[+] IWorkItem::SetSchedByLoopSourceRepeating
[+] ETickType::eRerunAndNotifyRepeatingWaiters [+] ETickType::eScheduleAndNotifyRepeatingWaiters [*] ETickType::eRerun async work items of ANY io fences
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1f143ae981
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@ -14,7 +14,9 @@ namespace Aurora::Async
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(
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eFinished,
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eRerun,
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eRerunAndNotifyRepeatingWaiters,
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eSchedule,
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eScheduleAndNotifyRepeatingWaiters,
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eFailed
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));
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}
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@ -16,7 +16,9 @@ namespace Aurora::Async
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// do not schedule a loop-source more than once
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// you may ILoopSource::WaitOn arbitrarily; however, you must not attach it to the threads loopqueue more than once.
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virtual AuSPtr<IWorkItem> SetSchedByLoopSource(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) = 0;
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virtual AuSPtr<IWorkItem> SetSchedByLoopSourceOnce(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) = 0;
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virtual AuSPtr<IWorkItem> SetSchedByLoopSourceRepeating(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) = 0;
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// ms = time relative to the current time in milliseconds
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virtual AuSPtr<IWorkItem> SetSchedTime(AuUInt32 ms) = 0;
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@ -169,8 +169,26 @@ namespace Aurora::Async
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return AU_SHARED_FROM_THIS;
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}
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AuSPtr<IWorkItem> WorkItem::SetSchedByLoopSource(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource)
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AuSPtr<IWorkItem> WorkItem::SetSchedByLoopSourceRepeating(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource)
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{
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if (this->pIOWatchLS)
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{
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this->Fail();
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return {};
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}
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this->bIoRepeating = true;
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this->pIOWatchLS = pLoopSource;
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return AU_SHARED_FROM_THIS;
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}
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AuSPtr<IWorkItem> WorkItem::SetSchedByLoopSourceOnce(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource)
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{
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if (this->pIOWatchLS)
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{
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this->Fail();
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return {};
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}
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this->bIoRepeating = false;
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this->pIOWatchLS = pLoopSource;
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return AU_SHARED_FROM_THIS;
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}
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@ -199,14 +217,14 @@ namespace Aurora::Async
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return AU_SHARED_FROM_THIS;
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}
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void WorkItem::DispatchEx(bool check)
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void WorkItem::DispatchEx(bool check, bool bIsIOTick)
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{
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AU_LOCK_GUARD(this->lock);
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DispatchExLocked(check);
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}
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void WorkItem::DispatchExLocked(bool check)
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void WorkItem::DispatchExLocked(bool check, bool bIsIOTick)
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{
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if (check)
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{
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@ -221,36 +239,54 @@ namespace Aurora::Async
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return;
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}
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for (auto itr = waitOn_.begin(); itr != waitOn_.end(); )
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for (auto itr = this->waitOn_.begin(); itr != this->waitOn_.end(); )
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{
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auto &waitable = *itr;
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if (!waitable->HasFinished())
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if (AuStaticCast<WorkItem>(waitable)->HasFinishedRepeatable())
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{
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// noop
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}
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else if (waitable->HasFinished())
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{
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itr = this->waitOn_.erase(itr);
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}
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else
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{
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return;
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}
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itr = waitOn_.erase(itr);
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}
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this->dispatchPending_ = true;
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if (this->pIOWatchLS)
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if (this->ioTickCount)
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{
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if (!this->pIOWatchLS->IsSignaled())
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// Bypass IO tick check / I owe you
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}
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else if (!bIsIOTick && this->pIOWatchLS)
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{
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if (this->pIOWatchLS &&
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!this->pIOWatch && // should sched?
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!this->pIOWatchLS->IsSignaled()) // fast path to avoid scheduling
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{
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// Try schedule outside of an IO tick
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if (!Schedule())
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{
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this->Fail();
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}
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return;
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}
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else
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else if (!this->pIOWatchLS->IsSignaled()) // fast path to avoid bailing out
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{
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AuResetMember(this->pIOWatchLS);
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return;
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}
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}
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if (bIsIOTick)
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{
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this->ioTickCount++;
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}
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if (Time::SteadyClockNS() < this->dispatchTimeNs_)
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{
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if (!Schedule())
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@ -270,6 +306,11 @@ namespace Aurora::Async
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return;
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}
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if (this->ioTickCount)
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{
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this->ioTickCount--;
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}
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SendOff();
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}
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@ -331,6 +372,14 @@ namespace Aurora::Async
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return;
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}
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bool bRerun = (this->pIOWatchLS && this->bIoRepeating) ||
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this->waitOn_.size();
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if (bRerun)
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{
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info = ETickType::eScheduleAndNotifyRepeatingWaiters;
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}
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if (this->task_)
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{
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try
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@ -395,6 +444,18 @@ namespace Aurora::Async
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void WorkItem::RunAsyncLocked2(const IWorkItemHandler::ProcessInfo &info)
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{
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if (info.type != ETickType::eScheduleAndNotifyRepeatingWaiters &&
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info.type != ETickType::eRerunAndNotifyRepeatingWaiters)
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{
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if (auto pIOWatch = AuExchange(this->pIOWatch, {}))
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{
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pIOWatch->StopWatch();
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}
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AuResetMember(this->pIOWatchLS);
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}
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this->finished2 = false;
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switch (info.type)
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{
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@ -410,6 +471,7 @@ namespace Aurora::Async
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break;
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}
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case ETickType::eSchedule:
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case ETickType::eScheduleAndNotifyRepeatingWaiters:
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{
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if (info.reschedMs)
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{
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@ -433,7 +495,7 @@ namespace Aurora::Async
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}
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else if (info.pLoopSource)
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{
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SetSchedByLoopSource(info.pLoopSource);
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SetSchedByLoopSourceOnce(info.pLoopSource);
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}
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if (!WaitForLocked(info.waitFor))
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@ -443,10 +505,18 @@ namespace Aurora::Async
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}
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[[fallthrough]];
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case ETickType::eRerun:
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case ETickType::eRerunAndNotifyRepeatingWaiters:
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{
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DispatchEx(false);
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if (info.type == ETickType::eRerun ||
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info.type == ETickType::eSchedule)
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{
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DispatchExLocked(false);
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return;
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}
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this->finished2 = true;
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}
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case ETickType::eFailed:
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{
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this->Fail();
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@ -454,28 +524,26 @@ namespace Aurora::Async
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}
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}
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this->finished = true;
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this->dispatchPending_ = false;
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this->finished = !this->finished2;
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if (this->finishedEvent_)
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{
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this->finishedEvent_->Set();
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}
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for (auto &waiter : AuExchange(this->waiters_, {}))
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{
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AuReinterpretCast<WorkItem>(waiter)->DispatchExLocked(true);
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AuReinterpretCast<WorkItem>(waiter)->DispatchEx(true);
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}
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this->waitOn_.clear();
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if (auto pIOWatch = AuExchange(this->pIOWatch, {}))
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if (this->finished2)
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{
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pIOWatch->StopWatch();
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this->finished2 = false;
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this->finishedEvent_->Reset();
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}
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else
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{
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this->Cleanup();
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AuResetMember(this->pIOWatchLS);
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}
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}
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void WorkItem::Fail()
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@ -575,6 +643,11 @@ namespace Aurora::Async
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return this->finished;
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}
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bool WorkItem::HasFinishedRepeatable()
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{
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return this->finished2;
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}
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void WorkItem::Cancel()
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{
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AU_LOCK_GUARD(this->lock2);
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@ -607,16 +680,28 @@ namespace Aurora::Async
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return false;
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}
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this->pIOWatch = pIOProcessor->StartSimpleLSWatch(pLoopSource, AuMakeSharedThrow<AuIO::IIOSimpleEventListenerFunctional>([=]()
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AU_DEBUG_MEMCRUNCH;
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AuWPtr<WorkItem> wptr = this->SharedFromThis();
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this->pIOWatch = pIOProcessor->StartSimpleLSWatchEx(pLoopSource, AuMakeSharedThrow<AuIO::IIOSimpleEventListenerFunctional>([=]()
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{
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this->Dispatch();
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if (auto pThat = AuTryLockMemoryType(wptr))
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{
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pThat->DispatchEx(false, true);
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}
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}, [=]()
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{
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this->Dispatch();
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if (auto pThat = AuTryLockMemoryType(wptr))
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{
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pThat->DispatchEx(false, true);
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}
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}, [=]()
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{
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this->Dispatch();
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}));
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if (auto pThat = AuTryLockMemoryType(wptr))
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{
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pThat->DispatchEx(false, true);
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}
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}), !this->bIoRepeating);
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if (!this->pIOWatch)
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{
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@ -33,13 +33,15 @@ namespace Aurora::Async
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AuSPtr<IWorkItem> SetSchedTimeAbs(AuUInt32 ms) override;
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AuSPtr<IWorkItem> SetSchedTimeNsAbs(AuUInt64 ns) override;
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AuSPtr<IWorkItem> SetSchedSteadyTimeNsAbs(AuUInt64 ns) override;
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AuSPtr<IWorkItem> SetSchedByLoopSource(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) override;
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AuSPtr<IWorkItem> SetSchedByLoopSourceOnce(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) override;
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AuSPtr<IWorkItem> SetSchedByLoopSourceRepeating(const AuSPtr<IO::Loop::ILoopSource> &pLoopSource) override;
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AuSPtr<IWorkItem> Then(const AuSPtr<IWorkItem> &next) override;
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AuSPtr<IWorkItem> Dispatch() override;
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bool BlockUntilComplete() override;
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bool HasFinished() override;
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bool HasFinishedRepeatable();
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bool HasFailed() override;
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void Cancel() override;
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@ -67,8 +69,8 @@ namespace Aurora::Async
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void RunAsyncLocked2(const IWorkItemHandler::ProcessInfo &info);
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bool WaitForLocked(const AuList<AuSPtr<IWorkItem>> &workItem);
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void DispatchEx(bool check);
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void DispatchExLocked(bool check);
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void DispatchEx(bool check, bool bIsIOTick = false);
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void DispatchExLocked(bool check, bool bIsIOTick = false);
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IThreadPoolInternal *owner_ {};
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AuSPtr<ThreadState> GetState();
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@ -87,8 +89,11 @@ namespace Aurora::Async
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AuSPtr<AuIO::Loop::ILoopSource> pIOWatchLS;
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bool finished {};
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bool finished2 {};
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bool failed {};
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bool bIoRepeating {};
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bool dispatchPending_ {};
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AuUInt32 ioTickCount {};
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AuUInt64 dispatchTimeNs_ {};
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AuUInt64 delayTimeNs_ {};
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@ -294,7 +294,7 @@ namespace Aurora::IO::CompletionGroup
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return {};
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}
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pRet->SetSchedByLoopSource(pEvent)->Dispatch();
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pRet->SetSchedByLoopSourceOnce(pEvent)->Dispatch();
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}
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else
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{
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@ -304,7 +304,7 @@ namespace Aurora::IO::CompletionGroup
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return {};
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}
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pRet->SetSchedByLoopSource(pEvent)->Dispatch();
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pRet->SetSchedByLoopSourceOnce(pEvent)->Dispatch();
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this->bNoAny = true;
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}
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@ -334,7 +334,7 @@ namespace Aurora::IO::CompletionGroup
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return {};
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}
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pRet->SetSchedByLoopSource(this->anyProbablyAlwaysPresentEvent.GetLoopSource())->Dispatch();
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pRet->SetSchedByLoopSourceRepeating(this->anyProbablyAlwaysPresentEvent.GetLoopSource())->Dispatch();
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this->pAnyBarrier = pRet;
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return pRet;
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}
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