[*] Clang has check_stack, strict_gs_check is msvc specific
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@ -11,6 +11,10 @@
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#pragma check_stack(off)
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#pragma check_stack(off)
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#endif
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#endif
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#if defined(AURORA_COMPILER_CLANG)
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#pragma check_stack(off)
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#endif
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#include <Source/RuntimeInternal.hpp>
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#include <Source/RuntimeInternal.hpp>
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#include "AuWakeOnAddress.hpp"
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#include "AuWakeOnAddress.hpp"
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#include "Primitives/SMTYield.hpp"
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#include "Primitives/SMTYield.hpp"
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@ -7,6 +7,20 @@
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***/
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***/
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#pragma once
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#pragma once
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// Whatever, i'll use this header to blead these flags in.
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// It's the easiest way to get at all of the translation units compiling thread primitives.
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// ...not required
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#if defined(AURORA_COMPILER_MSVC)
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#pragma strict_gs_check(off)
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#pragma check_stack(off)
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#endif
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// dumbshit compiler is emitting stack checks under a non-zero amount of my thread primitives.
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// "dumbshit compiler" doesnt quite do it justice when it believe a fucking spinlock-lock with an atomic bit test and set is worth a stack check.
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#if defined(AURORA_COMPILER_CLANG)
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#pragma check_stack(off)
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#endif
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#if (defined(AURORA_ARCH_X64) || defined(AURORA_ARCH_X86)) && \
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#if (defined(AURORA_ARCH_X64) || defined(AURORA_ARCH_X86)) && \
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!defined(AURORA_COMPILER_MSVC) && \
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!defined(AURORA_COMPILER_MSVC) && \
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!defined(AURORA_COMPILER_INTEL) && \
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!defined(AURORA_COMPILER_INTEL) && \
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