Commit Graph

33 Commits

Author SHA1 Message Date
0571aa8dd4 [+] AU_LOCK_GLOBAL_GUARD
[+] AuThreading::GetShutdownReadLock()
2024-09-09 03:46:38 +01:00
83f34b0c47 [*] I was right. String views are [mostly] pointless (*)
03:28:55:638  17>2 of 53388 functions (<0.1%) were compiled, the rest were copied from previous compilation.
03:28:55:638  17>  0 functions were new in current compilation
03:28:55:638  17>  65 functions had inline decision re-evaluated but remain unchanged
03:28:56:749  17>Finished generating code

the header of const AuString & is the same as std::string_view therefore nothing changes. in fact, we still need to alloc strings a bunch of times for a zero terminated string. worse, <c++20 always allocs each time we want to access a hashmap with o(1) lookup, making small hashmaps kinda pointless when we always have to alloc+copy (thx std)

perhaps this will help some language binders
2024-04-19 05:58:08 +01:00
f6437ef66e [-] Engine 0.0/1.0 async 2023-09-22 06:07:03 +01:00
6c5e99ba8f [-] ...an api that shouldn't exist anymore 2023-09-16 21:12:50 +01:00
ac86fd481b [*] caught runtime regressions 2023-09-15 18:21:47 +01:00
d0fb19f87e [*] Global build regressions caused by addd4080 2023-09-15 18:09:34 +01:00
30fc75cbab [*] Clang 15 build regression: AuList<T> before T definition 2023-08-22 20:17:57 +01:00
0f12603390 [+] AuAsync::NewWorkFunction
[+] AuAsync::IThreadPool::NewWorkFunction
[+] AU_DEBUG_MEMCRUNCH
2023-08-10 03:36:19 +01:00
ca2c0462ab [*] Continue to refactor allocations of synchronization primitive away
[*] NT: Fix missing CoTaskMemFree leak on startup
[*] Fix ConsoleStd restart bug
2023-06-28 10:33:12 +01:00
124038df62 [*] Refactor public headers
[+] AuConsole::Commands::RemoveCommand
[+] EExtendedUsage::eServerAuth
[+] SysPanic2 for SysSafeLine hints (backtrace may contain optimized SysPanics, making tracing the true origin difficult)
[*] Reworked SysAssertions
[*] AuParse::EncodeHex now takes AuMemoryViewRead
[*] AuRng::ReadSecureRNG now takes AuMemoryViewWrite
[*] AuRng::ReadFastRNG now takes AuMemoryViewWrite
2023-01-15 06:05:22 +00:00
0c3344fe46 [+] IIOSimpleEventListener
[+] IOProcessor::StartSimpleIOWatch(const AuSPtr<IIOWaitableItem> &object, const AuSPtr<IIOSimpleEventListener> &listener)
[+] IOProcessor::StartSimpleLSWatch(const AuSPtr<Loop::ILoopSource> &source, const AuSPtr<IIOSimpleEventListener> &listener)
[*] IOAdapterAsyncStream should reset the transactions IO state upon reaching end of segment (should this be per tick?) or upon stream error - otherwise, we end up spinning on a stuck event forever
[*] Fix non-linear path under read of the AuByteBuffer
[*] Fix various other nonlinear conditions under AuByteBuffer
[*] IOProcessor releases registered io item from queue upon request
[*] Fix ConsoleMessage::Write -> enumeration of color should be casted to a uint8
[+] Error telemetry under async task creation
[*] Fix various lock ups and non-blocking spins related to erroneous InternalRunOne impl. Residual preemptive batching was fucking with modern io.
[*] Cleanup TaskFrom/JobFrom. More work required to clean up legacy piss
2022-06-22 14:42:17 +01:00
eeaa10090d [*] 2/4 critical bugs in legacy aurora engine async subsystem 2022-05-10 14:22:37 +01:00
c1976d771b [*] Compiler warning
[*] Disambiguate auContainerUtils
[*] Optimize AuLogXXX / remove alloc
[*] Didn't commit two auROXTL idiom updates (ExceptionWatcher and Logging)
2022-03-30 19:07:15 +01:00
5213a19362 [*] Additional seething 2022-03-13 23:03:53 +00:00
0a03613a61 [*] Clean up commands.cpp 2022-02-19 09:05:58 +00:00
cf70f0d45c [*/+/-] MEGA COMMIT. ~2 weeks compressed.
The intention is to quickly improve and add util apis, enhance functionality given current demands, go back to the build pipeline, finish that, publish runtime tests, and then use what we have to go back to to linux support with a more stable api.

[+] AuMakeSharedArray
[+] Technet ArgvQuote
[+] Grug subsystem (UNIX signal thread async safe ipc + telemetry flusher + log flusher.)
[+] auEndianness -> Endian swap utils
[+] AuGet<N>(...)
[*] AUE_DEFINE conversion for
        ECompresionType, EAnsiColor, EHashType, EStreamError, EHexDump
[+] ConsoleMessage ByteBuffer serialization
[+] CmdLine subsystem for parsing command line arguments and simple switch/flag checks
[*] Split logger from console subsystem
[+] StartupParameters -> A part of a clean up effort under Process
[*] Refactor SysErrors header + get caller hack
[+] Atomic APIs
[+] popcnt
[+] Ring Buffer sink
[+] Added more standard errors
        Catch,
        Submission,
        LockError,
        NoAccess,
        ResourceMissing,
        ResourceLocked,
        MalformedData,
        InSandboxContext,
        ParseError

[+] Added ErrorCategorySet, ErrorCategoryClear, GetStackTrace
[+] IExitSubscriber, ETriggerLevel
[*] Write bias the high performance RWLockImpl read-lock operation operation
[+] ExitHandlerAdd/ExitHandlerRemove (exit subsystem)
[*] Updated API style
        Digests
[+] CpuId::CpuBitCount
[+] GetUserProgramsFolder
[+] GetPackagePath
[*] Split IStreamReader with an inl file
[*] BlobWriter/BlobReader/BlobArbitraryReader can now take shared pointers to bytebuffers. default constructor allocates a new scalable bytebuffer
[+] ICharacterProvider
[+] ICharacterProviderEx
[+] IBufferedCharacterConsumer
[+] ProviderFromSharedString
[+] ProviderFromString
[+] BufferConsumerFromProvider
[*] Parse Subsystem uses character io bufferer
[*] Rewritten NT's high perf semaphore to use userland SRW/ConVars [like mutex, based on generic semaphore]
[+] ByteBuffer::ResetReadPointer
[*] Bug fix bytebuffer base not reset on free and some scaling issues
[+] ProcessMap -> Added kSectionNameStack, kSectionNameFile, kSectionNameHeap for Section
[*] ProcessMap -> Refactor Segment to Section. I was stupid for keeping a type conflict hack API facing
[+] Added 64 *byte* fast RNG seeds
[+] File Advisorys/File Lock Awareness
[+] Added extended IAuroraThread from OS identifier caches for debug purposes
[*] Tweaked how memory is reported on Windows. Better consistency of what values mean across functions.
[*] Broke AuroraUtils/Typedefs out into a separate library
[*] Update build script
[+] Put some more effort into adding detail to the readme before rewriting it, plus, added some media
[*] Improved public API documentation
[*] Bug fix `SetConsoleCtrlHandler`
[+] Locale TimeDateToFileNameISO8601
[+] Console config stdOutShortTime
[*] Begin using internal UTF8/16 decoders when platform support isnt available (instead of stl)
[*] Bug fixes in decoders
[*] Major bug fix, AuMax
[+] RateLimiter
[+] Binary file sink
[+] Log directory sink
[*] Data header usability (more operators)
[+] AuRemoveRange
[+] AuRemove
[+] AuTryRemove
[+] AuTryRemoveRange
[+] auCastUtils
[+] Finish NewLSWin32Source
[+] AuTryFindByTupleN, AuTryRemoveByTupleN
[+] Separated AuRead/Write types, now in auTypeUtils
[+] Added GetPosition/SetPosition to FileWriter
[*] Fix stupid AuMin in place of AuMax in SpawnThread.Unix.Cpp
[*] Refactored Arbitrary readers to SeekingReaders (as in, they could be atomic and/or parallelized, and accept an arbitrary position as a work parameter -> not Seekable, as in, you can simply set the position)
[*] Hack back in the sched deinit
[+] File AIO loop source interop
[+] Begin to prototype a LoopQueue object I had in mind for NT, untested btw
[+] Stub code for networking
[+] Compression BaseStream/IngestableStreamBase
[*] Major: read/write locks now support write-entrant read routines.
[*] Compression subsystem now uses the MemoryView concept
[*] Rewrite the base stream compressions, made them less broken
[*] Update hashing api
[*] WriterTryGoForward and ReaderTryGoForward now revert to the previous relative index instead of panicing
[+] Added new AuByteBuffer apis
    Trim, Pad, WriteFrom, WriteString, [TODO: ReadString]
[+] Added ByteBufferPushReadState
[+] Added ByteBufferPushWriteState
[*] Move from USC-16 to full UTF-16. Win32 can handle full UTF-16.
[*] ELogLevel is now an Aurora enum
[+] Raised arbitrary limit in header to 255, the max filter buffer
[+] Explicit GZip support
[+] Explicit Zip support
[+] Added [some] compressors

et al
2022-02-17 00:11:40 +00:00
e5e36bd887 Large Commit
[*] Fix deadlock in the async subsystem (NoLockShutdown vs Shutdown in exception handler)
[+] Added ProccessMap NT variant
[+] Added ToolHelp image profiling
[*] Improved exception awareness
[*] Delegated SpawnThread to isolated TU, ready for reuse for RunAs and XNU Open - now with horrible evil alloc that could fail
[+] Added header for future api 'UtilRun'
[*] Improve NT core detection
[*] Changed small affinity bitmap to AuUInt64 instead of AuUInt32
[+] Added data structure to hold cpuids/affinity masks
[+] Implemented logger sinks
[+] Implemented logger glue logic
[*] Began migrating older loggers to sink-based default devices
[*] Minor refactors
[*] Improved internal exception discarding, not yet nothrow capable
[*] Minor create directory fix
2022-01-24 18:43:53 +00:00
6b9bddeeaf nuke more of the stl 2022-01-19 18:18:13 +00:00
7759d38ed0 [*] Exterminate more std:: references 2022-01-19 17:08:13 +00:00
6135618e24 [+] Added AuIsThreadRunning
[*] Fix path bug
[*] Fixed two async shutdown bug
2022-01-19 02:49:44 +00:00
82c065ae0c [*] Improve my nasty template enable when overloadable API by nudging an empty initializer list argument towards defining an empty FJob again
[-] Remove old deprecated comment
2021-11-08 00:48:04 +00:00
4282bb3fa6 [+] Added reschedClockAbsMs/reschedClockAbsNs
[*] Added AU_TEMPLATE_ENABLE_WHEN to utility APIs where there are PId and Id overlods
2021-11-08 00:11:01 +00:00
99c5e1fa65 A pretty large patch not worth breaking up into separate commits
[*] Split up Aurora Async
[*] Split Async app into seperate ThreadPool concept
[*] Fix various OSThread bugs and tls transfer issues
[*] Set default affinity to 0xFFFFFFFF
[*] Update Build script
[+] Add AuTuplePopFront
[+] New Network Interface (unimplemented)
[*] Stub out the interfaces required for a better logger
[*] Fix Win32 ShellExecute bug; windows 11 struggles without explicit com init per the docs - now deferring to thread pool
[*] Update gitignore
[*] Follow XDG home standard
[*] Refactor some namespaces to use the shorthand aliases
[*] Various stability fixes
2021-11-05 17:34:23 +00:00
b8fde0bdf0 [*] Refactor and clean up exception and threading API
[-] Deprecated abstract vectors struct
2021-10-24 11:19:47 +01:00
39834cef6a [*] House cleaning, refactoring, clean up 2021-10-23 20:21:16 +01:00
3d859a319e [*] More async api change
[*] Improve win32 exception watcher
[*] Fix early pin reset. Possible use after write still, unsure if self reference is legal
2021-10-23 12:36:14 +01:00
f559897b42 [+] Added WorkerId_t structure
[-] Removed WorkerId_t typedef
[*] Added shared support to some older threading apis that have yet to be updated
2021-10-08 20:51:34 +01:00
caa983ecad [*] Major change in include convention 2021-09-30 15:57:41 +01:00
3fb8e2bf8c Remove ID 0 restriction from Aurora async, breaking the API 2021-09-30 10:19:04 +01:00
bef72f8e4a More compression work, still requires polish and clean up 2021-09-07 08:37:15 +01:00
ffe4bc31fc Major patch [1/2] 2021-09-06 11:58:08 +01:00
72a74eb7a4 [*] Fixed bug where schedular was using a read lock in a scope where items were erased from a vector
[*] Refactor a 'Object' member field in a ParseObject struct
[+] Added an option to set a command dispatcher thread from an AsyncApp
[*] Fix various issues with AsyncApp, stablity improvements
[+] Added AddDelayTime
2021-07-15 17:16:23 +01:00
eb4a495199 Initial Commit 2021-06-27 22:25:29 +01:00