[*] Kill net. Branching...
This commit is contained in:
parent
51df2294b6
commit
a4568be6fa
@ -33,6 +33,36 @@ namespace Aurora::IO::Net
|
||||
eIPProtocolV6
|
||||
));
|
||||
|
||||
AUE_DEFINE(ESocketInfo, (
|
||||
eByDns,
|
||||
eByEndpoint
|
||||
));
|
||||
|
||||
AUE_DEFINE(ENetworkError, (
|
||||
eResourceConstraint,
|
||||
eIllegalArgument,
|
||||
ePermissionDenied,
|
||||
eSocketBufferOverflow,
|
||||
eAsyncError,
|
||||
eNoNetwork,
|
||||
eUnreachable,
|
||||
eTimeout,
|
||||
eSocketClosed,
|
||||
eConnectionReset,
|
||||
eEndpointRefused,
|
||||
eServiceRefused,
|
||||
eServiceTaken,
|
||||
eUnknown
|
||||
));
|
||||
|
||||
AUE_DEFINE(EHandleErrorClass, (
|
||||
ePinError,
|
||||
eUserDeny,
|
||||
eBrokenPacket,
|
||||
eInvalidCipher,
|
||||
eBadCert
|
||||
));
|
||||
|
||||
struct AUKN_SYM IPAddress
|
||||
{
|
||||
EIPProtocol ip;
|
||||
@ -42,44 +72,39 @@ namespace Aurora::IO::Net
|
||||
AuUInt16 v6[8];
|
||||
};
|
||||
|
||||
IPAddress();
|
||||
IPAddress(const AuString &parse);
|
||||
|
||||
AuString ToString() const;
|
||||
bool IsValid() const;
|
||||
|
||||
|
||||
inline operator bool() const
|
||||
{
|
||||
return IsValid();
|
||||
}
|
||||
|
||||
inline bool operator ==(const IPAddress &cmp) const
|
||||
{
|
||||
if (cmp.ip != this->ip) return false;
|
||||
|
||||
if (cmp.ip == EIPProtocol::eIPProtocolV4)
|
||||
{
|
||||
return AuMemcmp(cmp.v4, this->v4, sizeof(this->v4)) == 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return AuMemcmp(cmp.v6, this->v6, sizeof(this->v6)) == 0;
|
||||
}
|
||||
}
|
||||
//IPAddress();
|
||||
//IPAddress(const AuString &parse);
|
||||
//
|
||||
//AuString ToString() const;
|
||||
//bool IsValid() const;
|
||||
//
|
||||
//
|
||||
//inline operator bool() const
|
||||
//{
|
||||
// return IsValid();
|
||||
//}
|
||||
//
|
||||
//inline bool operator ==(const IPAddress &cmp) const
|
||||
//{
|
||||
// if (cmp.ip != this->ip) return false;
|
||||
//
|
||||
// if (cmp.ip == EIPProtocol::eIPProtocolV4)
|
||||
// {
|
||||
// return AuMemcmp(cmp.v4, this->v4, sizeof(this->v4)) == 0;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// return AuMemcmp(cmp.v6, this->v6, sizeof(this->v6)) == 0;
|
||||
// }
|
||||
//}
|
||||
};
|
||||
|
||||
AUE_DEFINE(ESocketInfo, (
|
||||
eByDns,
|
||||
eByEndpoint
|
||||
));
|
||||
|
||||
struct SocketHostName
|
||||
{
|
||||
SocketHostName(const AuString &name) : info(ESocketInfo::eByDns), hostname(name), address()
|
||||
inline SocketHostName(const AuString &name) : info(ESocketInfo::eByDns), hostname(name), address()
|
||||
{}
|
||||
|
||||
SocketHostName(const IPAddress &endpoint) : info(ESocketInfo::eByEndpoint), address(endpoint), hostname()
|
||||
inline SocketHostName(const IPAddress &endpoint) : info(ESocketInfo::eByEndpoint), address(endpoint), hostname()
|
||||
{}
|
||||
|
||||
const ESocketInfo info;
|
||||
@ -91,7 +116,7 @@ namespace Aurora::IO::Net
|
||||
if (cmp.info != this->info) return false;
|
||||
if (cmp.info == ESocketInfo::eByEndpoint)
|
||||
{
|
||||
return cmp.address == this->address;
|
||||
return false;// cmp.address == this->address;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -103,7 +128,8 @@ namespace Aurora::IO::Net
|
||||
struct IPEndpoint
|
||||
{
|
||||
IPAddress ip;
|
||||
AuUInt16 port;
|
||||
AuUInt16 port {0};
|
||||
AuUInt32 ipv6Scope {0};
|
||||
AuUInt8 hint[32] {0};
|
||||
};
|
||||
|
||||
@ -123,14 +149,12 @@ namespace Aurora::IO::Net
|
||||
virtual AuSPtr<Crypto::X509::DecodedCertificate> GetCertificate() = 0;
|
||||
};
|
||||
|
||||
AUE_DEFINE(EHandleErrorClass, (
|
||||
ePinError,
|
||||
eUserDeny,
|
||||
eBrokenPacket,
|
||||
eInvalidCipher,
|
||||
eBadCert
|
||||
));
|
||||
|
||||
struct NetError
|
||||
{
|
||||
ENetworkError error { ENetworkError::kEnumInvalid };
|
||||
AuUInt osError;
|
||||
};
|
||||
|
||||
struct TLSHandshakeError
|
||||
{
|
||||
EHandleErrorClass error;
|
||||
@ -138,6 +162,11 @@ namespace Aurora::IO::Net
|
||||
AuString message;
|
||||
};
|
||||
|
||||
|
||||
AUKN_INTERFACE(INetTask,
|
||||
AUI_METHOD(void, DoWork, ())
|
||||
);
|
||||
|
||||
AUKN_INTERFACE(IClientSubscriber,
|
||||
//
|
||||
AUI_METHOD(void, OnServerConnectSuccess, (const AuSPtr<ISocket> &, socket)),
|
||||
@ -175,7 +204,7 @@ namespace Aurora::IO::Net
|
||||
// TODO: We should introduce another std:: customer overloadable type reproducing hardcoded ascii and an int, basically std::error_code
|
||||
// Maybe AuErrorCode = [std::, my_fav_stl::]error_code
|
||||
// AuError = something more flexable
|
||||
using Error_t = std::error_code;
|
||||
using Error_t = NetError;
|
||||
|
||||
struct IBasicSocketPrivateContext
|
||||
{
|
||||
@ -197,44 +226,85 @@ namespace Aurora::IO::Net
|
||||
AuUInt32 uptimeMs;
|
||||
AuUInt64 bandwidthCost;
|
||||
|
||||
AuUInt32 blamedConnectTimeMS;
|
||||
AuUInt32 totalConnectTimeMS;
|
||||
|
||||
SocketStatStream rx;
|
||||
SocketStatStream rt;
|
||||
};
|
||||
|
||||
enum class EUnderlyingModel
|
||||
{
|
||||
eAsync,
|
||||
eBlocking
|
||||
};
|
||||
|
||||
struct IBasicSocket
|
||||
{
|
||||
/**
|
||||
* @brief Is socket still established, listening, or otherwise capable of performing non-recv operations?
|
||||
* @return
|
||||
*/
|
||||
virtual bool IsActive() = 0;
|
||||
|
||||
/**
|
||||
* @brief Returns the last relevant error
|
||||
* @return
|
||||
*/
|
||||
virtual Error_t GetLastError() = 0;
|
||||
|
||||
/**
|
||||
* @brief Initiates the shutdown sequence on the socket
|
||||
*/
|
||||
virtual void Shutdown() = 0;
|
||||
|
||||
/**
|
||||
* @brief Exchanges the user-provided private context
|
||||
* @param newContext
|
||||
* @return
|
||||
*/
|
||||
virtual AuSPtr<IBasicSocketPrivateContext> SetContext(const AuSPtr<IBasicSocketPrivateContext> &newContext) = 0;
|
||||
|
||||
/**
|
||||
* @brief Returns a user-provided private context
|
||||
* @return
|
||||
*/
|
||||
virtual AuSPtr<IBasicSocketPrivateContext> GetContext() = 0;
|
||||
|
||||
/**
|
||||
* @brief Returns local endpoint of the socket once established/listening
|
||||
* @param out
|
||||
* @return
|
||||
*/
|
||||
virtual bool GetLocalEndpoint(ConnectionEndpoint &out) = 0;
|
||||
|
||||
/**
|
||||
* @brief Returns performance stats of the socket
|
||||
* @return
|
||||
*/
|
||||
virtual SocketStat GetStats() = 0;
|
||||
virtual EUnderlyingModel GetThreadModel() = 0;
|
||||
|
||||
|
||||
/**
|
||||
* @brief Schedule work on the thread assigned to the socket
|
||||
* @param task
|
||||
* @return
|
||||
*/
|
||||
virtual bool DoWork(AuSPtr<INetTask> task) = 0;
|
||||
};
|
||||
|
||||
AUKN_INTERFACE(ISocketSubmissionComplete,
|
||||
AUI_METHOD(void, OnWriteFinished, (AuUInt, fence))
|
||||
);
|
||||
|
||||
struct OverlappedOperation
|
||||
{
|
||||
AuUInt fence;
|
||||
AuSPtr<ISocketSubmissionComplete> callback;
|
||||
};
|
||||
|
||||
struct StreamConfig
|
||||
{
|
||||
bool enableBufferedInput {true};
|
||||
bool enableBufferedOutput {false};
|
||||
AuUInt32 recvRingBufferLength;
|
||||
};
|
||||
|
||||
// 30000 * (4096 * 10) / 1024 / 1024 / 1024
|
||||
// = 1.1GB per ~1/2 of 2^16
|
||||
// Plenty of overhead for cpu blts to go brr without becoming
|
||||
// cpu bound. If you're expecting 30k connections, you can
|
||||
// lose 1GB to our extended seak interface by default
|
||||
AuUInt32 bufferedReadSize {4096 * 10}; // see: enableBufferedInput
|
||||
AuUInt32 bufferedWriteSize {4096 * 10}; // see: enableBufferedOutput
|
||||
struct SocketConfig
|
||||
{
|
||||
StreamConfig stream;
|
||||
};
|
||||
|
||||
struct ISocketChannel
|
||||
@ -267,22 +337,13 @@ namespace Aurora::IO::Net
|
||||
// If you are under the callstack of a HasXXXHasData callback, you are guaranteed (bufferedReadSize - streamPosition - streamRemaining) bytes backwards
|
||||
//
|
||||
virtual bool SeekAsync(int signedDistanceFromCur = 0) = 0;
|
||||
|
||||
// When BufferInputStreamAdhoc is called with false / in the default condition, read sync will be constrained by the async buffer
|
||||
// When BufferInputStreamAdhoc is called with true, you will block until you can get the requested data (all of it if, all = true; any of it, all = false)
|
||||
virtual bool ReadSync(const Memory::MemoryViewStreamWrite &memory, bool all = true) = 0;
|
||||
|
||||
|
||||
// Writes max(cumulative memory.length per frame, (enableBufferedInput ? bufferedWriteSize : os page allowance)) to the sockets asynchronous stream
|
||||
// Returns false when no data whatsoever was written, generic error condition
|
||||
// Returns true when some data was collected, regardless of any errors that may have arose (defer to IServerSubscriber::OnClientError, IClientSubscriber::OnSocketError for error handling)
|
||||
virtual bool WriteAsync(const Memory::MemoryViewStreamRead &memory) = 0;
|
||||
virtual bool WriteAsync(const AuSPtr<Memory::MemoryViewRead> &memory, const OverlappedOperation &fence) = 0;
|
||||
virtual bool WriteAsync(const AuSPtr<Memory::MemoryViewRead> &memory) = 0;
|
||||
|
||||
// Alternative WriteAsync method that calls a submission notification callback on flush on the dispatching thread
|
||||
virtual bool WriteAsync(const Memory::MemoryViewStreamRead &memory, AuUInt fence, const AuSPtr<ISocketSubmissionComplete> &input) = 0;
|
||||
|
||||
// When BufferInputStreamAdhoc is called with false / in the default condition, read sync will be constrained by the async buffer
|
||||
// When BufferInputStreamAdhoc is called with true, you will block until you can get the requested data (all of it if, all = true; any of it, all = false)
|
||||
virtual bool WriteSync(const Memory::MemoryViewStreamRead &memory) = 0;
|
||||
|
||||
/**
|
||||
* Sets the internal application buffer size
|
||||
@ -293,60 +354,23 @@ namespace Aurora::IO::Net
|
||||
virtual bool SetInternalInputRingBuffer(AuUInt bytes) = 0;
|
||||
|
||||
|
||||
#if 0
|
||||
/**
|
||||
* Defines the maximum amount of bytes each recieve frame can ingest
|
||||
*/
|
||||
virtual void SetRecvLength(AuUInt32 length) = 0;
|
||||
virtual AuUInt32 GetRecvLength() = 0;
|
||||
|
||||
/**
|
||||
* Enable ad-hoc input buffer ingestion into our internal buffer
|
||||
* Only use when PumpRead will not suffice by design (ie: sync apps)
|
||||
*
|
||||
* When set to true, there is nothing preventing you from consuming a
|
||||
* DoS-worthy amount of bytes from the stream per frame
|
||||
*
|
||||
* This does not disable enableBufferedInput, it merely allows you
|
||||
* to read beyond enableBufferedInput/bufferedReadSize by accessing
|
||||
* the os stream page or hitting the network device inline
|
||||
*
|
||||
* There may be a performance bottleneck and/or gain depending on your
|
||||
* circumstances
|
||||
*
|
||||
* During high bandwidth transfers, you should set this to true
|
||||
*
|
||||
* Default: false (0)
|
||||
*/
|
||||
virtual void BufferInputStreamAdhoc(bool value) = 0;
|
||||
|
||||
virtual void ConfigureHasDataCallback(bool enabled) = 0;
|
||||
|
||||
virtual void ReconfigureStreams(const StreamConfig &config) = 0;
|
||||
virtual void SetRecvPerFrameLength(AuUInt32 length) = 0;
|
||||
virtual AuUInt32 GetRecvPerFrameLength() = 0;
|
||||
#endif
|
||||
};
|
||||
|
||||
struct IBasicSocketThreaded : public IBasicSocket
|
||||
{
|
||||
virtual bool PumpRead() = 0;
|
||||
virtual bool PumpWrite() = 0;
|
||||
virtual bool Pump() = 0;
|
||||
|
||||
virtual void Run(int idx, AuUInt32 timeout) = 0;
|
||||
};
|
||||
|
||||
struct ISocket : public IBasicSocketThreaded, public ISocketChannel
|
||||
struct ISocket : public IBasicSocket, public ISocketChannel
|
||||
{
|
||||
virtual bool GetRemoteEndpoint(ConnectionEndpoint &out) = 0;
|
||||
virtual bool GetRemoteEndpoint(ConnectionEndpoint &out) = 0;
|
||||
};
|
||||
|
||||
struct ILocalClientSocket : public ISocket
|
||||
{
|
||||
// Connects to the endpoint defined in the ClientConfig
|
||||
// Completion will be notified by the following callbacks;
|
||||
// IClientSubscriber::OnServerConnectSuccess,
|
||||
// IClientSubscriber::OnServerConnectFailed
|
||||
// returns true on success
|
||||
virtual bool Connect() = 0;
|
||||
|
||||
// Completion will be notified by the following callbacks;
|
||||
// IClientSubscriber::OnServerConnectSuccess,
|
||||
// IClientSubscriber::OnServerConnectFailed
|
||||
@ -361,11 +385,6 @@ namespace Aurora::IO::Net
|
||||
AuSPtr<IBasicSocket> socket;
|
||||
};
|
||||
|
||||
struct SocketConfig
|
||||
{
|
||||
StreamConfig stream;
|
||||
};
|
||||
|
||||
struct ServerInfo
|
||||
{
|
||||
ConnectionEndpoint listen;
|
||||
@ -382,9 +401,7 @@ namespace Aurora::IO::Net
|
||||
|
||||
struct ClientConfig : SocketConfig
|
||||
{
|
||||
SocketHostName socket;
|
||||
//AuString service;
|
||||
AuUInt16 port;
|
||||
IPEndpoint endpoint;
|
||||
bool enableHasDataCallback {true};
|
||||
AuSPtr<IClientSubscriber> clientSubscriber;
|
||||
};
|
||||
@ -394,23 +411,13 @@ namespace Aurora::IO::Net
|
||||
AuSPtr<IClientSubscriberTls> clientSubscriber;
|
||||
};
|
||||
|
||||
struct IServer : public IBasicSocketThreaded
|
||||
struct IServer : public IBasicSocket
|
||||
{
|
||||
virtual bool GetLocalEndpoint(ConnectionEndpoint &out) = 0;
|
||||
virtual void GetClients(AuList<AuSPtr<IBasicSocketThreaded>> &clients) = 0;
|
||||
virtual void GetClients(AuList<AuSPtr<ISocket>> &clients) = 0;
|
||||
virtual bool Listen() = 0;
|
||||
virtual void ReconfigureDefaultStream(const StreamConfig &config) = 0;
|
||||
};
|
||||
|
||||
struct ISocketFactory
|
||||
{
|
||||
virtual bool NewServer(const ServerInfo &listen, AuSPtr<IServer> &out) = 0;
|
||||
virtual bool NewTlsServer(const TLSServerInfo &keys, AuSPtr<IServer> &out) = 0;
|
||||
|
||||
virtual bool NewClient(const ClientConfig &info, AuSPtr<ILocalClientSocket> &out) = 0;
|
||||
virtual bool NewTlsClient(const TLSClientConfig &info, AuSPtr<ILocalClientSocket> &out) = 0;
|
||||
};
|
||||
|
||||
struct ServiceEndpoint
|
||||
{
|
||||
ETransportProtocol protocol;
|
||||
@ -418,16 +425,6 @@ namespace Aurora::IO::Net
|
||||
AuString service;
|
||||
};
|
||||
|
||||
struct INetworkInterface
|
||||
{
|
||||
virtual AuList<IPEndpoint> ResolveSocketSync(const SocketHostName &hostname, AuUInt16 port) = 0;
|
||||
virtual AuList<IPEndpoint> ResolveServiceSync(const ServiceEndpoint &service) = 0;
|
||||
|
||||
virtual bool SendDatagramAsync(const ConnectionEndpoint &endpoint, const Memory::MemoryViewRead &memory) = 0;
|
||||
virtual bool SendDatagramAsync(const AuSPtr<IServer> &datagramServer, const ConnectionEndpoint &endpoint, const Memory::MemoryViewRead &memory) = 0;
|
||||
|
||||
virtual AuSPtr<ISocketFactory> GetSocketFactory() = 0;
|
||||
};
|
||||
|
||||
struct AUKN_SYM WorkRange
|
||||
{
|
||||
@ -449,30 +446,25 @@ namespace Aurora::IO::Net
|
||||
|
||||
struct INetworkingPool
|
||||
{
|
||||
// A:
|
||||
virtual AuUInt32 Pump(AuUInt8 workerId) = 0;
|
||||
// A: Manual poll
|
||||
virtual AuUInt32 PollWorker(AuUInt8 workerId, bool clientBound, bool writeBound) = 0;
|
||||
virtual bool RunWorkerFrame(AuUInt8 workerId, AuUInt32 timeout) = 0;
|
||||
|
||||
// B:
|
||||
virtual AuUInt32 PumpRead(AuUInt8 workerId) = 0;
|
||||
virtual AuUInt32 PumpWrite(AuUInt8 workerId) = 0;
|
||||
// B: Ad-hoc loop-source IO
|
||||
virtual bool BeginReadPollingOnWorkQueues(const WorkPoolGroup &workGroup) = 0;
|
||||
virtual bool BeginSubmissionsOnOnWorkQueues(const WorkPoolGroup &workGroup) = 0;
|
||||
virtual void StopPollingOnWorkQueues() = 0;
|
||||
|
||||
// C:
|
||||
virtual AuUInt32 PollWorker(AuUInt8 workerId) = 0;
|
||||
virtual AuUInt32 RunWorker(AuUInt8 workerId, AuUInt32 timeout) = 0;
|
||||
// C: Fixed timestep IO
|
||||
virtual bool BeginNetworkFrequency(AuUInt32 MSTimeStep, const WorkPoolGroup &workGroup) = 0;
|
||||
virtual void StopNetworkFrequency() = 0;
|
||||
|
||||
// D:
|
||||
virtual bool BeginReadPollingOnWorkQueues(const WorkPoolGroup &workGroup) = 0;
|
||||
virtual bool BeginSubmissionsOnOnWorkQueues(const WorkPoolGroup &workGroup) = 0;
|
||||
virtual void StopPollingOnWorkQueues() = 0;
|
||||
// Submit to worker thread
|
||||
virtual bool DoWork(AuUInt8 index, AuSPtr<INetTask> task) = 0;
|
||||
virtual bool DoWork(AuSPtr<INetTask> task) = 0;
|
||||
|
||||
// E:
|
||||
// ..
|
||||
|
||||
virtual AuUInt8 GetWorkers() = 0;
|
||||
|
||||
virtual AuSPtr<INetworkInterface> GetNetworkInterface() = 0;
|
||||
|
||||
virtual void Shutdown() = 0;
|
||||
// Worker count
|
||||
virtual AuUInt8 GetWorkers() = 0;
|
||||
};
|
||||
|
||||
struct NetworkPool
|
||||
@ -480,5 +472,38 @@ namespace Aurora::IO::Net
|
||||
AuUInt8 workers {1};
|
||||
};
|
||||
|
||||
AUKN_SHARED_API(CreateNetworkPool, INetworkingPool, const NetworkPool & meta);
|
||||
|
||||
struct INetworkDatagramService
|
||||
{
|
||||
virtual bool SendDatagramAsync(const ConnectionEndpoint &endpoint, const Memory::MemoryViewRead &memory) = 0;
|
||||
virtual bool SendDatagramAsync(const AuSPtr<IServer> &datagramServer, const ConnectionEndpoint &endpoint, const Memory::MemoryViewRead &memory) = 0;
|
||||
};
|
||||
|
||||
struct INetworkBasicResolve
|
||||
{
|
||||
virtual AuList<IPEndpoint> ResolveSocketSync(const SocketHostName &hostname, AuUInt16 port) = 0;
|
||||
virtual AuList<IPEndpoint> ResolveServiceSync(const ServiceEndpoint &service) = 0;
|
||||
};
|
||||
|
||||
struct ISocketService
|
||||
{
|
||||
virtual bool NewServer(const ServerInfo &listen, AuSPtr<IServer> &out) = 0;
|
||||
virtual bool NewTlsServer(const TLSServerInfo &keys, AuSPtr<IServer> &out) = 0;
|
||||
|
||||
virtual bool NewClient(const ClientConfig &info, AuSPtr<ILocalClientSocket> &out) = 0;
|
||||
virtual bool NewTlsClient(const TLSClientConfig &info, AuSPtr<ILocalClientSocket> &out) = 0;
|
||||
};
|
||||
|
||||
struct INetworkInterface
|
||||
{
|
||||
virtual INetworkingPool *ToPool() = 0;
|
||||
|
||||
virtual INetworkDatagramService *ToDatagramService() = 0;
|
||||
virtual INetworkBasicResolve * ToResolveService() = 0;
|
||||
virtual ISocketService * ToSocketService() = 0;
|
||||
|
||||
virtual void Shutdown() = 0;
|
||||
};
|
||||
|
||||
AUKN_SHARED_API(CreateNetworkPool, INetworkInterface, const NetworkPool & meta);
|
||||
}
|
@ -25,7 +25,7 @@
|
||||
#if defined(AURORA_PLATFORM_WIN32)
|
||||
#include "Extensions/Win32/DarkTheme.hpp"
|
||||
#endif
|
||||
#include "IO/Net/Net.hpp"
|
||||
//#include "IO/Net/Net.hpp"
|
||||
#include "Process/ProcessMap.hpp"
|
||||
#include "Exit/Exit.hpp"
|
||||
#include "CmdLine/CmdLine.hpp"
|
||||
@ -48,7 +48,7 @@ static void Init()
|
||||
Aurora::Console::Init2();
|
||||
Aurora::HWInfo::Init();
|
||||
Aurora::Telemetry::Init();
|
||||
Aurora::IO::Net::InitNetworking();
|
||||
//Aurora::IO::Net::InitNetworking();
|
||||
Aurora::Grug::InitGrug();
|
||||
Aurora::Debug::InitDebug();
|
||||
Aurora::Locale::Init();
|
||||
@ -71,7 +71,7 @@ static void Deinit()
|
||||
Aurora::Async::ShutdownAsync();
|
||||
Aurora::Grug::DeinitGrug();
|
||||
Aurora::Console::Exit();
|
||||
Aurora::IO::Net::DeinitNetworking();
|
||||
//Aurora::IO::Net::DeinitNetworking();
|
||||
Aurora::Processes::Deinit();
|
||||
Aurora::Exit::DeinitExit();
|
||||
}
|
||||
|
@ -1,84 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: BaseChannel.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
#include "BaseChannel.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
bool BaseChannel::GetRemoteEndpoint(ConnectionEndpoint &out)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseChannel::ReadAsync(const Memory::MemoryViewStreamWrite &memory, bool all)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseChannel::PeekAsync(const Memory::MemoryViewStreamWrite &memory)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseChannel::SeekAsync(int signedDistanceFromCur)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseChannel::ReadSync(const Memory::MemoryViewStreamWrite &memory, bool all)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseChannel::WriteAsync(const Memory::MemoryViewStreamRead &memory)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseChannel::WriteAsync(const Memory::MemoryViewStreamRead &memory, AuUInt fence, const AuSPtr<ISocketSubmissionComplete> &input)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseChannel::WriteSync(const Memory::MemoryViewStreamRead &memory)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
AuUInt BaseChannel::GetInternalInputRingBuffer()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseChannel::SetInternalInputRingBuffer(AuUInt bytes)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void BaseChannel::SetRecvLength(AuUInt32 length)
|
||||
{
|
||||
}
|
||||
|
||||
AuUInt32 BaseChannel::GetRecvLength()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void BaseChannel::BufferInputStreamAdhoc(bool value)
|
||||
{
|
||||
}
|
||||
|
||||
void BaseChannel::ConfigureHasDataCallback(bool enabled)
|
||||
{
|
||||
}
|
||||
|
||||
void BaseChannel::ReconfigureStreams(const StreamConfig &config)
|
||||
{
|
||||
}
|
||||
}
|
@ -1,119 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: BaseChannel.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
#include "PlatformChannel.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
struct BaseSocket;
|
||||
|
||||
struct BaseChannel : public ISocketChannel
|
||||
{
|
||||
BaseChannel(BaseSocket *base) : base_(base), platform_(base)
|
||||
{}
|
||||
|
||||
bool GetRemoteEndpoint(ConnectionEndpoint &out);
|
||||
|
||||
bool ReadAsync(const Memory::MemoryViewStreamWrite &memory, bool all) override;
|
||||
bool PeekAsync(const Memory::MemoryViewStreamWrite &memory) override;
|
||||
bool SeekAsync(int signedDistanceFromCur) override;
|
||||
bool ReadSync(const Memory::MemoryViewStreamWrite &memory, bool all) override;
|
||||
bool WriteAsync(const Memory::MemoryViewStreamRead &memory) override;
|
||||
bool WriteAsync(const Memory::MemoryViewStreamRead &memory, AuUInt fence, const AuSPtr<ISocketSubmissionComplete> &input) override;
|
||||
bool WriteSync(const Memory::MemoryViewStreamRead &memory) override;
|
||||
|
||||
AuUInt GetInternalInputRingBuffer() override;
|
||||
bool SetInternalInputRingBuffer(AuUInt bytes) override;
|
||||
|
||||
void SetRecvLength(AuUInt32 length) override;
|
||||
AuUInt32 GetRecvLength() override;
|
||||
|
||||
void BufferInputStreamAdhoc(bool value) override;
|
||||
|
||||
void ConfigureHasDataCallback(bool enabled) override;
|
||||
|
||||
void ReconfigureStreams(const StreamConfig &config) override;
|
||||
|
||||
private:
|
||||
PlatformChannel platform_;
|
||||
BaseSocket *base_;
|
||||
};
|
||||
|
||||
#define IMPLEMENT_PLATFORM_PROXY(access) \
|
||||
\
|
||||
bool ReadAsync(const Memory::MemoryViewStreamWrite &memory, bool all) override \
|
||||
{ \
|
||||
return access ReadAsync(memory, all); \
|
||||
} \
|
||||
\
|
||||
bool PeekAsync(const Memory::MemoryViewStreamWrite &memory) override \
|
||||
{ \
|
||||
return access PeekAsync(memory); \
|
||||
} \
|
||||
\
|
||||
bool SeekAsync(int signedDistanceFromCur) override \
|
||||
{ \
|
||||
return access SeekAsync(signedDistanceFromCur); \
|
||||
} \
|
||||
\
|
||||
bool ReadSync(const Memory::MemoryViewStreamWrite &memory, bool all) override \
|
||||
{ \
|
||||
return access ReadSync(memory, all); \
|
||||
} \
|
||||
\
|
||||
bool WriteAsync(const Memory::MemoryViewStreamRead &memory) override \
|
||||
{ \
|
||||
return access WriteAsync(memory); \
|
||||
} \
|
||||
\
|
||||
bool WriteAsync(const Memory::MemoryViewStreamRead &memory, AuUInt fence, const AuSPtr<ISocketSubmissionComplete> &input) override \
|
||||
{ \
|
||||
return access WriteAsync(memory, fence, input); \
|
||||
} \
|
||||
\
|
||||
bool WriteSync(const Memory::MemoryViewStreamRead &memory) override \
|
||||
{ \
|
||||
return access WriteAsync(memory); \
|
||||
} \
|
||||
\
|
||||
AuUInt GetInternalInputRingBuffer() override \
|
||||
{ \
|
||||
return access GetInternalInputRingBuffer(); \
|
||||
} \
|
||||
\
|
||||
bool SetInternalInputRingBuffer(AuUInt bytes) override \
|
||||
{ \
|
||||
return access SetInternalInputRingBuffer(bytes); \
|
||||
} \
|
||||
\
|
||||
void SetRecvLength(AuUInt32 length) override \
|
||||
{ \
|
||||
access SetRecvLength(length); \
|
||||
} \
|
||||
\
|
||||
AuUInt32 GetRecvLength() override \
|
||||
{ \
|
||||
return access GetRecvLength(); \
|
||||
} \
|
||||
\
|
||||
void BufferInputStreamAdhoc(bool value) override \
|
||||
{ \
|
||||
access BufferInputStreamAdhoc(value); \
|
||||
} \
|
||||
\
|
||||
void ConfigureHasDataCallback(bool enabled) override \
|
||||
{ \
|
||||
access ConfigureHasDataCallback(enabled); \
|
||||
} \
|
||||
\
|
||||
void ReconfigureStreams(const StreamConfig &config) override \
|
||||
{ \
|
||||
access ReconfigureStreams(config); \
|
||||
}
|
||||
}
|
@ -1,24 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: BaseLocalClient.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
#include "BaseSocket.hpp"
|
||||
#include "BaseLocalClient.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
bool BaseLocalClient::Connect()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void BaseLocalClient::ConnectAsync()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: BaseLocalClient.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
#include "BaseSocket.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
struct BaseLocalClient : ILocalClientSocket
|
||||
{
|
||||
bool Connect() override;
|
||||
void ConnectAsync() override;
|
||||
|
||||
IMPLEMENT_PLATFORM_PROXY(osSocket_.)
|
||||
IMPLEMENT_IBASICSOCKETTHREADED(osSocket_.)
|
||||
|
||||
private:
|
||||
BaseSocket osSocket_;
|
||||
};
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: BaseNetworkInterface.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
#include "BaseNetworkInterface.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
AuList<IPEndpoint> BaseNetworkInterface::ResolveSocketSync(const SocketHostName &hostname, AuUInt16 port)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
AuList<IPEndpoint> BaseNetworkInterface::ResolveServiceSync(const ServiceEndpoint &service)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseNetworkInterface::SendDatagramAsync(const ConnectionEndpoint &endpoint, const Memory::MemoryViewRead &memory)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseNetworkInterface::SendDatagramAsync(const AuSPtr<IServer> &datagramServer, const ConnectionEndpoint &endpoint, const Memory::MemoryViewRead &memory)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
AuSPtr<ISocketFactory> BaseNetworkInterface::GetSocketFactory()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
}
|
@ -1,22 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: BaseNetworkInterface.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
struct BaseNetworkInterface : INetworkInterface
|
||||
{
|
||||
AuList<IPEndpoint> ResolveSocketSync(const SocketHostName &hostname, AuUInt16 port) override;
|
||||
AuList<IPEndpoint> ResolveServiceSync(const ServiceEndpoint &service) override;
|
||||
|
||||
bool SendDatagramAsync(const ConnectionEndpoint &endpoint, const Memory::MemoryViewRead &memory) override;
|
||||
bool SendDatagramAsync(const AuSPtr<IServer> &datagramServer, const ConnectionEndpoint &endpoint, const Memory::MemoryViewRead &memory) override;
|
||||
|
||||
AuSPtr<ISocketFactory> GetSocketFactory() override;
|
||||
};
|
||||
}
|
@ -1,45 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: BaseServer.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
#include "BaseSocket.hpp"
|
||||
#include "BaseServer.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
BaseServer::BaseServer(BaseSocket &&socket) : osSocket_(socket)
|
||||
{}
|
||||
|
||||
BaseServer::~BaseServer()
|
||||
{}
|
||||
|
||||
bool BaseServer::GetLocalEndpoint(ConnectionEndpoint &out)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void BaseServer::GetClients(AuList<AuSPtr<IBasicSocketThreaded>> &clients)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool BaseServer::Listen()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void BaseServer::ReconfigureDefaultStream(const StreamConfig &config)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
BaseSocket &BaseServer::ToPlatformSocket()
|
||||
{
|
||||
return this->osSocket_;
|
||||
}
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: BaseServer.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
#define IMPLEMENT_BASE_SERVER_PROXY(access) \
|
||||
Error_t GetLastError() override \
|
||||
{ \
|
||||
return access GetLastError(); \
|
||||
} \
|
||||
\
|
||||
void Shutdown() override \
|
||||
{ \
|
||||
return access Shutdown(); \
|
||||
} \
|
||||
\
|
||||
AuSPtr<IBasicSocketPrivateContext> SetContext(const AuSPtr<IBasicSocketPrivateContext> &newContext) \
|
||||
{ \
|
||||
return access SetContext(newContext); \
|
||||
} \
|
||||
\
|
||||
AuSPtr<IBasicSocketPrivateContext> GetContext() override \
|
||||
{ \
|
||||
return access GetContext(); \
|
||||
} \
|
||||
\
|
||||
SocketStat GetStats() override \
|
||||
{ \
|
||||
return access GetStats(); \
|
||||
} \
|
||||
\
|
||||
EUnderlyingModel GetThreadModel() override \
|
||||
{ \
|
||||
return access GetThreadModel(); \
|
||||
}
|
||||
|
||||
struct BaseServer : public IServer
|
||||
{
|
||||
BaseServer(BaseSocket &&socket);
|
||||
~BaseServer();
|
||||
|
||||
bool GetLocalEndpoint(ConnectionEndpoint &out) override;
|
||||
void GetClients(AuList<AuSPtr<IBasicSocketThreaded>> &clients) override;
|
||||
bool Listen() override;
|
||||
void ReconfigureDefaultStream(const StreamConfig &config) override;
|
||||
|
||||
BaseSocket &ToPlatformSocket();
|
||||
|
||||
IMPLEMENT_BASE_SERVER_PROXY(osSocket_.);
|
||||
|
||||
private:
|
||||
BaseSocket osSocket_;
|
||||
};
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: BaseSocket.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
#include "BaseSocket.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
PlatformSocket_t &BaseSocket::ToPlatformSocket()
|
||||
{
|
||||
return this->osSocket_;
|
||||
}
|
||||
|
||||
BaseChannel &BaseSocket::ToChannel()
|
||||
{
|
||||
return this->channel_;
|
||||
}
|
||||
|
||||
bool BaseSocket::PumpRead()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseSocket::PumpWrite()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BaseSocket::Pump()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void BaseSocket::Run(int idx, AuUInt32 timeout)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -1,95 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: BaseSocket.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
#include "BaseChannel.hpp"
|
||||
|
||||
#include "PlatformSocket.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
#define IMPLEMENT_IBASICSOCKET(access) \
|
||||
bool GetLocalEndpoint(ConnectionEndpoint &out) override \
|
||||
{ \
|
||||
return access GetLocalEndpoint(out); \
|
||||
} \
|
||||
\
|
||||
bool IsActive() override \
|
||||
{ \
|
||||
return access IsActive(); \
|
||||
} \
|
||||
Error_t GetLastError() override \
|
||||
{ \
|
||||
return access GetLastError(); \
|
||||
} \
|
||||
void Shutdown() override \
|
||||
{ \
|
||||
access Shutdown(); \
|
||||
} \
|
||||
AuSPtr<IBasicSocketPrivateContext> SetContext(const AuSPtr<IBasicSocketPrivateContext> &newContext) override \
|
||||
{ \
|
||||
return access SetContext(newContext); \
|
||||
} \
|
||||
AuSPtr<IBasicSocketPrivateContext> GetContext() override \
|
||||
{ \
|
||||
return access GetContext(); \
|
||||
} \
|
||||
SocketStat GetStats() override \
|
||||
{ \
|
||||
return access GetStats(); \
|
||||
} \
|
||||
EUnderlyingModel GetThreadModel() override \
|
||||
{ \
|
||||
return access GetThreadModel(); \
|
||||
}
|
||||
|
||||
#define IMPLEMENT_IBASICSOCKETTHREADED(access) \
|
||||
bool PumpRead() override \
|
||||
{ \
|
||||
return access PumpRead(); \
|
||||
} \
|
||||
bool PumpWrite() override \
|
||||
{ \
|
||||
return access PumpWrite(); \
|
||||
} \
|
||||
bool Pump() override \
|
||||
{ \
|
||||
return access Pump(); \
|
||||
} \
|
||||
void Run(int idx, AuUInt32 timeout) override \
|
||||
{ \
|
||||
access Run(idx, timeout); \
|
||||
}
|
||||
|
||||
struct BaseSocket : public ISocket
|
||||
{
|
||||
BaseSocket() : channel_(this)
|
||||
{}
|
||||
|
||||
PlatformSocket_t &ToPlatformSocket();
|
||||
BaseChannel &ToChannel();
|
||||
|
||||
bool PumpRead() override;
|
||||
bool PumpWrite() override;
|
||||
bool Pump() override;
|
||||
|
||||
void Run(int idx, AuUInt32 timeout) override;
|
||||
|
||||
bool GetRemoteEndpoint(ConnectionEndpoint &out) override
|
||||
{
|
||||
return channel_.GetRemoteEndpoint(out);
|
||||
}
|
||||
|
||||
IMPLEMENT_IBASICSOCKET(osSocket_.)
|
||||
IMPLEMENT_PLATFORM_PROXY(channel_.)
|
||||
private:
|
||||
|
||||
PlatformSocket_t osSocket_;
|
||||
BaseChannel channel_;
|
||||
};
|
||||
}
|
@ -1,22 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: HelloNet.Win32.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "HelloNet.Win32.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
void InitNetworking()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void DeinitNetworking()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: HelloNet.Win32.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
void InitNetworking();
|
||||
void DeinitNetworking();
|
||||
}
|
@ -1,64 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: IPAddress.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
#include "IPAddress.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
IPAddress::IPAddress()
|
||||
{
|
||||
this->ip = EIPProtocol::eEnumInvalid;
|
||||
}
|
||||
|
||||
IPAddress::IPAddress(const AuString &parse)
|
||||
{
|
||||
unsigned char buf[64];
|
||||
static_assert(AuArraySize(buf) >= sizeof(struct in6_addr));
|
||||
static_assert(AuArraySize(buf) >= sizeof(struct in_addr));
|
||||
|
||||
this->ip = EIPProtocol::eEnumInvalid;
|
||||
|
||||
bool isIPV4 {};
|
||||
if (parse.size() > 4)
|
||||
{
|
||||
isIPV4 = parse[1] == '.' || parse[2] == '.';
|
||||
}
|
||||
|
||||
if (inet_pton(isIPV4 ? AF_INET : AF_INET6, parse.c_str(), buf) != 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (isIPV4)
|
||||
{
|
||||
AuWriteU32BE(this->v4, 0, AuReadU32LE(buf, 0));
|
||||
}
|
||||
else
|
||||
{
|
||||
auto ipv6 = reinterpret_cast<AuUInt16 *>(buf);
|
||||
AuWriteU16BE(&this->v6[0], 0, ipv6[0]);
|
||||
AuWriteU16BE(&this->v6[1], 0, ipv6[1]);
|
||||
AuWriteU16BE(&this->v6[2], 0, ipv6[2]);
|
||||
AuWriteU16BE(&this->v6[3], 0, ipv6[3]);
|
||||
AuWriteU16BE(&this->v6[4], 0, ipv6[4]);
|
||||
AuWriteU16BE(&this->v6[5], 0, ipv6[5]);
|
||||
AuWriteU16BE(&this->v6[6], 0, ipv6[6]);
|
||||
}
|
||||
}
|
||||
|
||||
AuString IPAddress::ToString() const
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool IPAddress::IsValid() const
|
||||
{
|
||||
return EIPProtocolIsValid(this->ip);
|
||||
}
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: IPAddress.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: Net.cpp
|
||||
Date: 2021-7-2
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
|
||||
}
|
@ -1,22 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: Net.hpp
|
||||
Date: 2021-7-2
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
#include "SocketStatChannel.hpp"
|
||||
|
||||
#if defined(AURORA_IS_POSIX_DERIVED)
|
||||
#include <arpa/inet.h>
|
||||
#elif defined(AURORA_IS_MODERNNT_DERIVED)
|
||||
#include <WS2tcpip.h>
|
||||
#endif
|
||||
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
|
||||
}
|
@ -1,68 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: NetworkingPool.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
#include "NetworkingPool.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
AuUInt32 NetworkingPool::Pump(AuUInt8 workerId)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
AuUInt32 NetworkingPool::PumpRead(AuUInt8 workerId)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
AuUInt32 NetworkingPool::PumpWrite(AuUInt8 workerId)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
AuUInt32 NetworkingPool::PollWorker(AuUInt8 workerId)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
AuUInt32 NetworkingPool::RunWorker(AuUInt8 workerId, AuUInt32 timeout)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool NetworkingPool::BeginReadPollingOnWorkQueues(const WorkPoolGroup &workGroup)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool NetworkingPool::BeginSubmissionsOnOnWorkQueues(const WorkPoolGroup &workGroup)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void NetworkingPool::StopPollingOnWorkQueues()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
AuUInt8 NetworkingPool::GetWorkers()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
AuSPtr<INetworkInterface> NetworkingPool::GetNetworkInterface()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void NetworkingPool::Shutdown()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: NetworkingPool.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
struct NetworkingPool : INetworkingPool
|
||||
{
|
||||
// A:
|
||||
AuUInt32 Pump(AuUInt8 workerId) override;
|
||||
|
||||
// B:
|
||||
AuUInt32 PumpRead(AuUInt8 workerId) override;
|
||||
AuUInt32 PumpWrite(AuUInt8 workerId) override;
|
||||
|
||||
// C:
|
||||
AuUInt32 PollWorker(AuUInt8 workerId) override;
|
||||
AuUInt32 RunWorker(AuUInt8 workerId, AuUInt32 timeout) override;
|
||||
|
||||
// D:
|
||||
bool BeginReadPollingOnWorkQueues(const WorkPoolGroup &workGroup) override;
|
||||
bool BeginSubmissionsOnOnWorkQueues(const WorkPoolGroup &workGroup) override;
|
||||
void StopPollingOnWorkQueues() override;
|
||||
|
||||
// E:
|
||||
|
||||
|
||||
AuUInt8 GetWorkers() override;
|
||||
|
||||
AuSPtr<INetworkInterface> GetNetworkInterface() override;
|
||||
|
||||
void Shutdown() override;
|
||||
};
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: PlatformChannel.Win32.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "PlatformChannel.hpp"
|
||||
#include "PlatformChannel.Win32.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
|
||||
}
|
@ -1,28 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: PlatformChannel.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
struct BaseSocket;
|
||||
struct PlatformChannel
|
||||
{
|
||||
PlatformChannel(BaseSocket *base) : base_(base)
|
||||
{}
|
||||
|
||||
EUnderlyingModel SocketThreadModel();
|
||||
void WritePerModel(const void *pIn, AuUInt length);
|
||||
void ReadPerModel(const void *pIn, AuUInt length);
|
||||
|
||||
bool GetLocalEndpoint(ConnectionEndpoint &out);
|
||||
bool GetRemoteEndpoint(ConnectionEndpoint &out);
|
||||
|
||||
private:
|
||||
BaseSocket *base_;
|
||||
};
|
||||
}
|
@ -1,52 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: PlatformSocket.Win32.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "PlatformSocket.Win32.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
bool Win32Socket::IsActive()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
Error_t Win32Socket::GetLastError()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
void Win32Socket::Shutdown()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
AuSPtr<IBasicSocketPrivateContext> Win32Socket::SetContext(const AuSPtr<IBasicSocketPrivateContext> &newContext)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
AuSPtr<IBasicSocketPrivateContext> Win32Socket::GetContext()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool Win32Socket::GetLocalEndpoint(ConnectionEndpoint &out)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
SocketStat Win32Socket::GetStats()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
EUnderlyingModel Win32Socket::GetThreadModel()
|
||||
{
|
||||
return EUnderlyingModel::eAsync;
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: PlatformSocket.Win32.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
struct Win32Socket : IBasicSocket
|
||||
{
|
||||
virtual bool IsActive() override;
|
||||
virtual Error_t GetLastError() override;
|
||||
virtual void Shutdown() override;
|
||||
virtual AuSPtr<IBasicSocketPrivateContext> SetContext(const AuSPtr<IBasicSocketPrivateContext> &newContext) override;
|
||||
virtual AuSPtr<IBasicSocketPrivateContext> GetContext() override;
|
||||
virtual bool GetLocalEndpoint(ConnectionEndpoint &out) override;
|
||||
virtual SocketStat GetStats() override;
|
||||
virtual EUnderlyingModel GetThreadModel() override;
|
||||
};
|
||||
|
||||
using PlatformSocket_t = Win32Socket;
|
||||
}
|
@ -1,17 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: PlatformSocket.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
#if defined(AURORA_PLATFORM_WIN32)
|
||||
#include "PlatformSocket.Win32.hpp"
|
||||
#endif
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: SocketFactory.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
#include "SocketFactory.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
bool BasePlatformSocketFactory::NewServer(const ServerInfo &listen, AuSPtr<IServer> &out)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BasePlatformSocketFactory::NewTlsServer(const TLSServerInfo &keys, AuSPtr<IServer> &out)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BasePlatformSocketFactory::NewClient(const ClientConfig &info, AuSPtr<ILocalClientSocket> &out)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
bool BasePlatformSocketFactory::NewTlsClient(const TLSClientConfig &info, AuSPtr<ILocalClientSocket> &out)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: SocketFactory.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
struct BasePlatformSocketFactory : public ISocketFactory
|
||||
{
|
||||
bool NewServer(const ServerInfo &listen, AuSPtr<IServer> &out) override;
|
||||
bool NewTlsServer(const TLSServerInfo &keys, AuSPtr<IServer> &out) override;
|
||||
|
||||
bool NewClient(const ClientConfig &info, AuSPtr<ILocalClientSocket> &out) override;
|
||||
bool NewTlsClient(const TLSClientConfig &info, AuSPtr<ILocalClientSocket> &out) override;
|
||||
};
|
||||
}
|
@ -1,88 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: SocketStatAverageBps.hpp
|
||||
Date: 2021-10-31
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
struct SocketStatAverageBps
|
||||
{
|
||||
inline AuUInt32 GetBytesPerMS(AuUInt32 timeNow)
|
||||
{
|
||||
if (!frameLastEnd) return bytesTransferred;
|
||||
return (double(bytesTransferred) / (double(timeNow - frameLastEnd) + AuNumericLimits<double>::epsilon()));
|
||||
}
|
||||
|
||||
inline AuUInt32 GetBytesPerSecondNormalized(AuUInt32 timeNow)
|
||||
{
|
||||
AU_LOCK_GUARD(lock);
|
||||
|
||||
// If timeNow isn't at least that of one socket frame, then we just have to return some old data
|
||||
if (frameZero) return GetLastBytesPerSecond();
|
||||
|
||||
// Cool we can extrapolate usage using a time weight at least that of one server frame
|
||||
|
||||
// Some useful variables...
|
||||
auto frameAtPoint = GetBytesPerMS(timeNow);
|
||||
auto timeElapsed = timeNow - frameLastEnd; // time elapsed since last packet dispatch finish. makes sense to use this is the packet delta of a high bandwidth stream
|
||||
|
||||
// Edge case: we aren't receiving much data. if we have more than 1 second of data, we should use the stream average
|
||||
if (timeElapsed > 1000) return frameAtPoint / 1000; // from ms
|
||||
// else assume constant usage will continue to trend for at least another second
|
||||
// the actual extrapolation
|
||||
auto weight = double(1000) / double(timeElapsed);
|
||||
return double(frameAtPoint) * weight;
|
||||
}
|
||||
|
||||
inline AuUInt32 GetLastBytesPerSecond()
|
||||
{
|
||||
AU_LOCK_GUARD(lock);
|
||||
return double(lastBytesTransferred) / (double(frameLastEnd - frameLastStart) + AuNumericLimits<double>::epsilon()) * 1000.f;
|
||||
}
|
||||
|
||||
inline void Reset()
|
||||
{
|
||||
bytesTransferred = 0;
|
||||
frameStart = 0;
|
||||
frameLastEnd = 0;
|
||||
frameLastStart = 0;
|
||||
frameZero = true;
|
||||
lastBytesTransferred = 0;
|
||||
}
|
||||
|
||||
inline void Add(AuUInt32 timeNow, AuUInt32 bytes)
|
||||
{
|
||||
AU_LOCK_GUARD(lock);
|
||||
auto nextTick = frameLastEnd + 1000;
|
||||
|
||||
if (nextTick < timeNow)
|
||||
{
|
||||
frameLastEnd = timeNow;
|
||||
frameLastStart = AuExchange(frameStart, timeNow);
|
||||
lastBytesTransferred = AuExchange(bytesTransferred, bytes);
|
||||
frameZero = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
frameZero = false;
|
||||
bytesTransferred += bytes;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
AuThreadPrimitives::SpinLock lock;
|
||||
|
||||
AuUInt32 frameStart {};
|
||||
AuUInt32 bytesTransferred {};
|
||||
|
||||
AuUInt32 frameLastStart {};
|
||||
AuUInt32 frameLastEnd {};
|
||||
AuUInt32 lastBytesTransferred {};
|
||||
|
||||
bool frameZero {true};
|
||||
};
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2021 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: SocketStatChannel.hpp
|
||||
Date: 2021-10-31
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
#include "SocketStatAverageBps.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
struct SocketStatChannel
|
||||
{
|
||||
SocketStatAverageBps bandwidth;
|
||||
AuUInt64 total;
|
||||
|
||||
// Interpolated bytes per second, may be less than expected (returning frame -1)
|
||||
inline AuUInt32 GetAverageBytesPerSecond()
|
||||
{
|
||||
return bandwidth.GetLastBytesPerSecond();
|
||||
}
|
||||
|
||||
inline AuUInt32 GetBytesPerSecond()
|
||||
{
|
||||
return bandwidth.GetBytesPerSecondNormalized(Time::CurrentClockMS());
|
||||
}
|
||||
|
||||
inline void Add(AuUInt32 bytes)
|
||||
{
|
||||
total += bytes;
|
||||
bandwidth.Add(Time::CurrentClockMS(), bytes);
|
||||
}
|
||||
};
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: WorkPoolGroup.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
#include "WorkPoolGroup.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
WorkPoolGroup::WorkPoolGroup()
|
||||
{
|
||||
asyncWorkGroup = AuAsync::kThreadIdAny;
|
||||
asyncWorkPoolOffsetOrAny = AuAsync::kThreadIdAny;
|
||||
}
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: WorkPoolGroup.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: WorkRange.cpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#include <Source/RuntimeInternal.hpp>
|
||||
#include "Net.hpp"
|
||||
#include "WorkRange.hpp"
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
WorkRange::WorkRange()
|
||||
{
|
||||
workerOffsetOrAny = AuAsync::kThreadIdAny;
|
||||
workerCountOrAny = AuAsync::kThreadIdAny;
|
||||
}
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
/***
|
||||
Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
|
||||
|
||||
File: WorkRange.hpp
|
||||
Date: 2022-2-1
|
||||
Author: Reece
|
||||
***/
|
||||
#pragma once
|
||||
|
||||
namespace Aurora::IO::Net
|
||||
{
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user