[+] FutexCondWaitable
[+] (shorthand) AuMutex [+] (shorthand) AuSemaphore [+] (shorthand) AuRWRenterableLock [+] (shorthand) AuRenterableMutex [+] (shorthand) AuRWLock [+] (shorthand) AuCond [+] (shorthand) AuCondMutex [+] (shorthand) AuSpinLock [+] (shorthand) AuFutexCond
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@ -127,8 +127,19 @@ using AuMemoryViewWrite = AuMemory::MemoryViewWrite;
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using AuMemoryViewStreamRead = AuMemory::MemoryViewStreamRead;
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using AuMemoryViewStreamWrite = AuMemory::MemoryViewStreamWrite;
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using AuMutex = AuThreadPrimitives::Mutex;
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using AuSemaphore = AuThreadPrimitives::Semaphore;
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using AuRWRenterableLock = AuThreadPrimitives::RWRenterableLock;
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using AuRenterableMutex = AuThreadPrimitives::CriticalSection;
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using AuRWLock = AuThreadPrimitives::RWLock;
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using AuCond = AuThreadPrimitives::ConditionVariable;
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using AuCondMutex = AuThreadPrimitives::ConditionMutex;
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using AuSpinLock = AuThreadPrimitives::SpinLock;
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using AuFutexMutex = AuThreading::Waitables::FutexWaitable;
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using AuFutexSemaphore = AuThreading::Waitables::FutexSemaphoreWaitable;
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using AuFutexCond = AuThreading::Waitables::FutexCondWaitable;
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template<typename T, bool bIsStatic = false>
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using AuTLSVariable = AuThreads::TLSVariable<T, bIsStatic>;
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211
Include/Aurora/Threading/Waitables/FutexCondWaitable.hpp
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211
Include/Aurora/Threading/Waitables/FutexCondWaitable.hpp
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@ -0,0 +1,211 @@
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/***
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Copyright (C) 2023 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: FutexCondWaitable.hpp
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Date: 2023-08-19
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Author: Reece
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***/
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#pragma once
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#include "../WakeOnAddress.hpp"
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#include "../SpinTime.hpp"
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namespace Aurora::Threading::Waitables
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{
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struct FutexCondWaitable final
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{
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inline constexpr FutexCondWaitable()
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{}
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AU_NO_COPY_NO_MOVE(FutexCondWaitable);
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template <class T>
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inline bool WaitNS(T pWaitable, AuUInt64 uRelativeNanoseconds)
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{
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AuAtomicAdd(&this->uAtomicSleeping, 1u);
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if (pWaitable)
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{
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pWaitable->Unlock();
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}
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auto bSuccess = this->TryLock2() ||
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this->SleepOne(Time::SteadyClockNS() + uRelativeNanoseconds);
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if (!bSuccess)
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{
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auto uWaiters = this->uAtomicSleeping;
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auto uWaitCount = 1;
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while (AuAtomicCompareExchange(&this->uAtomicSleeping, uWaiters - uWaitCount, uWaiters) != uWaiters)
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{
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uWaiters = this->uAtomicSleeping;
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if (uWaiters == 0)
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{
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break;
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}
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}
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}
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if (pWaitable)
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{
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pWaitable->Lock();
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}
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return bSuccess;
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}
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template <class T>
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inline bool WaitAbsNS(T pWaitable, AuUInt64 uSteadyClockNanoseconds)
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{
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AuAtomicAdd(&this->uAtomicSleeping, 1u);
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if (pWaitable)
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{
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pWaitable->Unlock();
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}
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auto bSuccess = this->TryLock2() ||
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this->SleepOne(uSteadyClockNanoseconds);
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if (!bSuccess)
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{
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auto uWaiters = this->uAtomicSleeping;
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auto uWaitCount = 1;
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while (AuAtomicCompareExchange(&this->uAtomicSleeping, uWaiters - uWaitCount, uWaiters) != uWaiters)
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{
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uWaiters = this->uAtomicSleeping;
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if (uWaiters == 0)
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{
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break;
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}
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}
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}
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if (pWaitable)
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{
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pWaitable->Lock();
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}
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return bSuccess;
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}
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auline void NotifyOne()
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{
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AuUInt32 uWaitCount {};
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AuUInt32 uWaiters {};
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uWaiters = this->uAtomicSleeping;
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if (uWaiters > 0)
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{
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AuAtomicAdd(&this->uAtomicState, 1u);
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WakeOnAddress((const void *)&this->uAtomicState);
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uWaitCount = 1;
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}
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while (AuAtomicCompareExchange(&this->uAtomicSleeping, uWaiters - uWaitCount, uWaiters) != uWaiters)
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{
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uWaiters = this->uAtomicSleeping;
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if (uWaiters == 0)
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{
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return;
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}
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}
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}
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auline void Broadcast()
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{
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AuUInt32 uWaitCount {};
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AuUInt32 uWaiters {};
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uWaiters = this->uAtomicSleeping;
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if (uWaiters > 0)
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{
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AuAtomicAdd(&this->uAtomicState, uWaiters);
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WakeNOnAddress((const void *)&this->uAtomicState, uWaiters);
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uWaitCount = 1;
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}
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while (AuAtomicCompareExchange(&this->uAtomicSleeping, uWaiters - uWaitCount, uWaiters) != uWaiters)
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{
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uWaiters = this->uAtomicSleeping;
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if (uWaiters == 0)
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{
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return;
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}
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}
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}
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auline void NotifyN(AuUInt32 uThreads)
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{
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AuUInt32 uWaitCount {};
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AuUInt32 uWaiters {};
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uWaiters = this->uAtomicSleeping;
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if (uWaiters > 0)
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{
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AuAtomicAdd(&this->uAtomicState, uThreads);
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WakeNOnAddress((const void *)&this->uAtomicState, uThreads);
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uWaitCount = 1;
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}
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while (AuAtomicCompareExchange(&this->uAtomicSleeping, uWaiters - uWaitCount, uWaiters) != uWaiters)
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{
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uWaiters = this->uAtomicSleeping;
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if (uWaiters == 0)
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{
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return;
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}
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}
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}
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volatile AuUInt32 uAtomicState {};
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volatile AuUInt32 uAtomicSleeping {};
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private:
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auline bool TryLock2()
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{
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for (AU_ITERATE_N(i, AuUInt(1u) << AuUInt(Threading::GetSpinCountTimeout())))
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{
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#if defined(AURORA_ARCH_X86) || defined(AURORA_ARCH_X64)
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_mm_pause();
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#else
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Threading::ContextYield();
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#endif
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auto old = this->uAtomicState;
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if ((old != 0 && AuAtomicCompareExchange(&this->uAtomicState, old - 1, old) == old))
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{
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return true;
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}
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}
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return false;
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}
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auline bool SleepOne(AuUInt64 qwTimeout)
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{
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static const AuUInt32 kRef { 0 };
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while (!TryLock2())
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{
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bool bStatus {};
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bStatus = WaitOnAddressSteady((void *)&this->uAtomicState, &kRef, sizeof(kRef), qwTimeout);
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if (!bStatus)
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{
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return TryLock2();
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}
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}
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return true;
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}
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};
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}
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if (auto uSleeping = this->uAtomicSleeping)
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{
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WakeNOnAddress(&this->uAtomicState, uSleeping);
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WakeNOnAddress((const void *)&this->uAtomicState, uSleeping);
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}
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}
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@ -92,7 +92,7 @@ namespace Aurora::Threading::Waitables
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while (!TryLock())
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{
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AuAtomicAdd(&this->uAtomicSleeping, 1u);
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WaitOnAddress(&this->uAtomicState, &kRef, sizeof(kRef), 0);
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WaitOnAddress((void *)&this->uAtomicState, &kRef, sizeof(kRef), 0);
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AuAtomicSub(&this->uAtomicSleeping, 1u);
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}
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}
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@ -118,7 +118,7 @@ namespace Aurora::Threading::Waitables
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bool bStatus {};
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AuAtomicAdd(&this->uAtomicSleeping, 1u);
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bStatus = WaitOnAddressSteady(&this->uAtomicState, &kRef, sizeof(kRef), qwEndTime);
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bStatus = WaitOnAddressSteady((void *)&this->uAtomicState, &kRef, sizeof(kRef), qwEndTime);
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AuAtomicSub(&this->uAtomicSleeping, 1u);
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if (!bStatus)
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@ -139,7 +139,7 @@ namespace Aurora::Threading::Waitables
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bool bStatus {};
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AuAtomicAdd(&this->uAtomicSleeping, 1u);
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bStatus = WaitOnAddressSteady(&this->uAtomicState, &kRef, sizeof(kRef), qwTimeoutAbs);
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bStatus = WaitOnAddressSteady((void *)&this->uAtomicState, &kRef, sizeof(kRef), qwTimeoutAbs);
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AuAtomicSub(&this->uAtomicSleeping, 1u);
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if (!bStatus)
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@ -151,7 +151,7 @@ namespace Aurora::Threading::Waitables
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return true;
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}
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AuUInt32 uAtomicState {};
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AuUInt32 uAtomicSleeping {};
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volatile AuUInt32 uAtomicState {};
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volatile AuUInt32 uAtomicSleeping {};
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};
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}
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#include "CBWaitable.hpp"
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#include "BooleanWaitable.hpp"
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#include "FutexWaitable.hpp"
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#include "FutexSemaphoreWaitable.hpp"
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#include "FutexSemaphoreWaitable.hpp"
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#include "FutexCondWaitable.hpp"
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