Commit Graph

794 Commits

Author SHA1 Message Date
a35c1f165a [+] AuAsync::ThreadPool::Wakeup(WorkerId_t) 2024-05-03 11:32:31 +01:00
373ccc3660 [+] C++20 QOL changes to AuFutures including AuFuture<X, Y>::BlockUntilComplete()
[*] Added additional check for failing dependencies of IWorkItems. Not required for fails to cascade, but this is nice to have here.
2024-05-03 09:28:14 +01:00
195af26aa4 [*] C++20 coroutine support: recursive callstack 2024-05-01 20:09:35 +01:00
f13c344249 [*] DemangleName should use a RONString 2024-04-28 16:44:16 +01:00
7e9a9417db [*] ROXTL now has AuRONString
[*] Envvars: empty value is now valid
2024-04-28 13:22:47 +01:00
54904957f2 [+] IRandomDevice.NextArrayVec2Fast
[+] IRandomDevice.NextArrayVec3Fast
[+] IRandomDevice.NextArrayVec4Fast
[+] AuRNG.RngArrayVec2Fast
[+] AuRNG.RngArrayVec3Fast
[+] AuRNG.RngArrayVec4Fast
2024-04-24 15:27:19 +01:00
a526d67bc3 [*] Change/Fixup the object ids of ByteBufs typedreadwrite 2024-04-24 14:25:49 +01:00
298ab88648 [+] AuMemoryView::TryPromoteToSharedView
[+] AuMemoryView::TryDemoteFromSharedView
[+] AuMemory::RequestHeapOfSharedRegion
2024-04-24 00:52:58 +01:00
36f0be801c [*] ShuffleIterators should use the fast impl of RngArrayU32Range 2024-04-22 23:33:06 +01:00
442a5f31eb [+] AuRNG::RngArrayI32RangeFast
[+] AuRNG::RngArrayU32RangeFast
[+] AuRNG::RngArrayI64RangeFast
[+] AuRNG::RngArrayU64RangeFast
[+] IRandomDevice::NextArrayI32RangeFast
[+] IRandomDevice::NextArrayU32RangeFast
[+] IRandomDevice::NextArrayI64RangeFast
[+] IRandomDevice::NextArrayU64RangeFast
2024-04-22 22:05:01 +01:00
5f9681c9e3 [+] AuRNG::IRandomDevice::NextU64Range
[+] AuRNG::IRandomDevice::NextI64Range
[+] AuRNG::IRandomDevice::NextVec2
[+] AuRNG::IRandomDevice::NextVec2Sorted
[+] AuRNG::IRandomDevice::NextVec3
[+] AuRNG::IRandomDevice::NextVec3Sorted
[+] AuRNG::IRandomDevice::NextVec4
[+] AuRNG::IRandomDevice::NextVec4Sorted
[+] AuRNG::IRandomDevice::NextArrayI64Range
[+] AuRNG::IRandomDevice::NextArrayU64Range
[+] AuRNG::IRandomDevice::NextArrayU32Mask
[+] AuRNG::IRandomDevice::NextArrayU64Mask
[+] AuRNG::IRandomDevice::NextArrayI64
[+] AuRNG::IRandomDevice::NextArrayU64
[+] AuRNG::IRandomDevice::NextArrayVec2
[+] AuRNG::IRandomDevice::NextArrayVec2Sorted
[+] AuRNG::IRandomDevice::NextArrayVec3
[+] AuRNG::IRandomDevice::NextArrayVec3Sorted
[+] AuRNG::IRandomDevice::NextArrayVec4
[+] AuRNG::IRandomDevice::NextArrayVec4Sorted
[+] AuRNG::IRandomDevice::NextArrayVec4SortedFast
[+] AuRNG::IRandomDevice::NextArrayVec3SortedFast
[+] AuRNG::IRandomDevice::NextArrayVec2SortedFast
[+] AuRNG::IRandomDevice::NextArrayDoubleRangeFast
[+] AuRNG::IRandomDevice::NextArrayDecimalsFast
[+] AuRNG::RngU64Range
[+] AuRNG::RngI64Range
[+] AuRNG::RngVec2
[+] AuRNG::RngVec2Sorted
[+] AuRNG::RngVec3
[+] AuRNG::RngVec3Sorted
[+] AuRNG::RngVec4
[+] AuRNG::RngVec4Sorted
[+] AuRNG::RngArrayI64Range
[+] AuRNG::RngArrayU64Range
[+] AuRNG::RngArrayU32Mask
[+] AuRNG::RngArrayU64Mask
[+] AuRNG::RngArrayI64
[+] AuRNG::RngArrayU64
[+] AuRNG::RngArrayVec2
[+] AuRNG::RngArrayVec2Sorted
[+] AuRNG::RngArrayVec3
[+] AuRNG::RngArrayVec3Sorted
[+] AuRNG::RngArrayVec4
[+] AuRNG::RngArrayVec4Sorted
[+] AuRNG::RngArrayVec4SortedFast
[+] AuRNG::RngArrayVec3SortedFast
[+] AuRNG::RngArrayVec2SortedFast
[+] AuRNG::RngArrayDoubleRangeFast
[+] AuRNG::RngArrayDecimalsFast
2024-04-22 06:02:56 +01:00
76b5466e87 [*] fix 2024-04-21 06:53:34 +01:00
b47cf9f181 [*] DebugBenchmark and ITTYConsole now uses ROStrings 2024-04-21 06:02:47 +01:00
7935159290 [+] std::pmr requirements 2024-04-21 02:49:57 +01:00
e7d9df3cab [*] Improve alt-AuString allocator awareness 2024-04-20 02:29:49 +01:00
83f34b0c47 [*] I was right. String views are [mostly] pointless (*)
03:28:55:638  17>2 of 53388 functions (<0.1%) were compiled, the rest were copied from previous compilation.
03:28:55:638  17>  0 functions were new in current compilation
03:28:55:638  17>  65 functions had inline decision re-evaluated but remain unchanged
03:28:56:749  17>Finished generating code

the header of const AuString & is the same as std::string_view therefore nothing changes. in fact, we still need to alloc strings a bunch of times for a zero terminated string. worse, <c++20 always allocs each time we want to access a hashmap with o(1) lookup, making small hashmaps kinda pointless when we always have to alloc+copy (thx std)

perhaps this will help some language binders
2024-04-19 05:58:08 +01:00
62917318af [+] (reference futex primitive) AuFutexMutexSpecial = AuThreading::Waitables::FutexWaitableNoVTblMovable
[+] (reference futex primitive) AuFutexMutexSmallest = AuThreading::Waitables::FutexWaitableNoVTblMovableSmallest

...because i cant be arsed
2024-04-16 04:30:31 +01:00
7cb9355805 [*] Harden RequestHeapOfRegion 2024-04-15 18:04:44 +01:00
528cb01679 [*] INetAdapter refactor: lets not assume all adapters have IP addresses 2024-04-14 22:02:38 +01:00
0164919cd9 [+] while_bc 2024-04-13 22:49:05 +01:00
3115627424 [*] Introduce APIs to access IProcessSectionMapView safely when malicious calls to Unmap could be made 2024-04-12 13:42:30 +01:00
f2eadb4653 [*] Destink Stinks.hpp 2024-04-11 14:53:02 +01:00
9742db62d3 [+] AuLogging::NewStreamSink
[*] Logging QOL fixes
2024-04-10 11:05:00 +01:00
a300076c6d [*] Refactor: INetAdapter::GetDNS() now returns a const reference 2024-04-01 06:44:20 +01:00
2a2e40fc8c [*] Refactor ENetworkAdapterType->EAdapterType
[*] Refactor ENetworkAdapterStatus->EAdapterStatus
2024-04-01 06:41:51 +01:00
2717178681 [+] Added INetworkInterface overloads
[+] INetInterface::SetWorkersService
[+] INetInterface::SetResolveService
[+] INetInterface::SetDatagramService
[+] INetInterface::SetInterfacesService
[*] Refactor: INetAdapter::GetStatus -> INetAdapter::GetAdapterStatus
[*] Refactor: const NetError &ISocketBase::GetError() -> AuOptional<const NetError &> ISocketBase::GetError()
[*] Refactor: INetAdapter to return const references of IPAddresses
2024-04-01 06:28:35 +01:00
232a136bfe [+] IOHandle::IsWriteEoSOnClose
[+] IOHandle::SetWriteEoSOnClose
[+] IOHandle::HandleCreate::bFlushOnClose
[+] IOHandle::HandleCreate::bWriteEoSOnClose
[*] Unified grug based auto-truncating. Previously we were truncating on the final derefing thread; now, we truncate on the grug thread.
[*] Refactor/Cleanup IOHandle
2024-03-27 03:15:01 +00:00
30fa15b726 [*] Clean up grug and auasync scheduler / improved idle cpu usage 2024-03-26 18:38:52 +00:00
8a9c45c213 [*] shit spec by shit for brains phd boomers 2024-03-25 13:37:18 +00:00
683e383095 [*] MSVC build regression 2024-03-24 15:30:00 +00:00
c87ec4e4b6 [*] Linux build regressions 2024-03-21 00:32:13 +00:00
d6ac05054e [*] Update prototype: AuFS::ReadDirRecursive(const AuString &string, AuOptional<bool> bTraverseSymlinks)
[+] AuUInt32 AuFS::IReadDir::GetErrorCount()
[+] AuList<AuString> AuFS::IReadDir::GetErrorPaths()
2024-03-19 18:08:54 +00:00
bd1283e146 [*] Polish AuMemory 2024-03-19 16:10:32 +00:00
0b60cb8099 [*] Fix major heap regression 2024-03-19 11:56:15 +00:00
b65f27fa8f [*] Harden AuByteBuffer against use after free 2024-03-18 08:47:37 +00:00
c54ac9d6a3 [+] AuFS::ReadFileHeader 2024-03-18 05:58:20 +00:00
f0248ed658 [*] Fix AuByteBuffer writes of AuOptionals 2024-03-17 20:42:24 +00:00
c3cb380eca [+] ADestructionWatcher::ADestructionWatcher(ADestructionWatcher &&move);
[+] ADestructionWatcher::ADestructionWatcher(const ADestructionWatcher &copy);
[+] ADestructionWatcher::ADestructionWatcher &operator =(ADestructionWatcher &&move);
[+] ADestructionWatcher::ADestructionWatcher &operator =(const ADestructionWatcher &copy);
2024-03-17 19:00:05 +00:00
1e53972a2a [*] Harden AuFutures against OOM 2024-03-17 16:09:24 +00:00
41a7ddf51c [*] Update AuNewClassUnique for a7033c40 2024-03-17 15:29:14 +00:00
bcb007ebe8 [*] Improved AuByteBuffer structure 2024-03-17 13:57:28 +00:00
a7033c40e2 [*] Nuke some std:: usage under AuMemory::Heap 2024-03-17 13:16:43 +00:00
1fc131e10a [*] Move #if defined(_AUHAS_FMT) around 2024-03-17 06:19:22 +00:00
1263434bb7 [+] bool IIOHandle::InitFromHandleCopy(const IIOHandle *pHandle) 2024-03-15 13:34:01 +00:00
25b1a9cad6 [*] Thread-safety: harden io file streams and improve construction api of OpenBlockingFileStreamFromHandle 2024-03-15 08:50:52 +00:00
a80f6091c5 [*] Updated WakeOnAddress comments 2024-03-13 09:37:07 +00:00
3f265cf19b [*] IOHandle is now 192 bytes
[*] Autohandle duplication
2024-03-13 07:50:50 +00:00
cac3746bf0 [*] Update CmdLine prototype: AuOptional<const AuString &> GetValue(const AuString &key) 2024-03-13 02:03:56 +00:00
d14ba6cfd4 [+] AuThreading::EWaitMethod
[+] AuThreading::TryWaitOnAddressSpecial
[+] AuThreading::TryWaitOnAddressSpecialEx
[+] AuThreading::WaitOnAddressSpecial
[+] AuThreading::WaitOnAddressSpecialSteady
2024-03-12 22:50:22 +00:00
db1ff0cbf8 [*] Refactored FS resources to return AuOptional<const AuString &> 2024-03-11 21:05:03 +00:00