[*] Re-do AuAsync reference counting
[+] IWorkItem::SetSchedSteadyTimeNsAbs
[*] Irrelevant IIOProcessor sources are now discarded in evaluating whether or not a thread-pool in special running mode should shutdown
[*] Transition WorkItems to only use steady time
[*] Refactor AsyncConfig
[*] Drop default SMT spin time from hundreds of cycles to ~32 so that we can sit nicely at the bottom of task manager unless the application calls for extra responsivity
[+] brotli now respects CompressInfo::uBlockSize
[*] refactored CompressInfo::uLz4BlockSize -> CompressInfo::uBlockSize
[*] zstd decompressor now respects user arguments
[*] zstd compressor now respects user arguments
[*] brotli decompressor now respects user arguments
[*] brotli compressor now respects user arguments
This will help us reduce cpu usage and latency at the cost of 32 bytes.
We are now hopelessly oversized: 136 bytes for a single primitive. 104 was barely passble.
[*] revert win32 net tx hardening - do not use the Reset function to null pSocket
[*] fix a bytebuffer circular buffer path
[*] update how TLS protocol stacks can snap the stack
[+] AuMemory::ByteBuffer.flagNoFree
[*] SetBuffer(MemoryViewRead readView, bool bMoveWriteHeadForReaders = true);
...added bMoveWriteHeadForReaders
[-] AuMemory::SetBuffer(const void *in, AuUInt length)
[-] AuMemory::SetBuffer(const AuList<AuUInt8> &buffer)
[*] Harden AuMemory::ByteBuffer::RemainingBytes bc it is a high level api that is not called excessively. Invalid head states should not mess with ::CanRead/::CanWrite
[*] Harden AuMemory::ByteBuffer::RemainingWrite bc it is a high level api that is not called excessively. Invalid head states should not mess with ::CanRead/::CanWrite
[+] IConditionMutex::TryLock()
... Timed is still too much of an ask for this interface, i think. There's a good reason as to why this isn't a iwaitable. This condvar interface must be as common and primitive as possible.
[*] Refactor NoncanonicalInput
[*] Fix various keys resort in NUL getting added to ConsoleTTYs input field
[*] Fix multichar right key input (finish TODO note)
[*] Hex grammar: literals may end with 'h' now that i think about it. also added wiresharks seperator. let's continue to simply make sure we cover all forms of hex in a reasonably liberal fashion to account for user input from various human written and software form.
(Nonuniform style of non-hex illegal chars are fine so long as it looks and reads like a legal array of hex characters. Comas must come directly after literals, possible [0x] prefixes are fine, whitespaces too, copy/pasted '[', ']', '{', '}', 'reasonable' new line rejection, etc)
[+] Upcoming failure categories
[+] Updated SysPushXXX prototypes
[*] Restore bandwidth OnTick position for extrapolate (using current frame stats, ref to last) fractional lerps into the future with ref to average
[*] Compression.cpp AuList<AuUInt8> upgrade was incomplete & could've been improved with modern apis
[+] IOProcessor::WakeupThread
[+] NT: Begin hacking in timeBeginPeriod (must spam it in some places)
[+] ConsoleTTY (more specifically the win32 calls) are too slow to run on the mainthread. Delegate to worker.
[*] AuTime.CurrentClockSteady
[*] AuTime.CurrentClockSteadyMS
[*] AuTime.CurrentClockSteadyNS
[+] IOPipeRequest::uMinBytesToRead
[+] (secret api intended for unix users) AuIO::NewLSOSHandleEx
[*] Fix quirks when running Gtk under an io processor
...CtxYield shouldn't spin while work (improper breakout on remote update)
[*] EFileOpenMode::eWrite should assume O_CREAT semantics making eReadWrite somewhat redundant. OpenWrite + eWrite should reasonably work with file-appends. it should not mean force create + cucked GetLength().
[*] ISocket::Shutdown(*bool bNow*), allowing for flush of the send channel when false
[*] Fix StartRead and StartWrite after shutdown (NT)
[*] Amended dead-lock
[+] IOPipeRequestAIO::uStartOffset
[*] Fix Zstd frames being finicky
[*] Fix compression interceptor invalid weak reference to pipe that
[*] Fix WinFileStream::GetOffset using wrong enumeration
[*] Null ByteBuffer flags on init bc not all operators and constructors account for them
[will prevent bugs in the future]
[*] Prevent AuByteBuffer::begin from exploding user code by providing normalized begin positions
[*] Update AuByteBuffer string write
[*] Redefine AuByteBuffer::data() as the bytebuffers base
[*] Various pointer normalization improvements in ByteBuffer_Position.inl
[*] Update comments
[*] Update KCryptoAES: use streamable buffers. deprecate legacy vec<8>::size() based logic - AuByteBuffer (replacing vec8)::begin, ::end still works.
[*] IO pipe buffers should no longer be marked as circular
[*] ByteBuffer::IsValid() will now return true if there is no underlying buffer so long as the object is marked with the dynamic scaling flag (no contents isnt an invalid state; alloc failure on construct and ad-hoc failure is. latterly, specify the write flag on failure in the ByteBuffer::Write method.) the alloc error can be safely unwound by state raii helpers bc realloc and frens will not free or dirty the state. write-fail-aware may roll back the write head, like how readers can roll back the read head if the stream is incomplete.
> GetForcedMinRounds
> GenSalt
> HashPW
> HashPWEx
> CheckPassword
> CheckPasswordEx
[*] Refactor AuCompression APIs
[*] Clean up AuTryConstructs
[+] Internal compression API for compression based interceptors
[+] Root-level input stream arg check for all compression apis (harden)
[*] Clean up AuCompression code
[+] Solar Designer / OpenWall blowfish crypt
[*] BlowCrypt: accept length input parameter
[*] Split locale into 2 source files
[-] Ugly comment from Open.Win32.cpp. TODO: Readd later. Might warn on empty string bc it makes sense given, "." and "/" normalizes to nothing, and memory pre-idc-if-drops are dropped siliently.
(prepend makes sense for outbound stacks, where you might register the compression/crypto stages first, then return an object to the caller who may wish to prepend the input processors. http might need it.)
=============================================================================
Network ]====================================================================
=============================================================================
[+] Added (very) early Aurora::IO::Net implementation
[+] AuNet::EHostnameType
[+] AuNet::EIPProtocol
[+] AuNet::ENetworkError
[+] AuNet::ETransportProtocol
[+] AuNet::INetInterface
[+] AuNet::INetSrvDatagram
[+] AuNet::INetSrvResolve
[+] AuNet::INetSrvSockets
[+] AuNet::INetSrvWorkers
[+] AuNet::INetWorker
[+] AuNet::IPAddress
[+] AuNet::IResolver
[+] AuNet::ISocket
[+] AuNet::IResolver
[+] AuNet::ISocketBase
[+] AuNet::ISocketChannel
[+] AuNet::ISocketDriver
[+] AuNet::ISocketDriverFactory
[+] AuNet::ISocketServer
[+] AuNet::ISocketServerDriver
[+] AuNet::NetEndpoint
[+] AuNet::NetError
[+] AuNet::NetHostname
(+implementation)
=============================================================================
Protocol ]===================================================================
=============================================================================
[+] IProtocolInterceptor
[+] IProtocolInterceptorEx
[+] IProtocolStack
(+implementation)
=============================================================================
TLS ]========================================================================
=============================================================================
[+] ITLSContext
[+] TLSProtocolRecv
[+] TLSProtocolSend
(+implementation)
=============================================================================
IO Bug Fixes ]===============================================================
=============================================================================
[*] IOProcessor::SubmitIOWorkItem should signal the CvEvent, forcing at least once future tick (wont optimize with if in tick & not yet dispatched work items)
[*] Split IOPipeWork in into IOPipeProcessor header
[+] IOPipeWork::GetBuffer (internal reallocation)
[*] Harden against IAsyncTransactions without a loop source
[*] Missing null `if (processor->listener)` in IOProcessor
[*] Solved some soft-lock conditions under Linux's LoopQueue (added deferred commits)
[*] Quick hack: IOProcessor::HasItems() should OR the early can-tick check function.
=============================================================================
Other ]======================================================================
=============================================================================
[+] Linux: LSSignalCatcher
[+] `static void AuResetMember(Aurora::Memory::ByteBuffer &ref)` for AuROXTL
[*] Attempt to enforce a normalization and don't overwrite-readptr-under-istreamwriters policy in ByteBuffer_ReadWrite (circular buffers)
[*] Bad ECC ctors
=============================================================================
Known issues ]===============================================================
=============================================================================
> Linux net is nowhere near done
> UDP socket emulation layer isn't implemented
> Ciphersuite API is a stub
> Private key API is a stub
> ...therefore no TLS servers
> Missing thread safety precautions under net
> Net implementation is still beri early
[*] Fixed build errors post refactor
[*] Don't create an epoll for a read-poll, reuse fd
[+] AuByteBuffer:Allocate(AuUInt length, AuUInt alignment)
[*] NT+Linux: Ensure IO buffers are aligned to AuHwInfo::GetPageSize()
[*] Fix bug in IOProcessor where work items were not enough to cont execution in a loop checking ::HasItems
[+] PromiseCallbackFunctional constructor with one functor arg
[+] Begin work on IO futexes for io release on process/thread exit
[+] Linux ::readdir iteration
[+] AuConsole buffering API
[*] Fix sleep as to not get interrupted by signals
[*] Switch the type of FS lock used under Linux
[*] Linux: Use new IPCHandle encoding scheme
[*] Fix undefined behaviour: unintialized timeout values (AuLoop/Linux)
[*] Fix undefined behaviour: ConsoleTTY clear line was called of a color of a random value on stack
[-] Remainings of std dir iterator
[*] Fix pthread_kill (aka send signal to pthread handle) always kills process. This is what you expect bc signal handler inheritance.
[*] Reformat the build Aurora.json file
[+] Added clang warning ignores to the build file
[*] Fix: UNIX need to use STDOUT_FILENO. Was using CRT handle in place of fd by mistake.
[+] Linux implementation for IO yield (AuIO::IOYield() - UNIX::LinuxOverlappedYield())
[*] Fix: Linux async end of stream processing. res 0 = zero bytes consumed. <= was detecting this as an error of code 0. Should succeed with zero bytes.
[+] Linux LoopQueue missing epilogue hook for the IO processor
[*] Various refactors and minor bug fixes
[*] Linux fix: Handle pipe EOS as zero
[*] Linux fix: thread termination via a user signal of 77. Need a force terminate.
[*] IPC handle: fix improper int to bool cast in the header setup within ToString
[*] Linux fix: HWInfo CPU topology regression
[-] Linux fix: remove SIGABRT handler
[*] Missing override in compression, exit, and consoletty headers.
[+] Unix Syslog logger backend
[*] NT async file: error 38 "Reached the end of the file." should be handled as a zero length packet much like ERROR_BROKEN_PIPE for stream read interface consistency
[*] FIX: Missing `this->isStream = isStream;`
[*] FIX: Blocking APIs under async objects under NT were using illegal calls that were for some reason not failing
[+] IOProcessor::StartSimpleIOWatch(const AuSPtr<IIOWaitableItem> &object, const AuSPtr<IIOSimpleEventListener> &listener)
[+] IOProcessor::StartSimpleLSWatch(const AuSPtr<Loop::ILoopSource> &source, const AuSPtr<IIOSimpleEventListener> &listener)
[*] IOAdapterAsyncStream should reset the transactions IO state upon reaching end of segment (should this be per tick?) or upon stream error - otherwise, we end up spinning on a stuck event forever
[*] Fix non-linear path under read of the AuByteBuffer
[*] Fix various other nonlinear conditions under AuByteBuffer
[*] IOProcessor releases registered io item from queue upon request
[*] Fix ConsoleMessage::Write -> enumeration of color should be casted to a uint8
[+] Error telemetry under async task creation
[*] Fix various lock ups and non-blocking spins related to erroneous InternalRunOne impl. Residual preemptive batching was fucking with modern io.
[*] Cleanup TaskFrom/JobFrom. More work required to clean up legacy piss
[+] IIOBufferedStreamAvailable callback
[+] IIOProcessor singleshot work items / IIOProcessorWorkUnit
[+] IOPipeCallback description of a pipes destination
[+] IOPipeInputData description of a pipes source
[+] IOPipeRequest, IOPipeRequestAIO, IOPipeRequestBasic
[+] IPipeBackend hooks for on start/end hooks of IOPipeRequestBasics
[*] Update IOAdapaterAsyncStream implementation to better support caller buffering
[*] Updated IAsyncStreamReader to include a warm/dequeue API for direct async usage
[*] Fix NT IO regressions
[*] Fix ThreadPool shutdown on an unregistered thread
[*] Fix race condition in Async.NT.cpp & fix signalable state to closely match Linux (dunno how this was passing before)
[*] Refactor IOProcessorWorkUnit -> IIOProcessorWorkUnit
[*] Update experimental header to include the changes
[+] if ^::eString, [+] ...isControlSequence, isAltSequence, isShiftSequence
[*] Update semaphore from class to struct types
[*] GetProfileDomain and frens should check the result string length before returning true