Commit Graph

8 Commits

Author SHA1 Message Date
44108a322e 2/3 of the IO update (very early implementation)
[+] TTYConsole::GetPaddingTopOfLog,GetPaddingHeadOfLog,GetPaddingTopOfLog [+ set variants]
[+] IO::IOYield()
[+] IO::IAsyncTransaction::Failed,GetOSErrorCode()
[+] IByteBufferStreamPair
[+] IIOBufferedInterceptor
[+] IIOBufferedProcessor
[+] IIOEventListener
[+] IIOPipeEventListener
[+] IIOProcessorEventListener
[+] IIOProcessorManualInvoker
[+] IIOWaitableIOLoopSource
[+] IIOWaitableIOTimer
[+] IIOWaitableItem
[+] IIOWaitableTickLimiter
[+] IOAdapterAsyncStream
[+] IOAdapterByteBuffer
[+] IOAdapterCompression
[+] IOAdapterSeeking
[*] Cleanup CpuInfo.Linux.cpp
[*] Fixup async threadpool some more
[*] LSTimer.NT.cpp updates timer object on tick state update, akin to Linux
2022-06-12 00:01:27 +01:00
6de5cbfb95 [+] Linux: Added bSingleshot API to timerfd backend
[*] NT: Added TTY handle static getter optimization alongside a secret setter API
[*] Made ILoopSource virtual
[+] Linux: Added console TTY stubs
[*] Renamed ConsoleTTY.Linux.cpp -> ConsoleTTY.Unix.cpp
[-] Redundant commented out shm_unlink (zero ref condition should unlink, i believe.)
[+] Added IProcess async pipe transaction getter stubs
[+] Added additional userland env lookup variables: XDG_SESSION_DESKTOP, DESKTOP_SESSION
[+] Unix: AuTime::ns2ts
2022-05-04 16:43:23 +01:00
2af66e0f71 [+] Add singleshot timer API flag 2022-05-04 14:00:26 +01:00
9f93b8a0b1 [+] 100 nanosecond resolution ILoopSource timer API (gl getting that res) 2022-05-03 18:42:14 +01:00
ec5516c751 [*] +1 out of at least 2 more WaitAll issues solved
[*] Bug fix LSTimer
2022-04-19 02:52:11 +01:00
7dca8ecd29 [+] LSTimer (NT)
[*] Bug fix stupid mismatching variable usage with similar name in LoopQueue.NT.cpp
2022-04-19 00:51:36 +01:00
ce47277488 [+] Begin work on the loop source subsystem for Windows 2021-10-03 13:47:16 +01:00
15ae6ab14c [+] Added file structure for the loop source subsystem 2021-10-02 11:28:49 +01:00