
||||
info = ETickType::eScheduleAndNotifyRepeatingWaiters;
|
||||
}
|
||||
|
||||
if (this->task_)
|
||||
{
|
||||
try
|
||||
@ -395,6 +444,18 @@ namespace Aurora::Async
|
||||
|
||||
void WorkItem::RunAsyncLocked2(const IWorkItemHandler::ProcessInfo &info)
|
||||
{
|
||||
if (info.type != ETickType::eScheduleAndNotifyRepeatingWaiters &&
|
||||
info.type != ETickType::eRerunAndNotifyRepeatingWaiters)
|
||||
{
|
||||
if (auto pIOWatch = AuExchange(this->pIOWatch, {}))
|
||||
{
|
||||
pIOWatch->StopWatch();
|
||||
}
|
||||
|
||||
AuResetMember(this->pIOWatchLS);
|
||||
}
|
||||
|
||||
this->finished2 = false;
|
||||
|
||||
switch (info.type)
|
||||
{
|
||||
@ -410,6 +471,7 @@ namespace Aurora::Async
|
||||
break;
|
||||
}
|
||||
case ETickType::eSchedule:
|
||||
case ETickType::eScheduleAndNotifyRepeatingWaiters:
|
||||
{
|
||||
if (info.reschedMs)
|
||||
{
|
||||
@ -433,7 +495,7 @@ namespace Aurora::Async
|
||||
}
|
||||
else if (info.pLoopSource)
|
||||
{
|
||||
SetSchedByLoopSource(info.pLoopSource);
|
||||
SetSchedByLoopSourceOnce(info.pLoopSource);
|
||||
}
|
||||
|
||||
if (!WaitForLocked(info.waitFor))
|
||||
@ -443,9 +505,17 @@ namespace Aurora::Async
|
||||
}
|
||||
[[fallthrough]];
|
||||
case ETickType::eRerun:
|
||||
case ETickType::eRerunAndNotifyRepeatingWaiters:
|
||||
{
|
||||
DispatchExLocked(false);
|
||||
return;
|
||||
DispatchEx(false);
|
||||
|
||||
if (info.type == ETickType::eRerun ||
|
||||
info.type == ETickType::eSchedule)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this->finished2 = true;
|
||||
}
|
||||
case ETickType::eFailed:
|
||||
{
|
||||
@ -454,28 +524,26 @@ namespace Aurora::Async
|
||||
}
|
||||
}
|
||||
|
||||
this->finished = true;
|
||||
this->dispatchPending_ = false;
|
||||
|
||||
if (this->finishedEvent_)
|
||||
{
|
||||
this->finishedEvent_->Set();
|
||||
}
|
||||
this->finished = !this->finished2;
|
||||
|
||||
this->finishedEvent_->Set();
|
||||
|
||||
for (auto &waiter : AuExchange(this->waiters_, {}))
|
||||
{
|
||||
AuReinterpretCast<WorkItem>(waiter)->DispatchExLocked(true);
|
||||
AuReinterpretCast<WorkItem>(waiter)->DispatchEx(true);
|
||||
}
|
||||
|
||||
this->waitOn_.clear();
|
||||
|
||||
if (auto pIOWatch = AuExchange(this->pIOWatch, {}))
|
||||
if (this->finished2)
|
||||
{
|
||||
pIOWatch->StopWatch();
|
||||
this->finished2 = false;
|
||||
this->finishedEvent_->Reset();
|
||||
}
|
||||
else
|
||||
{
|
||||
this->Cleanup();
|
||||
}
|
||||
|
||||
this->Cleanup();
|
||||
|
||||
AuResetMember(this->pIOWatchLS);
|
||||
}
|
||||
|
||||
void WorkItem::Fail()
|
||||
@ -569,12 +637,17 @@ namespace Aurora::Async
|
||||
AuUnsafeRaiiToShared(&waitProxy),
|
||||
0 /*forever*/);
|
||||
}
|
||||
|
||||
|
||||
bool WorkItem::HasFinished()
|
||||
{
|
||||
return this->finished;
|
||||
}
|
||||
|
||||
bool WorkItem::HasFinishedRepeatable()
|
||||
{
|
||||
return this->finished2;
|
||||
}
|
||||
|
||||
void WorkItem::Cancel()
|
||||
{
|
||||
AU_LOCK_GUARD(this->lock2);
|
||||
@ -606,17 +679,29 @@ namespace Aurora::Async
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
AU_DEBUG_MEMCRUNCH;
|
||||
AuWPtr<WorkItem> wptr = this->SharedFromThis();
|
||||
|
||||
this->pIOWatch = pIOProcessor->StartSimpleLSWatch(pLoopSource, AuMakeSharedThrow<AuIO::IIOSimpleEventListenerFunctional>([=]()
|
||||
this->pIOWatch = pIOProcessor->StartSimpleLSWatchEx(pLoopSource, AuMakeSharedThrow<AuIO::IIOSimpleEventListenerFunctional>([=]()
|
||||
{
|
||||
this->Dispatch();
|
||||
if (auto pThat = AuTryLockMemoryType(wptr))
|
||||
{
|
||||
pThat->DispatchEx(false, true);
|
||||
}
|
||||
}, [=]()
|
||||
{
|
||||
this->Dispatch();
|
||||
if (auto pThat = AuTryLockMemoryType(wptr))
|
||||
{
|
||||
pThat->DispatchEx(false, true);
|
||||
}
|
||||
}, [=]()
|
||||
{
|
||||
this->Dispatch();
|
||||
}));
|
||||
if (auto pThat = AuTryLockMemoryType(wptr))
|
||||
{
|
||||
pThat->DispatchEx(false, true);
|
||||
}
|
||||
}), !this->bIoRepeating);
|
||||
|
||||
if (!this->pIOWatch)
|
||||
{
|
||||
|
@ -33,13 +33,15 @@ namespace Aurora::Async
|
||||
AuSPtr<IWorkItem> SetSchedTimeAbs(AuUInt32 ms) override;
|
||||
AuSPtr<IWorkItem> SetSchedTimeNsAbs(AuUInt64 ns) override;
|
||||
AuSPtr<IWorkItem> SetSchedSteadyTimeNsAbs(AuUInt64 ns) override;
|
||||
AuSPtr<IWorkItem> SetSchedByLoopSource(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) override;
|
||||
AuSPtr<IWorkItem> SetSchedByLoopSourceOnce(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) override;
|
||||
AuSPtr<IWorkItem> SetSchedByLoopSourceRepeating(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) override;
|
||||
AuSPtr<IWorkItem> Then(const AuSPtr<IWorkItem> &next) override;
|
||||
|
||||
AuSPtr<IWorkItem> Dispatch() override;
|
||||
|
||||
bool BlockUntilComplete() override;
|
||||
bool HasFinished() override;
|
||||
bool HasFinishedRepeatable();
|
||||
bool HasFailed() override;
|
||||
|
||||
void Cancel() override;
|
||||
@ -67,8 +69,8 @@ namespace Aurora::Async
|
||||
void RunAsyncLocked2(const IWorkItemHandler::ProcessInfo &info);
|
||||
bool WaitForLocked(const AuList<AuSPtr<IWorkItem>> &workItem);
|
||||
|
||||
void DispatchEx(bool check);
|
||||
void DispatchExLocked(bool check);
|
||||
void DispatchEx(bool check, bool bIsIOTick = false);
|
||||
void DispatchExLocked(bool check, bool bIsIOTick = false);
|
||||
|
||||
IThreadPoolInternal *owner_ {};
|
||||
AuSPtr<ThreadState> GetState();
|
||||
@ -87,8 +89,11 @@ namespace Aurora::Async
|
||||
AuSPtr<AuIO::Loop::ILoopSource> pIOWatchLS;
|
||||
|
||||
bool finished {};
|
||||
bool finished2 {};
|
||||
bool failed {};
|
||||
bool bIoRepeating {};
|
||||
bool dispatchPending_ {};
|
||||
AuUInt32 ioTickCount {};
|
||||
AuUInt64 dispatchTimeNs_ {};
|
||||
AuUInt64 delayTimeNs_ {};
|
||||
|
||||
|
@ -294,7 +294,7 @@ namespace Aurora::IO::CompletionGroup
|
||||
return {};
|
||||
}
|
||||
|
||||
pRet->SetSchedByLoopSource(pEvent)->Dispatch();
|
||||
pRet->SetSchedByLoopSourceOnce(pEvent)->Dispatch();
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -304,7 +304,7 @@ namespace Aurora::IO::CompletionGroup
|
||||
return {};
|
||||
}
|
||||
|
||||
pRet->SetSchedByLoopSource(pEvent)->Dispatch();
|
||||
pRet->SetSchedByLoopSourceOnce(pEvent)->Dispatch();
|
||||
this->bNoAny = true;
|
||||
}
|
||||
|
||||
@ -334,7 +334,7 @@ namespace Aurora::IO::CompletionGroup
|
||||
return {};
|
||||
}
|
||||
|
||||
pRet->SetSchedByLoopSource(this->anyProbablyAlwaysPresentEvent.GetLoopSource())->Dispatch();
|
||||
pRet->SetSchedByLoopSourceRepeating(this->anyProbablyAlwaysPresentEvent.GetLoopSource())->Dispatch();
|
||||
this->pAnyBarrier = pRet;
|
||||
return pRet;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user