8bf6bdd963
[+] More threading options
...
[+] AuThreading::SetSpinCountTimeout
[+] AuThreading::SetThreadLocalAdditionalSpinCountTimeout
2023-08-19 18:16:48 +01:00
c90a13ad95
[*] Minor NT optimization: move branch
2023-07-10 20:06:18 +01:00
a977f0d1b5
[*] NT: backport unix optimization - no spin during spurious wake up
2023-07-10 13:12:17 +01:00
8c84ecf892
[*] Win8+: Experimental primitive improvements by taking notes from Win7 cycle pinching
...
[*] +regression in condvar
2023-07-10 01:13:55 +01:00
d389f9dda3
[*] Re-optimize the primitives for Windows 8+ on top of a Windows XP+ core
2023-06-15 20:52:28 +01:00
055b149e11
[*] remove verbose "!= 0"
2023-05-31 04:38:05 +01:00
f92a19621a
[*] adjust undershooted ms scale sleeps to smt spin, then yield, in an effort to match nano-scale sleeps within 10s of kns
2023-05-30 13:12:53 +01:00
08f790c3af
[*] Update fenceless notes in AuMutex.NT.cpp
2023-05-08 14:46:20 +01:00
f74a41e286
[*] Refactor our thread primitives for an SOO change, where the SOO[_t]-suffix is no longer required, resulting a new type conflict issue
2023-04-23 19:25:37 +01:00
6c25b5a5e6
[*] atomicity bug fix: hold up this is bad
2023-04-03 10:13:29 +01:00
d755a9d651
[*] Massive perf boost by removing atomic and
...
[*] Refactor ambiguous IWaitable::Lock(timeoutMs) to LockMS to prevent final using collisions
2023-04-03 08:21:44 +01:00
39072499dd
[*] remove dumb cas loops
...
[*] refactor
2023-04-01 09:53:00 +01:00
6974c713f7
[+] Allocationless thread primitives
...
[*] Rename SMPYield to SMTYield
2023-03-21 03:19:22 +00:00
e5981a5747
[*] Reintroduce the older implementation based on Vista sync primitives when best implementation under NT 5.1 apis isn't available (microsoft being cunts under the false guise of sandboxing xbox and uwp)
2023-03-16 18:25:23 +00:00
02684d543e
[*] New NT mutex should carry the fail under this unlikely path
2023-03-16 17:33:29 +00:00
89057139b3
[*] Further work on the legacy NT primitives
...
(can still be improved, optimized, and bug fixed)
(will add a build toggle between the old SRW and this)
(...and ironically it seems like our time to wake times are worse now)
2023-03-15 16:13:09 +00:00
49bfecee32
[*] i need sleep and i broke the core primitives
2023-03-15 08:30:21 +00:00
046b70d7bc
[*] [Pre-Win8.1] Optimize for modern nt instead of windows vista synch in legacy path; yes, this is how windows 7 and vista synch is somewhat implemented.
...
...on apis that predate those kernel revisions. so, technically this might be able to run on xp.
[*] GetThreadCookie optimization for all platforms
2023-03-15 00:35:29 +00:00
e82ec4a343
[+] IWaitable::LockNS(...)
...
[+] AuThreading.WakeAllOnAddress
[+] AuThreading.WakeOnAddress
[+] AuThreading.WakeNOnAddress
[+] AuThreading.TryWaitOnAddress
[+] AuThreading.WaitOnAddress
[*] Further optimize synch primitives
[+] AuThreadPrimitives::RWRenterableLock
2023-03-12 15:27:28 +00:00
88b0270435
[+] Broke out NT LoadLibrary
s to a dedicated root AuProcAddesses.[NT.]hpp
2023-02-16 16:01:21 +00:00
dbbcd14b57
[*] Optimize for Win8.1 scheduler that can bypass SRW CVs
...
[*] Update readme
2022-12-28 10:50:30 +00:00
7be2d3fbdc
[+] AuUtility::ThroughputCalculator
...
[+] AuNet::ISocketStats
[+] AuNet::ISocketChannel::GetRecvStats()
[+] AuNet::ISocketChannel::GetSendStats()
[+] AuIO::IOProcessor::RunTickEx(AuUInt32 dwTimeout)
[*] Refactor clock APIs
[+] Documentation in headers
[+] AuIO::IIOPipeWork::GetStartTickMS()
[+] AuIO::IIOPipeWork::GetLastTickMS()
[+] AuIO::IIOPipeWork::GetPredictedThroughput()
[+] AuIO::IIOPipeWork::GetBytesProcessed()
2022-12-06 22:58:15 +00:00
72dc0d715e
[*] Begin enforcing steady time
...
[+] IOProcessor::WakeupThread
[+] NT: Begin hacking in timeBeginPeriod (must spam it in some places)
[+] ConsoleTTY (more specifically the win32 calls) are too slow to run on the mainthread. Delegate to worker.
[*] AuTime.CurrentClockSteady
[*] AuTime.CurrentClockSteadyMS
[*] AuTime.CurrentClockSteadyNS
2022-11-28 16:01:08 +00:00
898c0ced37
[*] Refactoring in progress...
2022-11-17 08:03:20 +00:00