[*] Bug fixes. Socket stat math didn't make much sense.
This commit is contained in:
parent
3a62400ac1
commit
f6b254e436
@ -13,7 +13,8 @@ namespace Aurora::IO::Net
|
|||||||
{
|
{
|
||||||
inline AuUInt32 GetBytesPerMS(AuUInt32 timeNow)
|
inline AuUInt32 GetBytesPerMS(AuUInt32 timeNow)
|
||||||
{
|
{
|
||||||
return (double(bytesTransferred) / (double(frameStart - timeNow) + std::numeric_limits<double>::epsilon()));
|
if (!frameLastEnd) return bytesTransferred;
|
||||||
|
return (double(bytesTransferred) / (double(timeNow - frameLastEnd) + std::numeric_limits<double>::epsilon()));
|
||||||
}
|
}
|
||||||
|
|
||||||
inline AuUInt32 GetBytesPerSecondNormalized(AuUInt32 timeNow)
|
inline AuUInt32 GetBytesPerSecondNormalized(AuUInt32 timeNow)
|
||||||
@ -27,10 +28,10 @@ namespace Aurora::IO::Net
|
|||||||
|
|
||||||
// Some useful variables...
|
// Some useful variables...
|
||||||
auto frameAtPoint = GetBytesPerMS(timeNow);
|
auto frameAtPoint = GetBytesPerMS(timeNow);
|
||||||
auto timeElapsed = frameStart - timeNow;
|
auto timeElapsed = timeNow - frameLastEnd; // time elapsed since last packet dispatch finish. makes sense to use this is the packet delta of a high bandwidth stream
|
||||||
|
|
||||||
// Edge case: we aren't receiving much data. if we have more than 1 second of data, we should just average it
|
// Edge case: we aren't receiving much data. if we have more than 1 second of data, we should use the stream average
|
||||||
if (timeElapsed > 1000) return frameAtPoint / 1000; // from ms
|
if (timeElapsed > 1000) return frameAtPoint * 1000; // from ms
|
||||||
// else assume constant usage will continue to trend for at least another second
|
// else assume constant usage will continue to trend for at least another second
|
||||||
// the actual extrapolation
|
// the actual extrapolation
|
||||||
auto weight = double(1000) / double(timeElapsed);
|
auto weight = double(1000) / double(timeElapsed);
|
||||||
@ -40,7 +41,7 @@ namespace Aurora::IO::Net
|
|||||||
inline AuUInt32 GetLastBytesPerSecond()
|
inline AuUInt32 GetLastBytesPerSecond()
|
||||||
{
|
{
|
||||||
AU_LOCK_GUARD(lock);
|
AU_LOCK_GUARD(lock);
|
||||||
return (double(lastBytesTransferred) / (double(frameLastEnd - frameLastStart) + std::numeric_limits<double>::epsilon())) / 1000;
|
return double(lastBytesTransferred) / (double(frameLastEnd - frameLastStart) + std::numeric_limits<double>::epsilon()) * 1000.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void Reset()
|
inline void Reset()
|
||||||
@ -49,6 +50,7 @@ namespace Aurora::IO::Net
|
|||||||
frameStart = 0;
|
frameStart = 0;
|
||||||
frameLastEnd = 0;
|
frameLastEnd = 0;
|
||||||
frameLastStart = 0;
|
frameLastStart = 0;
|
||||||
|
frameZero = true;
|
||||||
lastBytesTransferred = 0;
|
lastBytesTransferred = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -180,5 +180,7 @@ namespace Aurora::Locale::Encoding::UTF32
|
|||||||
return 5;
|
return 5;
|
||||||
else if (cp < 0x80000000)
|
else if (cp < 0x80000000)
|
||||||
return 6;
|
return 6;
|
||||||
|
else
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user