ca2c0462ab
[*] Continue to refactor allocations of synchronization primitive away
...
[*] NT: Fix missing CoTaskMemFree leak on startup
[*] Fix ConsoleStd restart bug
2023-06-28 10:33:12 +01:00
d755a9d651
[*] Massive perf boost by removing atomic and
...
[*] Refactor ambiguous IWaitable::Lock(timeoutMs) to LockMS to prevent final using collisions
2023-04-03 08:21:44 +01:00
15c7df1480
[*] Disable telemetry reporting after runtime shutdown to prevent null exceptions from being reported under TLS. Fixes deadlock and a crash.
2022-12-21 23:37:41 +00:00
85a575eb95
[+] Network interfaces API
...
[+] Logger IFormatter API
[*] Clean up
2022-12-14 20:08:52 +00:00
267c2216b0
[+] UDP over socket API via existing INetSrvDatagram layer
...
(...missing send)
[+] AuIO::Buffer::ViewReader
[+] AuIO::Buffer::ViewSeekableReadable
[+] AuIO::Buffer::ViewWriter
[*] Clean up AuCompression
[*[ AuLog messages must always crunch for memory
[*] Various bug fixes
[*] Refactor+clean up
2022-12-12 23:50:05 +00:00
1f1d1bbc28
[+] Added AuDebug::MemoryCrunch implementation under debug and memory
2022-12-07 01:37:42 +00:00
72dc0d715e
[*] Begin enforcing steady time
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[+] IOProcessor::WakeupThread
[+] NT: Begin hacking in timeBeginPeriod (must spam it in some places)
[+] ConsoleTTY (more specifically the win32 calls) are too slow to run on the mainthread. Delegate to worker.
[*] AuTime.CurrentClockSteady
[*] AuTime.CurrentClockSteadyMS
[*] AuTime.CurrentClockSteadyNS
2022-11-28 16:01:08 +00:00
898c0ced37
[*] Refactoring in progress...
2022-11-17 08:03:20 +00:00