[*] Made past and present NT condvar optional spin steps configurable via the runtime config
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@ -346,19 +346,18 @@ namespace Aurora
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struct ThreadingConfig
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{
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// WARN: these values are not final
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bool bNoThreadNames { false };
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bool bPlatformIsSMPProcessorOptimized { true }; // Whether to attempt to using mm_pause or similar before yielding into the kernel
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AuUInt8 uSpinLoopPowerA { 7 }; // Nudgable spinloop power. This is our local userland niceness factor; where 1 << n is the amount of yield instructions to stall for
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AuUInt8 uSpinLoopPowerA { 7 }; // Nudgable spinloop power. This is our local userland niceness factor; where 1 << n is the amount of yield instructions to stall for
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bool bEnableAggressiveScheduling { false };
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bool bEnableAgrSchedulingRatelimit { true };
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bool bPreferNt51XpMutexesOver8 { false }; // Fun Fact: Undocumented Windows XP APIs are still better than whatever the fuck shit fest they sharted out under Windows Vista and maybe 8.1
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bool bPerferNt51XpCondvarsOver8 { false }; // Wth the former set of apis, we are still nothing more than a futex intended for nothing more than x86 bittestandset with undefined
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}; // bahviour on the higher bits, and we're crippled by some annoying thread switch function. Windows Vista superseded the dumb kernel-io
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// based switching apis everyone thought they had to use with bloat on top of this very same 5.1 era api.
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// ~~ And to end it all off, Windows 8.1 wait/wake on address forces relative millisecond precision, in the first (?) MS OS to drop tick based [re]scheduling. ~~ (officially)
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// Our main mutex is one edge case where undcoumented XP era scheduling apis are better than the garbage indiasoft wants you to use in <current year>.
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bool bEnableAgrSchedulingRatelimit { true };
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bool bPreferNt51XpMutexesOver8 { false };
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bool bPerferNt51XpCondvarsOver8 { false };
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bool bPerferNtCondvarModernWinSpin { true }; // to reevaluate (true could cause double spinning depending on the nt version! prediction: true regardless)
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bool bPerferNtCondvarOlderWinSpin { true }; // to reevaluate (true could cause excessive context switching in signaling thread! prediction: back to false)
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};
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struct RuntimeStartInfo
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{
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@ -93,17 +93,20 @@ namespace Aurora::Threading::Primitives
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if (gUseNativeWaitCondvar)
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{
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// Reverted: 5b495f7fd9495aa55395666e166ac499955215dc
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if (!bIOU)
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if (gRuntimeConfig.threadingConfig.bPerferNtCondvarModernWinSpin)
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{
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bool b = true;
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#if 0
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bIOU = CheckOut(b);
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#else
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if (CheckOut(b))
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if (!bIOU)
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{
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return true;
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bool b = true;
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#if 0
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bIOU = CheckOut(b);
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#else
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if (CheckOut(b))
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{
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return true;
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}
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#endif
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}
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#endif
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}
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AuUInt8 uBlockBit { 1 };
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@ -111,6 +114,16 @@ namespace Aurora::Threading::Primitives
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}
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else
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{
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// Reverted: 5b495f7fd9495aa55395666e166ac499955215dc
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if (gRuntimeConfig.threadingConfig.bPerferNtCondvarOlderWinSpin)
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{
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if (!bIOU)
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{
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bool b = true;
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bIOU = CheckOut(b);
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}
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}
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bRet = pNtWaitForKeyedEvent(gKeyedEventHandle, &this->wlist, 0, &word) != NTSTATUS_TIMEOUT;
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}
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@ -135,10 +148,11 @@ namespace Aurora::Threading::Primitives
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AuUInt8 uBlockBit { 1 };
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pWakeByAddressAll(&this->wlist); // this is kinda sad
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bRet = InternalLTSWaitOnAddressHighRes(&this->wlist, &uBlockBit, 1, uEndTimeSteady); // why is this even being called?
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bRet = InternalLTSWaitOnAddressHighRes(&this->wlist, &uBlockBit, 1, uEndTimeSteady); // why?
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}
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else
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{
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// Obligatory Windows XP+ resched
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bRet = pNtWaitForKeyedEvent(gKeyedEventHandle, &this->wlist, 0, nullptr) != NTSTATUS_TIMEOUT;
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}
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