05737d61fe
[*] Linux hack: drop arg[0] when the string contains ld-Aurora
2024-06-29 14:32:20 +01:00
bd034aec31
[*] AuOSThread harden set piro and name against race conditions
...
amend: i didnt want to lock so deep of a callstack, but oh well.
amend: win32 regression
2024-06-29 07:33:30 +01:00
27b18c0a37
[+] MemoryView::ToSharedControlBlock
...
[+] et al
2024-06-29 01:12:07 +01:00
035d822ec1
[*] Explicit memory order access barrier when reading WOA_SEMAPHORE_MODE-less bAlive under weakly ordered systems. ( 5b193411
cont: "[*] Improve regressed AuWoA time to wake"
...
In all other cases, the memory is either thread-local write-local or followed up by an indirect aquire/release of the processors pipeline and L1 cache by virtue of the containers dumb spinlock ::Lock, ::Unlock (...release, ...barrier)
Clang doesn't have /volatile:ms anymore so we cant rely on that
Assuming MSVC-like or x86 isnt good enough
(and, no retard midwits, volatile is a fine keyword. take ur spec sperging and shove it. i just need to control over-optimization of defacto-weakly ordered access between explicit lockless semaphore yields)
2024-06-23 04:29:21 +01:00
114976a71d
[*] im a smort boi
2024-06-19 22:17:55 +01:00
5b19341186
[*] Improve regressed AuWoA time to wake
2024-06-19 22:05:17 +01:00
9805a57647
[+] MemoryView::Clone()
...
[+] MemoryView::CloneSelf()
2024-06-11 07:25:48 +01:00
7fdcdb7568
[*] Fuck you
2024-06-10 14:08:58 +01:00
ee9e318511
[*] Fix: AuByteBuffer::Resize could resize with wrong ringbuffer alignmnet or linear if a fast path fails
...
[+] ByteBuffer::ByteBuffer(const MemoryViewRead &readView, AuUInt uAlignment, bool circular, bool expandable
2024-06-03 04:26:18 +01:00
3241ebb349
[+] The missing AuByteBuffer::ByteBuffer(const MemoryViewRead &readView, ...) constructor
2024-06-02 00:13:56 +01:00
4e7f3ed3dd
[*] Sometimes let ByteBuffer::Resize pass when it shouldn't be allowed to
2024-06-02 00:05:19 +01:00
588322252f
[*] Redo ByteBuffer::Pad for write streams
2024-06-01 23:57:50 +01:00
a1c1e88f51
[*] Unify/make consistent one compression out of memory space to write into error as code 0x69, string="OOM"
2024-05-30 01:15:37 +01:00
c3e898d53d
[*] Redo d520b0ce
with the lost semaphore copy described in the commit comment
...
(wtf? did i stash something at the wrong time?)
2024-05-28 19:28:08 +01:00
22136a8ae2
[*] Update media txt files
2024-05-28 18:56:20 +01:00
85cf0a793a
[*] Release AuAsyncTimer callback references as soon as the object is canceled
2024-05-28 18:18:54 +01:00
d520b0ce42
[*] I'm going to let the reference waitaible/woa/futex primitives be copy and movable now.
...
condvars -> cannot matter, you're creating a new object
mutex -> cannot mater, you're creating a new object, perhaps copy assignment under lock might be required depending on the parent. either way, a copy ctor is not required
semaphore -> copy state in case of the timelime barrier use case. semaphores emulating condvars and similar logic wont mind the overshoot. best case, we do want to copy the previous state as the initial count. worst case, your code is fundamentally broken.
2024-05-28 00:42:24 +01:00
78d4ce3d58
[*] You stupid fuck. How was this not committed?
2024-05-27 20:57:09 +01:00
efa26dd99d
[*] YieldPollNs nonzero timeout check
2024-05-27 16:02:54 +01:00
dbacc71870
[*] Reformat these lines
2024-05-27 15:47:18 +01:00
a5a9fa3887
[*] Updated AuTheading::WaitFor prototype
...
[+/*] Missing YieldPoll MS prototype in public header
2024-05-27 15:04:21 +01:00
30b0fce882
[*] Updated/added FutexBarrier comments and updated AuThreadings README
2024-05-27 14:35:10 +01:00
e4fa5d549e
[*] Refactor IAuroraThread
2024-05-27 13:28:57 +01:00
5ab97be4e3
[*] Harden Stack.Win32.cpp
...
Homer running[3]
2024-05-26 17:15:39 +01:00
9b3aa12db6
[*] Fix bytebuffer crash on copy assignment when empty (also move the constructors implementation to a inl file)
2024-05-22 11:43:46 +01:00
60771f6e6b
[+] MemoryView::DemoteFromSharedView
2024-05-21 11:30:15 +01:00
30b89f1bd7
[*] Security: use AuCodepointsReplaceAll instead of AuReplaceAll under the loggers mitigations
2024-05-21 04:59:05 +01:00
ba36ea4ef1
[+] Added AuOptional<AuUInt> optMaxRecursion to AuFS::ReadDirRecursive
2024-05-19 17:12:14 +01:00
9b26eea886
[+] IAsyncTimer::SetCatchUp(bool bCatchUp)
2024-05-19 17:01:51 +01:00
67894b399b
[*] Revert clang 'optimization' because this piece of shit compiler wont listen to me.
...
Even worse, im just going to fucking nuke all clang related checks from orbit in our global build_scripts (8b00dc69fceea62ecbbf5a21255a41e2f23921a4), because they admit they cause a 2x slowdown.
2024-05-13 23:43:19 +01:00
26209ea066
[*] Prevent SysPanic/SysAsserts under Windows Vista and beta builds of Windows 7 during locale lookup. This shouldn't impact Windows XP. Perhaps Winserver 2003, beta 7, and other releases of older Windows could crash on start up.
...
Unrelated note, Windows XP does in fact have NLS support with these APIs; we just need to use "nlsdl.dll". Fortunately, we already have Windows XP paths, and that DLL is nothing more than a 24kb stub that calls GetLocaleInfoW. Something we already do ourselves.
2024-05-13 21:57:00 +01:00
e86a414837
[*] d589ce3549
missed header update
2024-05-11 18:51:16 +01:00
c3f7e625ba
[*] Clang has check_stack, strict_gs_check is msvc specific
2024-05-10 22:37:51 +01:00
d589ce3549
[*] After 2 or 3 years, redo the spinlock
2024-05-07 16:46:12 +01:00
631624dc55
[*] Linux build regressions, and shrink the size of Linux RWLocks to 48 bytes from 64
2024-05-07 14:57:19 +01:00
8e1c74a5df
[*] i swore i replaced this with a tpause before
...
[*] ...and the docs arent clear on whether or not this clock value is relative or absolute
2024-05-06 22:47:45 +01:00
316fb3f6b2
[*] (Disabled) bad optimization: possibility to disable spinning of the auasync task scheduler. Worsens CPU usage when spinning is desired on the target platform, when paired with the two platforms this optimization would've benefited, Windows 7 and Linux.
2024-05-05 22:01:19 +01:00
f3ba901f71
[+] Zen3 on top of AlderLake optimizations
...
[*] Minor alderlake adjustments
2024-05-05 19:42:10 +01:00
459a9a789b
[*] Switch C0.2 and C0.1 powerstates around
2024-05-03 15:52:50 +01:00
f948c3423c
[*] Fix dodgy mostly unused error-less T ByteBuffer::ReadTagged()
2024-05-03 14:23:21 +01:00
134816e128
[*] Optimize primitives SMTYield for Alderlake+ user-space, BIOS-ring mwait, and AARCH
2024-05-03 12:22:38 +01:00
a35c1f165a
[+] AuAsync::ThreadPool::Wakeup(WorkerId_t)
2024-05-03 11:32:31 +01:00
373ccc3660
[+] C++20 QOL changes to AuFutures including AuFuture<X, Y>::BlockUntilComplete()
...
[*] Added additional check for failing dependencies of IWorkItems. Not required for fails to cascade, but this is nice to have here.
2024-05-03 09:28:14 +01:00
195af26aa4
[*] C++20 coroutine support: recursive callstack
2024-05-01 20:09:35 +01:00
c79a709f96
[*] RWLock: "I didn't like what I saw emitted" cont
2024-04-30 22:57:45 +01:00
07ef822bfa
[*] AURORA_FORCE_SRW_LOCKS isn't officially supported but it should at least build
2024-04-30 20:37:00 +01:00
410a67d842
[*] RWLock: I didn't like what I saw emitted
2024-04-30 20:29:20 +01:00
22a4d3383d
[*] NT/Win32-only: improved AuThreading::SleepNs(qwTimeout)
2024-04-30 19:02:05 +01:00
f13c344249
[*] DemangleName should use a RONString
2024-04-28 16:44:16 +01:00
9d4c5a8cfc
[*] (optimize) RunOSWaitOnAddressEQNoTimedNoErrors wasn't NT aware
2024-04-28 14:24:13 +01:00