[+] AuWoASemaphore.hpp configuration

This commit is contained in:
Reece Wilson 2024-01-22 08:32:30 +00:00
parent 63858cfcb9
commit 4fcdc798cf
2 changed files with 67 additions and 12 deletions

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@ -7,7 +7,10 @@
***/
#pragma once
#include "Primitives/AuWoASemaphore.hpp"
#include "Primitives/AuConditionMutex.Generic.hpp"
#include "Primitives/AuSemaphore.Generic.hpp"
#include "Primitives/AuConditionVariable.Generic.hpp"
namespace Aurora::Threading
@ -48,17 +51,28 @@ namespace Aurora::Threading
// synch
#if defined(WOA_SEMAPHORE_MODE)
#if defined(WOA_SEMAPHORE_SEMAPHORE)
// PORT: MacOS (?)
WOA_SEMAPHORE_SEMAPHORE semaphore;
#else
// Testing:
Primitives::Semaphore semaphore;
#endif
#if !defined(WOA_SEMAPHORE_SEMAPHORE)
Primitives::Semaphore semaphore;
#else
// Recommended for XNU targets:
WOA_SEMAPHORE_SEMAPHORE semaphore;
#endif
#else
// Recommended (we can better filter spurious wakes for the cost of a barrier on signal):
Primitives::ConditionMutexInternal mutex; // mutex ctor must come before var
Primitives::ConditionVariableInternal variable; // ...and something all 2007+ micro and monolithic kernels should have to yield for an event
// !!! we also prefer to block the containers mutex while we signal each thread individually !!!
// !!! for the sake of optimizing for windows xp - 7, its far nicer to optimize the entire signaling and wait operations under a container lock, than it is to buffer shared pointers or externally managed memory out of the lock scope !!!
// !!! also note: container spinlocks =/= WaitEntry::mutex !!
#if !defined(WOA_CONDVAR_MUTEX)
Primitives::ConditionMutexInternal mutex; // mutex ctor must come before var
Primitives::ConditionVariableInternal variable; // ...and something all 2007+ micro and monolithic kernels should have; an event or semaphore primitive on which we can form a crude condvar
#else
WOA_CONDVAR_MUTEX mutex;
WOA_CONDVAR_VARIABLE variable;
#endif
#endif
// state
@ -66,9 +80,8 @@ namespace Aurora::Threading
AuUInt8 uSize {};
// bookkeeping (parent container)
bool bOverflow {};
volatile bool bAlive {};
volatile bool bAlive {}; // wait entry validity. must be rechecked for each spurious or expected wake, if the comparison doesn't break the yield loop.
// if false, and we're still yielding under pCompare == pAddress, we must reschedule with inverse order (as to steal the next signal, as opposed to waiting last)
void Release();
bool SleepOn(WaitState &state);

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@ -0,0 +1,42 @@
/***
Copyright (C) 2024 Jamie Reece Wilson (a/k/a "Reece"). All rights reserved.
File: AuWoASemaphore.hpp
Date: 2024-1-22
Author: Reece
***/
#pragma once
#if defined(AURORA_IS_LINUX_DERIVED)
// Should use
#define WOA_SEMAPHORE_MODE
#elif defined(AURORA_IS_XNU_DERIVED)
// Must use libdispatch semaphores
#define WOA_SEMAPHORE_MODE
#define WOA_SEMAPHORE_SEMAPHORE Aurora::Threading::Primitives::WoASemaphoreImpl
#include "AuWoASemaphore.Unix.hpp"
#elif defined(AURORA_IS_POSIX_DERIVED)
// Probably not worth it?
#define WOA_SEMAPHORE_MODE
#define WOA_SEMAPHORE_SEMAPHORE Aurora::Threading::Primitives::WoASemaphoreImpl
#define WOA_CONDVAR_MUTEX Aurora::Threading::Primitives::WoAConditionMutex
#define WOA_CONDVAR_VARIABLE Aurora::Threading::Primitives::WoAConditionVariable
#include "AuWoASemaphore.Unix.hpp"
#endif
// Win32: N/A (simply use the win32 primitives built on top of the native kernelbase waitonaddress or keyed events)
// Linux: N/A (simply use the linux primitives built on top of Aurora::futex_[...] wrappers, in semaphore mode)
// Xbox Original/360 homebrew: Port using WOA_SEMAPHORE_SEMAPHORE behind CreateSemphore
// Win 2000 and Win9x: Port using WOA_SEMAPHORE_SEMAPHORE behind CreateSemphore
// Other microkernels: Port using WOA_SEMAPHORE_SEMAPHORE
// POSIX: experiment with WOA_SEMAPHORE_MODE turned on or off