=============================================================================
Network ]====================================================================
=============================================================================
[+] Added (very) early Aurora::IO::Net implementation
[+] AuNet::EHostnameType
[+] AuNet::EIPProtocol
[+] AuNet::ENetworkError
[+] AuNet::ETransportProtocol
[+] AuNet::INetInterface
[+] AuNet::INetSrvDatagram
[+] AuNet::INetSrvResolve
[+] AuNet::INetSrvSockets
[+] AuNet::INetSrvWorkers
[+] AuNet::INetWorker
[+] AuNet::IPAddress
[+] AuNet::IResolver
[+] AuNet::ISocket
[+] AuNet::IResolver
[+] AuNet::ISocketBase
[+] AuNet::ISocketChannel
[+] AuNet::ISocketDriver
[+] AuNet::ISocketDriverFactory
[+] AuNet::ISocketServer
[+] AuNet::ISocketServerDriver
[+] AuNet::NetEndpoint
[+] AuNet::NetError
[+] AuNet::NetHostname
(+implementation)
=============================================================================
Protocol ]===================================================================
=============================================================================
[+] IProtocolInterceptor
[+] IProtocolInterceptorEx
[+] IProtocolStack
(+implementation)
=============================================================================
TLS ]========================================================================
=============================================================================
[+] ITLSContext
[+] TLSProtocolRecv
[+] TLSProtocolSend
(+implementation)
=============================================================================
IO Bug Fixes ]===============================================================
=============================================================================
[*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items)
[*] Split IOPipeWork in into IOPipeProcessor header
[+] IOPipeWork::GetBuffer (internal reallocation)
[*] Harden against IAsyncTransactions without a loop source
[*] Missing null `if (processor->listener)` in IOProcessor
[*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits)
[*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function.
=============================================================================
Other ]======================================================================
=============================================================================
[+] Linux: LSSignalCatcher
[+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL
[*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers)
[*] Bad ECC ctors
=============================================================================
Known issues ]===============================================================
=============================================================================
> Linux net is nowhere near done
> UDP socket emulation layer isn't implemented
> Ciphersuite API is a stub
> Private key API is a stub
> ...therefore no TLS servers
> Missing thread safety precautions under net
> Net implementation is still beri early
[*] Fix bug in IOProcessor where work items were not enough to cont execution in a loop checking ::HasItems
[+] PromiseCallbackFunctional constructor with one functor arg
[+] IOProcessor::StartSimpleIOWatch(const AuSPtr<IIOWaitableItem> &object, const AuSPtr<IIOSimpleEventListener> &listener)
[+] IOProcessor::StartSimpleLSWatch(const AuSPtr<Loop::ILoopSource> &source, const AuSPtr<IIOSimpleEventListener> &listener)
[*] IOAdapterAsyncStream should reset the transactions IO state upon reaching end of segment (should this be per tick?) or upon stream error - otherwise, we end up spinning on a stuck event forever
[*] Fix non-linear path under read of the AuByteBuffer
[*] Fix various other nonlinear conditions under AuByteBuffer
[*] IOProcessor releases registered io item from queue upon request
[*] Fix ConsoleMessage::Write -> enumeration of color should be casted to a uint8
[+] Error telemetry under async task creation
[*] Fix various lock ups and non-blocking spins related to erroneous InternalRunOne impl. Residual preemptive batching was fucking with modern io.
[*] Cleanup TaskFrom/JobFrom. More work required to clean up legacy piss
[+] IIOBufferedStreamAvailable callback
[+] IIOProcessor singleshot work items / IIOProcessorWorkUnit
[+] IOPipeCallback description of a pipes destination
[+] IOPipeInputData description of a pipes source
[+] IOPipeRequest, IOPipeRequestAIO, IOPipeRequestBasic
[+] IPipeBackend hooks for on start/end hooks of IOPipeRequestBasics
[*] Update IOAdapaterAsyncStream implementation to better support caller buffering
[*] Updated IAsyncStreamReader to include a warm/dequeue API for direct async usage
[*] Fix NT IO regressions
[*] Fix ThreadPool shutdown on an unregistered thread
[*] Fix race condition in Async.NT.cpp & fix signalable state to closely match Linux (dunno how this was passing before)
[*] Refactor IOProcessorWorkUnit -> IIOProcessorWorkUnit
[*] Update experimental header to include the changes