373ccc3660
[+] C++20 QOL changes to AuFutures including AuFuture<X, Y>::BlockUntilComplete()
...
[*] Added additional check for failing dependencies of IWorkItems. Not required for fails to cascade, but this is nice to have here.
2024-05-03 09:28:14 +01:00
195af26aa4
[*] C++20 coroutine support: recursive callstack
2024-05-01 20:09:35 +01:00
f13c344249
[*] DemangleName should use a RONString
2024-04-28 16:44:16 +01:00
7e9a9417db
[*] ROXTL now has AuRONString
...
[*] Envvars: empty value is now valid
2024-04-28 13:22:47 +01:00
54904957f2
[+] IRandomDevice.NextArrayVec2Fast
...
[+] IRandomDevice.NextArrayVec3Fast
[+] IRandomDevice.NextArrayVec4Fast
[+] AuRNG.RngArrayVec2Fast
[+] AuRNG.RngArrayVec3Fast
[+] AuRNG.RngArrayVec4Fast
2024-04-24 15:27:19 +01:00
a526d67bc3
[*] Change/Fixup the object ids of ByteBufs typedreadwrite
2024-04-24 14:25:49 +01:00
298ab88648
[+] AuMemoryView::TryPromoteToSharedView
...
[+] AuMemoryView::TryDemoteFromSharedView
[+] AuMemory::RequestHeapOfSharedRegion
2024-04-24 00:52:58 +01:00
36f0be801c
[*] ShuffleIterators should use the fast impl of RngArrayU32Range
2024-04-22 23:33:06 +01:00
442a5f31eb
[+] AuRNG::RngArrayI32RangeFast
...
[+] AuRNG::RngArrayU32RangeFast
[+] AuRNG::RngArrayI64RangeFast
[+] AuRNG::RngArrayU64RangeFast
[+] IRandomDevice::NextArrayI32RangeFast
[+] IRandomDevice::NextArrayU32RangeFast
[+] IRandomDevice::NextArrayI64RangeFast
[+] IRandomDevice::NextArrayU64RangeFast
2024-04-22 22:05:01 +01:00
5f9681c9e3
[+] AuRNG::IRandomDevice::NextU64Range
...
[+] AuRNG::IRandomDevice::NextI64Range
[+] AuRNG::IRandomDevice::NextVec2
[+] AuRNG::IRandomDevice::NextVec2Sorted
[+] AuRNG::IRandomDevice::NextVec3
[+] AuRNG::IRandomDevice::NextVec3Sorted
[+] AuRNG::IRandomDevice::NextVec4
[+] AuRNG::IRandomDevice::NextVec4Sorted
[+] AuRNG::IRandomDevice::NextArrayI64Range
[+] AuRNG::IRandomDevice::NextArrayU64Range
[+] AuRNG::IRandomDevice::NextArrayU32Mask
[+] AuRNG::IRandomDevice::NextArrayU64Mask
[+] AuRNG::IRandomDevice::NextArrayI64
[+] AuRNG::IRandomDevice::NextArrayU64
[+] AuRNG::IRandomDevice::NextArrayVec2
[+] AuRNG::IRandomDevice::NextArrayVec2Sorted
[+] AuRNG::IRandomDevice::NextArrayVec3
[+] AuRNG::IRandomDevice::NextArrayVec3Sorted
[+] AuRNG::IRandomDevice::NextArrayVec4
[+] AuRNG::IRandomDevice::NextArrayVec4Sorted
[+] AuRNG::IRandomDevice::NextArrayVec4SortedFast
[+] AuRNG::IRandomDevice::NextArrayVec3SortedFast
[+] AuRNG::IRandomDevice::NextArrayVec2SortedFast
[+] AuRNG::IRandomDevice::NextArrayDoubleRangeFast
[+] AuRNG::IRandomDevice::NextArrayDecimalsFast
[+] AuRNG::RngU64Range
[+] AuRNG::RngI64Range
[+] AuRNG::RngVec2
[+] AuRNG::RngVec2Sorted
[+] AuRNG::RngVec3
[+] AuRNG::RngVec3Sorted
[+] AuRNG::RngVec4
[+] AuRNG::RngVec4Sorted
[+] AuRNG::RngArrayI64Range
[+] AuRNG::RngArrayU64Range
[+] AuRNG::RngArrayU32Mask
[+] AuRNG::RngArrayU64Mask
[+] AuRNG::RngArrayI64
[+] AuRNG::RngArrayU64
[+] AuRNG::RngArrayVec2
[+] AuRNG::RngArrayVec2Sorted
[+] AuRNG::RngArrayVec3
[+] AuRNG::RngArrayVec3Sorted
[+] AuRNG::RngArrayVec4
[+] AuRNG::RngArrayVec4Sorted
[+] AuRNG::RngArrayVec4SortedFast
[+] AuRNG::RngArrayVec3SortedFast
[+] AuRNG::RngArrayVec2SortedFast
[+] AuRNG::RngArrayDoubleRangeFast
[+] AuRNG::RngArrayDecimalsFast
2024-04-22 06:02:56 +01:00
76b5466e87
[*] fix
2024-04-21 06:53:34 +01:00
b47cf9f181
[*] DebugBenchmark and ITTYConsole now uses ROStrings
2024-04-21 06:02:47 +01:00
7935159290
[+] std::pmr requirements
2024-04-21 02:49:57 +01:00
e7d9df3cab
[*] Improve alt-AuString allocator awareness
2024-04-20 02:29:49 +01:00
83f34b0c47
[*] I was right. String views are [mostly] pointless (*)
...
03:28:55:638 17>2 of 53388 functions (<0.1%) were compiled, the rest were copied from previous compilation.
03:28:55:638 17> 0 functions were new in current compilation
03:28:55:638 17> 65 functions had inline decision re-evaluated but remain unchanged
03:28:56:749 17>Finished generating code
the header of const AuString & is the same as std::string_view therefore nothing changes. in fact, we still need to alloc strings a bunch of times for a zero terminated string. worse, <c++20 always allocs each time we want to access a hashmap with o(1) lookup, making small hashmaps kinda pointless when we always have to alloc+copy (thx std)
perhaps this will help some language binders
2024-04-19 05:58:08 +01:00
62917318af
[+] (reference futex primitive) AuFutexMutexSpecial = AuThreading::Waitables::FutexWaitableNoVTblMovable
...
[+] (reference futex primitive) AuFutexMutexSmallest = AuThreading::Waitables::FutexWaitableNoVTblMovableSmallest
...because i cant be arsed
2024-04-16 04:30:31 +01:00
7cb9355805
[*] Harden RequestHeapOfRegion
2024-04-15 18:04:44 +01:00
528cb01679
[*] INetAdapter refactor: lets not assume all adapters have IP addresses
2024-04-14 22:02:38 +01:00
0164919cd9
[+] while_bc
2024-04-13 22:49:05 +01:00
3115627424
[*] Introduce APIs to access IProcessSectionMapView safely when malicious calls to Unmap could be made
2024-04-12 13:42:30 +01:00
f2eadb4653
[*] Destink Stinks.hpp
2024-04-11 14:53:02 +01:00
9742db62d3
[+] AuLogging::NewStreamSink
...
[*] Logging QOL fixes
2024-04-10 11:05:00 +01:00
a300076c6d
[*] Refactor: INetAdapter::GetDNS() now returns a const reference
2024-04-01 06:44:20 +01:00
2a2e40fc8c
[*] Refactor ENetworkAdapterType->EAdapterType
...
[*] Refactor ENetworkAdapterStatus->EAdapterStatus
2024-04-01 06:41:51 +01:00
2717178681
[+] Added INetworkInterface overloads
...
[+] INetInterface::SetWorkersService
[+] INetInterface::SetResolveService
[+] INetInterface::SetDatagramService
[+] INetInterface::SetInterfacesService
[*] Refactor: INetAdapter::GetStatus -> INetAdapter::GetAdapterStatus
[*] Refactor: const NetError &ISocketBase::GetError() -> AuOptional<const NetError &> ISocketBase::GetError()
[*] Refactor: INetAdapter to return const references of IPAddresses
2024-04-01 06:28:35 +01:00
232a136bfe
[+] IOHandle::IsWriteEoSOnClose
...
[+] IOHandle::SetWriteEoSOnClose
[+] IOHandle::HandleCreate::bFlushOnClose
[+] IOHandle::HandleCreate::bWriteEoSOnClose
[*] Unified grug based auto-truncating. Previously we were truncating on the final derefing thread; now, we truncate on the grug thread.
[*] Refactor/Cleanup IOHandle
2024-03-27 03:15:01 +00:00
30fa15b726
[*] Clean up grug and auasync scheduler / improved idle cpu usage
2024-03-26 18:38:52 +00:00
8a9c45c213
[*] shit spec by shit for brains phd boomers
2024-03-25 13:37:18 +00:00
683e383095
[*] MSVC build regression
2024-03-24 15:30:00 +00:00
c87ec4e4b6
[*] Linux build regressions
2024-03-21 00:32:13 +00:00
d6ac05054e
[*] Update prototype: AuFS::ReadDirRecursive(const AuString &string, AuOptional<bool> bTraverseSymlinks)
...
[+] AuUInt32 AuFS::IReadDir::GetErrorCount()
[+] AuList<AuString> AuFS::IReadDir::GetErrorPaths()
2024-03-19 18:08:54 +00:00
bd1283e146
[*] Polish AuMemory
2024-03-19 16:10:32 +00:00
0b60cb8099
[*] Fix major heap regression
2024-03-19 11:56:15 +00:00
b65f27fa8f
[*] Harden AuByteBuffer against use after free
2024-03-18 08:47:37 +00:00
c54ac9d6a3
[+] AuFS::ReadFileHeader
2024-03-18 05:58:20 +00:00
f0248ed658
[*] Fix AuByteBuffer writes of AuOptionals
2024-03-17 20:42:24 +00:00
c3cb380eca
[+] ADestructionWatcher::ADestructionWatcher(ADestructionWatcher &&move);
...
[+] ADestructionWatcher::ADestructionWatcher(const ADestructionWatcher ©);
[+] ADestructionWatcher::ADestructionWatcher &operator =(ADestructionWatcher &&move);
[+] ADestructionWatcher::ADestructionWatcher &operator =(const ADestructionWatcher ©);
2024-03-17 19:00:05 +00:00
1e53972a2a
[*] Harden AuFutures against OOM
2024-03-17 16:09:24 +00:00
41a7ddf51c
[*] Update AuNewClassUnique for a7033c40
2024-03-17 15:29:14 +00:00
bcb007ebe8
[*] Improved AuByteBuffer structure
2024-03-17 13:57:28 +00:00
a7033c40e2
[*] Nuke some std:: usage under AuMemory::Heap
2024-03-17 13:16:43 +00:00
1fc131e10a
[*] Move #if defined(_AUHAS_FMT) around
2024-03-17 06:19:22 +00:00
1263434bb7
[+] bool IIOHandle::InitFromHandleCopy(const IIOHandle *pHandle)
2024-03-15 13:34:01 +00:00
25b1a9cad6
[*] Thread-safety: harden io file streams and improve construction api of OpenBlockingFileStreamFromHandle
2024-03-15 08:50:52 +00:00
a80f6091c5
[*] Updated WakeOnAddress comments
2024-03-13 09:37:07 +00:00
3f265cf19b
[*] IOHandle is now 192 bytes
...
[*] Autohandle duplication
2024-03-13 07:50:50 +00:00
cac3746bf0
[*] Update CmdLine prototype: AuOptional<const AuString &> GetValue(const AuString &key)
2024-03-13 02:03:56 +00:00
d14ba6cfd4
[+] AuThreading::EWaitMethod
...
[+] AuThreading::TryWaitOnAddressSpecial
[+] AuThreading::TryWaitOnAddressSpecialEx
[+] AuThreading::WaitOnAddressSpecial
[+] AuThreading::WaitOnAddressSpecialSteady
2024-03-12 22:50:22 +00:00
db1ff0cbf8
[*] Refactored FS resources to return AuOptional<const AuString &>
2024-03-11 21:05:03 +00:00
631fad8fd0
[+] ERngStringCharacters::eLowerAlphaNumericCharacters
...
[+] ERngStringCharacters::eUpperAlphaNumericCharacters
2024-03-11 17:33:36 +00:00