This'll just get in the way of Linux optimizations for the sake of trying to hit the correct yield period without a spurious wake up - all in one shot.
[*] Reverted a change for UNIX: always never-spin acquire under observational lock
[*] Decreased common case of syscall operations under Linux and UNIX
[*] Unix signaling: prevent waits while during condvar wake up by unlocking before the signal
[*] NT no wait: semaphores must not spin under lock
This will help us reduce cpu usage and latency at the cost of 32 bytes.
We are now hopelessly oversized: 136 bytes for a single primitive. 104 was barely passble.
(can still be improved, optimized, and bug fixed)
(will add a build toggle between the old SRW and this)
(...and ironically it seems like our time to wake times are worse now)
[*] Optimize mutex lock out of RWLockImpl::TryLockWrite
[*] Force all relevant members of RWLockImpl to be volatile just bc lol (afaik we cant justify it yet; however, i want to minimalize the risk of future issues in this type)
[+] IConditionMutex::TryLock()
... Timed is still too much of an ask for this interface, i think. There's a good reason as to why this isn't a iwaitable. This condvar interface must be as common and primitive as possible.
[+] IOProcessor::WakeupThread
[+] NT: Begin hacking in timeBeginPeriod (must spam it in some places)
[+] ConsoleTTY (more specifically the win32 calls) are too slow to run on the mainthread. Delegate to worker.
[*] AuTime.CurrentClockSteady
[*] AuTime.CurrentClockSteadyMS
[*] AuTime.CurrentClockSteadyNS
[+] Ability to bypass blocking limitation of certain io_submit reads, if the blocking subsystem is a pollable stream (ie: a pipe).
[*] Fixed major Linux bug where LoopQueue items weren't being submitted, if no dequeues were in the same tick
[*] Fix various Linux pipe related bugs
[*] Fix futex bug where the callback was nulled on server-release
[+] Begin work on IO futexes for io release on process/thread exit
[+] Linux ::readdir iteration
[+] AuConsole buffering API
[*] Fix sleep as to not get interrupted by signals
[*] Switch the type of FS lock used under Linux
[*] Linux: Use new IPCHandle encoding scheme
[*] Fix undefined behaviour: unintialized timeout values (AuLoop/Linux)
[*] Fix undefined behaviour: ConsoleTTY clear line was called of a color of a random value on stack
[-] Remainings of std dir iterator
[*] Fix pthread_kill (aka send signal to pthread handle) always kills process. This is what you expect bc signal handler inheritance.
[*] Reformat the build Aurora.json file
[+] Added clang warning ignores to the build file
[*] Fix: UNIX need to use STDOUT_FILENO. Was using CRT handle in place of fd by mistake.
[+] Linux implementation for IO yield (AuIO::IOYield() - UNIX::LinuxOverlappedYield())
[*] Fix: Linux async end of stream processing. res 0 = zero bytes consumed. <= was detecting this as an error of code 0. Should succeed with zero bytes.
[+] Linux LoopQueue missing epilogue hook for the IO processor
[*] Various refactors and minor bug fixes
[*] Linux fix: Handle pipe EOS as zero
[*] Linux fix: thread termination via a user signal of 77. Need a force terminate.
[*] IPC handle: fix improper int to bool cast in the header setup within ToString
[*] Linux fix: HWInfo CPU topology regression
[-] Linux fix: remove SIGABRT handler
[*] Missing override in compression, exit, and consoletty headers.
[+] Unix Syslog logger backend
[*] _beginthreadex returns null, nonex returns -1, and it doesnt fucking work with affinity but seems to work with name updates. i dont care to fix this yet. fuck microsoft.
[*] NT: preempt process watch thread of leaders instead of syncing to the process under a watch guard on free (evil, we should use a builtin nt threadpool. also cant be arsed to resolve)
[+] if ^::eString, [+] ...isControlSequence, isAltSequence, isShiftSequence
[*] Update semaphore from class to struct types
[*] GetProfileDomain and frens should check the result string length before returning true
The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api.
[+] AuMakeSharedArray
[+] Technet ArgvQuote
[+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.)
[+] auEndianness -> Endian swap utils
[+] AuGet<N>(...)
[*] AUE_DEFINE conversion for
ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump
[+] ConsoleMessage ByteBuffer serialization
[+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks
[*] Split logger from console subsystem
[+] StartupParameters -> A part of a clean up effort under Process
[*] Refactor SysErrors header + get caller hack
[+] Atomic APIs
[+] popcnt
[+] Ring Buffer sink
[+] Added more standard errors
Catch,
Submission,
LockError,
NoAccess,
ResourceMissing,
ResourceLocked,
MalformedData,
InSandboxContext,
ParseError
[+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace
[+] IExitSubscriber, ETriggerLevel
[*] Write bias the high performance RWLockImpl read-lock operation operation
[+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem)
[*] Updated API style
Digests
[+] CpuId::CpuBitCount
[+] GetUserProgramsFolder
[+] GetPackagePath
[*] Split IStreamReader with an inl file
[*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer
[+] ICharacterProvider
[+] ICharacterProviderEx
[+] IBufferedCharacterConsumer
[+] ProviderFromSharedString
[+] ProviderFromString
[+] BufferConsumerFromProvider
[*] Parse Subsystem uses character io bufferer
[*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore]
[+] ByteBuffer::ResetReadPointer
[*] Bug fix bytebuffer base not reset on free and some scaling issues
[+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section
[*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing
[+] Added 64 *byte* fast RNG seeds
[+] File Advisorys/File Lock Awareness
[+] Added extended IAuroraThread from OS identifier caches for debug purposes
[*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions.
[*] Broke AuroraUtils/Typedefs out into a separate library
[*] Update build script
[+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media
[*] Improved public API documentation
[*] Bug fix `SetConsoleCtrlHandler`
[+] Locale TimeDateToFileNameISO8601
[+] Console config stdOutShortTime
[*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl)
[*] Bug fixes in decoders
[*] Major bug fix, AuMax
[+] RateLimiter
[+] Binary file sink
[+] Log directory sink
[*] Data header usability (more operators)
[+] AuRemoveRange
[+] AuRemove
[+] AuTryRemove
[+] AuTryRemoveRange
[+] auCastUtils
[+] Finish NewLSWin32Source
[+] AuTryFindByTupleN, AuTryRemoveByTupleN
[+] Separated AuRead/Write types, now in auTypeUtils
[+] Added GetPosition/SetPosition to FileWriter
[*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp
[*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position)
[*] Hack back in the sched deinit
[+] File AIO loop source interop
[+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw
[+] Stub code for networking
[+] Compression BaseStream/IngestableStreamBase
[*] Major: read/write locks now support write-entrant read routines.
[*] Compression subsystem now uses the MemoryView concept
[*] Rewrite the base stream compressions, made them less broken
[*] Update hashing api
[*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing
[+] Added new AuByteBuffer apis
Trim, Pad, WriteFrom, WriteString, [TODO: ReadString]
[+] Added ByteBufferPushReadState
[+] Added ByteBufferPushWriteState
[*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16.
[*] ELogLevel is now an Aurora enum
[+] Raised arbitrary limit in header to 255, the max filter buffer
[+] Explicit GZip support
[+] Explicit Zip support
[+] Added [some] compressors
et al
[*] Fix deadlock in the async subsystem (NoLockShutdown vs Shutdown in exception handler)
[+] Added ProccessMap NT variant
[+] Added ToolHelp image profiling
[*] Improved exception awareness
[*] Delegated SpawnThread to isolated TU, ready for reuse for RunAs and XNU Open - now with horrible evil alloc that could fail
[+] Added header for future api 'UtilRun'
[*] Improve NT core detection
[*] Changed small affinity bitmap to AuUInt64 instead of AuUInt32
[+] Added data structure to hold cpuids/affinity masks
[+] Implemented logger sinks
[+] Implemented logger glue logic
[*] Began migrating older loggers to sink-based default devices
[*] Minor refactors
[*] Improved internal exception discarding, not yet nothrow capable
[*] Minor create directory fix
[*] Split up Aurora Async
[*] Split Async app into seperate ThreadPool concept
[*] Fix various OSThread bugs and tls transfer issues
[*] Set default affinity to 0xFFFFFFFF
[*] Update Build script
[+] Add AuTuplePopFront
[+] New Network Interface (unimplemented)
[*] Stub out the interfaces required for a better logger
[*] Fix Win32 ShellExecute bug; windows 11 struggles without explicit com init per the docs - now deferring to thread pool
[*] Update gitignore
[*] Follow XDG home standard
[*] Refactor some namespaces to use the shorthand aliases
[*] Various stability fixes
[*] Refactor a 'Object' member field in a ParseObject struct
[+] Added an option to set a command dispatcher thread from an AsyncApp
[*] Fix various issues with AsyncApp, stablity improvements
[+] Added AddDelayTime