Commit Graph

22 Commits

Author SHA1 Message Date
52983989b5 [*] Update time util 2022-04-20 14:17:37 +01:00
77a7b99c7c [+] Linux timerfd-backed LSTimer
[+] auabs[ns/ms]2ts
[*] Formatting/Refactor loop sources
2022-04-19 22:50:34 +01:00
7dca8ecd29 [+] LSTimer (NT)
[*] Bug fix stupid mismatching variable usage with similar name in LoopQueue.NT.cpp
2022-04-19 00:51:36 +01:00
8cbe481dba [*] Update NT Epoch 2022-04-18 23:49:00 +01:00
7da61f406d [*] Amend timeval func 2022-04-12 22:33:43 +01:00
457d263fb0 [+] ILoopSource::WaitOn(u32: timeout)
[+] ms2tv
2022-04-12 22:29:50 +01:00
cf219eabaa [+] Initial attempt at an epoll backend
[+] Added comments in nt opener
[*] Fixed rng close
[*] Fixed possible aarch64 crash where unix thread ep function didnt return a value
2022-04-09 16:53:14 +01:00
d81d4564e9 [+] Initial Linux exit signal handler
[*] Linux Semaphore bug (apparently I can't write loops)
[*] Linux sleep bug
2022-04-07 05:35:17 +01:00
8b72865586 [*] Found closed issue related to the MSVC STL clock. Proposed solution gave us a 2x boost in benchmarks. Using this over MSVC's clocks when possible (it's not even using kernel32/related apis, it's using high level apis of the crt and frens... The Microsoft STL has shit tier performance for real time usage, yea, who fucking knew? Why was I writing this project again?) 2022-04-01 18:40:56 +01:00
6afe6c7342 [*] Clean up 2022-03-08 01:36:12 +00:00
cf70f0d45c [*/+/-] MEGA COMMIT. ~2 weeks compressed.
The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api.

[+] AuMakeSharedArray
[+] Technet ArgvQuote
[+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.)
[+] auEndianness -> Endian swap utils
[+] AuGet<N>(...)
[*] AUE_DEFINE conversion for
        ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump
[+] ConsoleMessage ByteBuffer serialization
[+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks
[*] Split logger from console subsystem
[+] StartupParameters -> A part of a clean up effort under Process
[*] Refactor SysErrors header + get caller hack
[+] Atomic APIs
[+] popcnt
[+] Ring Buffer sink
[+] Added more standard errors
        Catch,
        Submission,
        LockError,
        NoAccess,
        ResourceMissing,
        ResourceLocked,
        MalformedData,
        InSandboxContext,
        ParseError

[+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace
[+] IExitSubscriber, ETriggerLevel
[*] Write bias the high performance RWLockImpl read-lock operation operation
[+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem)
[*] Updated API style
        Digests
[+] CpuId::CpuBitCount
[+] GetUserProgramsFolder
[+] GetPackagePath
[*] Split IStreamReader with an inl file
[*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer
[+] ICharacterProvider
[+] ICharacterProviderEx
[+] IBufferedCharacterConsumer
[+] ProviderFromSharedString
[+] ProviderFromString
[+] BufferConsumerFromProvider
[*] Parse Subsystem uses character io bufferer
[*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore]
[+] ByteBuffer::ResetReadPointer
[*] Bug fix bytebuffer base not reset on free and some scaling issues
[+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section
[*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing
[+] Added 64 *byte* fast RNG seeds
[+] File Advisorys/File Lock Awareness
[+] Added extended IAuroraThread from OS identifier caches for debug purposes
[*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions.
[*] Broke AuroraUtils/Typedefs out into a separate library
[*] Update build script
[+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media
[*] Improved public API documentation
[*] Bug fix `SetConsoleCtrlHandler`
[+] Locale TimeDateToFileNameISO8601
[+] Console config stdOutShortTime
[*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl)
[*] Bug fixes in decoders
[*] Major bug fix, AuMax
[+] RateLimiter
[+] Binary file sink
[+] Log directory sink
[*] Data header usability (more operators)
[+] AuRemoveRange
[+] AuRemove
[+] AuTryRemove
[+] AuTryRemoveRange
[+] auCastUtils
[+] Finish NewLSWin32Source
[+] AuTryFindByTupleN, AuTryRemoveByTupleN
[+] Separated AuRead/Write types, now in auTypeUtils
[+] Added GetPosition/SetPosition to FileWriter
[*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp
[*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position)
[*] Hack back in the sched deinit
[+] File AIO loop source interop
[+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw
[+] Stub code for networking
[+] Compression BaseStream/IngestableStreamBase
[*] Major: read/write locks now support write-entrant read routines.
[*] Compression subsystem now uses the MemoryView concept
[*] Rewrite the base stream compressions, made them less broken
[*] Update hashing api
[*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing
[+] Added new AuByteBuffer apis
    Trim, Pad, WriteFrom, WriteString, [TODO: ReadString]
[+] Added ByteBufferPushReadState
[+] Added ByteBufferPushWriteState
[*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16.
[*] ELogLevel is now an Aurora enum
[+] Raised arbitrary limit in header to 255, the max filter buffer
[+] Explicit GZip support
[+] Explicit Zip support
[+] Added [some] compressors

et al
2022-02-17 00:11:40 +00:00
19ebdf3761 Preparing for initial WSA network POC rewrite, not porting gen1 code. Linux support is way behind. Will work on it soon.
[*] Minor refactors
[*] Begin refactoring the Processes subsystem
[*] Added empty files ready to move the gross c++ functional callback in the parse subsystem to a dedicated interface w/ utils
[*] Broke out Win32 Process into an NT base variant (Process.NT.cpp) with Win32 overloaded process exit pokes (Process.Win32.cpp)
2022-01-29 12:36:25 +00:00
e5e36bd887 Large Commit
[*] Fix deadlock in the async subsystem (NoLockShutdown vs Shutdown in exception handler)
[+] Added ProccessMap NT variant
[+] Added ToolHelp image profiling
[*] Improved exception awareness
[*] Delegated SpawnThread to isolated TU, ready for reuse for RunAs and XNU Open - now with horrible evil alloc that could fail
[+] Added header for future api 'UtilRun'
[*] Improve NT core detection
[*] Changed small affinity bitmap to AuUInt64 instead of AuUInt32
[+] Added data structure to hold cpuids/affinity masks
[+] Implemented logger sinks
[+] Implemented logger glue logic
[*] Began migrating older loggers to sink-based default devices
[*] Minor refactors
[*] Improved internal exception discarding, not yet nothrow capable
[*] Minor create directory fix
2022-01-24 18:43:53 +00:00
8db441ff33 [*] preparing for autismo 2022-01-21 22:37:29 +00:00
7316aa0f8f [-/+] Nuke std::tm dependency from the public api
[*] Major bug in heap allocation, am brain damaged
2022-01-19 15:25:47 +00:00
9065d95851 [*] Fix heap leak -> TryRelease was never called once count hit zero 2022-01-18 19:48:23 +00:00
4dddcb108e [+] Added GetUserHome, GetAppData, GetRootAppdata, GetWritableAppdata
[*] Dont fail on non-blocking /dev/urand
[+] Added if not initialized check under RNG/unix fclose
[+] Add missing debug apis ready for report to linux
[*] Update build script for WIP branch
2022-01-18 14:27:06 +00:00
6c0907fe9e [*] Unix should use absolute timeouts d'oh 2021-10-03 13:43:37 +01:00
97d6c96712 [*] Succesfully built on Linux for the first time in a very long time 2021-10-02 17:07:33 +01:00
caa983ecad [*] Major change in include convention 2021-09-30 15:57:41 +01:00
ffe4bc31fc Major patch [1/2] 2021-09-06 11:58:08 +01:00
eb4a495199 Initial Commit 2021-06-27 22:25:29 +01:00