03:28:55:638 17>2 of 53388 functions (<0.1%) were compiled, the rest were copied from previous compilation.
03:28:55:638 17> 0 functions were new in current compilation
03:28:55:638 17> 65 functions had inline decision re-evaluated but remain unchanged
03:28:56:749 17>Finished generating code
the header of const AuString & is the same as std::string_view therefore nothing changes. in fact, we still need to alloc strings a bunch of times for a zero terminated string. worse, <c++20 always allocs each time we want to access a hashmap with o(1) lookup, making small hashmaps kinda pointless when we always have to alloc+copy (thx std)
perhaps this will help some language binders
[+] IOHandle::SetWriteEoSOnClose
[+] IOHandle::HandleCreate::bFlushOnClose
[+] IOHandle::HandleCreate::bWriteEoSOnClose
[*] Unified grug based auto-truncating. Previously we were truncating on the final derefing thread; now, we truncate on the grug thread.
[*] Refactor/Cleanup IOHandle
[*] Expand watcher API -> Breaking NT
[*] Reexpand loop queue API -> Breaking NT
[*] Linux CPUInfo clean up
[*] Bug fix: mkdir should set execute flag... because directories are special
[*] Refactor: Cleanup base64
[*] Bug fix: UNIX path normalization
[*] Bug fix: missing O_CREAT flag (au auto-creates)
[*] Normalize line endings
TODO: investigate registering an int3 signal handler to prevent crashing under internal builds
[*] Amend MemoryViews
[*] Begin shifting towards MemoryView based binary APIs
[*] Fix public RSA key leak
[+] Some clean up and possible bug fixes