[*] Split up Aurora Async
[*] Split Async app into seperate ThreadPool concept
[*] Fix various OSThread bugs and tls transfer issues
[*] Set default affinity to 0xFFFFFFFF
[*] Update Build script
[+] Add AuTuplePopFront
[+] New Network Interface (unimplemented)
[*] Stub out the interfaces required for a better logger
[*] Fix Win32 ShellExecute bug; windows 11 struggles without explicit com init per the docs - now deferring to thread pool
[*] Update gitignore
[*] Follow XDG home standard
[*] Refactor some namespaces to use the shorthand aliases
[*] Various stability fixes
[*] Harden Async.hpp utilities against various conditions one might expect in the wild
[+] Added SetWorkerIdIsThreadRunner
[*] Fix a bug where a cv signal and broadcast was inverted
[+] Parse::SplitNewlines(..., ..., true) where the return value is the remaining unbuffered line
[*] Gross hack we should remove to drop std string parse exception abuse logs
[*] Update AuroraForEach and AuroraInterfaces
[*] Experiment with using alternative os address space reserve + commit mechanics for Memory::Heaps
[*] global fast rand device should be seeded with at least 64 bits of secure rng data. ideally, we should max out entropy with secure bits, but we dont
[+] Added source files ready for an LTC ECC implementation
[+] Added linux specific HWInfo get threads backend
[+] AU_TEMPLATE_ENABLE_WHEN
[*] Amend IO::FS::WriteString compilation issue
TODO: investigate registering an int3 signal handler to prevent crashing under internal builds
[*] Amend MemoryViews
[*] Begin shifting towards MemoryView based binary APIs
[*] Fix public RSA key leak
[+] Some clean up and possible bug fixes