[+] IIOPipeWork::SetNextFrameTargetLength
[+] IIOPipeWork::GetNextFrameTargetLength [+] IIOPipeWork::GetNextFrameTargetLength [+] IIOPipeWork::ReallocateLater [+] IIOPipeWork::GetSuccessfulReallocations [+] IIOPipeWork::GetFailedReallocations [+] IIOPipeWork::DidLastReallocFail (will save net and engine from doing its their current hacks)
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@ -53,6 +53,51 @@ namespace Aurora::IO
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*/
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virtual AuUInt64 GetBytesProcessedInterframe() = 0;
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/**
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* @brief
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* @param uLength
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* @return
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*/
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virtual AuUInt SetNextFrameTargetLength(AuUInt uLength) = 0;
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/**
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* @brief
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* @param uLength
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* @return
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*/
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virtual AuUInt GetNextFrameTargetLength() = 0;
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/**
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* @brief
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* @param uLength
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* @return
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*/
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virtual bool ReallocateLater(AuUInt uLength) = 0;
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/**
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* @brief
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* @return
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*/
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virtual bool IsReallocationPending() = 0;
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/**
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* @brief
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* @return
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*/
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virtual bool DidLastReallocFail() = 0;
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/**
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* @brief
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* @return
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*/
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virtual AuUInt GetSuccessfulReallocations() = 0;
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/**
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* @brief
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* @return
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*/
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virtual AuUInt GetFailedReallocations() = 0;
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AURT_ADD_USR_DATA;
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};
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}
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@ -66,6 +66,7 @@ namespace Aurora::IO
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}
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else
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{
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this->DoReallocTick();
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this->StreamPump();
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}
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}
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@ -259,6 +260,8 @@ namespace Aurora::IO
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this->bWritingAheadLowLatency = false;
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}
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this->DoReallocTick();
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// attempt low-latency read-ahead
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if (!this->bWritingAheadLowLatency &&
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@ -279,9 +282,7 @@ namespace Aurora::IO
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void IOPipeWork::StreamPump()
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{
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AuUInt canBuffer = this->buffer_.RemainingWrite();
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canBuffer = AuMin(canBuffer, AuUInt((this->buffer_.length + this->buffer_.base) - this->buffer_.writePtr));
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AuUInt canBuffer = this->GetNextFrameLength2();
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AuUInt read {};
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try
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{
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@ -306,15 +307,79 @@ namespace Aurora::IO
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TryPump();
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}
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bool IOPipeWork::ReallocateLater(AuUInt uLength)
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{
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if (!uLength)
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{
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return false;
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}
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if (this->uPendingRealloc_)
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{
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return false;
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}
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this->bLastReallocFail = false;
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this->uPendingRealloc_ = uLength;
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return true;
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}
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bool IOPipeWork::IsReallocationPending()
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{
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return bool(this->uPendingRealloc_);
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}
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bool IOPipeWork::DidLastReallocFail()
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{
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return this->bLastReallocFail;
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}
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AuUInt IOPipeWork::GetSuccessfulReallocations()
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{
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return this->uReallocs_[0];
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}
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AuUInt IOPipeWork::GetFailedReallocations()
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{
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return this->uReallocs_[1];
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}
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AuUInt IOPipeWork::SetNextFrameTargetLength(AuUInt uLength)
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{
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return AuExchange(this->uBytesPerFrame_, uLength);
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}
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AuUInt IOPipeWork::GetNextFrameTargetLength()
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{
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return this->uBytesPerFrame_;
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}
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AuUInt IOPipeWork::GetNextFrameLength(AuUInt uBytesMax)
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{
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if (auto uAltMax = this->uBytesPerFrame_)
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{
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return AuMin(uAltMax, uBytesMax);
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}
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else
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{
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return uBytesMax;
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}
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}
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AuUInt IOPipeWork::GetNextFrameLength2()
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{
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AuUInt canBuffer = this->buffer_.RemainingWrite();
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canBuffer = AuMin(canBuffer, AuUInt((this->buffer_.length + this->buffer_.base) - this->buffer_.writePtr));
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canBuffer = this->GetNextFrameLength(canBuffer);
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return canBuffer;
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}
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void IOPipeWork::ReadNextAsync()
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{
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try
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{
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AuUInt canBuffer = this->buffer_.RemainingWrite();
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canBuffer = AuMin(canBuffer, AuUInt((this->buffer_.length + this->buffer_.base) - this->buffer_.writePtr));
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canBuffer = AuMin(AuUInt(this->uFrameCap_), canBuffer);
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this->nextWriteAsync_ = AuMemoryViewWrite(this->buffer_.writePtr, canBuffer);
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AuUInt canBuffer = this->GetNextFrameLength2();
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this->nextWriteAsync_ = AuMemoryViewWrite(this->buffer_.writePtr, GetNextFrameLength(canBuffer));
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if (this->pAsyncStreamReader_->BeginRead(AuSPtr<AuMemoryViewWrite>(this->SharedFromThis(), &this->nextWriteAsync_)) !=
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AuIO::EStreamError::eErrorNone)
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@ -562,6 +627,38 @@ namespace Aurora::IO
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return this->uBytesWrittenLimit_ && (this->uBytesWrittenLimit_ <= this->uBytesWritten_);
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}
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void IOPipeWork::FailRealloc()
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{
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this->uReallocs_[1]++;
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this->bLastReallocFail = true;
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}
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void IOPipeWork::DoReallocTick()
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{
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auto uNextSize = AuExchange(this->uPendingRealloc_, 0);
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if (!uNextSize)
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{
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return;
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}
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AuByteBuffer replacement(uNextSize, false, false);
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if (!replacement)
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{
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this->FailRealloc();
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return;
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}
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if (!replacement.WriteFrom(this->buffer_))
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{
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this->FailRealloc();
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return;
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}
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this->buffer_ = AuMove(replacement);
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this->uReallocs_[0]++;
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}
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AuByteBuffer *IOPipeWork::GetBuffer()
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{
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return &this->buffer_;
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@ -35,7 +35,10 @@ namespace Aurora::IO
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IOPipeWork *parent {};
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};
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struct IOPipeWork : IIOPipeWork, IIOEventListenerFunctional, AuEnableSharedFromThis<IIOPipeWork>
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struct IOPipeWork :
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IIOPipeWork,
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IIOEventListenerFunctional,
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AuEnableSharedFromThis<IIOPipeWork>
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{
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IOPipeWork(const AuSPtr<IOPipeProcessor> &pParent, const IOPipeRequestAIO &request);
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IOPipeWork(const AuSPtr<IOPipeProcessor> &pParent, const IOPipeRequestBasic &request);
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@ -60,8 +63,22 @@ namespace Aurora::IO
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virtual double GetPredictedThroughput() override;
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void RunOnThread();
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void TerminateOnThread(bool bError = false);
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virtual AuUInt SetNextFrameTargetLength(AuUInt uLength) override;
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virtual AuUInt GetNextFrameTargetLength() override;
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virtual bool ReallocateLater(AuUInt uLength) override;
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virtual bool IsReallocationPending() override;
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virtual bool DidLastReallocFail() override;
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virtual AuUInt GetSuccessfulReallocations() override;
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virtual AuUInt GetFailedReallocations() override;
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virtual void RunOnThread();
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virtual void TerminateOnThread(bool bError = false);
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// INIT
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void PrepareStream();
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@ -77,6 +94,12 @@ namespace Aurora::IO
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AuUInt32 TryPump();
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void DoReallocTick();
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void FailRealloc();
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AuUInt GetNextFrameLength(AuUInt uBytesMax);
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AuUInt GetNextFrameLength2();
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AuMemoryViewWrite nextWriteAsync_;
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IOPipeRequest request {};
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bool bShouldReadNext {false};
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@ -107,12 +130,15 @@ namespace Aurora::IO
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AuUInt uBytesWritten_ {};
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AuUInt uBytesWrittenLimit_ {};
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AuUInt uBytesWrittenTarget_ {};
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AuUInt uBytesPerFrame_ {};
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AuByteBuffer buffer_;
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Aurora::Utility::ThroughputCalculator throughput_;
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AuUInt bytesProcessedInterframe_ {};
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bool bWritingAheadLowLatency {};
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bool bWritingAheadIOUOneTerminate {};
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AuUInt uPendingRealloc_ {};
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AuUInt uReallocs_[2] { 0, 0 };
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bool bLastReallocFail { true };
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};
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@ -695,6 +695,12 @@ namespace Aurora::IO::Protocol
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((pCurrent->outputBuffer.length > target) && (bytesRem < pCurrent->uStartingSize)))
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{
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AuByteBuffer replacement(target, true, false);
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if (!replacement)
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{
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this->Terminate();
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return false;
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}
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if (!replacement.WriteFrom(pCurrent->outputBuffer))
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{
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this->Terminate();
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