5cc811be19
[*] More compact Win32 primitives!
2023-08-21 17:34:24 +01:00
8bf6bdd963
[+] More threading options
...
[+] AuThreading::SetSpinCountTimeout
[+] AuThreading::SetThreadLocalAdditionalSpinCountTimeout
2023-08-19 18:16:48 +01:00
7fb8b89def
[*] Some unwanted indirect branching is still bleeding in; mark more primitive classes as final
2023-08-19 11:41:37 +01:00
7dd6145dc1
[*] Always use unsigned integers under the semaphore classes
2023-08-18 15:26:31 +01:00
a454a2d71e
[*] Sync primitive improvements
...
[*] Reverted a change for UNIX: always never-spin acquire under observational lock
[*] Decreased common case of syscall operations under Linux and UNIX
[*] Unix signaling: prevent waits while during condvar wake up by unlocking before the signal
[*] NT no wait: semaphores must not spin under lock
2023-06-26 08:59:49 +01:00
f74a41e286
[*] Refactor our thread primitives for an SOO change, where the SOO[_t]-suffix is no longer required, resulting a new type conflict issue
2023-04-23 19:25:37 +01:00
d755a9d651
[*] Massive perf boost by removing atomic and
...
[*] Refactor ambiguous IWaitable::Lock(timeoutMs) to LockMS to prevent final using collisions
2023-04-03 08:21:44 +01:00
e88718a48b
[*] Windows 7 optimization [?]
2023-03-15 02:38:26 +00:00
e82ec4a343
[+] IWaitable::LockNS(...)
...
[+] AuThreading.WakeAllOnAddress
[+] AuThreading.WakeOnAddress
[+] AuThreading.WakeNOnAddress
[+] AuThreading.TryWaitOnAddress
[+] AuThreading.WaitOnAddress
[*] Further optimize synch primitives
[+] AuThreadPrimitives::RWRenterableLock
2023-03-12 15:27:28 +00:00
898c0ced37
[*] Refactoring in progress...
2022-11-17 08:03:20 +00:00