267c2216b0
[+] UDP over socket API via existing INetSrvDatagram layer
...
(...missing send)
[+] AuIO::Buffer::ViewReader
[+] AuIO::Buffer::ViewSeekableReadable
[+] AuIO::Buffer::ViewWriter
[*] Clean up AuCompression
[*[ AuLog messages must always crunch for memory
[*] Various bug fixes
[*] Refactor+clean up
2022-12-12 23:50:05 +00:00
7be2d3fbdc
[+] AuUtility::ThroughputCalculator
...
[+] AuNet::ISocketStats
[+] AuNet::ISocketChannel::GetRecvStats()
[+] AuNet::ISocketChannel::GetSendStats()
[+] AuIO::IOProcessor::RunTickEx(AuUInt32 dwTimeout)
[*] Refactor clock APIs
[+] Documentation in headers
[+] AuIO::IIOPipeWork::GetStartTickMS()
[+] AuIO::IIOPipeWork::GetLastTickMS()
[+] AuIO::IIOPipeWork::GetPredictedThroughput()
[+] AuIO::IIOPipeWork::GetBytesProcessed()
2022-12-06 22:58:15 +00:00
72dc0d715e
[*] Begin enforcing steady time
...
[+] IOProcessor::WakeupThread
[+] NT: Begin hacking in timeBeginPeriod (must spam it in some places)
[+] ConsoleTTY (more specifically the win32 calls) are too slow to run on the mainthread. Delegate to worker.
[*] AuTime.CurrentClockSteady
[*] AuTime.CurrentClockSteadyMS
[*] AuTime.CurrentClockSteadyNS
2022-11-28 16:01:08 +00:00
898c0ced37
[*] Refactoring in progress...
2022-11-17 08:03:20 +00:00