[*] Fix bytebuffer crash on copy assignment when empty (also move the constructors implementation to a inl file)
This commit is contained in:
parent
60771f6e6b
commit
9b3aa12db6
@ -96,76 +96,23 @@ namespace Aurora::Memory
|
||||
AuUInt8 scaleSize {}; // TODO:
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* @brief Default constructor, allocates an auto-expanding linear bytebuffer
|
||||
*/
|
||||
inline ByteBuffer();
|
||||
|
||||
/**
|
||||
* @brief Move constructor
|
||||
* @param buffer
|
||||
*/
|
||||
inline ByteBuffer(ByteBuffer &&buffer)
|
||||
{
|
||||
this->base = buffer.base;
|
||||
this->length = buffer.length;
|
||||
this->allocSize = buffer.length;
|
||||
this->writePtr = this->base + (buffer.writePtr - buffer.base);
|
||||
this->readPtr = this->base + (buffer.readPtr - buffer.base);
|
||||
this->flagCircular = buffer.flagCircular;
|
||||
this->flagExpandable = buffer.flagExpandable;
|
||||
this->scaleSize = buffer.scaleSize;
|
||||
this->flagReadError = buffer.flagReadError;
|
||||
this->flagWriteError = buffer.flagWriteError;
|
||||
this->alignment = buffer.alignment;
|
||||
buffer.base = {};
|
||||
buffer.length = {};
|
||||
buffer.allocSize = {};
|
||||
buffer.writePtr = {};
|
||||
buffer.readPtr = {};
|
||||
buffer.flagCircular = {};
|
||||
buffer.flagExpandable = {};
|
||||
buffer.flagAlwaysExpandable = {};
|
||||
buffer.scaleSize = {};
|
||||
buffer.alignment = {};
|
||||
}
|
||||
inline ByteBuffer(ByteBuffer &&buffer);
|
||||
|
||||
/**
|
||||
* @brief Copy with possible preserve pointers
|
||||
* @param buffer
|
||||
* @param preservePointers
|
||||
*/
|
||||
inline ByteBuffer(const ByteBuffer &buffer, bool preservePointers = true)
|
||||
{
|
||||
if (buffer.length)
|
||||
{
|
||||
if (buffer.alignment)
|
||||
{
|
||||
this->base = ZAlloc<AuUInt8 *>(buffer.length, buffer.alignment);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->base = ZAlloc<AuUInt8 *>(buffer.length);
|
||||
}
|
||||
}
|
||||
this->scaleSize = buffer.scaleSize;
|
||||
this->flagCircular = buffer.flagCircular;
|
||||
this->flagExpandable = buffer.flagExpandable;
|
||||
this->flagAlwaysExpandable = buffer.flagAlwaysExpandable;
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = buffer.length;
|
||||
this->allocSize = buffer.length;
|
||||
if (preservePointers)
|
||||
{
|
||||
this->writePtr = this->base + (buffer.writePtr - buffer.base);
|
||||
this->readPtr = this->base + (buffer.readPtr - buffer.base);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->writePtr = this->base;
|
||||
this->readPtr = this->base;
|
||||
}
|
||||
AuMemcpy(this->base, buffer.base, this->length);
|
||||
}
|
||||
inline ByteBuffer(const ByteBuffer &buffer, bool preservePointers = true);
|
||||
|
||||
/**
|
||||
* @brief Copy pointer range into a new ring or byte buffer
|
||||
@ -174,124 +121,16 @@ namespace Aurora::Memory
|
||||
* @param circular
|
||||
* @param expandable
|
||||
*/
|
||||
inline ByteBuffer(const void *in, AuUInt length, bool circular = false, bool expandable = false) : flagCircular(circular), flagExpandable(expandable), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
this->base = length ? ZAlloc<AuUInt8 *>(length) : nullptr;
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
if (!in)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = length;
|
||||
this->allocSize = length;
|
||||
this->readPtr = this->base;
|
||||
this->writePtr = this->readPtr + this->length;
|
||||
AuMemcpy(this->base, in, this->length);
|
||||
}
|
||||
inline ByteBuffer(const void *in, AuUInt length, bool circular = false, bool expandable = false);
|
||||
|
||||
inline ByteBuffer(const AuList<AuUInt8> &vector, bool circular = false, bool expandable = false) : flagCircular(circular), flagExpandable(expandable), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
this->base = vector.size() ? ZAlloc<AuUInt8 *>(vector.size()) : nullptr;
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = vector.size();
|
||||
this->allocSize = this->length;
|
||||
this->readPtr = this->base;
|
||||
this->writePtr = this->readPtr + this->length;
|
||||
AuMemcpy(this->base, vector.data(), this->length);
|
||||
}
|
||||
inline ByteBuffer(const AuList<AuUInt8> &vector, bool circular = false, bool expandable = false);
|
||||
|
||||
inline ByteBuffer(AuUInt length, bool circular = false, bool expandable = false) : flagCircular(circular), flagExpandable(expandable), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
if (!length)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->base = ZAlloc<AuUInt8 *>(length);
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = length;
|
||||
this->allocSize = length;
|
||||
this->readPtr = this->base;
|
||||
this->writePtr = this->base;
|
||||
}
|
||||
inline ByteBuffer(AuUInt length, bool circular = false, bool expandable = false);
|
||||
|
||||
inline ByteBuffer(AuUInt length, AuUInt alignment, bool circular = false, bool expandable = false) : flagCircular(circular), flagExpandable(expandable), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
if (!length)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
this->base = ZAlloc<AuUInt8 *>(length, alignment);
|
||||
this->alignment = alignment;
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = length;
|
||||
this->allocSize = length;
|
||||
this->readPtr = this->base;
|
||||
this->writePtr = this->base;
|
||||
}
|
||||
inline ByteBuffer(AuUInt length, AuUInt alignment, bool circular = false, bool expandable = false);
|
||||
|
||||
template<typename T>
|
||||
ByteBuffer(T *base, T *end, bool circular = false, bool expandable = false) : flagCircular(circular), flagExpandable(expandable), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
if (!base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
if (!end)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
auto length = static_cast<AuUInt>(end - base) * sizeof(T);
|
||||
this->base = length ? ZAlloc<AuUInt8 *>(length) : nullptr;
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = length;
|
||||
this->allocSize = length;
|
||||
this->readPtr = this->base;
|
||||
this->writePtr = this->base + length;
|
||||
AuMemcpy(this->base, base, length);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Default constructor, allocates an auto-expanding linear bytebuffer
|
||||
*/
|
||||
inline ByteBuffer() : flagCircular(0), flagExpandable(true), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
this->base = {};
|
||||
this->length = {};
|
||||
this->allocSize = {};
|
||||
this->readPtr = {};
|
||||
this->writePtr = {};
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
}
|
||||
ByteBuffer(T *base, T *end, bool circular = false, bool expandable = false);
|
||||
|
||||
inline ~ByteBuffer()
|
||||
{
|
||||
|
@ -195,6 +195,190 @@ namespace Aurora::Memory
|
||||
return !length || !base;
|
||||
}
|
||||
|
||||
ByteBuffer::ByteBuffer(ByteBuffer &&buffer)
|
||||
{
|
||||
this->base = buffer.base;
|
||||
this->length = buffer.length;
|
||||
this->allocSize = buffer.length;
|
||||
this->writePtr = this->base + (buffer.writePtr - buffer.base);
|
||||
this->readPtr = this->base + (buffer.readPtr - buffer.base);
|
||||
this->flagCircular = buffer.flagCircular;
|
||||
this->flagExpandable = buffer.flagExpandable;
|
||||
this->scaleSize = buffer.scaleSize;
|
||||
this->flagReadError = buffer.flagReadError;
|
||||
this->flagWriteError = buffer.flagWriteError;
|
||||
this->alignment = buffer.alignment;
|
||||
buffer.base = {};
|
||||
buffer.length = {};
|
||||
buffer.allocSize = {};
|
||||
buffer.writePtr = {};
|
||||
buffer.readPtr = {};
|
||||
buffer.flagCircular = {};
|
||||
buffer.flagExpandable = {};
|
||||
buffer.flagAlwaysExpandable = {};
|
||||
buffer.scaleSize = {};
|
||||
buffer.alignment = {};
|
||||
}
|
||||
|
||||
ByteBuffer::ByteBuffer(const ByteBuffer &buffer, bool preservePointers)
|
||||
{
|
||||
if (buffer.length)
|
||||
{
|
||||
if (buffer.alignment)
|
||||
{
|
||||
this->base = ZAlloc<AuUInt8 *>(buffer.length, buffer.alignment);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->base = ZAlloc<AuUInt8 *>(buffer.length);
|
||||
}
|
||||
}
|
||||
this->scaleSize = buffer.scaleSize;
|
||||
this->flagCircular = buffer.flagCircular;
|
||||
this->flagExpandable = buffer.flagExpandable;
|
||||
this->flagAlwaysExpandable = buffer.flagAlwaysExpandable;
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = buffer.length;
|
||||
this->allocSize = buffer.length;
|
||||
if (preservePointers)
|
||||
{
|
||||
this->writePtr = this->base + (buffer.writePtr - buffer.base);
|
||||
this->readPtr = this->base + (buffer.readPtr - buffer.base);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->writePtr = this->base;
|
||||
this->readPtr = this->base;
|
||||
}
|
||||
AuMemcpy(this->base, buffer.base, this->length);
|
||||
}
|
||||
|
||||
ByteBuffer::ByteBuffer(const void *in, AuUInt length, bool circular, bool expandable) :
|
||||
flagCircular(circular), flagExpandable(expandable), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
this->base = length ? ZAlloc<AuUInt8 *>(length) : nullptr;
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
if (!in)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = length;
|
||||
this->allocSize = length;
|
||||
this->readPtr = this->base;
|
||||
this->writePtr = this->readPtr + this->length;
|
||||
AuMemcpy(this->base, in, this->length);
|
||||
}
|
||||
|
||||
ByteBuffer::ByteBuffer(const AuList<AuUInt8> &vector, bool circular, bool expandable) :
|
||||
flagCircular(circular), flagExpandable(expandable), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
this->base = vector.size() ? ZAlloc<AuUInt8 *>(vector.size()) : nullptr;
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = vector.size();
|
||||
this->allocSize = this->length;
|
||||
this->readPtr = this->base;
|
||||
this->writePtr = this->readPtr + this->length;
|
||||
AuMemcpy(this->base, vector.data(), this->length);
|
||||
}
|
||||
|
||||
ByteBuffer::ByteBuffer(AuUInt length, bool circular, bool expandable) :
|
||||
flagCircular(circular), flagExpandable(expandable), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
if (!length)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->base = ZAlloc<AuUInt8 *>(length);
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = length;
|
||||
this->allocSize = length;
|
||||
this->readPtr = this->base;
|
||||
this->writePtr = this->base;
|
||||
}
|
||||
|
||||
ByteBuffer::ByteBuffer(AuUInt length, AuUInt alignment, bool circular, bool expandable) :
|
||||
flagCircular(circular), flagExpandable(expandable), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
if (!length)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
this->base = ZAlloc<AuUInt8 *>(length, alignment);
|
||||
this->alignment = alignment;
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = length;
|
||||
this->allocSize = length;
|
||||
this->readPtr = this->base;
|
||||
this->writePtr = this->base;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
ByteBuffer::ByteBuffer(T *base, T *end, bool circular, bool expandable) :
|
||||
flagCircular(circular), flagExpandable(expandable), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
if (!base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
if (!end)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
auto length = static_cast<AuUInt>(end - base) * sizeof(T);
|
||||
this->base = length ? ZAlloc<AuUInt8 *>(length) : nullptr;
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
if (!this->base)
|
||||
{
|
||||
Reset();
|
||||
return;
|
||||
}
|
||||
this->length = length;
|
||||
this->allocSize = length;
|
||||
this->readPtr = this->base;
|
||||
this->writePtr = this->base + length;
|
||||
AuMemcpy(this->base, base, length);
|
||||
}
|
||||
|
||||
ByteBuffer::ByteBuffer() :
|
||||
flagCircular(0), flagExpandable(true), flagReadError(0), flagWriteError(0)
|
||||
{
|
||||
this->base = {};
|
||||
this->length = {};
|
||||
this->allocSize = {};
|
||||
this->readPtr = {};
|
||||
this->writePtr = {};
|
||||
this->scaleSize = kBufferInitialPower;
|
||||
}
|
||||
|
||||
ByteBuffer &ByteBuffer::operator =(ByteBuffer &&other)
|
||||
{
|
||||
Reset();
|
||||
@ -225,6 +409,15 @@ namespace Aurora::Memory
|
||||
|
||||
ByteBuffer &ByteBuffer::operator =(const ByteBuffer &buffer)
|
||||
{
|
||||
if (!buffer.length)
|
||||
{
|
||||
AuResetMember(*this);
|
||||
this->flagCircular = buffer.flagCircular;
|
||||
this->flagExpandable = buffer.flagExpandable;
|
||||
this->flagAlwaysExpandable = buffer.flagAlwaysExpandable;
|
||||
return *this;
|
||||
}
|
||||
|
||||
this->base = FAlloc<AuUInt8 *>(buffer.length);
|
||||
if (!this->base)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user