134816e128
[*] Optimize primitives SMTYield for Alderlake+ user-space, BIOS-ring mwait, and AARCH
2024-05-03 12:22:38 +01:00
a35c1f165a
[+] AuAsync::ThreadPool::Wakeup(WorkerId_t)
2024-05-03 11:32:31 +01:00
373ccc3660
[+] C++20 QOL changes to AuFutures including AuFuture<X, Y>::BlockUntilComplete()
...
[*] Added additional check for failing dependencies of IWorkItems. Not required for fails to cascade, but this is nice to have here.
2024-05-03 09:28:14 +01:00
195af26aa4
[*] C++20 coroutine support: recursive callstack
2024-05-01 20:09:35 +01:00
c79a709f96
[*] RWLock: "I didn't like what I saw emitted" cont
2024-04-30 22:57:45 +01:00
07ef822bfa
[*] AURORA_FORCE_SRW_LOCKS isn't officially supported but it should at least build
2024-04-30 20:37:00 +01:00
410a67d842
[*] RWLock: I didn't like what I saw emitted
2024-04-30 20:29:20 +01:00
22a4d3383d
[*] NT/Win32-only: improved AuThreading::SleepNs(qwTimeout)
2024-04-30 19:02:05 +01:00
f13c344249
[*] DemangleName should use a RONString
2024-04-28 16:44:16 +01:00
9d4c5a8cfc
[*] (optimize) RunOSWaitOnAddressEQNoTimedNoErrors wasn't NT aware
2024-04-28 14:24:13 +01:00
7e9a9417db
[*] ROXTL now has AuRONString
...
[*] Envvars: empty value is now valid
2024-04-28 13:22:47 +01:00
54904957f2
[+] IRandomDevice.NextArrayVec2Fast
...
[+] IRandomDevice.NextArrayVec3Fast
[+] IRandomDevice.NextArrayVec4Fast
[+] AuRNG.RngArrayVec2Fast
[+] AuRNG.RngArrayVec3Fast
[+] AuRNG.RngArrayVec4Fast
2024-04-24 15:27:19 +01:00
a526d67bc3
[*] Change/Fixup the object ids of ByteBufs typedreadwrite
2024-04-24 14:25:49 +01:00
298ab88648
[+] AuMemoryView::TryPromoteToSharedView
...
[+] AuMemoryView::TryDemoteFromSharedView
[+] AuMemory::RequestHeapOfSharedRegion
2024-04-24 00:52:58 +01:00
44c7898c29
[*] Developers developers developers developers
...
Absolute expiration times track any changes in the system time; relative expiration times are not affected by system time changes.
2024-04-23 23:20:53 +01:00
0a90fd1a25
[*] Force compile time optimizations under RNG
2024-04-23 22:24:07 +01:00
36f0be801c
[*] ShuffleIterators should use the fast impl of RngArrayU32Range
2024-04-22 23:33:06 +01:00
442a5f31eb
[+] AuRNG::RngArrayI32RangeFast
...
[+] AuRNG::RngArrayU32RangeFast
[+] AuRNG::RngArrayI64RangeFast
[+] AuRNG::RngArrayU64RangeFast
[+] IRandomDevice::NextArrayI32RangeFast
[+] IRandomDevice::NextArrayU32RangeFast
[+] IRandomDevice::NextArrayI64RangeFast
[+] IRandomDevice::NextArrayU64RangeFast
2024-04-22 22:05:01 +01:00
5f9681c9e3
[+] AuRNG::IRandomDevice::NextU64Range
...
[+] AuRNG::IRandomDevice::NextI64Range
[+] AuRNG::IRandomDevice::NextVec2
[+] AuRNG::IRandomDevice::NextVec2Sorted
[+] AuRNG::IRandomDevice::NextVec3
[+] AuRNG::IRandomDevice::NextVec3Sorted
[+] AuRNG::IRandomDevice::NextVec4
[+] AuRNG::IRandomDevice::NextVec4Sorted
[+] AuRNG::IRandomDevice::NextArrayI64Range
[+] AuRNG::IRandomDevice::NextArrayU64Range
[+] AuRNG::IRandomDevice::NextArrayU32Mask
[+] AuRNG::IRandomDevice::NextArrayU64Mask
[+] AuRNG::IRandomDevice::NextArrayI64
[+] AuRNG::IRandomDevice::NextArrayU64
[+] AuRNG::IRandomDevice::NextArrayVec2
[+] AuRNG::IRandomDevice::NextArrayVec2Sorted
[+] AuRNG::IRandomDevice::NextArrayVec3
[+] AuRNG::IRandomDevice::NextArrayVec3Sorted
[+] AuRNG::IRandomDevice::NextArrayVec4
[+] AuRNG::IRandomDevice::NextArrayVec4Sorted
[+] AuRNG::IRandomDevice::NextArrayVec4SortedFast
[+] AuRNG::IRandomDevice::NextArrayVec3SortedFast
[+] AuRNG::IRandomDevice::NextArrayVec2SortedFast
[+] AuRNG::IRandomDevice::NextArrayDoubleRangeFast
[+] AuRNG::IRandomDevice::NextArrayDecimalsFast
[+] AuRNG::RngU64Range
[+] AuRNG::RngI64Range
[+] AuRNG::RngVec2
[+] AuRNG::RngVec2Sorted
[+] AuRNG::RngVec3
[+] AuRNG::RngVec3Sorted
[+] AuRNG::RngVec4
[+] AuRNG::RngVec4Sorted
[+] AuRNG::RngArrayI64Range
[+] AuRNG::RngArrayU64Range
[+] AuRNG::RngArrayU32Mask
[+] AuRNG::RngArrayU64Mask
[+] AuRNG::RngArrayI64
[+] AuRNG::RngArrayU64
[+] AuRNG::RngArrayVec2
[+] AuRNG::RngArrayVec2Sorted
[+] AuRNG::RngArrayVec3
[+] AuRNG::RngArrayVec3Sorted
[+] AuRNG::RngArrayVec4
[+] AuRNG::RngArrayVec4Sorted
[+] AuRNG::RngArrayVec4SortedFast
[+] AuRNG::RngArrayVec3SortedFast
[+] AuRNG::RngArrayVec2SortedFast
[+] AuRNG::RngArrayDoubleRangeFast
[+] AuRNG::RngArrayDecimalsFast
2024-04-22 06:02:56 +01:00
b88e28aea0
[*] IOPipeWork completion group problem
2024-04-22 02:51:17 +01:00
579185ec10
[*] Harden AuIOAdapterAsyncStream
2024-04-21 13:23:58 +01:00
c26eaf86a7
[*] Minor UWP progress
2024-04-21 11:52:24 +01:00
76b5466e87
[*] fix
2024-04-21 06:53:34 +01:00
b47cf9f181
[*] DebugBenchmark and ITTYConsole now uses ROStrings
2024-04-21 06:02:47 +01:00
7935159290
[+] std::pmr requirements
2024-04-21 02:49:57 +01:00
aa04b11a57
[*] Fix LoadPackagedLibrary's pString
2024-04-20 07:10:09 +01:00
6122525ed3
[*] Fix AuProcess deadlock and parity issue between some unix loaders and Windows
...
[*] Slight UWP progress in AuProcessMap.NT.cpp (not really)
2024-04-20 06:55:46 +01:00
85cf7d7a4c
[*] Missed u
2024-04-20 02:54:31 +01:00
55c352c08e
[*] Update this section of the read me
2024-04-20 02:49:02 +01:00
e7d9df3cab
[*] Improve alt-AuString allocator awareness
2024-04-20 02:29:49 +01:00
83f34b0c47
[*] I was right. String views are [mostly] pointless (*)
...
03:28:55:638 17>2 of 53388 functions (<0.1%) were compiled, the rest were copied from previous compilation.
03:28:55:638 17> 0 functions were new in current compilation
03:28:55:638 17> 65 functions had inline decision re-evaluated but remain unchanged
03:28:56:749 17>Finished generating code
the header of const AuString & is the same as std::string_view therefore nothing changes. in fact, we still need to alloc strings a bunch of times for a zero terminated string. worse, <c++20 always allocs each time we want to access a hashmap with o(1) lookup, making small hashmaps kinda pointless when we always have to alloc+copy (thx std)
perhaps this will help some language binders
2024-04-19 05:58:08 +01:00
616fc54531
[*] Hash WELL outputs (ABI break once again >:( )
...
[*] Rework/Fix WELL_NextBytes (large) improperly accounting for small buffers (this internal function is publicly visible. WELL_NextLong isn't going to save us)
2024-04-18 05:06:40 +01:00
62917318af
[+] (reference futex primitive) AuFutexMutexSpecial = AuThreading::Waitables::FutexWaitableNoVTblMovable
...
[+] (reference futex primitive) AuFutexMutexSmallest = AuThreading::Waitables::FutexWaitableNoVTblMovableSmallest
...because i cant be arsed
2024-04-16 04:30:31 +01:00
7cb9355805
[*] Harden RequestHeapOfRegion
2024-04-15 18:04:44 +01:00
78f59f5cef
[*] Increase NT block symbol table size
2024-04-15 17:22:47 +01:00
88a07714e5
[*] Made conapi requirement under Win32 optional and completely nuke the code when building under non-win32 targets
2024-04-14 23:11:20 +01:00
528cb01679
[*] INetAdapter refactor: lets not assume all adapters have IP addresses
2024-04-14 22:02:38 +01:00
971b007ab9
[+] PosixFDYeetus()
2024-04-14 19:48:40 +01:00
0164919cd9
[+] while_bc
2024-04-13 22:49:05 +01:00
e3745d0efa
[*] Ensure POSIX compilers dont touch this file
2024-04-13 19:13:50 +01:00
3115627424
[*] Introduce APIs to access IProcessSectionMapView safely when malicious calls to Unmap could be made
2024-04-12 13:42:30 +01:00
f589227c1d
[*] messed up AURORA_COMPILER_GCC macro usage
2024-04-12 11:45:20 +01:00
54dedf67cc
[*] Improper Win32Open2 transition
2024-04-12 11:38:13 +01:00
225791cf7c
[*] Only override _WIN32_WINNT under AURORA_PLATFORM_WIN32
2024-04-11 21:43:56 +01:00
074d37c073
[*] Let UWP access winsock
2024-04-11 21:38:26 +01:00
9f5c0e559c
[*] Minor ConditionVariableNT optimization (SteadyClockNS() may syscall under vms)
2024-04-11 19:58:42 +01:00
f2eadb4653
[*] Destink Stinks.hpp
2024-04-11 14:53:02 +01:00
c6a1eb3f1e
[*] UWP args(?)
2024-04-10 13:18:00 +01:00
9742db62d3
[+] AuLogging::NewStreamSink
...
[*] Logging QOL fixes
2024-04-10 11:05:00 +01:00
1bb3197941
[*] Amend a0875950
2024-04-10 08:20:47 +01:00