[*] Amend public headers for linux builds

This commit is contained in:
Reece Wilson 2021-10-02 15:00:52 +01:00
parent c0eccaf901
commit 86e556a9bb
4 changed files with 43 additions and 45 deletions

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@ -14,7 +14,7 @@
{ {
"if": "win32", "if": "win32",
"then": { "then": {
"links": "Bcrypt.lib" "links": ["Bcrypt.lib", "UxTheme.lib"]
} }
} }
] ]

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@ -214,6 +214,41 @@ namespace Aurora::Async
AUKN_SYM AuSPtr<IWorkItem> NewWorkItem(const WorkerId_t &worker, const AuSPtr<IWorkItemHandler> &task, bool supportsBlocking = false); AUKN_SYM AuSPtr<IWorkItem> NewWorkItem(const WorkerId_t &worker, const AuSPtr<IWorkItemHandler> &task, bool supportsBlocking = false);
class IAsyncApp
{
public:
// Main thread logic
virtual void Start() = 0;
virtual void Main() = 0;
virtual void Shutdown() = 0;
virtual bool Exiting() = 0;
virtual void SetConsoleCommandDispatcher(WorkerId_t id) = 0;
// Spawning
virtual bool Spawn(WorkerId_t) = 0;
virtual Threading::Threads::ThreadShared_t ResolveHandle(WorkerId_t) = 0;
virtual AuBST<ThreadGroup_t, AuList<ThreadId_t>> GetThreads() = 0;
virtual WorkerId_t GetCurrentThread() = 0;
// Synchronization
// Note: syncing to yourself will nullify requireSignal to prevent deadlock
virtual bool Sync(WorkerId_t group, AuUInt32 timeoutMs = 0, bool requireSignal = false) = 0;
virtual void Signal(WorkerId_t group) = 0;
virtual void SyncAllSafe() = 0;
// Features
virtual void AddFeature(WorkerId_t id, AuSPtr<Threading::Threads::IThreadFeature> feature, bool async = false) = 0;
// Debug
virtual void AssertInThreadGroup(ThreadGroup_t thread) = 0;
virtual void AssertWorker(WorkerId_t id) = 0;
virtual bool Poll(bool block) = 0;
virtual bool AddLoopSource(const AuSPtr<Loop::ILoopSource> &loopSource, WorkerId_t workerId, AuUInt32 timeout, const AuConsumer<AuSPtr<Loop::ILoopSource>, bool> &callback) = 0;
};
#pragma region EASE_OF_READING #pragma region EASE_OF_READING
struct BasicWorkStdFunc : IWorkItemHandler struct BasicWorkStdFunc : IWorkItemHandler
{ {
@ -339,7 +374,6 @@ namespace Aurora::Async
private: private:
static constexpr bool IsCallbackPtr = std::is_pointer_v<Job_t> || AuIsBaseOfTemplate<std::shared_ptr, Job_t>::value; static constexpr bool IsCallbackPtr = std::is_pointer_v<Job_t> || AuIsBaseOfTemplate<std::shared_ptr, Job_t>::value;
static constexpr bool IsTaskPtr = std::is_pointer_v<Task_t> || AuIsBaseOfTemplate<std::shared_ptr, Task_t>::value; static constexpr bool IsTaskPtr = std::is_pointer_v<Task_t> || AuIsBaseOfTemplate<std::shared_ptr, Task_t>::value;
@ -535,13 +569,6 @@ namespace Aurora::Async
return TranslateAsyncReturnableFunctionToDispatcherWithThread(GetAsyncApp()->GetCurrentThread(), func); return TranslateAsyncReturnableFunctionToDispatcherWithThread(GetAsyncApp()->GetCurrentThread(), func);
} }
#undef ASYNC_ERROR
#undef ASYNC_FINISH
#endif
#pragma endregion EASE_OF_READING
template<typename Info_t = AVoid, typename Result_t = AVoid, typename Task_t = FTask<Info_t, Result_t>, typename Job_t = FJob<Info_t, Result_t>> template<typename Info_t = AVoid, typename Result_t = AVoid, typename Task_t = FTask<Info_t, Result_t>, typename Job_t = FJob<Info_t, Result_t>>
static AuSPtr<Async::IWorkItem> DispatchBasicWorkCallback(const WorkerId_t &worker, const Task_t &task, const Job_t &job, bool enableWait = false) static AuSPtr<Async::IWorkItem> DispatchBasicWorkCallback(const WorkerId_t &worker, const Task_t &task, const Job_t &job, bool enableWait = false)
{ {
@ -554,38 +581,10 @@ namespace Aurora::Async
return Async::NewWorkItem(worker, AuMakeShared<Async::BasicWorkCallback<Info_t, Result_t>>(task, job, inputParameters), enableWait)->Dispatch(); return Async::NewWorkItem(worker, AuMakeShared<Async::BasicWorkCallback<Info_t, Result_t>>(task, job, inputParameters), enableWait)->Dispatch();
} }
#undef ASYNC_ERROR
#undef ASYNC_FINISH
class IAsyncApp #endif
{
public:
// Main thread logic
virtual void Start() = 0;
virtual void Main() = 0;
virtual void Shutdown() = 0;
virtual bool Exiting() = 0;
virtual void SetConsoleCommandDispatcher(WorkerId_t id) = 0;
// Spawning #pragma endregion EASE_OF_READING
virtual bool Spawn(WorkerId_t) = 0;
virtual Threading::Threads::ThreadShared_t ResolveHandle(WorkerId_t) = 0;
virtual AuBST<ThreadGroup_t, AuList<ThreadId_t>> GetThreads() = 0;
virtual WorkerId_t GetCurrentThread() = 0;
// Synchronization
// Note: syncing to yourself will nullify requireSignal to prevent deadlock
virtual bool Sync(WorkerId_t group, AuUInt32 timeoutMs = 0, bool requireSignal = false) = 0;
virtual void Signal(WorkerId_t group) = 0;
virtual void SyncAllSafe() = 0;
// Features
virtual void AddFeature(WorkerId_t id, AuSPtr<Threading::Threads::IThreadFeature> feature, bool async = false) = 0;
// Debug
virtual void AssertInThreadGroup(ThreadGroup_t thread) = 0;
virtual void AssertWorker(WorkerId_t id) = 0;
virtual bool Poll(bool block) = 0;
virtual bool AddLoopSource(const AuSPtr<Loop::ILoopSource> &loopSource, WorkerId_t workerId, AuUInt32 timeout, const AuConsumer<AuSPtr<Loop::ILoopSource>, bool> &callback) = 0;
};
} }

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@ -22,7 +22,6 @@
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <functional> #include <functional>
#include <intrin.h>
#include "../AuroraTypedefs.hpp" #include "../AuroraTypedefs.hpp"
#include "../AuroraUtils.hpp" #include "../AuroraUtils.hpp"

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@ -82,7 +82,7 @@ name ## Shared_t name ## Shared(T... args) \
#if defined(AURORA_COMPILER_MSVC) #if defined(AURORA_COMPILER_MSVC)
#define AU_NORETURN __declspec(noreturn) #define AU_NORETURN __declspec(noreturn)
#elif (defined(AURORA_COMPILER_CLANG) || defined(AURORA_COMPILER_GCC)) #elif (defined(AURORA_COMPILER_CLANG) || defined(AURORA_COMPILER_GCC))
#define AU_ALLOC __attribute__((noreturn)) #define AU_NORETURN __attribute__((noreturn))
#elif defined(AU_LANG_CPP) #elif defined(AU_LANG_CPP)
#define AU_NORETURN [[noreturn]] #define AU_NORETURN [[noreturn]]
#else #else