[*] Improved high resolution timing on Windows 7, Windows 10 < RS4, and Windows10 >= RS4/Win11
Win7 test: [2024-09-10 07:09:31] [Debug] | Waiting 750 overshoot: 103600 NS [2024-09-10 07:09:31] [Debug] | bret: true [2024-09-10 07:09:31] [Debug] | Waiting 750 overshoot: 145200 NS [2024-09-10 07:09:32] [Debug] | bret: true [2024-09-10 07:09:32] [Debug] | Waiting 750 overshoot: 100000 NS [2024-09-10 07:09:33] [Debug] | bret: true [2024-09-10 07:09:33] [Debug] | Waiting 750 overshoot: 88000 NS [2024-09-10 07:09:34] [Debug] | bret: true [2024-09-10 07:09:34] [Debug] | Waiting 750 overshoot: 114500 NS [2024-09-10 07:09:34] [Debug] | bret: true [2024-09-10 07:09:34] [Debug] | Waiting 750 overshoot: 85000 NS [2024-09-10 07:09:35] [Debug] | bret: true [2024-09-10 07:09:35] [Debug] | Waiting 750 overshoot: 133500 NS [2024-09-10 07:09:36] [Debug] | bret: true [2024-09-10 07:09:36] [Debug] | Waiting 750 overshoot: 137600 NS [2024-09-10 07:09:36] [Debug] | bret: true [2024-09-10 07:09:36] [Debug] | Waiting 750 overshoot: 111800 NS [2024-09-10 07:09:37] [Debug] | bret: true [2024-09-10 07:09:37] [Debug] | Waiting 750 overshoot: 103100 NS [2024-09-10 07:09:38] [Debug] | bret: true [2024-09-10 07:09:38] [Debug] | Waiting 750 overshoot: 132100 NS [2024-09-10 07:09:39] [Debug] | bret: true [2024-09-10 07:09:39] [Debug] | Waiting 750 overshoot: 87900 NS [2024-09-10 07:09:39] [Debug] | bret: true [2024-09-10 07:09:39] [Debug] | Waiting 750 overshoot: 105000 NS [2024-09-10 07:09:40] [Debug] | Waiting 250 overshoot: 59100 NS [2024-09-10 07:09:40] [Debug] | Waiting 250 overshoot: 95000 NS [2024-09-10 07:09:40] [Debug] | Waiting 250 overshoot: 116100 NS [2024-09-10 07:09:40] [Debug] | Waiting 250 overshoot: 111600 NS [2024-09-10 07:09:41] [Debug] | Waiting 250 overshoot: 46600 NS [2024-09-10 07:09:41] [Debug] | Waiting 250 overshoot: 82300 NS [2024-09-10 07:09:41] [Debug] | Waiting 250 overshoot: 84700 NS [2024-09-10 07:09:41] [Debug] | Waiting 250 overshoot: 77400 NS [2024-09-10 07:09:42] [Debug] | Waiting 250 overshoot: 56500 NS [2024-09-10 07:09:42] [Debug] | Waiting 250 overshoot: 88500 NS [2024-09-10 07:09:42] [Debug] | Waiting 250 overshoot: 67100 NS [2024-09-10 07:09:42] [Debug] | Waiting 250 overshoot: 69200 NS [2024-09-10 07:09:43] [Debug] | Waiting 250 overshoot: 52500 NS [2024-09-10 07:09:43] [Debug] | Waiting 250 overshoot: 87300 NS [2024-09-10 07:09:43] [Debug] | Waiting 250 overshoot: 66600 NS [2024-09-10 07:09:43] [Debug] | Waiting 250 overshoot: 83700 NS [2024-09-10 07:09:44] [Debug] | Waiting 250 overshoot: 79700 NS [2024-09-10 07:09:44] [Debug] | Waiting 250 overshoot: 60300 NS [2024-09-10 07:09:44] [Debug] | Waiting 250 overshoot: 116800 NS [2024-09-10 07:09:44] [Debug] | Waiting 250 overshoot: 80500 NS [2024-09-10 07:09:46] [Debug] | Waiting 1250 overshoot: 75800 NS [2024-09-10 07:09:47] [Debug] | Waiting 1250 overshoot: 87500 NS [2024-09-10 07:09:48] [Debug] | Waiting 1250 overshoot: 5367700 NS [2024-09-10 07:09:49] [Debug] | Waiting 1250 overshoot: 103200 NS [2024-09-10 07:09:51] [Debug] | Waiting 1250 overshoot: 7424400 NS [2024-09-10 07:09:52] [Debug] | Waiting 1250 overshoot: 5281800 NS [2024-09-10 07:09:53] [Debug] | Waiting 1250 overshoot: 5673100 NS [2024-09-10 07:09:54] [Debug] | Waiting 1250 overshoot: 10185700 NS [2024-09-10 07:09:55] [Debug] | Waiting 1250 overshoot: 12369200 NS [2024-09-10 07:09:57] [Debug] | Waiting 1250 overshoot: 75800 NS [2024-09-10 07:09:58] [Debug] | Waiting 1250 overshoot: 96900 NS [2024-09-10 07:09:59] [Debug] | Waiting 1250 overshoot: 3663000 NS [2024-09-10 07:10:00] [Debug] | Waiting 1250 overshoot: 11713900 NS [2024-09-10 07:10:02] [Debug] | Waiting 1250 overshoot: 138500 NS [2024-09-10 07:10:03] [Debug] | Waiting 1250 overshoot: 9764800 NS [2024-09-10 07:10:04] [Debug] | Waiting 1250 overshoot: 8398700 NS [2024-09-10 07:10:05] [Debug] | Waiting 1250 overshoot: 8862000 NS [2024-09-10 07:10:07] [Debug] | Waiting 1250 overshoot: 3616900 NS [2024-09-10 07:10:08] [Debug] | Waiting 1250 overshoot: 6343400 NS [2024-09-10 07:10:09] [Debug] | Waiting 1250 overshoot: 9492100 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 111900 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 115700 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 137100 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 135000 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 219300 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 127700 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 87900 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 862200 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 107200 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 80000 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 69800 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 230000 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 72400 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 67100 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 89000 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 80400 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 73200 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 58100 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 64100 NS [2024-09-10 07:10:09] [Debug] | Waiting 5 overshoot: 55700 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 75100 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 59900 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 56100 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 57300 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 141700 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 1089800 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 183100 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 328500 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 80200 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 72200 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 74800 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 67900 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 74000 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 65400 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 83400 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 85500 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 74600 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 73200 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 79300 NS [2024-09-10 07:10:09] [Debug] | Waiting 10 overshoot: 74100 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 77800 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 93200 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 71000 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 71300 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 80700 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 90700 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 95200 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 81500 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 79300 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 90600 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 104000 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 99400 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 89600 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 106500 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 107800 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 104300 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 105300 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 103900 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 72900 NS [2024-09-10 07:10:09] [Debug] | Waiting 1 overshoot: 112300 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 109600 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 112800 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 75700 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 103900 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 104800 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 109600 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 126700 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 110700 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 108500 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 96900 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 111200 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 118800 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 115800 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 137200 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 65200 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 233800 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 106300 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 126500 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 105100 NS [2024-09-10 07:10:09] [Debug] | Waiting 2 overshoot: 104600 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 106300 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 107200 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 107000 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 102300 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 97600 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 95800 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 104800 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 115900 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 104900 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 114200 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 108900 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 117400 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 106400 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 118400 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 348300 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 113300 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 125600 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 111800 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 106300 NS [2024-09-10 07:10:09] [Debug] | Waiting .6 overshoot: 106700 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 108000 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 82100 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 116500 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 96500 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 99100 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 78000 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 87500 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 103100 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 99100 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 114000 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 87800 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 101600 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 89300 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 76100 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 75700 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 75900 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 90200 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 94700 NS [2024-09-10 07:10:09] [Debug] | Waiting .3 overshoot: 88000 NS ----------------------------------------------------------------- [2024-09-10 07:16:32] [Debug] | bret: true [2024-09-10 07:16:32] [Debug] | Waiting 750 overshoot: 65200 NS [2024-09-10 07:16:33] [Debug] | bret: true [2024-09-10 07:16:33] [Debug] | Waiting 750 overshoot: 73900 NS [2024-09-10 07:16:34] [Debug] | bret: true [2024-09-10 07:16:34] [Debug] | Waiting 750 overshoot: 66800 NS [2024-09-10 07:16:34] [Debug] | bret: true [2024-09-10 07:16:34] [Debug] | Waiting 750 overshoot: 63800 NS [2024-09-10 07:16:35] [Debug] | bret: true [2024-09-10 07:16:35] [Debug] | Waiting 750 overshoot: 84200 NS [2024-09-10 07:16:36] [Debug] | bret: true [2024-09-10 07:16:36] [Debug] | Waiting 750 overshoot: 138500 NS [2024-09-10 07:16:37] [Debug] | bret: true [2024-09-10 07:16:37] [Debug] | Waiting 750 overshoot: 85000 NS [2024-09-10 07:16:37] [Debug] | bret: true [2024-09-10 07:16:37] [Debug] | Waiting 750 overshoot: 71900 NS [2024-09-10 07:16:38] [Debug] | bret: true [2024-09-10 07:16:38] [Debug] | Waiting 750 overshoot: 81400 NS [2024-09-10 07:16:39] [Debug] | bret: true [2024-09-10 07:16:39] [Debug] | Waiting 750 overshoot: 65600 NS [2024-09-10 07:16:40] [Debug] | bret: true [2024-09-10 07:16:40] [Debug] | Waiting 750 overshoot: 60400 NS [2024-09-10 07:16:40] [Debug] | bret: true [2024-09-10 07:16:40] [Debug] | Waiting 750 overshoot: 77400 NS [2024-09-10 07:16:41] [Debug] | bret: true [2024-09-10 07:16:41] [Debug] | Waiting 750 overshoot: 81500 NS [2024-09-10 07:16:42] [Debug] | bret: true [2024-09-10 07:16:42] [Debug] | Waiting 750 overshoot: 91600 NS [2024-09-10 07:16:43] [Debug] | bret: true [2024-09-10 07:16:43] [Debug] | Waiting 750 overshoot: 148500 NS [2024-09-10 07:16:43] [Debug] | bret: true [2024-09-10 07:16:43] [Debug] | Waiting 750 overshoot: 75600 NS [2024-09-10 07:16:44] [Debug] | bret: true [2024-09-10 07:16:44] [Debug] | Waiting 750 overshoot: 112200 NS [2024-09-10 07:16:45] [Debug] | bret: true [2024-09-10 07:16:45] [Debug] | Waiting 750 overshoot: 102700 NS [2024-09-10 07:16:46] [Debug] | bret: true [2024-09-10 07:16:46] [Debug] | Waiting 750 overshoot: 103700 NS [2024-09-10 07:16:46] [Debug] | Waiting 250 overshoot: 96700 NS [2024-09-10 07:16:46] [Debug] | Waiting 250 overshoot: 101500 NS [2024-09-10 07:16:46] [Debug] | Waiting 250 overshoot: 59100 NS [2024-09-10 07:16:47] [Debug] | Waiting 250 overshoot: 73500 NS [2024-09-10 07:16:47] [Debug] | Waiting 250 overshoot: 89700 NS [2024-09-10 07:16:47] [Debug] | Waiting 250 overshoot: 65900 NS [2024-09-10 07:16:47] [Debug] | Waiting 250 overshoot: 53600 NS [2024-09-10 07:16:48] [Debug] | Waiting 250 overshoot: 117200 NS [2024-09-10 07:16:48] [Debug] | Waiting 250 overshoot: 133600 NS [2024-09-10 07:16:48] [Debug] | Waiting 250 overshoot: 65700 NS [2024-09-10 07:16:48] [Debug] | Waiting 250 overshoot: 60900 NS [2024-09-10 07:16:49] [Debug] | Waiting 250 overshoot: 76400 NS [2024-09-10 07:16:49] [Debug] | Waiting 250 overshoot: 77000 NS [2024-09-10 07:16:49] [Debug] | Waiting 250 overshoot: 115700 NS [2024-09-10 07:16:49] [Debug] | Waiting 250 overshoot: 45000 NS [2024-09-10 07:16:50] [Debug] | Waiting 250 overshoot: 73000 NS [2024-09-10 07:16:50] [Debug] | Waiting 250 overshoot: 75400 NS [2024-09-10 07:16:50] [Debug] | Waiting 250 overshoot: 95300 NS [2024-09-10 07:16:50] [Debug] | Waiting 250 overshoot: 164200 NS [2024-09-10 07:16:51] [Debug] | Waiting 250 overshoot: 97600 NS [2024-09-10 07:16:52] [Debug] | Waiting 1250 overshoot: 274900 NS [2024-09-10 07:16:53] [Debug] | Waiting 1250 overshoot: 121300 NS [2024-09-10 07:16:54] [Debug] | Waiting 1250 overshoot: 61100 NS [2024-09-10 07:16:55] [Debug] | Waiting 1250 overshoot: 172200 NS [2024-09-10 07:16:57] [Debug] | Waiting 1250 overshoot: 75700 NS [2024-09-10 07:16:58] [Debug] | Waiting 1250 overshoot: 218500 NS [2024-09-10 07:16:59] [Debug] | Waiting 1250 overshoot: 172700 NS [2024-09-10 07:17:00] [Debug] | Waiting 1250 overshoot: 87200 NS [2024-09-10 07:17:02] [Debug] | Waiting 1250 overshoot: 197300 NS [2024-09-10 07:17:03] [Debug] | Waiting 1250 overshoot: 213600 NS [2024-09-10 07:17:04] [Debug] | Waiting 1250 overshoot: 388600 NS [2024-09-10 07:17:05] [Debug] | Waiting 1250 overshoot: 85200 NS [2024-09-10 07:17:07] [Debug] | Waiting 1250 overshoot: 91900 NS [2024-09-10 07:17:08] [Debug] | Waiting 1250 overshoot: 176100 NS [2024-09-10 07:17:09] [Debug] | Waiting 1250 overshoot: 7844400 NS [2024-09-10 07:17:10] [Debug] | Waiting 1250 overshoot: 145600 NS [2024-09-10 07:17:11] [Debug] | Waiting 1250 overshoot: 61100 NS [2024-09-10 07:17:13] [Debug] | Waiting 1250 overshoot: 94400 NS [2024-09-10 07:17:14] [Debug] | Waiting 1250 overshoot: 94400 NS [2024-09-10 07:17:15] [Debug] | Waiting 1250 overshoot: 101800 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 81100 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 96800 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 97500 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 43600 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 60000 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 62400 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 74500 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 96600 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 93800 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 74500 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 87900 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 102600 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 61600 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 55200 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 57200 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 83600 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 53300 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 56000 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 58900 NS [2024-09-10 07:17:15] [Debug] | Waiting 5 overshoot: 91000 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 96500 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 51900 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 322800 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 82600 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 140300 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 334400 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 317200 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 110800 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 318200 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 102800 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 141000 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 84000 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 190100 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 69100 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 104300 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 84500 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 123400 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 77500 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 57300 NS [2024-09-10 07:17:15] [Debug] | Waiting 10 overshoot: 59000 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 41000 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 31900 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 86100 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 54100 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 201000 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 43800 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 47300 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 62900 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 56000 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 58700 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 40900 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 55800 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 57500 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 33900 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 39100 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 40500 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 40100 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 65400 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 77500 NS [2024-09-10 07:17:15] [Debug] | Waiting 1 overshoot: 27000 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 57700 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 50100 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 63100 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 62400 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 74200 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 59000 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 39000 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 56700 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 67200 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 445400 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 60900 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 46600 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 48800 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 39400 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 35000 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 52400 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 41100 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 38000 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 36000 NS [2024-09-10 07:17:15] [Debug] | Waiting 2 overshoot: 41400 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 36800 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 36900 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 30400 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 61000 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 36800 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 48700 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 30000 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 31400 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 41100 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 25700 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 37900 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 36700 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 31300 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 30700 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 27600 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 29200 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 28600 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 28800 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 47200 NS [2024-09-10 07:17:15] [Debug] | Waiting .6 overshoot: 28300 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 28900 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 29700 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 28700 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 28000 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 27400 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 28100 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 26100 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 28100 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 28000 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 29200 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 29700 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 29300 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 27100 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 26600 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 28100 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 28200 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 27300 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 27400 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 30100 NS [2024-09-10 07:17:15] [Debug] | Waiting .3 overshoot: 35100 NS
This commit is contained in:
parent
ffb1cbb09b
commit
6852fbddf1
@ -40,6 +40,8 @@ namespace Aurora::Async
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static AuUInt64 uNextSysTickGuessed {};
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static AuUInt64 uNextWakeuptimeRateLimit {};
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static AuBST<AuUInt64, SchedEntry> gOrderedEntries;
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static AuUInt32 uScheduledHighPerfTimers {};
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// prevents stupid tick issues
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static bool gLockedPump = false;
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@ -146,16 +148,70 @@ namespace Aurora::Async
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uNextSysTickGuessed = 0;
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#if !defined(SCHEDULER_USE_NO_SPIN)
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gSchedCondvar->WaitForSignalNS(uNextTick - uNow);
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auto uNS = uNextTick - uNow;
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#if defined(AURORA_IS_MODERNNT_DERIVED)
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bool bExpensivePath = AuAtomicLoad(&uScheduledHighPerfTimers);
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bool bWin10sABinch {};
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if (!AuSwInfo::IsWindows8Point1OrGreater())
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{
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if (gRuntimeConfig.threadingConfig.bEnableAggressiveScheduling)
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{
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if (uNS <= AuMSToNS<AuUInt64>(3))
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{
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bExpensivePath = true;
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}
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else if (uNS < AuMSToNS<AuUInt64>(1'000) &&
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uNS > AuMSToNS<AuUInt64>(100) &&
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!bExpensivePath)
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{
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// Windows 7 coalescing doesnt batch very well.
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// We overshoot by ~6MS or 8MS, if we're above ~20MS
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uNS -= AuMSToNS<AuUInt64>(10);
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}
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}
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}
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else
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{
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// Windows 10-11 will coalesce us less, but our precision is an order of mangitude worse than what I can get out of Windows 7
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if (bExpensivePath)
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{
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bWin10sABinch = true;
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bExpensivePath = false;
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}
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}
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if (bExpensivePath)
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{
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// With any luck, we'll be scheduled within 0.02MS of error with some spikes to .3MS.
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gSchedLock->Unlock();
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AuThreading::SleepNs(uNS);
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gSchedLock->Lock();
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}
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else if (bWin10sABinch)
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{
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// With any luck, we'll be scheduled within 0.3MS of error, maybe a little bit lower for some fraction of a MS requests.
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Win32DropSchedulerResolutionForced();
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gSchedCondvar->WaitForSignalNS(uNS);
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Win32DropSchedulerResolutionForcedUndo();
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}
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else
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#endif
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{
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gSchedCondvar->WaitForSignalNS(uNS);
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}
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#else
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gSchedCondvar.WaitForSignalNsEx(&AuStaticCast<AuThreadPrimitives::ConditionMutexImpl>(gSchedLock.AsPointer())->mutex, uNextTick - uNow, false);
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#endif
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}
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else if (uNow >= uNextTick)
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else if (uNow >= uNextTick && uNextSysTickGuessed != 0)
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{
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uNextSysTickGuessed = 0;
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}
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else if (uNextSysTickGuessed == 0)
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else if (uNextSysTickGuessed == 0 && gOrderedEntries.empty())
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{
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#if !defined(SCHEDULER_USE_NO_SPIN)
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gSchedCondvar->WaitForSignalNS(gRuntimeConfig.async.bEnableLegacyTicks ?
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@ -190,6 +246,7 @@ namespace Aurora::Async
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{
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// IO timer hack!
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entry.runnable->RunAsync();
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AuAtomicSub(&uScheduledHighPerfTimers, 1u);
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}
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}
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catch (...)
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@ -293,6 +350,10 @@ namespace Aurora::Async
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{
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AuAtomicAdd(&pool->uAtomicCounter, 1u);
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}
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else
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{
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AuAtomicAdd(&uScheduledHighPerfTimers, 1u);
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}
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SchedNextTime(ns);
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return AuTryInsert(gOrderedEntries,
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AuConstReference(ns),
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@ -38,7 +38,9 @@ namespace Aurora::Memory
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namespace Aurora
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{
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static bool gShouldResPathDoNothing {};
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static bool gShouldResPathDoNothing {}; // always
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static bool gShouldResPathDoNothing2 {}; // win11 singleshot
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static ULONG gLastActualResolution {};
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#if !defined(AURORA_PLATFORM_WIN32)
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HMODULE UWPLibraryW(LPCWSTR lpLibFileName);
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@ -264,6 +266,7 @@ namespace Aurora
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ADD_GET_PROC(Nt, RtlWakeByAddressAll)
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ADD_GET_PROC(Nt, RtlWakeAddressSingle)
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ADD_GET_PROC(Nt, ZwSetTimerResolution)
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ADD_GET_PROC(Nt, ZwQueryTimerResolution)
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ADD_GET_PROC(Nt, NtQueryInformationProcess)
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ADD_GET_PROC(Nt, NtNotifyChangeDirectoryFile)
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ADD_GET_PROC(Nt, NtTerminateProcess)
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@ -310,6 +313,7 @@ namespace Aurora
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ADD_GET_PROC(Kernel32, Module32FirstW)
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ADD_GET_PROC(Kernel32, Module32NextW)
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ADD_GET_PROC(Kernel32, CreateJobObjectW)
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ADD_GET_PROC(Kernel32, CreateWaitableTimerExW)
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ADD_GET_PROC(Kernel32, GetConsoleScreenBufferInfo)
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ADD_GET_PROC(Kernel32, SetConsoleScreenBufferSize)
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@ -563,6 +567,8 @@ namespace Aurora
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return bool(GetEnvironmentVariableW(L"AURORA_IS_NETBOOK", nullptr, 0));
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}
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void Win32DropSchedulerResolutionNow();
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void Win32DropInit()
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{
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gShouldResPathDoNothing =
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@ -577,6 +583,8 @@ namespace Aurora
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#endif
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;
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gShouldResPathDoNothing2 = gShouldResPathDoNothing;
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if (gShouldResPathDoNothing)
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{
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return;
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@ -596,29 +604,98 @@ namespace Aurora
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powerThrottling.ControlMask = PROCESS_POWER_THROTTLING_EXECUTION_SPEED;
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powerThrottling.StateMask = 0;
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gShouldResPathDoNothing = bool(pSetProcessInformation(GetCurrentProcess(),
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ProcessPowerThrottling,
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&powerThrottling,
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sizeof(powerThrottling)));
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powerThrottling.ControlMask = PROCESS_POWER_THROTTLING_IGNORE_TIMER_RESOLUTION;
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powerThrottling.StateMask = 0;
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gShouldResPathDoNothing &= bool(pSetProcessInformation(GetCurrentProcess(),
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gShouldResPathDoNothing2 = bool(pSetProcessInformation(GetCurrentProcess(),
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ProcessPowerThrottling,
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&powerThrottling,
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sizeof(powerThrottling)));
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powerThrottling.ControlMask = PROCESS_POWER_THROTTLING_IGNORE_TIMER_RESOLUTION;
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powerThrottling.StateMask = 0;
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gShouldResPathDoNothing2 &= bool(pSetProcessInformation(GetCurrentProcess(),
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ProcessPowerThrottling,
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&powerThrottling,
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sizeof(powerThrottling)));
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if (!gShouldResPathDoNothing2 &&
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(AuSWInfo::IsWindows11OrGreater() || AuSwInfo::IsWindows10Milestone20H1OrGreater()))
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{
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Win32DropSchedulerResolutionNow();
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}
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else
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{
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gShouldResPathDoNothing2 = false;
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}
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AuThreading::InitOnceLocker::Finish(&gInitOnce);
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} /* else no-wait. intentionally nop*/
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}
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#endif
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}
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void Win32DropSchedulerResolutionForced()
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{
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ULONG ullActualResolution {};
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if (!gShouldResPathDoNothing)
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{
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Win32DropSchedulerResolution();
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return;
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}
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if (pZwQueryTimerResolution)
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{
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static AuInitOnce gInitOnce;
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gInitOnce.Call([]()
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{
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ULONG IDC[2];
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pZwQueryTimerResolution(&IDC[0], &IDC[1], &gLastActualResolution);
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});
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}
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}
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void Win32DropSchedulerResolutionNow()
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{
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ULONG ullActualResolution {};
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if (!pZwSetTimerResolution)
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{
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return;
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}
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auto uRet = pZwSetTimerResolution(1, true, &ullActualResolution);
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if (uRet == 0)
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{
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return;
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}
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else if (uRet == 0xC0000245)
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{
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if ((uRet = pZwSetTimerResolution(5'000, true, &ullActualResolution)) == 0)
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{
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return;
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}
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}
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}
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void Win32DropSchedulerResolutionForcedUndo()
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{
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ULONG ullActualResolution {};
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if (!gShouldResPathDoNothing ||
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!pZwSetTimerResolution ||
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!gLastActualResolution)
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{
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return;
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}
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(void)pZwSetTimerResolution(gLastActualResolution, true, &ullActualResolution);
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}
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void Win32DropSchedulerResolution()
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{
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ULONG ullActualResolution {};
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if (gShouldResPathDoNothing)
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if (gShouldResPathDoNothing2)
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{
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return;
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}
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@ -636,22 +713,7 @@ namespace Aurora
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}
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}
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if (pZwSetTimerResolution)
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{
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auto uRet = pZwSetTimerResolution(1, true, &ullActualResolution);
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if (uRet == 0)
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{
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return;
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}
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else if (uRet == 0xC0000245)
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{
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if ((uRet = pZwSetTimerResolution(5'000, true, &ullActualResolution)) == 0)
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{
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return;
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}
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}
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}
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Win32DropSchedulerResolutionNow();
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}
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HANDLE UWPCreateFileMappingA(HANDLE hFile,
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@ -283,6 +283,13 @@ namespace Aurora
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SIZE_T dwNumberOfBytesToMap
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);
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inline HANDLE(__stdcall *pCreateWaitableTimerExW)(
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LPSECURITY_ATTRIBUTES lpTimerAttributes,
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LPCWSTR lpTimerName,
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DWORD dwFlags,
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DWORD dwDesiredAccess
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);
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inline NTSTATUS(__stdcall *pNtNotifyChangeDirectoryFile)(
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HANDLE FileHandle,
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HANDLE Event,
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@ -487,6 +494,12 @@ namespace Aurora
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PULONG ActualResolution
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);
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inline NTSTATUS(__stdcall *pZwQueryTimerResolution)(
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PULONG CoarsestResolution,
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PULONG FinestResolution,
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PULONG ActualResolution
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);
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inline BOOLEAN(__stdcall *pRtlGenRandom)(
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PVOID RandomBuffer,
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ULONG RandomBufferLength
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@ -1371,6 +1384,8 @@ namespace Aurora
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void Win32DropInit();
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void Win32DropSchedulerResolution();
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void Win32DropSchedulerResolutionForcedUndo();
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void Win32DropSchedulerResolutionForced();
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void Win32Terminate();
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@ -11,13 +11,24 @@
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namespace Aurora::IO::Loop
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{
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LSTimer::LSTimer(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, bool bSingleshot, HANDLE handle) :
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static AuUInt32 gHighResTimers {};
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LSTimer::LSTimer(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, bool bSingleshot, HANDLE handle, bool bHighRes) :
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LSHandle(AuReinterpretCast<AuUInt>(handle)),
|
||||
reschedStepNsOrZero_(AuMSToNS<AuUInt64>(reschedStepMsOrZero)),
|
||||
bSingleshot(bSingleshot),
|
||||
maxIterationsOrZero_(maxIterationsOrZero)
|
||||
maxIterationsOrZero_(maxIterationsOrZero),
|
||||
bHighRes_(bHighRes)
|
||||
{
|
||||
this->targetTime_ = AuTime::ConvertTimestamp(AuTime::CurrentClockMS());
|
||||
|
||||
if (this->bHighRes_)
|
||||
{
|
||||
if (AuAtomicAdd(&gHighResTimers, 1u) == 1)
|
||||
{
|
||||
Win32DropSchedulerResolutionForced();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LSTimer::~LSTimer()
|
||||
@ -25,6 +36,14 @@ namespace Aurora::IO::Loop
|
||||
auto handle = AuReinterpretCast<HANDLE>(this->handle);
|
||||
AuWin32CloseHandle(handle);
|
||||
this->handle = kInvalidHandle;
|
||||
|
||||
if (this->bHighRes_)
|
||||
{
|
||||
if (AuAtomicSub(&gHighResTimers, 1u) == 0)
|
||||
{
|
||||
Win32DropSchedulerResolutionForcedUndo();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LSTimer::UpdateTimeWall(AuUInt64 absTimeMs)
|
||||
@ -132,9 +151,6 @@ namespace Aurora::IO::Loop
|
||||
|
||||
AuSPtr<ITimer> NewLSTimerOS(AuUInt64 absStartTimeMs, AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, bool bSingleshot, bool bIsStartTimeSteady)
|
||||
{
|
||||
// https://docs.microsoft.com/en-us/windows/win32/api/threadpoolapiset/nf-threadpoolapiset-setthreadpoolwait
|
||||
// TODO: Is that any better with an event?
|
||||
|
||||
auto handle = CreateWaitableTimerW(nullptr, !bSingleshot, nullptr);
|
||||
if (!handle)
|
||||
{
|
||||
@ -142,7 +158,49 @@ namespace Aurora::IO::Loop
|
||||
return {};
|
||||
}
|
||||
|
||||
auto object = AuMakeShared<LSTimer>(reschedStepMsOrZero, maxIterationsOrZero, bSingleshot, handle);
|
||||
auto object = AuMakeShared<LSTimer>(reschedStepMsOrZero, maxIterationsOrZero, bSingleshot, handle, false);
|
||||
if (!object)
|
||||
{
|
||||
SysPushErrorMem();
|
||||
AuWin32CloseHandle(handle);
|
||||
return {};
|
||||
}
|
||||
|
||||
if (absStartTimeMs)
|
||||
{
|
||||
if (bIsStartTimeSteady)
|
||||
{
|
||||
object->UpdateTimeSteady(absStartTimeMs);
|
||||
}
|
||||
else
|
||||
{
|
||||
object->UpdateTimeWall(absStartTimeMs);
|
||||
}
|
||||
}
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
AuSPtr<ITimer> NewLSTimerOSHiRes(AuUInt64 absStartTimeMs, AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, bool bSingleshot, bool bIsStartTimeSteady)
|
||||
{
|
||||
if (!AuSWInfo::IsWindows10MilestoneRS4OrGreater())
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
if (!pCreateWaitableTimerExW)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
auto handle = pCreateWaitableTimerExW(nullptr, nullptr, (bSingleshot ? 0 : 1) | CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
|
||||
if (!handle)
|
||||
{
|
||||
SysPushErrorIO();
|
||||
return {};
|
||||
}
|
||||
|
||||
auto object = AuMakeShared<LSTimer>(reschedStepMsOrZero, maxIterationsOrZero, bSingleshot, handle, true);
|
||||
if (!object)
|
||||
{
|
||||
SysPushErrorMem();
|
||||
|
@ -12,7 +12,7 @@ namespace Aurora::IO::Loop
|
||||
{
|
||||
struct LSTimer : ITimer, virtual LSHandle
|
||||
{
|
||||
LSTimer(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, bool bSingleshot, HANDLE handle);
|
||||
LSTimer(AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, bool bSingleshot, HANDLE handle, bool bHighRes);
|
||||
~LSTimer();
|
||||
|
||||
PROXY_LOOP_LOOPSOURCE_EXT_APIS_;
|
||||
@ -38,5 +38,6 @@ namespace Aurora::IO::Loop
|
||||
AuUInt64 targetTime_ {0};
|
||||
AuUInt32 count_ {0};
|
||||
bool bSingleshot {};
|
||||
bool bHighRes_ {};
|
||||
};
|
||||
}
|
@ -12,6 +12,10 @@ namespace Aurora::IO::Loop
|
||||
AuSPtr<ITimer> NewLSTimerOS(AuUInt64 qwAbsStartTimeMs, AuUInt32 dwReschedStepMsOrZero, AuUInt32 dwMaxIterationsOrZero, bool bSingleshot, bool bIsStartTimeSteady);
|
||||
AuSPtr<ITimer> NewLSTimerIP(AuUInt64 qwAbsStartTimeMs, AuUInt32 dwReschedStepMsOrZero, AuUInt32 dwMaxIterationsOrZero, bool bSingleshot, bool bIsStartTimeSteady);
|
||||
|
||||
#if defined(AURORA_IS_MODERNNT_DERIVED)
|
||||
AuSPtr<ITimer> NewLSTimerOSHiRes(AuUInt64 absStartTimeMs, AuUInt32 reschedStepMsOrZero, AuUInt32 maxIterationsOrZero, bool bSingleshot, bool bIsStartTimeSteady);
|
||||
#endif
|
||||
|
||||
static bool MustUseAltTimer()
|
||||
{
|
||||
return gRuntimeConfig.ioConfig.bForceAltOSTimerPrimitives;
|
||||
@ -28,6 +32,13 @@ namespace Aurora::IO::Loop
|
||||
|
||||
AUKN_SYM AuSPtr<ITimer> NewLSTimerHighResolution(AuUInt64 qwAbsStartTimeMs, AuUInt32 dwReschedStepMsOrZero, AuUInt32 dwMaxIterationsOrZero, bool bSingleshot, bool bIsStartTimeSteady)
|
||||
{
|
||||
#if defined(AURORA_IS_MODERNNT_DERIVED)
|
||||
if (auto pHighResIO = NewLSTimerOSHiRes(qwAbsStartTimeMs, dwReschedStepMsOrZero, dwMaxIterationsOrZero, bSingleshot, bIsStartTimeSteady))
|
||||
{
|
||||
return pHighResIO;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (IsHPInProcess())
|
||||
{
|
||||
return NewLSTimerIP(qwAbsStartTimeMs, dwReschedStepMsOrZero, dwMaxIterationsOrZero, bSingleshot, bIsStartTimeSteady);
|
||||
|
@ -84,9 +84,21 @@ namespace Aurora::Threading
|
||||
return;
|
||||
}
|
||||
|
||||
if (qwTimeout < AuMSToNS<AuUInt64>(1))
|
||||
if (qwTimeout > AuMSToNS<AuUInt64>(60))
|
||||
{
|
||||
uEndTimeSteadyNS -= 250'000ull;
|
||||
uEndTimeSteadyNS -= 20'000'000ull;
|
||||
}
|
||||
else if (qwTimeout > AuMSToNS<AuUInt64>(40))
|
||||
{
|
||||
uEndTimeSteadyNS -= 10'000'000ull;
|
||||
}
|
||||
else if (qwTimeout > AuMSToNS<AuUInt64>(10))
|
||||
{
|
||||
uEndTimeSteadyNS -= 4'000'000ull;
|
||||
}
|
||||
else if (qwTimeout < AuMSToNS<AuUInt64>(1'300))
|
||||
{
|
||||
uEndTimeSteadyNS -= 500'000ull;
|
||||
}
|
||||
|
||||
Win32DropSchedulerResolution();
|
||||
@ -95,7 +107,7 @@ namespace Aurora::Threading
|
||||
{
|
||||
if (qwTimeout < AuMSToNS<AuUInt64>(1))
|
||||
{
|
||||
uEndTimeSteadyNS -= 100'000ull;
|
||||
uEndTimeSteadyNS -= 250'000ull;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@ -109,7 +121,7 @@ namespace Aurora::Threading
|
||||
#else
|
||||
if (AuThreadPrimitives::ThrdCfg::gPlatformIsSMPProcessorOptimized)
|
||||
{
|
||||
if (uEndTimeSteadyNS2 - uNowNS <= 100000ull)
|
||||
if (uEndTimeSteadyNS2 - uNowNS <= 230000ull)
|
||||
{
|
||||
auto uNow = AuAtomicAdd(&AuThreadPrimitives::gSpinAdaptiveCurrentCount, 1u);
|
||||
if (!AuThreadPrimitives::gSpinAdaptiveThreshold || uNow <= AuThreadPrimitives::gSpinAdaptiveThreshold)
|
||||
@ -203,7 +215,14 @@ namespace Aurora::Threading
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
if (!uEndTimeSteadyNS)
|
||||
{
|
||||
ContextYield();
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user